Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/08/12 15:31:39
Subject: Mark of the Wolfen
|
 |
Thunderhawk Pilot Dropping From Orbit
|
Does a model with the mark get an extra attack for Ccw?
|
Click the images to see my armies!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/12 16:03:56
Subject: Re:Mark of the Wolfen
|
 |
Focused Dark Angels Land Raider Pilot
Mesa, AZ
|
No. Attacks made by models bearing the MotW are not affected by wargear or additional hand weapons. (Codex: Space Wolves, pg. 62)
|
This message was edited 1 time. Last update was at 2012/08/12 16:04:32
“What can be asserted without proof can be dismissed without proof.”
"All their wars are merry, and all their songs are sad." |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/12 16:39:13
Subject: Mark of the Wolfen
|
 |
Stern Iron Priest with Thrall Bodyguard
|
Wolfen only get an extra attack when they charge or if there is a special rule that grants extra attacks to nearby units.
MOTW is a terrible idea on anything that is not a 1 attack model in that codex. I have seen a guy write a list with a MOTW thunderwolf in my FLGS. Such a mistake.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/12 16:54:33
Subject: Mark of the Wolfen
|
 |
Thunderhawk Pilot Dropping From Orbit
|
Ok thank you - the last part of the discription with added bonus stuff was messing me up. My friend told me the right way then just needed someone out of the game to confer with what he said. I had been using an extra attack for a while an did not know... That's why I was so confused. I always layout his attacks and say exactly why I'm adding dice an he was the first to question it.
|
Click the images to see my armies!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/13 17:50:15
Subject: Mark of the Wolfen
|
 |
Ferocious Blood Claw
|
liturgies of blood wrote:Wolfen only get an extra attack when they charge or if there is a special rule that grants extra attacks to nearby units.
MOTW is a terrible idea on anything that is not a 1 attack model in that codex. I have seen a guy write a list with a MOTW thunderwolf in my FLGS. Such a mistake.
Oh my god. MOTW on ThunderWolf? That sounds like a train wreck...
|
1500
1250
Rip Zyzz |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/13 18:46:23
Subject: Mark of the Wolfen
|
 |
Secretive Dark Angels Veteran
|
MoTW on a ThunderWolf is like Meltabomb on a Chainfist model.
MotW: 1 + D6 Rending normally, if you (counter-)charge, 2 + D6.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/13 23:33:26
Subject: Mark of the Wolfen
|
 |
Stern Iron Priest with Thrall Bodyguard
|
leohart wrote:MoTW on a ThunderWolf is like Meltabomb on a Chainfist model.
MotW: 1 + D6 Rending normally, if you (counter-)charge, 2 + D6.
Nah, it's worse then that, a chainfist model can throw the meltabomb. MOTW will give you less attacks more than half of the time.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 00:14:10
Subject: Mark of the Wolfen
|
 |
Powerful Phoenix Lord
|
I don't think Meltabombs can be thrown. Away from my book atm so I may be wrong.
|
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 01:56:58
Subject: Mark of the Wolfen
|
 |
Secretive Dark Angels Veteran
|
Can't throw meltabomb my friend.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 01:59:07
Subject: Mark of the Wolfen
|
 |
Stern Iron Priest with Thrall Bodyguard
|
Oh well.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 14:07:04
Subject: Mark of the Wolfen
|
 |
Stern Iron Priest with Thrall Bodyguard
|
Only reason for motw on TWC is wound allocation trixie, but there must be better options, since it actually gives the model less A many times.
Makes you wonder why the option is there at all.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 14:31:03
Subject: Mark of the Wolfen
|
 |
Potent Possessed Daemonvessel
|
And wound allocation is now irrelevant in 6th, so there is no reason to ever run MOW on a thuderwolf.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 15:31:23
Subject: Mark of the Wolfen
|
 |
Veteran Wolf Guard Squad Leader
Pacific NW
|
Fayric wrote:Only reason for motw on TWC is wound allocation trixie, but there must be better options, since it actually gives the model less A many times.
Makes you wonder why the option is there at all.
