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![[Post New]](/s/i/i.gif) 2012/07/27 12:17:06
Subject: Space Marine Bomber (Ork Bommer conversion)
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Frothing Warhound of Chaos
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Hey Guys,
I have an Ork Bommer Readily built as the Suicidal one. I have gotten rid off all Orky things and awaiting some rules (where you come in) to put some weapons and a pilot in.
Thanks!
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A thousand worlds have ruptured in the name of the divine a thousand more will do so before mankind meets its fate. Let the thirsty have their drink... |
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![[Post New]](/s/i/i.gif) 2012/07/27 13:52:17
Subject: Space Marine Bomber (Ork Bommer conversion)
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Lord of the Fleet
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So...where are the proposed rules?
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![[Post New]](/s/i/i.gif) 2012/07/27 15:39:01
Subject: Re:Space Marine Fighter (Ork Bommer Conversion)
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Frothing Warhound of Chaos
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Here's what i had in mind:
Space Marine Shrieker
Type: Flyer (vehcile)
BS FA SA RA HP
4 11 11 11 3
Equipment: Twin linked Hull-Mounted lascannon
Two wing mounted Autocannons
4 Shrieker Missiles
Shrieker missiles:
S AP Type
8 1 Heavy 1
Special Rules:
Power of The Machine Spirit
Deep Strike
Supersonic
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This message was edited 3 times. Last update was at 2012/07/27 21:58:37
A thousand worlds have ruptured in the name of the divine a thousand more will do so before mankind meets its fate. Let the thirsty have their drink... |
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![[Post New]](/s/i/i.gif) 2012/07/27 16:00:47
Subject: Space Marine Bomber (Ork Bommer conversion)
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Tunneling Trygon
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That would need to be really expensive... Str. 7 Ap 2 blasts, and on a 2+ basically wipes out a unit thats not T5 and multi wound...
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![[Post New]](/s/i/i.gif) 2012/07/27 17:21:31
Subject: Space Marine Bomber (Ork Bommer conversion)
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Nasty Nob
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Yeah, your rules are broken bud. Generally, you want custom rules to be a bit weaker than established stats or else people will refuse to let you field them.
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ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2012/07/27 17:41:39
Subject: Space Marine Bomber (Ork Bommer conversion)
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Frothing Warhound of Chaos
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Changed the rules any better?
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A thousand worlds have ruptured in the name of the divine a thousand more will do so before mankind meets its fate. Let the thirsty have their drink... |
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![[Post New]](/s/i/i.gif) 2012/07/27 17:43:07
Subject: Space Marine Bomber (Ork Bommer conversion)
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Nasty Nob
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Id say
"On a turn when Suicidal Tactics are used, the vehicle no longer benefits from the 'hard to hit' rules, and is subject to a round of snapfire.
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This message was edited 3 times. Last update was at 2012/07/27 17:45:22
ERJAK wrote:
The fluff is like ketchup and mustard on a burger. Yes it's desirable, yes it makes things better, but no it doesn't fundamentally change what you're eating and no you shouldn't just drown the whole meal in it.
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![[Post New]](/s/i/i.gif) 2012/07/27 18:46:39
Subject: Space Marine Bomber (Ork Bommer conversion)
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Frothing Warhound of Chaos
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Done the ' Overwatch' but why get rid of hard to hit he's essentially flying through a unit at almost supersonic speeds! Automatically Appended Next Post: Points cost?
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This message was edited 1 time. Last update was at 2012/07/27 19:05:51
A thousand worlds have ruptured in the name of the divine a thousand more will do so before mankind meets its fate. Let the thirsty have their drink... |
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![[Post New]](/s/i/i.gif) 2012/07/27 19:11:23
Subject: Re:Space Marine Fighter (Ork Bommer Conversion)
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Lord of the Fleet
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AbbadonTD101 wrote:Here's what i had in mind:
Space Marine Shrieker
Type: Flyer (vehcile)
BS FA SA RA HP
4 12 12 12 3
Why AV10? The only flyers which have AV12 are Mantas, Thunderhawks and Valkyries.
Equipment: Two Hull-Mounted Lascannons
Two wing mounted Autocannons
4 Shrieker Missiles
Shrieker missiles:
S AP Type
8 1 Heavy 1
2x Lascannons and 2x Autocannons seems a bit excessive, I would tone it down to 2x Autocannons and 1x TL Las
Special Rules:
Power of The Machine Spirit
Deep Strike
Suicidal Tactics:
Once per Movement phase the owning player can decide to deploy suicidal tactics on any unit it has passed over.
The model is then subject to overwatch snap fire.
Each model immeadiatly takes an initiative test or be taken as a casualty. On the roll of a 3+ but on the roll of a 1 or 2 the unit is unaffected and the model is taken as a casualty.
I'm sorry, but that is ridiculous. With a 36" Flat Out move, I can pass over, for example, 3-4 mobs of Boyz/Gaunts/similar horde, be near-invulnerable from their Overwatch attacks, and then decimate the unit, because of the silly "Initiative test or DIE!!!" rule. If you want an alternative, perhaps you can say that a single unit may be fired at as if you hadn't moved, allowing you to fire the missiles without Snap-Shotting, but it would be better just removed in general.
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![[Post New]](/s/i/i.gif) 2012/07/27 21:59:12
Subject: Space Marine Bomber (Ork Bommer conversion)
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Frothing Warhound of Chaos
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Done.... Again.
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A thousand worlds have ruptured in the name of the divine a thousand more will do so before mankind meets its fate. Let the thirsty have their drink... |
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