Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
2012/08/07 23:45:52
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
I just want to know how much there is, before I try to assemble a Organising/Planing team, because if the is little or no interest, there isn't much point.
At the moment, I'm thinking along the lines of a style similar to the Eye of Terror campaign.
If you are interested in the campaign, and want to help organise it, post here. There are a limited number of places in this team.
Any questions can be posted below
The Organisational/Logistics Team so far:
-redkommando
-Lt.Soundwave
-Bongfu
- Motyak
This message was edited 3 times. Last update was at 2012/08/11 10:33:26
in Inquisitor, a Space Marine can take a krak grenade, pull out the pin, eat the grenade, throw the pin, and the thrown pin will actually kill a normal man, whereas the Space Marine won't even have indigestion. This has actually happened in a game. Hell, a marine can throw his bolt shells and do more damage than by shooting his boltgun
2012/08/08 08:33:58
Subject: Re:Is there any Interest for attempting a World Wide Dakka Campaign??
Well, in this thread they're counting up all the armies of Dakka Dakka. I think there was an attempt at organising a campaign through it, not sure if it really took off though, but as you can see Dakka has accumulated quite an army
2012/08/08 09:58:42
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
I'm not sure if it would really take off in Australia though, seeing as how the majority of the Dakka population is based in the UK or the US.
I live in NZ. . . but I will represt my entire two clubs I lead (Nelson Hammerheadz and Blenhiem)
And wow thats a lot of points on that thread. . .
And I was thinking either the 3rd Armaggedon War or the Eye of Terror Campaign style
The Organisational/Logistics Team so far:
-redkommando
-Lt.Soundwave
This message was edited 1 time. Last update was at 2012/08/08 10:20:14
in Inquisitor, a Space Marine can take a krak grenade, pull out the pin, eat the grenade, throw the pin, and the thrown pin will actually kill a normal man, whereas the Space Marine won't even have indigestion. This has actually happened in a game. Hell, a marine can throw his bolt shells and do more damage than by shooting his boltgun
2012/08/08 13:26:12
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
I have a club locally that I havent stopped in on for a fairwhile, but again we could play a few games and add to a total running score. Couldnt help organise anything but an eye of terror style campaign with good fluff and updates would be great.
Soon his foes would learn that the only thing more dangerous than a savage three hundred pound brute is a savage three hundred pound brute with a plan - Ork Codex
I've recently started taking on commissions, if you'd like to talk a project over feel free to PM me here, or find me at:
Facebook: https://www.facebook.com/BasiliskStudios Email: Basilisk.Studios@yahoo.co.uk
2012/08/08 21:13:48
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
Bongfu wrote:Id like to help. I run a large gaming group in North Texas and have experience narrating and writing fluff.
Sweet, consider yourself signed up.
And to those who only have a few players wh you can play, every battle can change the shape of a war, you could just fight in the warzones that are impacted the most or play specialist battles
Automatically Appended Next Post: Another writer is required for the Departmentum Fluffius to write up Planets, Notable things etc.
If there is anyone interested PM me
This message was edited 1 time. Last update was at 2012/08/09 02:10:27
in Inquisitor, a Space Marine can take a krak grenade, pull out the pin, eat the grenade, throw the pin, and the thrown pin will actually kill a normal man, whereas the Space Marine won't even have indigestion. This has actually happened in a game. Hell, a marine can throw his bolt shells and do more damage than by shooting his boltgun
2012/08/09 08:30:37
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
As i mentioned before our gaming group here in missoula, mt is in. thats about 5 active players with armies ready to go. I'll try to get our local gaming scene in on it too. thatd be about 15 more folks.
2012/08/09 17:12:22
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
Interested, but I won't be getting many games in till school starts back up (a few weeks). But yeah there are at least 2 other Dakkanauts at the store I play at!
