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Made in gb
Longtime Dakkanaut





England: Newcastle

It seems like its going to focus on just the story mode and only bring a handful of new units to the game. Considering I've heard its going to be as much as the base game and have a shorter campaign that does seem a big ask just so you can play a Zerg story.


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Made in us
Secret Force Behind the Rise of the Tau




USA

Was Wings of Liberty worth it?

Yes -> Yes

No -> No

There's your answer

Granted I disliked Wings of Liberty, and I dislike Blizzard, but I do want to know what happens to Kerrigan. But the Price is stupid.

   
Made in us
Fate-Controlling Farseer





Fort Campbell

I've been leaning towards no, not worth $50 for an expansion that I had to wait more then 2 years for. That's all it is, an expansion, they should charge expansion prices for it.

This message was edited 1 time. Last update was at 2012/08/20 02:32:09


Full Frontal Nerdity 
   
Made in ca
Mutilatin' Mad Dok





Bowsers Castle

My opinion is i should not have to pay three separate prices for one bloody game..... starcraft 1 had all three races and campaigns in one box so why could blizzard not wait to release the entire damn game at once and not in chunks, sure wings of liberty was fun but i know i wont pick the other two up as i have developed a pure hatred for blizzard no thanks to D3 and the only race i ever use when i am on SC 2 is the terrain so i got what i use already.

tl/dr: Hernia of the Swarm is not worth it.

WAAAHG!!! until further notice
 
   
Made in nl
Decrepit Dakkanaut






Yep, getting it.
   
Made in us
Nigel Stillman





Seattle WA

I would be fine waiting 5-10 years and buying all three as part of the starcraft 2 battlechest for $30 or less.

Not that interested really...


See more on Know Your Meme 
   
Made in us
Consigned to the Grim Darkness





USA

No, just like the first part of SC2 wasn't worth it.

This message was edited 1 time. Last update was at 2012/08/20 05:42:54


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Oberstleutnant





Back in the English morass

I very much doubt that it will be worth the RRP. The 'fluff' in Wings of Liberty was poor, even by Blizzards recent standards, the single player campaign was lacking, but not bad while the multiplayer is good if you like that kind of thing.

I bought Wings of Liberty on release day and I even took the day off to play it (I was a massive SC1 geek) but I'm ambivalent about Heart of the Swarm.

Blizzard seem to have peaked, there was a time when they couldn't help but release classic games but in the massive gap between D2 and SC2 something went wrong.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in us
Consigned to the Grim Darkness





USA

Palindrome wrote:
Blizzard seem to have peaked, there was a time when they couldn't help but release classic games but in the massive gap between D2 and SC2 something went wrong.


Yeah, it's called World of Warcraft.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Wight Lord with the Sword of Kings






North of your position

WoW really made Blizzard poor.

   
Made in us
Secret Force Behind the Rise of the Tau




USA

Activision made Blizzard poor. Releasing SCII as three games all for the prize of a full game is such a bizarre decision I can only think the publisher looked to its developer and said "we want moar money."

   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

I loved Starcraft II but I think I got my enjoyment's worth out of it and don't need to buy the expansion. If it came out a year ago I'd be on it.

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Made in gb
Oberstleutnant





Back in the English morass

 LordofHats wrote:
Activision made Blizzard poor. Releasing SCII as three games all for the prize of a full game is such a bizarre decision I can only think the publisher looked to its developer and said "we want moar money."


I think that this is probably closer to the truth than simply blaming WoW. There were also some significant personnel changes (the closure of Blizzard North didn't help).

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in us
Consigned to the Grim Darkness





USA

WoW made the company lazy, they don't have to have talent when they can justify their employment by making a few minor adjustments to WoW in a patch and then pointing at WoW's profits.

Hell, SCII's three-separate-games-that-are-the-same is basically an RTS version of a subscription system, except clumsier.

This message was edited 1 time. Last update was at 2012/08/20 14:42:52


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

Palindrome wrote:
I think that this is probably closer to the truth than simply blaming WoW. There were also some significant personnel changes (the closure of Blizzard North didn't help).


A lot of Blizzard's talent left in the early 00's and formed several other companies. It was mostly coders and low level artists and story writers.

But also you can tell the enthusiasm for the craft just isn't there anymore. Look at Warcraft and Starcraft and you see a company that loves what it does, and it shows. Look at Starcraft II and Diablo III and you see... A company that wants more money. They seem to have lost their passion to me, and I blame Activision. Of course, maybe they've just lost their passion on their own. It happens to people all the time. They don't make games to have fun anymore they make them to turn a profit.

This message was edited 3 times. Last update was at 2012/08/20 16:02:06


   
Made in gb
Oberstleutnant





Back in the English morass

Valve is quite a good comparison. Vast revenues yet Valve has an obvious love for the games it makes, even hat simulators.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

I don't know if I agree with that, seeing as Valve is basically just a distributor now. Hey Gabe, how bout Half-Life 3? No? Okay...

   
Made in us
Slaanesh Havoc with Blastmaster





Blizzard and activision can suck it. Ain't gettin my money no matter how deep my pockets are.

Sua Sponte 
   
Made in ie
[DCM]
Procrastinator extraordinaire





London, UK

I liked Wings Of Liberty, but tbh, I have waited too long for this expansion... Not getting it.

