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Made in gb
Decrepit Dakkanaut





Nottinghamshire

Hm, characters...
So far I've got... a rogue trader, his seneschal, and a ship full of npc civilians.

An Admech leader and some servo skulls.

I aim high.


[ Mordian 183rd ] - an ongoing Imperial Guard story with crayon drawings!
[ "I can't believe it's not Dakka!" ] - a buttery painting and crafting blog
 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Admech tend to lack personality. There human.... But of any rank are almost all machine.

Tmyoubcould add a chief armsman and such?

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in es
Dakka Veteran






Aaaand your depraved sons of Fulgrim.

By the way, do you sell phosphex? TCP III? Samples of the Life Eater virus? T Virus? Aids grenades? Anything a band of merry exterminators and mass murderers with a passion for chemichal warfare may find interesting?

This message was edited 1 time. Last update was at 2016/02/23 15:08:19


 
   
Made in gb
Decrepit Dakkanaut





Nottinghamshire

 jhe90 wrote:
Admech tend to lack personality. There human.... But of any rank are almost all machine.

Tmyoubcould add a chief armsman and such?
I disagree. They have character, it's just more logic based, like sociopaths.


And Aldo, I run a trade basis. You scavenge tech, I'll see what we have in the back.
Just don't scavenge it from anyone I know is on my team.


[ Mordian 183rd ] - an ongoing Imperial Guard story with crayon drawings!
[ "I can't believe it's not Dakka!" ] - a buttery painting and crafting blog
 
   
Made in us
Loyal Necron Lychguard





Working on it

aldo wrote:Carcharodons are actually descendants of the Terran RG that Corax exiled to the outer fringes of the galaxya in the so called predation fleets beacuse they were too brutal/nightlordy/loyal to horus instead of him/not born in Deliverance and thus not part of the aryan race. So its actually sorta justified. Why the hell are they sending them all too backwater gakhole? Thats a better question.


Yeah, They're a very old chapter. They were recorded in M32 doing something. They also take self reliance and self sufficiency to a new level. My reason for them being here is that at an earlier date this company gets into a scrap with some Eldar (WK) and now that the Eldar are here... I'm back for blood. Carcharadons=Loyalists Khorne Berzerkers

jhe90 wrote:Agj, that makes sense, just given chapters like space wolves, ultras a d such, first founding legions have no recorded craft it could of been a stretch. The design was stopped being built great crusade, there very old aircraft.

By rights I could be cheaky at take one but I already have a Spartan and void hulled thubderhawk. Il not be taking every rare weapon out of codex at once.
Il have to post my full army list up


Honestly, I'd be fine with you having a Stormbird. I think every faction should have 200-300 people and be able to have a Relic Vehicle for every hundred men, so about 3


And how rare are Kharybdii and Dread claw Drop Pods?

This message was edited 1 time. Last update was at 2016/02/23 15:14:37


<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Ttue, fair point. Maybe give them a interest or something they are seeking? like back in crusade one there was one who loved eldar tech.

Means they have something of value to trade against to. Like say one willing to pay nicely for tau pulse rifle.

And a little mission for someone to claim the "bounty"

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Loyal Necron Lychguard





Working on it

 jhe90 wrote:
Ttue, fair point. Maybe give them a interest or something they are seeking? like back in crusade one there was one who loved eldar tech.

Means they have something of value to trade against to. Like say one willing to pay nicely for tau pulse rifle.

And a little mission for someone to claim the "bounty"


Hmm... I was originally here for revenge (WK's Farseer having cut the vocal chords of Taranis[No words only roars ]) But maybe I can loot some Eldar tech too...

And I've confirmed that Taranis will have 'Tyberos Pattern' Lightning Chain Claw Fists. I found a picture of Tyberos that shows him with his Lightning claws flipped back

He will also have a targeting laser on top of his head.

