Switch Theme:

what's the best age for starting WH40K?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Regular Dakkanaut





What I mean is: I had shown a friend of mine's grandson some of the minatures I have and had over heard that they may buy them a couple like maybe just a box of tactical marines or such.

I'm going to be seeing my friend gain today and talk to them about it BUT will mention that stufs isn't cheap..., So now to the question, @ what age would you folks say would be okay to start a kid at playing WH?
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

The best time is actually when you have retired.

40k - it costs my money, my time, and my life (wife).

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Regular Dakkanaut





wuestenfux wrote:The best time is actually when you have retired.

40k - it costs my money, my time, and my life (wife).


Please stick to the topic of the thread, I am asking about kids & 40k. not retirement & 40k

This message was edited 3 times. Last update was at 2012/08/13 12:50:57


 
   
Made in us
PanOceaniac Hacking Specialist Sergeant




Great Falls MT

birth

Jk, but to answer your question, it really depends on the child. This game requires a certain level of maturity, ESPECIALLY if you have a child who still likes to put everything in his/her mouth to chew on. Depending on my child I might start as early as 5 years old. But I dun have keeds yit so i will has to wayt :(

This message was edited 1 time. Last update was at 2012/08/13 12:56:41


When your wife suggests roleplay as a result of your table top gaming... life just seems right

I took my wife thru the BRB for fantasy and 40k, the first thing she said was "AWESOME"... codex: Chaos Daemons Nurgle..... to all those who says God aint real....  
   
Made in us
Devestating Grey Knight Dreadknight






Tokyo, Japan

Frankly I think around 6-8 is probably decent time to start. I tried at 4yrs old and the kids just didn't have the patience for it. By 6, sometimes they can remember the rules but not all have the capability to remember the rule book. By 8 to 10, they are very good at rules and can even assemble models but painting skills tend to lack. I've seen some 10 yr olds do really well but mine aren't (neither am I actually lol, good at modeling but horrible at painting)

at 10, I feel like they really started to understand and come up with some tactics. At 8, they were still just mostly copying other games tactics and really weren't as intutitively using units. I'm still waiting to see what they do at 14, I suspect they may be discovering the opposite sex to still play but at least I hope they'd at least humor old dad and play me once in a while.

+ Thought of the day + Not even in death does duty end.


 
   
Made in de
Morphing Obliterator






I would say it depends on the personal ability to concentrate on the game and the painting.

Playing mostly Necromunda and Battletech, Malifaux is awesome too! 
   
Made in ca
Regular Dakkanaut





sudojoe wrote:Frankly I think around 6-8 is probably decent time to start. I tried at 4yrs old and the kids just didn't have the patience for it. By 6, sometimes they can remember the rules but not all have the capability to remember the rule book. By 8 to 10, they are very good at rules and can even assemble models but painting skills tend to lack. I've seen some 10 yr olds do really well but mine aren't (neither am I actually lol, good at modeling but horrible at painting)

at 10, I feel like they really started to understand and come up with some tactics. At 8, they were still just mostly copying other games tactics and really weren't as intutitively using units. I'm still waiting to see what they do at 14, I suspect they may be discovering the opposite sex to still play but at least I hope they'd at least humor old dad and play me once in a while.


Well, I sadly don't know the fellows age @ the moment. But to save my friend a few $$'s I'll probably just give their grandson a few of the plastic pieces that I don't plan on using...



   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

Shadox wrote:I would say it depends on the personal ability to concentrate on the game and the painting.


This!

Having worked in the local GW store before it closed up, I learned that there honestly isn't a set age to start. I've tried teaching the hobby to 14 year-olds who we found out had 0 reading comprehension abilities. I've tried painting lessons with 10-12 year-olds who have the attention span of a gnat!
Then I've had a 6 year-old who was able to pick-up on the basics of building, painting & playing! His only downside was his attention would really begin to wander when it was his opponent's turn as the little fella didn't get to roll as many dice.

It all depends totally on the child in question and their own maturity level.

 
   
Made in ca
Implacable Black Templar Initiate




Ontario

I think once they are able to read the fluff without much difficulty is a good age since that's when they can get in to the background fluff. You'll see their creativity show then.

"In space, nobody can hear you scream unless it's a battle cry for the Emperor!"
 
