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![[Post New]](/s/i/i.gif) 2012/08/15 19:00:30
Subject: Question about wounds generating more attacks.
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Fresh-Faced New User
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Was reading through the 6th ed rulebook today and i came across the "no re-rolled dice, can be re-rolled again" or something along those lines, dont have the book infront of me so i'm paraphrasing.
Now my question is, how does this work with creatures that can generate more attacks? Like old one eye or that blood angels dreadnought... furioso i think it's called?
They roll to hit, wound, and the number of wounds they get, generate more attacks, can this go on forever given extremely lucky rolls?
Wound 4 times, 4 more attacks, 4 hits, roll 4 more wounds etc, meaning the extra attacks are not re-rolled per say, but completely new attacks?
Be gentle, me and my friends just picked the game up so are all very new, thanks in advance.
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![[Post New]](/s/i/i.gif) 2012/08/15 19:06:57
Subject: Question about wounds generating more attacks.
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Longtime Dakkanaut
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Those are new attacks, not rerolls. Note Old One Eye cannot go on forever as his rule limits the number of attacks. Furioso keeps going until it stops wounding.
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![[Post New]](/s/i/i.gif) 2012/08/16 04:31:02
Subject: Question about wounds generating more attacks.
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Sinewy Scourge
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I wonder how that would work for Fortune and Misfortune.
You reroll failed save hits with fortune and reroll successful saves with Misfortune...
So if you rolled succuessful saves with Fortune I guess you don't get to reroll those...
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![[Post New]](/s/i/i.gif) 2012/08/16 05:19:19
Subject: Question about wounds generating more attacks.
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Captain of the Forlorn Hope
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Fortune re-roll failed saves, misfortune re-roll made saves.
So this wound happen:
Roll all the dice, pick up the failed because of fortune, and pick up the passed saves because of misfortune and re-roll them.
Or to save time, you can just roll once and keep the result, as it nets the same as rolling all the dice, then re-rolling all the dice.
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![[Post New]](/s/i/i.gif) 2012/08/16 08:28:05
Subject: Question about wounds generating more attacks.
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Killer Klaivex
Oceanside, CA
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DeathReaper wrote:Fortune re-roll failed saves, misfortune re-roll made saves.
So this wound happen:
Roll all the dice, pick up the failed because of fortune, and pick up the passed saves because of misfortune and re-roll them.
Or to save time, you can just roll once and keep the result, as it nets the same as rolling all the dice, then re-rolling all the dice.
Yup, you'd roll all the saves, ignore what you got, pick them all up, and roll them all again. It's quicker to have the two cancle out, but I'd make my opponent re-roll (or at least say what he's doing before he decides to re-roll or not).
-Matt
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![[Post New]](/s/i/i.gif) 2012/08/16 15:06:20
Subject: Question about wounds generating more attacks.
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Servoarm Flailing Magos
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HawaiiMatt wrote:DeathReaper wrote:Fortune re-roll failed saves, misfortune re-roll made saves.
So this wound happen:
Roll all the dice, pick up the failed because of fortune, and pick up the passed saves because of misfortune and re-roll them.
Or to save time, you can just roll once and keep the result, as it nets the same as rolling all the dice, then re-rolling all the dice.
Yup, you'd roll all the saves, ignore what you got, pick them all up, and roll them all again. It's quicker to have the two cancle out, but I'd make my opponent re-roll (or at least say what he's doing before he decides to re-roll or not).
-Matt
Oh yeah, it's important to decide before rolling if you're gonna do it the awkward way or just roll once. Otherwise you can find yourself missing everything and going "oh, and now we reroll!"
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