<Dynasty> ~10500pts
War Coven of the Coruscating Gaze ~3000pts
Thrice-Damned Plague Corps ~3250pts
Admech (TBN) ~3500pts +30k Bots and Ulator

 
   
Made in gb
Decrepit Dakkanaut





Nottinghamshire

Kharne, I think jhe was replying regarding the Admech.


[ Mordian 183rd ] - an ongoing Imperial Guard story with crayon drawings!
[ "I can't believe it's not Dakka!" ] - a buttery painting and crafting blog
 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Well I'm on estimated 160 to max of 180 after that Il need a second company as company of great wolf is only about 190

I'm already same auze as ragnars, and that's basicly the second battle company.

160-180 two relics or heavily custom transports.
May being a stormbird..... I'm first founding so can claim fact I infavt had them. A hull rebuilt from parts, and repaired over a period of years to restore to flight status.

This message was edited 1 time. Last update was at 2016/02/23 15:37:12


Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in gb
Decrepit Dakkanaut





Nottinghamshire

[Admech bio: Magos Explorator Liza]

Spoiler:
Liza kept her birth name.
A Magos Explorator despite her youth, she had hair of braided metal and cable, functional and beautiful in its own way. Each braid capable of interfacing with any given artefact or machine, data laid bare to her in fractions of a second. Threaded into a scalp laced with circuits, concealed by the dense tresses of many different metallic tones.
Her eyes were shielded beneath polarised glass lenses, seated in deep golden frames. Lenses on which displays, hidden to all but her, scattered and danced in patterns indecipherable to all but a few. She had been told those eyes were the green of fresh vegetation, as though this was in some way important, valuable.
Beneath her hood, the rest of her face was obscured by a smooth, custom-fitted rebreather, designed to efficiently draw as much oxygen to her brain as needed, keeping her both sustained and optimised. It bore the unmistakable craftsmanship of her brother Barreck's hands. Functional, minimalist, and perfectly tailored.
His gift to her, before they had taken her arms. Replaced them with augmetic creations of such workmanship, had they been sheathed beneath synth skin, nothing in their movement would have betrayed them. The dexterity of them tenfold to that of her original fumbling biological tools. But they were not sheathed, they glinted beneath her robes, as did the sectional cuirass that gave form to her chest and torso.

Unlike many of those in her exploratory company, Liza did not appear unfinished or in some way still bare. To the untrained eye, her intricately scribed augmentation and metal was her skin, her armour, and her clothing in one. Inside it beat a heart that was yet untouched by technology, albeit monitored constantly. The fluttering rhythms and changes of pace fascinated her, where they distracted or disgusted her peers.
Where she had skin visible, it was near seamlessly integrated with her machine being. No scarring or reddened flesh marred her body. Every part accepted the machine god's gift as though it had always been there.

And then there was the storm of her fine, trailing mechadendrites, "tentacles" the humans aboard crudely called them. They flowed as constantly as the tide, never stopping unless engaged with a task. Some slim, some capable of lifting a man or machine with barely a thought. And such things were.

Liza kept her human name. When brought as a child into the Mechanicus, very little had been her choice, and she accepted her position with dedication and unmatched enthusiasm. She sought knowledge to aid those around her, not for personal gain. She understood the core values taught to her, as more than code, they were thought. Instinct.

And yet Liza kept her human name, her heart, and her eyes. The few parts of her life that she could always truly call her own.


Beep beep am computer berp borp


[ Mordian 183rd ] - an ongoing Imperial Guard story with crayon drawings!
[ "I can't believe it's not Dakka!" ] - a buttery painting and crafting blog
 
   
Made in es
Dakka Veteran






This is so emotive

But really, awesome work.

   
Made in gb
Decrepit Dakkanaut





Nottinghamshire

Hey, I made a commissar cuddly, oily people unsexy, I figured I may as well see if I could make a Magos less robotic. And dare I say it, vaguely attractive without being gross cheesecake.
She's a very smart lady, this one. I'm not sure where her morals lie yet.

