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![[Post New]](/s/i/i.gif) 2012/08/22 13:56:52
Subject: Effects on Passengers
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Fresh-Faced New User
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Do the effects of damage on passengers stay after they disembark from the vehicle. Getting people tell me they do not because they are no longer passengers but i say yes because the unit is effected when they were passengers and they rule states till the end of the next shooting phase.
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![[Post New]](/s/i/i.gif) 2012/08/24 13:12:55
Subject: Effects on Passengers
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Regular Dakkanaut
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I would like to know this one too.
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![[Post New]](/s/i/i.gif) 2012/08/24 14:50:38
Subject: Re:Effects on Passengers
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Land Raider Pilot on Cruise Control
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You are right, it does effect them even if they disembark from the transport. The rule states they either fire snap shots or cannot fire in their next shooting phase. It doesn't say the next shooting phase they are embarked, or until they disembark. Whether or not they are embarked when they try to shoot they fire Snap Shots/cannot fire in their next Shooting phase.
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This message was edited 3 times. Last update was at 2012/08/24 14:52:23
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![[Post New]](/s/i/i.gif) 2012/08/24 15:07:20
Subject: Effects on Passengers
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Fresh-Faced New User
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Even if they are no longer "passengers"?
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![[Post New]](/s/i/i.gif) 2012/08/24 15:27:16
Subject: Effects on Passengers
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The Hive Mind
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They were passengers when the effect happened.
The effect is then applied (snap shots only next turn).
Changing them from passengers to non-passengers doesn't change that the effect was applied in the past.
If it had said "as long as they are passengers they can only snap shot next turn" then it would not effect the unit once they disembark.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 0009/08/24 15:40:46
Subject: Effects on Passengers
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Daemonic Dreadnought
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I'm going to assume you just mean Shaken and Stunned results (although being able to immobilize and destroy infantry weapons would be nice too).
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![[Post New]](/s/i/i.gif) 2012/08/24 15:43:58
Subject: Effects on Passengers
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Land Raider Pilot on Cruise Control
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Praxiss wrote:I'm going to assume you just mean Shaken and Stunned results (although being able to immobilize and destroy infantry weapons would be nice too).
Of course, since Immobilized and Weapon Destroyed has no effect on passengers.
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![[Post New]](/s/i/i.gif) 2012/08/27 02:39:09
Subject: Effects on Passengers
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Longtime Dakkanaut
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Wait for FAQ on this one...
I'm of the opinion that you could 'get out' to not be under the effects of shaken and stunned, just like last edition, and I have my semantics based argument.
But so do all of the people that disagree with me, this one, along with the even more lame "can't charge if your vehicle was wrecked the turn before" is just sloppy rules that need a little cleaning..
Stay tuned. And ask your TOs before attending any tourneys.
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![[Post New]](/s/i/i.gif) 2012/08/27 02:49:48
Subject: Effects on Passengers
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Land Raider Pilot on Cruise Control
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Shep wrote:Wait for FAQ on this one...
I'm of the opinion that you could 'get out' to not be under the effects of shaken and stunned, just like last edition, and I have my semantics based argument.
But so do all of the people that disagree with me, this one, along with the even more lame "can't charge if your vehicle was wrecked the turn before" is just sloppy rules that need a little cleaning..
Stay tuned. And ask your TOs before attending any tourneys.
I want to hear this semantics based argument.
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![[Post New]](/s/i/i.gif) 2012/08/31 23:58:11
Subject: Re:Effects on Passengers
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Fresh-Faced New User
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only arguments I seen saying that passengers remove the effect when they disembark are all based on "Technically". And I have learned that the word Technically when referring to warhammer rules means "I am trying to bend the rule in my favor". So at this point I am going to say yes the effects stay when a unit disembarks until a FAQ says otherwise due to the fact there is no evidence saying it does not other then people say "Technically".
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![[Post New]](/s/i/i.gif) 2012/09/01 09:27:17
Subject: Effects on Passengers
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Screaming Shining Spear
NeoGliwice III
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"No longer passengers" is not a good way to build a logic around. Simple bladestorm example:
I use bladestorm (turn 2). It states I "may not fire in subsequent turn". When turn 3 comes along I can bladestorm again. Turn 3 is not my subsequent turn, it's my current turn. Apparently I cannot bladestorm turn 4, but when it finally comes it, again, looses "subsequent turn" status.
