It shouldn't be that surprising.
DE ignore the Daemons bonuses ( decent toughness, invun saves everywhere, poison spam just doesn't care about that).
Same for Eldar, the poison + lances ignore a lot of the bonuses.
While the Tau still fall prey to the poison and lances, they're a fairly hard match for DE, what with everything being able to take out AV10 / 11, and wounding most standard DE on a 2+.
Throw in Railguns auto-penning with a now +3 to damage and it's reasonably hairy.
For your list, the problem I see is lack of heavy support, and everythings quite sub-optimised.
You don't have a real way to deal with vehicles, just the 3 lances (and MAYBE the blasters if you're lucky...).
Also - what points level are you running? I add your list up to 1108pts (and applying the correct values, it's a bit more...), (and the Tau you listed at around 1000-1100pts)
The blaster + lance warriors are expensive, they're also 130pts not 125.
I would honestly run your wyches as Wyches and your Warriors as Trueborn in this. - 2x 2 Lances on squads of 3-5 Trueborn is cheaper and more effective than your warrior blobs.
The Djinn blade isn't worth it, and at this points level Lelith isn't so worth it either.
Running wyches in squads of 5 in venoms or raiders will be enough to tarpit and kill his firewarrior squads.
If you give them Haywire Grenades they'll kill just about any vehicle they touch.
Running the Archon barebones with PGL, Venom Blade and Shadowfield is a nice point saving measure, but I think Haemonculi would benefit the wyches more.
I think ultimately, you want to make all your Bloodbrides regular wyches, give them a transport probably raiders these days) to get to the enemy, then take a ravager or razorwing to deal with armour. (Razorwing would be favourite as it can deal with the Firewarriors quite nicely too.)
Running the Warriors as Warriors with JUST a lance, or 2-3 squads of Trueborn with 2 lances each would be more effective, unless you want to do 5 man warrior squads in a raider.
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