Happily, Magos Explorator fits perfectly with our setting.
Perhaps with her being relatively youthful, sending her expedition to a charted but disused world is a trial by fire rather than sending her out entirely unchecked into the void.


[ Mordian 183rd ] - an ongoing Imperial Guard story with crayon drawings!
[ "I can't believe it's not Dakka!" ] - a buttery painting and crafting blog
 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





Buttery Commissar wrote:[Admech bio: Magos Explorator Liza]

Spoiler:
Liza kept her birth name.
A Magos Explorator despite her youth, she had hair of braided metal and cable, functional and beautiful in its own way. Each braid capable of interfacing with any given artefact or machine, data laid bare to her in fractions of a second. Threaded into a scalp laced with circuits, concealed by the dense tresses of many different metallic tones.
Her eyes were shielded beneath polarised glass lenses, seated in deep golden frames. Lenses on which displays, hidden to all but her, scattered and danced in patterns indecipherable to all but a few. She had been told those eyes were the green of fresh vegetation, as though this was in some way important, valuable.
Beneath her hood, the rest of her face was obscured by a smooth, custom-fitted rebreather, designed to efficiently draw as much oxygen to her brain as needed, keeping her both sustained and optimised. It bore the unmistakable craftsmanship of her brother Barreck's hands. Functional, minimalist, and perfectly tailored.
His gift to her, before they had taken her arms. Replaced them with augmetic creations of such workmanship, had they been sheathed beneath synth skin, nothing in their movement would have betrayed them. The dexterity of them tenfold to that of her original fumbling biological tools. But they were not sheathed, they glinted beneath her robes, as did the sectional cuirass that gave form to her chest and torso.

Unlike many of those in her exploratory company, Liza did not appear unfinished or in some way still bare. To the untrained eye, her intricately scribed augmentation and metal was her skin, her armour, and her clothing in one. Inside it beat a heart that was yet untouched by technology, albeit monitored constantly. The fluttering rhythms and changes of pace fascinated her, where they distracted or disgusted her peers.
Where she had skin visible, it was near seamlessly integrated with her machine being. No scarring or reddened flesh marred her body. Every part accepted the machine god's gift as though it had always been there.

And then there was the storm of her fine, trailing mechadendrites, "tentacles" the humans aboard crudely called them. They flowed as constantly as the tide, never stopping unless engaged with a task. Some slim, some capable of lifting a man or machine with barely a thought. And such things were.

Liza kept her human name. When brought as a child into the Mechanicus, very little had been her choice, and she accepted her position with dedication and unmatched enthusiasm. She sought knowledge to aid those around her, not for personal gain. She understood the core values taught to her, as more than code, they were thought. Instinct.

And yet Liza kept her human name, her heart, and her eyes. The few parts of her life that she could always truly call her own.


Beep beep am computer berp borp

Very nice, a good departure from the standard mass of writhing tentacles under a cloak we usually see in the AdMech. You're really knocking the ball out of the park with some of these ideas.

Kharne the Befriender wrote:Honestly, I'd be fine with you having a Stormbird. I think every faction should have 200-300 people and be able to have a Relic Vehicle for every hundred men, so about 3

Well, 200-300 people is a far more conservative view on 40k warfare, makes a lot more sense too, and would allow far greater losses and less personal ones as the conflict goes on.

However, not all factions are created equal, and 200 Astartes would far outmatch 200 Guardsmen.
The scaling between factions would need to be adjusted to roughly level factions, unless you want your force to be smaller and less of a military force: more of a scouting or expeditionary one.

Also, what classes as a Relic Vehicle for Tau or Tyranids?


And how rare are Kharybdii and Dread claw Drop Pods?

Depends on how old the Chapter is, but for the Carcharodons Astra, I'd say that most Drop Pods are standard, due to ease of recovery and manufacture, but there could easily be enough "relic" Drop Pods for the more elite units (1st Company etc.).

Just as a general issue, I'm not sure why there is such an emphasis on actual military potential and having the "big guns". At the end of the day, it's still decided by rolls and being story driven, isn't it?


