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Made in gb
Longtime Dakkanaut





After reading about a new tourny here in the UK which i wont be able to attend this year but would love to next year i have been reading up on peoples army lists and bat reps for their tourny games,

A bulk of the armies there seem to be min troops, lots of armour in MEQ, and quite beefy HQ's plus a few fliers, is this the norm?,

40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/
06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final 
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

The new edition is out a month; a norm. hasn't been established yet, as can be surmised from the amount of discussions on flyers and vehicles lately.

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Made in us
Regular Dakkanaut




It'd be easier if we knew which army you ussually play... there aren't real norms established yet for most meta's give it, well a year

 
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Regardless of the rules editions, there are a few things that tend to be true about tournaments.

They are timed - This means don't bother bringing a horde. Even if it is technically possible to play a 2,000 point horde army in 2.5 hours, that doesn't make it practical. While your opponent gets to sit, refreshed, thinking about how they're going to kill you most of the game, you are going to be frantically moving your models around. After a couple of games in a row, you're just going to be mentally worn to a nub. Even if the army were competitive, it still requires a fresh, clear-headed player.

They have criminally minimal terrain - In order to run a lot of games simultaneously, most tournament games get pretty creative with what the number 25% means. This highly favors armies that have a strong alpha-strike capability, regardless of the particular way its implemented.

They often use different missions - either different altogether, or they will use combinations of missions. Any amount of game balance in the part of the rules that determines who wins is generally ruined. Add to this idiot TOs who only ever agree with the loudest player, and you can lose a lot of ground by just showing up, being reasonable, and expecting to play a regular game of 40k.

Regardless of 6th edition, tournaments HEAVILY favor armies that have as few models as possible, that do no movement whatsoever when they can help it, and are devoted nearly entirely to long-range shooting.

The lists that fit this meta best are mech-gunlines which were very popular in 5th ed. 6th ed made mech gunlines about the same as they were before, and made foot lists much worse, which means that mech gunlines are still going to be both the most competitive way of playing in tournaments, and the most common thing you will likely be facing off against.


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Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

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Made in gb
Longtime Dakkanaut




I very much agree with above comments.

MarkyMark wrote:A bulk of the armies there seem to be min troops, lots of armour in MEQ, and quite beefy HQ's plus a few fliers, is this the norm?,
If they bring min troops then they must be playing slightly strange missions, as holding objectives is the name of the game currently. However, I dare say you can make minimum scoring units but then contest the rest.

Few flyers per army? As I have seen a good number in a list or none at all. I think the lack of antiflyer makes this a strange time for a tournament, I would expect flakk missiles and a new codex, which will change everything, before the term current meta can be used.
   
 
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