   
Made in us
Consigned to the Grim Darkness





USA

 LordofHats wrote:
I don't know if I agree with that, seeing as Valve is basically just a distributor now. Hey Gabe, how bout Half-Life 3? No? Okay...
No kidding, Valve has sort of the same problem.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

Not only that, but Valve didn't make half the games they get credit for, they just bought them or ripped off a popular counter-strike mod or some such. Valve I think is an okay group of folks who are making a living doing something they enjoy, but I wouldn't say they're passionate about their work in the same way as old Blizzard, old Bioware, or Bungie (maybe you need to start your company name with a B?)

   
Made in gb
Oberstleutnant





Back in the English morass

The Constant attention that TF2 gets speaks of developers who really love their game.

Portal 2 wasn't a game that was kicked out the door either.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

I don't know about TF2 actually...it appears to be getting organized so that customers add all the stuff instead of valve.
Sure, valve might step in now and again, but it seems to be mostly stuff from the fanbase that's making it through.
Just my observations anyway.

It would seem that there is a inverse proportion between the amount of money that a company makes and the amount of crap they give about the games they make.
Consider ID Software - Before they becoming a big name in gaming, they were really into their craft and released classics such as Doom and Wolfenstein.
Now that they have money they seemed to have stopped caring and to date have released nothing of value.

This message was edited 2 times. Last update was at 2012/08/20 18:48:21


What I have
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Westwood lives in death!
Peace through power!

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Made in us
Secret Force Behind the Rise of the Tau




USA

TF2 has become a marketing game. Valve uses it to promote preorders and special content to boost sales. And the Fanbase made Team Fortress in the first place, though TF2 is a very different game.

Consider ID Software - Before they becoming a big name in gaming, they were really into their craft and released classics such as Doom and Wolfenstein.


See Infinity Ward

   
Made in gb
Oberstleutnant





Back in the English morass

 LordofHats wrote:
TF2 has become a marketing game


Has it? While you may get a(nother) shiney hat if you pre-order a steam game the game itself has to be good enough to make that worthwhile.

For a game that is nearly 5 years old it receives a lot of high quality support for free, even the game itself is free. Thats something that is unique in gaming.


RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

 LordofHats wrote:
TF2 has become a marketing game. Valve uses it to promote preorders and special content to boost sales. And the Fanbase made Team Fortress in the first place, though TF2 is a very different game.

Consider ID Software - Before they becoming a big name in gaming, they were really into their craft and released classics such as Doom and Wolfenstein.


See Infinity Ward


Oh god...yeah, them. *makes the sign of the cross with his fingers to try to ward them away*

Anyway...trying to think of an company that actually seems to give a crap about their games (decent games, that is), and yet is dirt poor (relatively)...TRI maybe? The released some awesome games.
Hows Petroglyph doing anyway?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Secret Force Behind the Rise of the Tau




USA

Palindrome wrote:
Has it? While you may get a(nother) shiney hat if you pre-order a steam game the game itself has to be good enough to make that worthwhile.

For a game that is nearly 5 years old it receives a lot of high quality support for free, even the game itself is free. Thats something that is unique in gaming.


Mann vs Machine? Which is pretty much constructed wholesale to get you to pay for every single game (or spend 30 minutes trying to get a free one)? EDIT: Oh and that it crashes pretty much 50% of the time?

Yeah. Team Fortress is all about the money now

This message was edited 1 time. Last update was at 2012/08/20 19:22:29


   
Made in us
Rough Rider with Boomstick




United States

 Tazz Azrael wrote:
My opinion is i should not have to pay three separate prices for one bloody game.....
tl/dr: Hernia of the Swarm is not worth it.


Even though clearly WoL was a game in itself. 26 Mission, 29 of them if you count the alternatives with a full story including a good climax.
Starcraft 1 had like 27 missions....


Now Im not saying the game was perfect or amazing, but it did a good job acting as a standalone game and there is nothign wrong with expansion pacts as long as they are treated as expansion pacts.


Ultimately it is what LordofHats said, if you liked WoL than yes it is. If you did not than no it isnt.


I enjoyed WoL (Key word is enjoyed, it wasnt amazing but it lived up to my moderate expectations) and from the trailer, I am more interested in HotS than I was for WoL. I will EVENTUALLY buy it but I wont buy it immediately.

Note I ONLY care about single player sense WoL BUTCHERED the User Map settings system that Starcaft 1 had done perfectly. (In terms of finding fun games to play, I only liked UMS, I HATE verses)

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Made in us
Legendary Master of the Chapter





Chicago, Illinois

Too busy. Too busy playing Diablo 3....
Must get back to D3....

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Made in de
Oberleutnant




Germany

 LordofHats wrote:
Palindrome wrote:
Has it? While you may get a(nother) shiney hat if you pre-order a steam game the game itself has to be good enough to make that worthwhile.

For a game that is nearly 5 years old it receives a lot of high quality support for free, even the game itself is free. Thats something that is unique in gaming.


Mann vs Machine? Which is pretty much constructed wholesale to get you to pay for every single game (or spend 30 minutes trying to get a free one)? EDIT: Oh and that it crashes pretty much 50% of the time?

Yeah. Team Fortress is all about the money now


Always the strange crashes 50% stories....

And just because you dont seem to know: You can just join any server for free and instant like always even for playing MvM, just just have to avoid the automatch search.




Starctraft 2b:

I liked Wings of Liberty, it was a fine game, I still play Arcade maps on it.

Looking forward for the Swarm. Is it the same game splitt into 3? No WoL was alread enough for one game. When I get another campaing this great it is easily better than just an expansion, although I will wait before the praise drops a bit.

This message was edited 1 time. Last update was at 2012/08/20 21:07:15



 
   
 
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