They/them

 
   
Made in us
Stabbin' Skarboy






 Sgt_Smudge wrote:
Buttery Commissar wrote:[Admech bio: Magos Explorator Liza]

Spoiler:
Liza kept her birth name.
A Magos Explorator despite her youth, she had hair of braided metal and cable, functional and beautiful in its own way. Each braid capable of interfacing with any given artefact or machine, data laid bare to her in fractions of a second. Threaded into a scalp laced with circuits, concealed by the dense tresses of many different metallic tones.
Her eyes were shielded beneath polarised glass lenses, seated in deep golden frames. Lenses on which displays, hidden to all but her, scattered and danced in patterns indecipherable to all but a few. She had been told those eyes were the green of fresh vegetation, as though this was in some way important, valuable.
Beneath her hood, the rest of her face was obscured by a smooth, custom-fitted rebreather, designed to efficiently draw as much oxygen to her brain as needed, keeping her both sustained and optimised. It bore the unmistakable craftsmanship of her brother Barreck's hands. Functional, minimalist, and perfectly tailored.
His gift to her, before they had taken her arms. Replaced them with augmetic creations of such workmanship, had they been sheathed beneath synth skin, nothing in their movement would have betrayed them. The dexterity of them tenfold to that of her original fumbling biological tools. But they were not sheathed, they glinted beneath her robes, as did the sectional cuirass that gave form to her chest and torso.

Unlike many of those in her exploratory company, Liza did not appear unfinished or in some way still bare. To the untrained eye, her intricately scribed augmentation and metal was her skin, her armour, and her clothing in one. Inside it beat a heart that was yet untouched by technology, albeit monitored constantly. The fluttering rhythms and changes of pace fascinated her, where they distracted or disgusted her peers.
Where she had skin visible, it was near seamlessly integrated with her machine being. No scarring or reddened flesh marred her body. Every part accepted the machine god's gift as though it had always been there.

And then there was the storm of her fine, trailing mechadendrites, "tentacles" the humans aboard crudely called them. They flowed as constantly as the tide, never stopping unless engaged with a task. Some slim, some capable of lifting a man or machine with barely a thought. And such things were.

Liza kept her human name. When brought as a child into the Mechanicus, very little had been her choice, and she accepted her position with dedication and unmatched enthusiasm. She sought knowledge to aid those around her, not for personal gain. She understood the core values taught to her, as more than code, they were thought. Instinct.

And yet Liza kept her human name, her heart, and her eyes. The few parts of her life that she could always truly call her own.


Beep beep am computer berp borp

Very nice, a good departure from the standard mass of writhing tentacles under a cloak we usually see in the AdMech. You're really knocking the ball out of the park with some of these ideas.

Kharne the Befriender wrote:Honestly, I'd be fine with you having a Stormbird. I think every faction should have 200-300 people and be able to have a Relic Vehicle for every hundred men, so about 3

Well, 200-300 people is a far more conservative view on 40k warfare, makes a lot more sense too, and would allow far greater losses and less personal ones as the conflict goes on.

However, not all factions are created equal, and 200 Astartes would far outmatch 200 Guardsmen.
The scaling between factions would need to be adjusted to roughly level factions, unless you want your force to be smaller and less of a military force: more of a scouting or expeditionary one.

Also, what classes as a Relic Vehicle for Tau or Tyranids?


And how rare are Kharybdii and Dread claw Drop Pods?

Depends on how old the Chapter is, but for the Carcharodons Astra, I'd say that most Drop Pods are standard, due to ease of recovery and manufacture, but there could easily be enough "relic" Drop Pods for the more elite units (1st Company etc.).

Just as a general issue, I'm not sure why there is such an emphasis on actual military potential and having the "big guns". At the end of the day, it's still decided by rolls and being story driven, isn't it?