Other than being irrelevant in 6th edition, the easiest thing in 5th was to pay less points for a Meltabomb. Even in a squad of 5 there was no reason to take MotW.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 16:23:13
Subject: Mark of the Wolfen
|
 |
Stern Iron Priest with Thrall Bodyguard
|
cowmonaut wrote:Fayric wrote:Only reason for motw on TWC is wound allocation trixie, but there must be better options, since it actually gives the model less A many times.
Makes you wonder why the option is there at all.
Other than being irrelevant in 6th edition, the easiest thing in 5th was to pay less points for a Meltabomb. Even in a squad of 5 there was no reason to take MotW.
This, there was never ever ever a reason for MOTW.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 19:33:14
Subject: Mark of the Wolfen
|
 |
Stern Iron Priest with Thrall Bodyguard
UK
|
But with MOTW you can give your thunderwolf rending...oh wait.
Yeah for wound allocation you were much better taking a bolter and losing an attack then giving someone the mark.
A lone wolf with the mark can do some nice damage for not alot of points, you wont be taking on dreadnoughts but you can make a real mess of infantry, against orcs mine always did fine and if it holds up a large squad for a turn or more before going down it can swing the battle your way and not cost you victory points.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 20:24:11
Subject: Mark of the Wolfen
|
 |
Thunderhawk Pilot Dropping From Orbit
|
Wouldn't a lone wolf get shot before he even made it to combat since he is all alone?
|
Click the images to see my armies!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 20:29:28
Subject: Mark of the Wolfen
|
 |
Secretive Dark Angels Veteran
|
@Kal-El: He is always alone (unless you pay for those fen wolves). Playing the Lone Wolf is always about practicing your tacical movement. Even if you lose him, you don't lose anything.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 20:56:31
Subject: Mark of the Wolfen
|
 |
Veteran Wolf Guard Squad Leader
|
Happyjew wrote:I don't think Meltabombs can be thrown. Away from my book atm so I may be wrong.
You can't throw meltabombs. You can throw frag or krak.
|
2500 pts
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/14 21:46:50
Subject: Mark of the Wolfen
|
 |
Thunderhawk Pilot Dropping From Orbit
|
Ah ok thank you. Might give him a whirl some time then.
|
Click the images to see my armies!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/08/15 02:41:20
Subject: Mark of the Wolfen
|
 |
Lord Commander in a Plush Chair
|
Kal-El wrote:Wouldn't a lone wolf get shot before he even made it to combat since he is all alone?
He is not worth a Kill point(Victory Point in 6th)n if he dies, only if he lives.
So he is fairly often ignored unless he reveals himself to be a serious threat(which the 35 Point Marked Wolf Does in Combat).
|
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/15 13:28:37
Subject: Mark of the Wolfen
|
 |
Food for a Giant Fenrisian Wolf
UK
|
Sorry if this 'upsets anyone' very strange auto message I just got for Dakka Dakka forums LOL...
I fail to see how assault wound allocation means that MotW is pointless in 6th ed rules; unless I've missed something obvious...?
Your successful attacks can be assigned to the models in base to base contact or 2” (regardless of cover) so all those extra attacks you can get can make a big difference to weather you kill more or less models in a unit; if you place him well that should put you in range to do a lot of damage…
Also it’s worth putting on 1 or 2 attack character; as it is D6+1 Attacks meaning 2-6 attacks so you either end up with the same attack or more attacks on a A2 character (it’s a definite bonus on a A1 character as you boost your attacks too 2). If you a gambling man you could risk it on an A3 character like the Wolf Guard Battle Leader (WGBL)
This combined with Saga of the warrior on a WGBL with wolf claws means you can reroll hit or wounds, at AP3 - so kills most units in one hit, and you have rending; so on rolls of a 6 you auto wound and becomes AP2. Plus you then get extra attack the next round to finish off that group from the saga of the warrior. WGBL also gets counter attack as well so in the unlikely event he's assaulted you still get you +1A. Add a jump pack and you have yourself a nasty as hell Assault commander for not too mush cost.