40K:
The Purge Vracksian Renegades WAAAAAGH Scrappa Death Skullz
2012/08/09 18:43:25
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
I'm good with playing a few (hundred) games to further a campaign, if the campaign dairy is fun to read A long list of w/l/d results would be dull as hades, but an ongoing fluff piece would make it worthwhile
I have way way way too much on my plate to attempt organizing, but i can pass the word
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
2012/08/09 21:28:44
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
Ascalam wrote:I'm good with playing a few (hundred) games to further a campaign, if the campaign dairy is fun to read A long list of w/l/d results would be dull as hades, but an ongoing fluff piece would make it worthwhile
I have way way way too much on my plate to attempt organizing, but i can pass the word
Sweet!
I shall write up a Campaign Dairy every few days, but there will be a percentage of Order/Dis-order for every Warzone ( Which could be anything from a Fortress to an entire planet)
Currently I have no Idea how Tau or Tyranids fit in. . .
Maybe Tau can get there own warzone, representing a Expasion phase??
AND YES, PLEASE PASS THE WORD
in Inquisitor, a Space Marine can take a krak grenade, pull out the pin, eat the grenade, throw the pin, and the thrown pin will actually kill a normal man, whereas the Space Marine won't even have indigestion. This has actually happened in a game. Hell, a marine can throw his bolt shells and do more damage than by shooting his boltgun
2012/08/09 21:46:19
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
Long lost splinter fleet, something dragging thr Narwhals off course, Hive mind is up to something...
Tau are a bit fiddlier. I'll think on it.
ONe blag you could have is that something is dragging everyone off course into a sort of Bermuda Triangle. The Webway and the Warp in a certain area have both been compromised..
Failing that we can just hold the scrap in Tauspace. The majority of the other factions have been there at one point or another
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
2012/08/09 23:30:41
Subject: Re:Is there any Interest for attempting a World Wide Dakka Campaign??
Then there is the problem of the Tyranids fighting everyone, not just the forces of order. . . so unless I created a sperate faction for them it would be hard to make them work. .
in Inquisitor, a Space Marine can take a krak grenade, pull out the pin, eat the grenade, throw the pin, and the thrown pin will actually kill a normal man, whereas the Space Marine won't even have indigestion. This has actually happened in a game. Hell, a marine can throw his bolt shells and do more damage than by shooting his boltgun
2012/08/09 23:36:52
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
All the hive fleets get sent a memo/directly mind-hijacked that only the forces of order are edible..
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
2012/08/11 02:09:10
Subject: Re:Is there any Interest for attempting a World Wide Dakka Campaign??
This is a random thought I had at 4am this morning.
Order: Space Marines(all), Imperial Guard, SoB, Grey Knights, Necrons*, Tyranids* and Tau*
Dis-Order: Chaos(all), Renegades**, Orks, Necrons*, Tyranids* and Tau*
*These factions have their totaly own agendas, and thus, their results will result in things happening during the campaign, like Tyranids getting enough victories to force the other forces to abandon a planet. . .
**i.e. Traitor Guard, recently turned Space Marines (Chaos using either IG or SM codexes) You must declare at the start of the campaign if you want to fight for Chaos, and you must sick with that choice for the duration of the campaign, with maybe a few IG exceptions. . .
in Inquisitor, a Space Marine can take a krak grenade, pull out the pin, eat the grenade, throw the pin, and the thrown pin will actually kill a normal man, whereas the Space Marine won't even have indigestion. This has actually happened in a game. Hell, a marine can throw his bolt shells and do more damage than by shooting his boltgun
2012/08/11 02:28:26
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
2012/08/11 02:40:20
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
There is an issue there though, in the EOT campaign eldar were helping the imperium weren't they? I think that should continue, or that they should atleast be able to play both sides.
I wish I had time for all the game systems I own, let alone want to own...
2012/08/11 02:45:46
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
They have fought the IOM just as much or more than they have helped them.
The IOM has tried to destroy Craftworlds before, after all.