Yup the dice trump all. I ask you all to remember especially for those playing space marines your deploying like a marine would deploy in the fluff not on table top. So think more along the lines of a strike force or a single company, not the full fury of your chapter. Thats why I'm bringing only a handful of grey knights supported by a bunch of squishy henchmen and penal guard. So none can be upset when a numerically superior force is defeated by a smaller one. It needs to be that way to remain balanced. That being said roll modifiers will be given out accordingly.
   
Made in gb
Ultramarine Librarian with Freaky Familiar





^^Agreed.


They/them

 
   
Made in es
Dakka Veteran







Well, this is part one of my intro, part two will come once I decide why am I deploying where I'm deploying, and wether plague zombies are a reasonable weapon, an overused cliche or just a source of comic relief .

Spoiler:

Mecit couldn’t remember how much time had passed since he had seen reality for the last time.
Traveling through the Warp in a Space Hulk was as far as anything could be from being an exact science. With a heavy sigh he was prepared to go back to his nap when everything started to tremble.
Daemonic howls were heard all aboard the ship as the Warp tried desperately to fasten its grip, fighting as reality started to take over the ancient amalgamation of vessels.
With a last shake, the mastodontic Space Hulk Cryer of Death, home to one of the many warbands aligned with The Purge, entered realspace.

Shortly after one of the screens around Mercit sparked to life.
Lieutenant Hovo, his face half covered in amasec, made no effort to hide his anger.
-Who the feth is in charge of observation? And what the feth was that?
-This is Mecit Zekeriya, sir. Technician. And that was realspace reentry.
-Realspace?! Finally! But where… Oh, my lord, I was just cleaning the amasec bottles when…
Îlkin Hovo was shoved away as Lord Asim Torosian, commander of the Purge, took his place in front of the comms screen.
-Well, technician, amuse me, where are we?
-Our charts confirm this system as Crion, somewhere near Charadon.
-Never heard of it. Looks ripe with life thought, I want all you have on it, population, garrison, main cities, foodstuff sources, economy, that sort of things. You have one hour. Get working.
-Yes sir.
-Oh, and Zekeriya?
-Sir?
-Don’t go asleep in your position again. Ever.
-Yessir.

----
+++This is Lord Torosian to all the crew, we have entered realspace, I want everyone in position, we are not, I repeat, we are not in friendly space. All superior officers not engaged in essential maintenance works are to report to the bridge immediately. +++
The words had barely left the vox units all aboard the inhabited part of the Hulk when three astartes and five mortals entered the makeshift bridge that also served as the Cryer’s main command center.
Price Solak, wearing his distinctive black and green stripped power armour, orange showing through the cracks like a remembrance of the past he had abandoned.
Engin Vaughan, sporting his trademark smile that belied the tales of the Astartes’ inhumanity.
And Madoc Tichaona, now more machine than astartes yet always at attention, as if ready to jump on any shadow.
Three astartes, three gods of war, created by the Imperium yet now sworn to cause it’s demise.
Following them were Mansur Bevan, Rukiye Feray, Iestin Konstandin, Katida Aksoy and Eser Kondwani, mortals, yet completely loyal to the Purge, always ready to lay their lives for the cause. For the destruction of all life, and the achievement of final peace.
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

"Deploy as you would in the fluff..."

RIP Arbiters/New Order

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





 Tactical_Spam wrote:
"Deploy as you would in the fluff..."

RIP Arbiters/New Order

What's wrong with that?


They/them

 
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

 Sgt_Smudge wrote:
 Tactical_Spam wrote:
"Deploy as you would in the fluff..."

RIP Arbiters/New Order

What's wrong with that?


Deployed as they would in the fluff, lost 90% of the chapter.

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





 Tactical_Spam wrote:
 Sgt_Smudge wrote:
 Tactical_Spam wrote:
"Deploy as you would in the fluff..."

RIP Arbiters/New Order

What's wrong with that?


Deployed as they would in the fluff, lost 90% of the chapter.

Spoiler:
To my knowledge, it was only 60% on Julla, and that was mostly because they dropped blind onto an extremely well-defended Tau stronghold.