   
Made in us
Sinewy Scourge






well, I was playing at a store with some kids yesterday don't know what age though but seem pretty young~

They were really into the game and their armies were pretty well painted~

40K:
5000+ points W/D/L: 10/0/6
4000+ points W/D/L: 7/0/4
1500+ points W/D/L: 16/1/4

Fantasy
4000+ points W/D/L: 1/1/2
2500+ points W/D/L: 0/0/3
Legends 2013 Doubles Tournament Champion  
   
Made in us
Tunneling Trygon






Obviously I think the younger the better. If it was my own kid, Id say to have them at least watch. However since it's a friends grandkid, I'd say that by age 7-8 they could start playing friendly easy games, but I'd say to play easy lists, so they dont play Scythewing and lose hope.


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Well, I've seen kids playing early (around 8-10) but having no idea what to do.
I think the best age is 12 to 14 when the kids are able to understand the subleties of the rules.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Lone Wolf Sentinel Pilot





Fort Benning, Georgia

It depends on the child. I started when I was 6. By the time I was 8, I was the resident imperial guard fluff expert at my local store. By the time I was 10, I was coveted for my strategical knowledge in larger games and the guy (or kid rather) to ask about a rules question. Then again I was a different child. Preferring to watch the history channel and read than go set things on fire with my friends but more or less the message is the same.

Don't discount someone because of their age- likewise, don't expect something because of their age either.
   
Made in ca
Mutilatin' Mad Dok





CRASSUS ARMOURED ASSAULT TRANSPORT!

I'd go less with a specific age and more with taking the following factors into account with regards to the child's maturity level:

  • Do they have the attention span to focus on a single game that could last 3+ hours?

  • This is an expensive hobby, are they old enough to appreciate that and take care of their models?

  • Do they get bored of new toys easily? If yes, an expensive, long-term hobby like this might need to wait. It looks cool, but it's long-term appreciation

  • How's their reading comprehension? They need to be able to read pretty well to understand what's happening. Same with arithmetic.

  • Finally, and this is a big one: Are they mature enough (and do their parents agree) to handle the background fluff? The lore of 40k is a huge draw to really get into the feel of the game, but it's also seriously grimdark, and might feature things the parents might not want their grade-schooler to experience. It might just be too heavy for their kid. In which case, it might be fine to try playing anyways (don't technically need it to try 40k out) but it's definitely something to keep in mind.


  • Another point to consider is most kids won't have access to Warhammer for a variety of reason. Until he's old enough to play at a store, he will not likely have other kids to play the game with. This means his only opponents will be the people at home. I assume that means you. He might be super-mature and be totally into it, but if he has no opponents, it takes a huge chunk of the hobby away. And could mean he loses interest/motivation.

    DR:90S++G++M++B-I++Pwmhd13#++D+A++++/fWD303R+++T(F)DM+

     Atma01 wrote:

    And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!

     
       
    Made in us
    Raging Ravener




    Riding a Carnifex

    12-14

    Although, at my FLGS, I play a 10 year old a lot (his dad co-owns the store). He used to kick my ass all the time with his IG (basilisks + gaunts = I have a bad time), but because hes been doing the same thing the same way for over a year now I've finally gotten the upper hand. Does anyone else know what it's like to be tabled by a 9 year old? Or the glory of crushing that same child?


    ...I think that last one makes me sound crazy.

    2400 points Tyranids
    4800 points Blood Angels

    Your sarcasm will not affect me, your serious will.

     
       
    Made in us
    Insect-Infested Nurgle Chaos Lord





    Oregon, USA

    6-8 if you have supporttive/rich parents

    I started when i was about 8 with WHFB 1st Ed, and my daughter (wh is 7 next month) started 40k earlier this year.

    I'll grant you that the game is simplified for her by me doing all the math and telling her what she needs to roll, but she's already got a decent handle on the basic rules. Give her a year and she'll have the whole rulebook down

    Younger players may not get the subtleties of the rules straight off, or for that matter the tendency to micro-analyse wording looking for unintended advantages (tends to be more of an adult thing in my experience) but they can still really enjoy the game.

    Some of my best memories for WHFB/40K were when i was really young

    The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
    Disclples of the Dragon - Ad Mech - about 2000 pts
    GSC - about 2000 Pts
    Rhulic Mercs - um...many...
    Circle Oroboros - 300 Pts or so
    Menoth - 300+ pts
     
       
    Made in us
    Shas'o Commanding the Hunter Kadre





    Richmond, VA

    There is no best age, there is only the best mindset.

    Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
    Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.

     Peregrine wrote:
    SCREEE I'M A SEAGULL SCREE SCREEEE!!!!!
     
