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Made in us
Knight of the Inner Circle






I played a game the other night where a Furioso Dreadnought (FA13) charged my unit of nurgle marines. The unit had already lost a number of models and was down to three standard troopers and one with a melta gun. He charged, I snap fired and missed. The first round of combat I found out I had no weapons to hurt it. Lucky my opponent could not roll anything good so the combat lasted a few rounds with me just standing there waiting for the hit.
Is there something else I could have done??.. outside of hiding my sergeant with power glove in hopes he will end up in close combat like this??

 
   
Made in us
Veteran Wolf Guard Squad Leader



DC Metro

Charge the dreadnought with something that can kill it so you can rescue your Plague Marines?
   
Made in us
Devious Space Marine dedicated to Tzeentch




Er dont you have Krack nades?

Melta Bombs would be better since they hit on Weapon Skill.

This message was edited 1 time. Last update was at 2012/07/31 12:41:02


 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

Tyrs13 wrote:Er dont you have Krack nades?

Melta Bombs would be better since they hit on Weapon Skill.


Krak grenades dont scratch AV13.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in ca
Longtime Dakkanaut





Canada

Yup. You need to get that PF in there, don't forget when all of your guys are in B2B or supporting you get to choose which models are taken as casualties from the front rank, then move your low init models forward to fight.


 
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

If you can't hurt it at all and you actually lose the combat, then use the Our Guns Are Useless special rule to try to break free.

   
Made in ca
Guarded Grey Knight Terminator





Calgary, Alberta

Fearless units like Plague Marines, however, will not be able to retreat due to Our Weapons Are Useless.

One unbreakable shield against the coming darkness, One last blade forged in defiance of fate.
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Unfortunantly, the Plague Marines are stuck.

Can they take Melta Bombs? If so, they should. Also a PF isn't going to be amiss either.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

Grey Templar wrote:
Can they take Melta Bombs? If so, they should. Also a PF isn't going to be amiss either.


options in the chaos codex? never!
the champion can have them for 5 points. Not bad but he is just going to get challenged and killed.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in gb
Longtime Dakkanaut




Just to double check this isn't a new problem?
You will now last longer due to the new FNP.
   
Made in ca
Dakka Veteran





Dreadnaught weapons are strength 10, so the plaguemarines don't get their FNP. (they do against blood talons, or whatever they're called... I don't play blood angels)
   
Made in gb
Longtime Dakkanaut




I assumed we were talking about blood talons. Though I think librarian dreads are cool and pretty decent, you just do not see them and now hoods are nerfed they are not as valuable.
   
Made in us
Knight of the Inner Circle






No Melta Bombs ... No FNP... Looks like my tactic is to avoid the thing or just hope I can actually roll something good before I get in close combat.

 
   
Made in br
Savage Khorne Berserker Biker






The Plague Champion can take a meltabomb if you want the cheap option, and it hits easier now. I prefer the Power Fist myself, as plagues are tough but not that good at killing stuff and the Fist makes sure they always have 1-2 AP2 wounds in store.

Another option is to keep a Daemon Prince Nearby, as they are quite good against vehicles.

In Boxing matches, you actually get paid to take a dive and make the other guy look good.

In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. 
   
 
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