They/them

 
   
Made in us
Rotting Sorcerer of Nurgle






The Dog-house

 Sgt_Smudge wrote:
 Tactical_Spam wrote:
 Sgt_Smudge wrote:
 Tactical_Spam wrote:
"Deploy as you would in the fluff..."

RIP Arbiters/New Order

What's wrong with that?


Deployed as they would in the fluff, lost 90% of the chapter.

Spoiler:
To my knowledge, it was only 60% on Julla, and that was mostly because they dropped blind onto an extremely well-defended Tau stronghold.


You missed the:

Spoiler:
"We purged all but 70~ dudes because Chapter Master Ryus turned traitor"

H.B.M.C.- The end hath come! From now on armies will only consist of Astorath, Land Speeder Storms and Soul Grinders!
War Kitten- Vanden, you just taunted the Dank Lord Ezra. Prepare for seven years of fighting reality...
koooaei- Emperor: I envy your nipplehorns. <Magnus goes red. Permanently>
Neronoxx- If our Dreadnought doesn't have sick scuplted abs, we riot.
Frazzled- I don't generally call anyone by a term other than "sir" "maam" "youn g lady" "young man" or " HEY bag!"
Ruin- It's official, we've ran out of things to talk about on Dakka. Close the site. We're done.
mrhappyface- "They're more what you'd call guidlines than actual rules" - Captain Roboute Barbosa
Steve steveson- To be clear, I'd sell you all out for a bottle of scotch and a mid priced hooker.
 
   
Made in es
Dakka Veteran






Change the fluff so they deploy in a way that doesn't kill them all?
   
Made in gb
Ultramarine Librarian with Freaky Familiar





 Tactical_Spam wrote:
 Sgt_Smudge wrote:
 Tactical_Spam wrote:
 Sgt_Smudge wrote:
 Tactical_Spam wrote:
"Deploy as you would in the fluff..."

RIP Arbiters/New Order

What's wrong with that?


Deployed as they would in the fluff, lost 90% of the chapter.

Spoiler:
To my knowledge, it was only 60% on Julla, and that was mostly because they dropped blind onto an extremely well-defended Tau stronghold.


You missed the:

Spoiler:
"We purged all but 70~ dudes because Chapter Master Ryus turned traitor"

That's more of a story issue, less of a fluff/typical procedure one.


They/them

 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





 aldo wrote:
Change the fluff so they deploy in a way that doesn't kill them all?

The fluff had nothing to do with it, to my knowledge.

That was just a story element.


They/them

 
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

aldo wrote:
Well, this is part one of my intro, part two will come once I decide why am I deploying where I'm deploying, and wether plague zombies are a reasonable weapon, an overused cliche or just a source of comic relief .

Spoiler:

Mecit couldn’t remember how much time had passed since he had seen reality for the last time.
Traveling through the Warp in a Space Hulk was as far as anything could be from being an exact science. With a heavy sigh he was prepared to go back to his nap when everything started to tremble.
Daemonic howls were heard all aboard the ship as the Warp tried desperately to fasten its grip, fighting as reality started to take over the ancient amalgamation of vessels.
With a last shake, the mastodontic Space Hulk Cryer of Death, home to one of the many warbands aligned with The Purge, entered realspace.

Shortly after one of the screens around Mercit sparked to life.
Lieutenant Hovo, his face half covered in amasec, made no effort to hide his anger.
-Who the feth is in charge of observation? And what the feth was that?
-This is Mecit Zekeriya, sir. Technician. And that was realspace reentry.
-Realspace?! Finally! But where… Oh, my lord, I was just cleaning the amasec bottles when…
Îlkin Hovo was shoved away as Lord Asim Torosian, commander of the Purge, took his place in front of the comms screen.
-Well, technician, amuse me, where are we?
-Our charts confirm this system as Crion, somewhere near Charadon.
-Never heard of it. Looks ripe with life thought, I want all you have on it, population, garrison, main cities, foodstuff sources, economy, that sort of things. You have one hour. Get working.
-Yes sir.
-Oh, and Zekeriya?
-Sir?
-Don’t go asleep in your position again. Ever.
-Yessir.