       
    Made in us
    Willing Inquisitorial Excruciator





    Sarasota, FL

    Depends on the kid. My son is nearly 6 now and has just taken an interest in the rules of the game. He has liked the "cool dudes and robots" aspect of it for a long time and he started painting miniatures in his own cool way about a year ago. We have played games since he turned 5 or so but he just likes to have me tell him the story of what happens and throw buckets of dice. Kids can really help you remember what playing games is all about... that being said, much of the subject matter can be very dark so if you take it too seriously then it could not be right for kids for other reasons. Start off focusing on the art aspects of it, followed by explosion noises and cinematic story telling moments, then graduate to advanced painting techniques and competitive lists. I don't expect him to paint and play hard until HE wants to, that is another important aspect... you can't make them like it for the same reasons you do. If you have the imagination and patience to play with kids your games with adults will be even more enjoyable.

    This message was edited 1 time. Last update was at 2012/08/13 18:19:35


    7K Points of Black Legion and Daemons
    5K Points of Grey Knights and Red Hunters  
       
    Made in us
    Longtime Dakkanaut




    I was 10 when I started. I played for about 4 years, then quit for 13 and started up again when I was older. Personally I think 10-12 is probably fine to introduce them to the game. They'd need to start slow, but I had tons of fun at age 11. with 4 friends playing team games staying up all night playing on the floor eating Doritos and drinking mountain dew.
       
    Made in us
    Guarding Guardian




    Seattle, WA

    It's all subjective really, at least I think so. When my friends and I started we were all around 12 years old or so and though we've taken breaks, we're still into the game now at 23 years old.

    It's going to be a number of factors for different kids, one of my friends and I have always been into this kind of thing for as long as we can remember so we thought it was awesome. But I think the other thing that kept us so intrigued when we were younger was how slowly we had built our armies too. I started with Eldar (which I no longer have) but I would maybe get a box of guardians, or an aspect warrior every birthday/christmas or if I did exceptionally well in school that semester. So I think that might have a contributing factor in some kids staying into it, since one of our friends had a full DA army within like 6 months of starting and he burnt out fast.

    It also depends on who they get to play with and how often, you said you're interested in teaching him and such so that'll help alot, but once he's picked up the game and can play and be a sport around it try bringing him to some gaming community so he can experience other players and other challenges etc. One of the reasons we took a break when we were younger was because we frankly got tired of playing each other all the time, especially since 2 of us had Eldar. But at my local GW now there's a kid there who's 13 I think and plays Orks, and I think he might be even more into the game than the old guys who flaunt around their RT models.

    Basically like anything, it's all on them to get into the game and stick with it. And maybe they might have interest in it now, but not the attention span or what have you but that doesn't mean they won't be more interested once they can really get a grip on the rules and tactics.
       
    Made in gb
    Lord Commander in a Plush Chair





    Beijing

    Elector wrote:I'd go less with a specific age and more with taking the following factors into account with regards to the child's maturity level:

  • Do they have the attention span to focus on a single game that could last 3+ hours?

  • This is an expensive hobby, are they old enough to appreciate that and take care of their models?

  • Do they get bored of new toys easily? If yes, an expensive, long-term hobby like this might need to wait. It looks cool, but it's long-term appreciation


  • This is exactly why there should be smaller games like Necromunda, Gorkamorka, Space Hulk and Blood Bowl. They all have a lower buy in cost and are far more manageable for younger players with fewer figures to invest their time and interest upon. If all I'd had offered was 40K and Fantasy as they stand today, with the expectation of fielding massive armies, I wouldn't have gotten into it, no way.
       
    Made in us
    Adolescent Youth with Potential




    I'm 13 and started playing 3 years ago. The first year I Didn't really learn the rules, but painted and modeled pretty good. Now I know the rules and paint an model I'd say average. So.... 10 or 11 I think.

    "I totally have the most awesome signature ever."
    -slipstrm 
       
    Made in us
    Resolute Ultramarine Honor Guard






    Peoria IL

    Yeah, I see it more as how long will it take them to master the rules and the concept of basic tactics and list building.

    As someone who has a school club, most Tweens take more than 15 games, teens take less than a 10. So if your child in question is mature enough to endure the learning curve, they're old enough.