If the Eldar foresaw that the survival of the race wa benefitted by not helping the IOM, that'd be what they would do.
My list was based on the two sides having roughly equal numbers of codexes. If you have a specific backfluff for the campaign that's good too, but the deck is already stacked rather IOM-heavy
This message was edited 1 time. Last update was at 2012/08/11 02:47:31
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
2012/08/11 02:48:12
Subject: Re:Is there any Interest for attempting a World Wide Dakka Campaign??
Imperium: Space Marines(all), Imperial Guard, SoB, Grey Knights
Chaos: Chaos(all), Renegades**
Other (someone think up a better name): Necrons*, Tyranids*, Tau*, Orks*
*These factions have their totaly own agendas, and thus, their results will result in things happening during the campaign, like Tyranids getting enough victories to force the other forces to abandon a planet, Tau succeeding in establishing another expansion sphere, Necrons getting their tomb worlds in the region back to full strength (or perhaps something even more sinister), and Orks managing to get their waagh powerful enough to break the barriers between worlds and get their warboss to become an avatar of mork or something (or is it gork?).
**i.e. Traitor Guard, recently turned Space Marines (Chaos using either IG or SM codexes) You must declare at the start of the campaign if you want to fight for Chaos, and you must sick with that choice for the duration of the campaign, with maybe a few IG exceptions. An IG player can transfer across to chaos at any point, but can never turn back. A SM player can transfer to chaos if they lose a few battles and feel like switching perhaps?
Automatically Appended Next Post:
Ascalam wrote:They have fought the IOM just as much or more than they have helped them.
The IOM has tried to destroy Craftworlds before, after all.
If the Eldar foresaw that the survival of the race wa benefitted by not helping the IOM, that'd be what they would do.
My list was based on the two sides having roughly equal numbers of codexes. If you have a specific backfluff for the campaign that's good too, but the deck is already stacked rather IOM-heavy
Hmm that is a good point in regards to the number of players who'd be on the IOM side. Scrap my idea, balance is probably more important. But what about people who wish to play traitor guard and what not? They should be allowed to cross over, it would be cruel to punish them for having different fluff to normal.
Ok, so...
Rough Reasons
IOM - Burn the aliens/heretics
SOB - Important area, lots of missions in the sector, perhaps Celestine has foreseen something important happening in a vision from the emperor
BA - A strike here will help safeguard Baal's region for longer
DA - Fallen is always an option, vision from the lion, just beating chaos face
BT - Burn the aliens/heretics and do they need more reason
SM - Burn the aliens/heretics
GK - Its a massive daemonic incursion on top of everything else...who you gonna call?
IG - Burn the aliens/heretics and cos they are fething told to
Non IOM
Tau - new sphere expansion
Orks - mega waagh in the area
Nids - nom nom splinter fleet nom
Daemons - why not?
CSM - probably not a black crusade, or do you think it should be something that massive?
CWE - as you said, they see that the IOM will hurt them more if they are a part of them for this one, so they side here
DE - perhaps its near the entry to webway uncomfortably close to Commoragh or somewhere else important, give them more of a presence than a mere raiding force
Necrons - either tomb world reclamation or super weapon (perhaps they are trying to drain the suns in the area for power?)
This message was edited 4 times. Last update was at 2012/08/11 02:58:34
I wish I had time for all the game systems I own, let alone want to own...
2012/08/11 02:56:23
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
Bloodaxes working for the IOM Traitor guard
Light Eldar (DE working with the IOM)
Repentent CSM (one guy i know plays CSM like they are Drizzt- Repenting against their evil fate, with an extra side-order of angst bunny.)
Post-fall to chaos Flesh Tearers (a friend's army )
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
2012/08/11 02:59:18
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
Ascalam wrote:Maybe have a 'betrayal' rule for all those folk:
Bloodaxes working for the IOM Traitor guard
Light Eldar (DE working with the IOM)
Repentent CSM (one guy i know plays CSM like they are Drizzt- Repenting against their evil fate, with an extra side-order of angst bunny.)