----
+++This is Lord Torosian to all the crew, we have entered realspace, I want everyone in position, we are not, I repeat, we are not in friendly space. All superior officers not engaged in essential maintenance works are to report to the bridge immediately. +++
The words had barely left the vox units all aboard the inhabited part of the Hulk when three astartes and five mortals entered the makeshift bridge that also served as the Cryer’s main command center.
Price Solak, wearing his distinctive black and green stripped power armour, orange showing through the cracks like a remembrance of the past he had abandoned.
Engin Vaughan, sporting his trademark smile that belied the tales of the Astartes’ inhumanity.
And Madoc Tichaona, now more machine than astartes yet always at attention, as if ready to jump on any shadow.
Three astartes, three gods of war, created by the Imperium yet now sworn to cause it’s demise.
Following them were Mansur Bevan, Rukiye Feray, Iestin Konstandin, Katida Aksoy and Eser Kondwani, mortals, yet completely loyal to the Purge, always ready to lay their lives for the cause. For the destruction of all life, and the achievement of final peace.


Nicely done Aldo. I have a feeling that this will turn out to be quite interesting.

chazz huggins wrote:
 Sgt_Smudge wrote:
Buttery Commissar wrote:[Admech bio: Magos Explorator Liza]

Spoiler:
Liza kept her birth name.
A Magos Explorator despite her youth, she had hair of braided metal and cable, functional and beautiful in its own way. Each braid capable of interfacing with any given artefact or machine, data laid bare to her in fractions of a second. Threaded into a scalp laced with circuits, concealed by the dense tresses of many different metallic tones.
Her eyes were shielded beneath polarised glass lenses, seated in deep golden frames. Lenses on which displays, hidden to all but her, scattered and danced in patterns indecipherable to all but a few. She had been told those eyes were the green of fresh vegetation, as though this was in some way important, valuable.
Beneath her hood, the rest of her face was obscured by a smooth, custom-fitted rebreather, designed to efficiently draw as much oxygen to her brain as needed, keeping her both sustained and optimised. It bore the unmistakable craftsmanship of her brother Barreck's hands. Functional, minimalist, and perfectly tailored.
His gift to her, before they had taken her arms. Replaced them with augmetic creations of such workmanship, had they been sheathed beneath synth skin, nothing in their movement would have betrayed them. The dexterity of them tenfold to that of her original fumbling biological tools. But they were not sheathed, they glinted beneath her robes, as did the sectional cuirass that gave form to her chest and torso.

Unlike many of those in her exploratory company, Liza did not appear unfinished or in some way still bare. To the untrained eye, her intricately scribed augmentation and metal was her skin, her armour, and her clothing in one. Inside it beat a heart that was yet untouched by technology, albeit monitored constantly. The fluttering rhythms and changes of pace fascinated her, where they distracted or disgusted her peers.
Where she had skin visible, it was near seamlessly integrated with her machine being. No scarring or reddened flesh marred her body. Every part accepted the machine god's gift as though it had always been there.

And then there was the storm of her fine, trailing mechadendrites, "tentacles" the humans aboard crudely called them. They flowed as constantly as the tide, never stopping unless engaged with a task. Some slim, some capable of lifting a man or machine with barely a thought. And such things were.

Liza kept her human name. When brought as a child into the Mechanicus, very little had been her choice, and she accepted her position with dedication and unmatched enthusiasm. She sought knowledge to aid those around her, not for personal gain. She understood the core values taught to her, as more than code, they were thought. Instinct.

And yet Liza kept her human name, her heart, and her eyes. The few parts of her life that she could always truly call her own.


Beep beep am computer berp borp

Very nice, a good departure from the standard mass of writhing tentacles under a cloak we usually see in the AdMech. You're really knocking the ball out of the park with some of these ideas.