    This message was edited 1 time. Last update was at 2012/08/13 18:53:47


    DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
    Note: Records since 2010, lists kept current (W-D-L) Blue DP Crusade 126-11-6 Biel-Tan Aspect Waves 2-0-2 Looted Green Horde smash your face in 32-7-8 Broadside/Shield Drone/Kroot blitz goodness 23-3-4 Grey Hunters galore 17-5-5 Khan Bikes Win 63-1-1 Tanith with Pardus Armor 11-0-0 Crimson Tide 59-4-0 Green/Raven/Deathwing 18-0-0 Jumping GK force with Inq. 4-0-0 BTemplars w LRs 7-1-2 IH Legion with Automata 8-0-0 RG Legion w Adepticon medal 6-0-0 Primaris and Little Buddies 7-0-0

    QM Templates here, HH army builder app for both v1 and v2
    One Page 40k Ruleset for Game Beginners 
       
    Made in us
    Been Around the Block





    I had never heard of it until I was 16. I won't show it to my kid until he reaches maybe 14. Mature enough to know what death it. Not that I'm a hippy, I just see how kids are raised these days and they're all little gaks.
       
    Made in no
    Terrifying Doombull





    Hefnaheim

    It all depends really, I introduced my cousin to it when he was12 and it went very well. But the main factor is that the person needs to be mature and responsible enough to pick the hobby up
       
    Made in ca
    Emboldened Warlock




    Duncan, B.C

    My older cousin was into WFB when I was a kid, so I grew up loving the minis and the story. When I was about 12 my friends and I decided to get into Warhammer, though we went with 40k. At first we didn't really know all the rules, nor did we have the patience to read through the rulebook to really learn them, but we still had lots of fun regardless. We generally played our own custom missions which worked out pretty well. We kind of fell out of it once we were in high school, and most of my other friends who used to play have all but dropped it completely, due to university costs and not having much time to build and paint.

    Overall I think that exposing them to the community is a very important part of getting someone into war hammer. Playing against the same 2 or 3 people all the time eventually starts to get pretty tiresome, especially if theres a large skill difference.

    40k Armies:
    Alaitoc 9300 points
    Chaos 15000 points
    Speed Freeks 3850 points

    WHFB Armies:
    Lizardmen 1000 points

    Check out my blog at http://wayofthedice.blogspot.ca/ 
       
    Made in gb
    Crazed Gorger




    Definitely depends on the kid. At the club I run we've had 11 year olds who can focus on the game without getting distracted every 5 minutes, get models painted and even spend more time converting than some of the 15 year olds.

    Another example is my nephew who was 8 at the time playing munchkin with me after his older sister had got bored and wandered off despite being the one who wanted to play it at the start.

    Depending on how soon they start price not may be as big an issue as normal either as I know round here some stores will be getting rid of black reach cheap in a few weeks in time for the new starter set.
       
    Made in us
    Hurr! Ogryn Bone 'Ead!





    On Nimbosa, cramming as many guardsmen into troop carriers as possible.

    I started playing when I was 8, I started with lotr sbg and moved on to 40k when I was 10. I remember being able to paint for about 45 minutes before I got distracted, however,when I turned 10 I was painting space marines for 2 hours non stop. It definitely depends on the kid though. There was a 14 year old in our local gw that couldn't concentrate for more than 15 minutes.

    This message was edited 1 time. Last update was at 2012/08/13 22:53:19


    Bludbaff wrote:
     xSPYXEx wrote:
    How many Imperial Guardsmen does it take to get to the center of a tootsie pop?

    FIX BAYONETS

    [url=http://www.dakkadakka.com/dakkaforum/posts/list/0/469742.page]

    [/url] . 
       
    Made in us
    Hallowed Canoness





    The Void

    I think they're good to start as soon as they're ready (maturity wise) for the fluff. If they can handle the fluff then they can probably handle the game. Exception being the painting and modeling half of it if they're in to that sort of thing. I know I had a Klingon Bird of Prey and a couple Battleships I rather cherished as a child.

    I beg of you sarge let me lead the charge when the battle lines are drawn
    Lemme at least leave a good hoof beat they'll remember loud and long


    SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
    DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ 
       
    Made in se
    Deadly Dire Avenger



    Norrkoping Sweden

    In sweden we don't start learning english in school until age 9-10 (if I remember correctly).

    I think that's a good age as before that they're just kids and don't have the rational thinking to be able to get warhammer.

    Before this time it's better to start with something else in models or painting way if they like it. Warhmmer is to expensive for a child that actually don't play the game.

    Rain is snow falling in the summer
    6th ed with Eldar W: 2 D: 0 L: 1 
       
     
    Forum Index » 40K General Discussion
    Go to: