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Made in gb
Regular Dakkanaut






Hi folks,
I posed the question on YMDC about whether the rules stated at what point you reveal your armylist to the other player - the agreed consensus was that while the rules state you need to make your opponent aware of what you have; there's nothing saying when exactly.

Now, I think this is pretty huge myself, since the swing is pretty dramatic against pshycic heavy armies. Let's go with Tyranids for example, who will have plenty of psychers on the board. Knowing the list you're up against means that you can tailor your psychic disclipines based on what you're up against. Loads of Orks? Biomancy or Telepathy. Stormraven/Mech heavy army? Keep rolling on Telekeniss.

While Tournaments have the convention of showing lists before you play (meaning that you can tailor to counter what they have); there's nothing really for casual games.

What is everyone's view on this? Is it unfair to know what the opponent is fielding before choosing and rolling for your discliplines; or is it unfair to have to choose your disclipines without even knowing what you're up against?

   
Made in au
Devestating Grey Knight Dreadknight





Australia

I think the best way to play is to agree with your opponent before the game which codexes you'll both be using and to tailor your lists accordingly.

"Did you ever notice how in the Bible, when ever God needed to punish someone, or make an example, or whenever God needed a killing, he sent an angel? Did you ever wonder what a creature like that must be like? A whole existence spent praising your God, but always with one wing dipped in blood. Would you ever really want to see an angel?" 
   
Made in us
Yellin' Yoof






Kaldor wrote:I think the best way to play is to agree with your opponent before the game which codexes you'll both be using and to tailor your lists accordingly.



i also agree with that me and my friends do that, we know what army where up agasint but we dont know what the other person is fielding until we start as for the psychic list i guess i will have to try it both ways and see how it goes or mix it up and have half of your psykers roll before your opponent reveals what he has in his list then the rest after

 
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

The Psychic powers need to be known by both players when they are rolled for.

P.418 Generating Psychic Powers Section, 2nd sentence

"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.

I sold my soul to the devil and now the bastard is demanding a refund!

We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
 
   
Made in us
Beautiful and Deadly Keeper of Secrets





DeathReaper wrote:The Psychic powers need to be known by both players when they are rolled for.

P.418 Generating Psychic Powers Section, 2nd sentence


On this account, I'd say share lists, than pick powers.

Is it a bit of tailoring? Yes, but remember the power rolling is indeed limited because you can't pick and choose powers to perfectly hit them up, just what you can hope you want.
   
Made in gb
Sneaky Striking Scorpion






Deep in the Webway

My friends and I have always decided armies and then secretly designed lists, that way we know who we're against (fluff-wise this represents us ordinarily going to battle with an army, not some kind of ambush), but not what either side has.
   
Made in gb
Raging Ravener




Maidstone, Kent

If a player didn't want to share lists until after a battle that would be fine with me. My group however share before quite openly.

Rolling for powers would have be done when both parties are present. If not then I'd luckily roll the exact power I wanted everytime.

More than 7pts, less than 7000...just
4000+ 2500 2000+
 
   
 
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