There is a 1/3 (2 in 6) chance you’ll have less attacks and a 2/3 (4 in 6) you’ll have the same or better attacks as a normal WGBL without MotW.
I personally think that a 2 in 6 chance of getting less attacks is a good trade-off for the possibly of getting the same or more; a max of 7 if the dice are kind. But that’s just me.
Also guys it’s not all about the numbers – as in twinkling it up / min maxing etc. sometimes it’s just fun to make a particularly type of character; because you want to make it flawed, to make feel like a meta-game character. A raging werewolf like, blood tasty as hell, WGBL just fits and feels very Space Wolf to me LOL.
Mines called Battle Leader Logan 'Lunacy' Lupus. Cheesy as hell I know; but I challenge anyone to find me something in 40K that's not dripping with cheese. Plus I love the alliteration of it it just rolls off the tongue well LOL.
Sure if your in some kind of competition where you can win some cash or some GW goodies or whatever then pure number crunching makes sense.
For s**ts and giggles campaigns with mates for fun, its great to make odd and flawed characters like this to make it feel more… ‘real’ and think of the conversion/custom model/paint job you can do with such a 'character' that's just as much fun to me as playing the game.
|
This message was edited 17 times. Last update was at 2012/11/15 15:38:56
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/15 17:27:50
Subject: Mark of the Wolfen
|
 |
Lord Commander in a Plush Chair
|
2 bits;
First the auto message was because you were practicing threadromancy(the resurrection of a dead thread). You did have a value-filled post that was on topic so I cannot see how anyone would get too upset.
Second: you missunderstand what was meant about the wound allocation.
In 5th you could spread wounds around by having different wargear, so adding the Mark to a Thunderwolf rider made sense for the different wargear wound-shenanigans.
Since in 6th there is no such shenanigans available it is pointless to take Motw on a thunderwolf cavalry member because he is already rending and loses attacks nearly 50% of the time with the Mark.
|
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/15 20:19:28
Subject: Mark of the Wolfen
|
 |
Stern Iron Priest with Thrall Bodyguard
|
I am not sure cos of the way you right but that entire post seems like you have no idea about how MOTW works.
You cannot use MOTW and weapons. You also need to read Saga of the hunter.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/15 20:35:34
Subject: Mark of the Wolfen
|
 |
The Hive Mind
|
That'd be relevant if you could combine all of those.
Hint: you can't.
|
My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/16 09:30:04
Subject: Mark of the Wolfen
|
 |
Food for a Giant Fenrisian Wolf
UK
|
Ah Dam I had a concern that is what was meant, but the way I read it would suggest that you only drop extra attacks granted by wargear not that they are unable to use wargear weapon for their h2h effects, strengths, special rules etc. to kill stuff with.
I mean you think that wolf claws are attaches to the models fists in such a way that they are used like the claws of a wolf… still I get from a balance point of view that would make sense.
Just stopped typing my post to reread I see how I misread this LOL. Funny even after over 20 years of gaming you can get swept up in the idea of a rule that takes your imagination and miss read something that’s actually quite clear LOL.
Oh well back to the drawing board on that one, still like the idea of the character just have to drop mark of the wulfen… to be fair Saga of the Warrior Born alone quite aptly covers the idea I have in mind for my WGBL.
Might still make him look like a Wulfen – so he a veteran who learned to control his wulfen rage and can harness it more constructively in h2h hens the SotWB… sort of like a Space Wolf equivalent of Mephiston with the Red Thirst, hmmm actually like the background idea even more now LOL.
Don’t get me wrong I love the canon character by GW but I also love to create my own, guess it come from being a war gamer and a role player. Thanks for clearing my miasma of excitement to read the rules correctly! Just getting back in to 40K after a good 10 year gap so got some catching up to do... evidently shown by my earlier post LOL.
|
This message was edited 4 times. Last update was at 2012/11/16 09:41:46
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/16 10:08:26
Subject: Mark of the Wolfen
|
 |
Nasty Nob on Warbike with Klaw
|
You should pick up Forge World's Imperial Armour Volume 11.
Bran Redmaw would defininatly appeal.
|
|
 |
 |
|