Same with any rule that has "next", "subsequent", "following".
So no. Shaken / stunned does not disappear after disembarking.
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Good things are good,.. so it's good
Keep our city clean.
Report your death to the Department of Expiration |
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![[Post New]](/s/i/i.gif) 2012/09/01 23:07:20
Subject: Re:Effects on Passengers
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Sacrifice to the Dark God Tzeentch
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I believe they are not affected by it when they get out of the vehicle. I base this mostly on a table in Game Summary section of the rulebook that deals how damage to vehicle affect passangers (p. 426)
The column in question is called Effect on passangers firing from vehicle. It specifically states that it affects their firing from vehicle, so they should be fine on foot.
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![[Post New]](/s/i/i.gif) 2012/09/02 01:33:05
Subject: Effects on Passengers
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Longtime Dakkanaut
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Disembarking the unit does change the fact they "fire Snapshots/cannot fire in their next shooting phase"
Whether they are a passenger or not, they still have ongoing effects on them.
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![[Post New]](/s/i/i.gif) 2012/09/02 02:26:22
Subject: Re:Effects on Passengers
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Land Raider Pilot on Cruise Control
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Budwaagh wrote:I believe they are not affected by it when they get out of the vehicle. I base this mostly on a table in Game Summary section of the rulebook that deals how damage to vehicle affect passangers (p. 426)
The column in question is called Effect on passangers firing from vehicle. It specifically states that it affects their firing from vehicle, so they should be fine on foot.
More specific trumps less specific. More specific rule says their next shooting phase, not as long as they remain embarked.
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![[Post New]](/s/i/i.gif) 2012/09/02 03:54:58
Subject: Effects on Passengers
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[DCM]
Tilter at Windmills
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All comes down to what GW means by passenger. In the past the unit stopped being passengers as soon as they disembarked.
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![[Post New]](/s/i/i.gif) 2012/09/02 11:53:45
Subject: Effects on Passengers
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Land Raider Pilot on Cruise Control
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Even if they stopped being passengers as soon as they exit the vehicle, which I am pretty sure is the case, they can still only make Snap Shots in their next shooting phase. That effect is not in any way dependant on them being passengers.
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![[Post New]](/s/i/i.gif) 2012/09/02 13:26:36
Subject: Effects on Passengers
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[DCM]
Tilter at Windmills
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"Passengers can only..."
You're incorrect, sir.
Check out the wording for Wrecked, and Explodes. Both refer to the unit as "passengers" before they disembark, and "the unit" after.
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Adepticon 2015: Team Tourney Best Imperial Team- Team Ironguts, Adepticon 2014: Team Tourney 6th/120, Best Imperial Team- Cold Steel Mercs 2, 40k Championship Qualifier ~25/226
More 2010-2014 GT/Major RTT Record (W/L/D) -- CSM: 78-20-9 // SW: 8-1-2 (Golden Ticket with SW), BA: 29-9-4 6th Ed GT & RTT Record (W/L/D) -- CSM: 36-12-2 // BA: 11-4-1 // SW: 1-1-1
DT:70S++++G(FAQ)M++B++I+Pw40k99#+D+++A+++/sWD105R+++T(T)DM+++++
A better way to score Sportsmanship in tournaments
The 40K Rulebook & Codex FAQs. You should have these bookmarked if you play this game.
The Dakka Dakka Forum Rules You agreed to abide by these when you signed up.
Maelstrom's Edge! |
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![[Post New]](/s/i/i.gif) 2012/09/02 13:37:06
Subject: Effects on Passengers
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Longtime Dakkanaut
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Exactly, they are no longer passengers after they exit the transport so they can shoot as normal.
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This message was edited 2 times. Last update was at 2012/09/02 13:38:04
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![[Post New]](/s/i/i.gif) 2012/09/02 14:14:53
Subject: Effects on Passengers
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Longtime Dakkanaut
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The question comes down to if the restriction is on the unit that currently happens to be passengers.
Or if the restriction is on the unit only while they are passengers.
Lets try this one.
In the movement phase,the 'passengers' get out.
A different unit gets in and becomes 'passengers'.
For those that believe that getting out stops the effect, does getting in trigger the effect??
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![[Post New]](/s/i/i.gif) 2012/09/02 15:54:53
Subject: Effects on Passengers
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Land Raider Pilot on Cruise Control
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Mannahnin wrote:"Passengers can only..."
You're incorrect, sir.
Check out the wording for Wrecked, and Explodes. Both refer to the unit as "passengers" before they disembark, and "the unit" after.
Like I said, I am pretty sure that is the case...
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![[Post New]](/s/i/i.gif) 2012/09/02 16:29:59
Subject: Effects on Passengers
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Powerful Phoenix Lord
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I see it the same ways an IC joining/leaving a unit. If the damage result of a vehicle affects the passengers, the effect stays on that unit, even if they disembark and another unit climbs in.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
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![[Post New]](/s/i/i.gif) 2012/09/02 16:34:22
Subject: Effects on Passengers
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Longtime Dakkanaut
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The rules don't support it though.
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![[Post New]](/s/i/i.gif) 2012/09/02 16:38:32
Subject: Effects on Passengers
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Longtime Dakkanaut
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Again this is an issue of plain language in the game.
The passengers were affected. Who were the passengers? The unit was. Therefore the Unit cannot fire... whatever...
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![[Post New]](/s/i/i.gif) 2012/09/02 16:55:27
Subject: Effects on Passengers
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Longtime Dakkanaut
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They are no longer passengers after they disembark.
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![[Post New]](/s/i/i.gif) 2012/09/02 17:09:13
Subject: Re:Effects on Passengers
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Mekboy on Kustom Deth Kopta
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If we look at pg 79 disembarkation restrictions. "after disembarking, models can shoot, counting as moved"
pg 80 crew stunned. "passengers cannot shoot"
So based on these two sentences, it would seem that after you get out of the shaken/stunned vehicle, you can shoot as normal. As only passengers will not be able to shoot, but disembarked models can shoot.
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![[Post New]](/s/i/i.gif) 2012/09/02 17:27:22
Subject: Re:Effects on Passengers
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Fresh-Faced New User
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Page 80, middle right:
"...charge the now disembarked passengers."
So, what does that mean?
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![[Post New]](/s/i/i.gif) 2012/09/02 17:43:25
Subject: Re:Effects on Passengers
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Mekboy on Kustom Deth Kopta
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Faulkner wrote:Page 80, middle right:
"...charge the now disembarked passengers."
So, what does that mean?
Absolutely nothing, as you do not destroy vehicles, only wreck them or explode them, then you can never assault anything that pops out of it.
Or its just GW's poorly worded rules saying if you blow up a transport you can assault what came out of the transport you shot. They were just trying to clarify that you can only assault what came out of the transport that unit shot at.
And for the passengers, as they now disembarked, they are no longer passengers and can shoot in their shooting phase.
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![[Post New]](/s/i/i.gif) 2012/09/02 19:47:27
Subject: Re:Effects on Passengers
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Longtime Dakkanaut
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sirlynchmob wrote:And for the passengers, as they now disembarked, they are no longer passengers and can shoot in their shooting phase.
They are now the disembarked passengers, and hence cannot shoot.
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![[Post New]](/s/i/i.gif) 2012/09/02 20:10:33
Subject: Re:Effects on Passengers
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Mekboy on Kustom Deth Kopta
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Fragile wrote:sirlynchmob wrote:And for the passengers, as they now disembarked, they are no longer passengers and can shoot in their shooting phase.
They are now the disembarked passengers, and hence cannot shoot.
And that sentence only applies if the vehicle was destroyed. And as it can't be destroyed it really doesn't mean or imply anything.
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![[Post New]](/s/i/i.gif) 2012/09/02 21:07:07
Subject: Re:Effects on Passengers
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Longtime Dakkanaut
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sirlynchmob wrote:Fragile wrote:sirlynchmob wrote:And for the passengers, as they now disembarked, they are no longer passengers and can shoot in their shooting phase.
They are now the disembarked passengers, and hence cannot shoot.
And that sentence only applies if the vehicle was destroyed. And as it can't be destroyed it really doesn't mean or imply anything.
Wrecked and exploded = destroyed pg 74.
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This message was edited 1 time. Last update was at 2012/09/02 21:09:46
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