Kharne the Befriender wrote:Honestly, I'd be fine with you having a Stormbird. I think every faction should have 200-300 people and be able to have a Relic Vehicle for every hundred men, so about 3

Well, 200-300 people is a far more conservative view on 40k warfare, makes a lot more sense too, and would allow far greater losses and less personal ones as the conflict goes on.

However, not all factions are created equal, and 200 Astartes would far outmatch 200 Guardsmen.
The scaling between factions would need to be adjusted to roughly level factions, unless you want your force to be smaller and less of a military force: more of a scouting or expeditionary one.

Also, what classes as a Relic Vehicle for Tau or Tyranids?


And how rare are Kharybdii and Dread claw Drop Pods?

Depends on how old the Chapter is, but for the Carcharodons Astra, I'd say that most Drop Pods are standard, due to ease of recovery and manufacture, but there could easily be enough "relic" Drop Pods for the more elite units (1st Company etc.).

Just as a general issue, I'm not sure why there is such an emphasis on actual military potential and having the "big guns". At the end of the day, it's still decided by rolls and being story driven, isn't it?


Yup the dice trump all. I ask you all to remember especially for those playing space marines your deploying like a marine would deploy in the fluff not on table top. So think more along the lines of a strike force or a single company, not the full fury of your chapter. Thats why I'm bringing only a handful of grey knights supported by a bunch of squishy henchmen and penal guard. So none can be upset when a numerically superior force is defeated by a smaller one. It needs to be that way to remain balanced. That being said roll modifiers will be given out accordingly.


I'm a bit conflicted about Relic Vehicles. I love the idea of seeing a relic of the ancient past (at least for Marines) deploy to the battlefield. That kind of stuff is usually inspirational to see for the Marines. On the other hand most Chapters that aren't a first (or second) founding chapter typically have very little of those things available, and I don't think they should have all that much of an impact on the rolls that occur. (they can be cool to discuss in your blurbs/fluff, but I feel that taking a Sicaran vs. a Predator should have no impact on rolls)

   
Made in gb
Ultramarine Librarian with Freaky Familiar





Yeah, I'm not exactly seeing this importance of having Relic equipment, when it's mostly the rolls that give you success.


They/them

 
   
Made in us
Ultramarine Master with Gauntlets of Macragge




What's left of Cadia

 Sgt_Smudge wrote:
Yeah, I'm not exactly seeing this importance of having Relic equipment, when it's mostly the rolls that give you success.


Relic stuff is just kind of cool to have. I personally love Sicaran Battle Tanks, so if I were to play Marines this time around, I'd have a Sicaran. I just don't think it should have any impact on rolls. You can have something cool to discuss in the fluff/blurbs, but no real impact on rolls.

That's why I don't expect any benefit for having all older pattern Knight stuff. The older Knight stuff is cool, and fits with the fluff that I have for my House, but I shouldn't get any bonuses just because I used some old tech

TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
 
   
Made in es
Dakka Veteran






Yeah, the downside of having all the cool stuff is that when you lose its even more shameful, nobody wants to say that they've lost the chapter's last stormbird to a bunch of rag tag cultists or feral orks.
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Or a suprise! orbital strike.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in gb
Ultramarine Librarian with Freaky Familiar





 War Kitten wrote:
 Sgt_Smudge wrote:
Yeah, I'm not exactly seeing this importance of having Relic equipment, when it's mostly the rolls that give you success.


Relic stuff is just kind of cool to have. I personally love Sicaran Battle Tanks, so if I were to play Marines this time around, I'd have a Sicaran. I just don't think it should have any impact on rolls. You can have something cool to discuss in the fluff/blurbs, but no real impact on rolls.

That's why I don't expect any benefit for having all older pattern Knight stuff. The older Knight stuff is cool, and fits with the fluff that I have for my House, but I shouldn't get any bonuses just because I used some old tech

Exactly. It's cool backstory, but it's in-game effect should be negligible.


They/them

 
   
 
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