Post-fall to chaos Flesh Tearers (a friend's army )
Good idea, but if they betray, we would have to keep track of their submissions, because once you fall, there is no coming back...
I wish I had time for all the game systems I own, let alone want to own...
2012/08/11 04:44:32
Subject: Re:Is there any Interest for attempting a World Wide Dakka Campaign??
Orks have been coerced before to fight for chaos (Eye of Terror) and have Tyranids(But I didn't really like that IMO).
Tau. . . I just don't know how they even fit in. . .
And Crons just hate everyone
Thats why I gave Tau, Necrons and Nids their own side, ( but not on the same side as each other)
Just keep in mind, that we have to write some fluff for this so I'm trying to keep it logical(ish)
in Inquisitor, a Space Marine can take a krak grenade, pull out the pin, eat the grenade, throw the pin, and the thrown pin will actually kill a normal man, whereas the Space Marine won't even have indigestion. This has actually happened in a game. Hell, a marine can throw his bolt shells and do more damage than by shooting his boltgun
2012/08/11 05:59:56
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
Tau were included in the eye of terror campaign as well just in there own warzone. honestly it makes little difference to the mechanics of the campaign as to why they are fighting. Fluff for it doesnt need to hold up to obsessive scrutiny. Recon for another expansion etc hell anything will suffice. I'll be working on the tau and their declaration of war/expansion if anyone has some ideas feel free to pm me ill post up an overview in the next few days.
This message was edited 1 time. Last update was at 2012/08/11 06:01:14
2012/08/11 06:07:48
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
Eldar could be interesting with things like the blackstone where eldrad died entering the sector with the chaos forces, there being a maiden world or 2 in the area, or a crippled craftworld stuck in the area, they have a million and one reasons to be involved on either side.
Tau can really only be in it with a radical sphere expansion (which we should probably avoid, because it will limit to an extent where the fighting is to the area near Tau space) or as it was in the EOT with the kind of side campaign (which would probably work best, if we are having 3 warzones then one could easily be eastern fringe)
This message was edited 2 times. Last update was at 2012/08/11 06:16:08
I wish I had time for all the game systems I own, let alone want to own...
2012/08/11 06:29:54
Subject: Re:Is there any Interest for attempting a World Wide Dakka Campaign??
Tau can really only be in it with a radical sphere expansion
Why? Its a game, the canon doesnt change no matter how we play with it. I hear this from folks time and again who seem to be stuck in a rut of realism. Why need there be a distinction at all? It would have next to no bearing on the mechanics of the campaign aside from deciding which side their results would count towards. Why must folks make things needlessly complicated?
2012/08/11 06:32:46
Subject: Re:Is there any Interest for attempting a World Wide Dakka Campaign??
Tau can really only be in it with a radical sphere expansion
Why? Its a game, the canon doesnt change no matter how we play with it. I hear this from folks time and again who seem to be stuck in a rut of realism. Why need there be a distinction at all? It would have next to no bearing on the mechanics of the campaign aside from deciding which side their results would count towards. Why must folks make things needlessly complicated?
Thats a good point, it could always be an exploratory fleet from a fire caste heavy planet, so really aggressive, maybe a commander who thinks like farsight and wants his own little bit of the galaxy, not giving everything to the greater good like the others. He wants his share, and his men are willing to fight for it.
Something along those lines?
I wish I had time for all the game systems I own, let alone want to own...
2012/08/11 06:36:08
Subject: Is there any Interest for attempting a World Wide Dakka Campaign??
or just have a Tau fleet get sucked into a sudden warpstorm and dumped elsewhere, and now they are ticked at how long it'll take to get home by Tau warp tech..
This is 40K . Realism went out of the window from the day RT was published
This message was edited 1 time. Last update was at 2012/08/11 06:36:34
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts