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Made in us
Blood Angel Neophyte Undergoing Surgeries







HQ
Dante
Elites
Sanguinary Guard
Chapter Banner
infernus pistol X 2
power fist
Tech Marine
jump pack
Troops
Assult Squad X2
space marines (+5 to each squad)
hand flamer

Fast Attack
Baal Preditor X2
heavy bolter
storm bolter

Heavy Support
Vindicator X 2
seige shield


I realize this might not be super competitive. I just want some help on deciding what to add next. Should I max out my death company; and if so use jump packs or a rhino? Should I add two Sanguinary Priests with jump packs and run either another Baal or Vindicator? OR should I just add another Baal and Vindicator to the list? Thank you for your time and have a fantastic day.

7000 
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

I believe Dante makes your sanguinary guard a troop choice.

Also I would arm all of them with infernus pistols. Dante gets to drop in and not scatter. This means you can drop them within 3" and get all those infernus pistols at close range and beat the snot out of a vehicle.

Now if you have the points I would add another sanguinary guard or an honor guard. The sanguinary guard as this would allow you to modify your unit to be 5 infernus pistols then make the 2nd a ranged unit. Otherwise the honor guard which gives you the option of a banner and more importantly the FNP bubble.

2000
2000
WIP
3000
8000 
   
Made in us
Blood Angel Neophyte Undergoing Surgeries






Oh, that's brilliant. I have the old honor guard, but I think the dual sang guard will be awesome. Thank you for the advice.

7000 
   
Made in gb
Longtime Dakkanaut




The techmarine is really good with a fortification. Otherwise I would look elsewhere for your kicks.

Dante is so many points. Placing the inf. pistols makes reasonable use of him. 5 sounds a lot, 3 including dantes sounds about right to me.

Assault squads. Hand flamers are awful. Try 2 meltaguns and powersword with meltabombs as a useful set up.

Do your Baals have assault cannons? They are expensive tanks, but if used well they are amazing.

You have a very reasonable idea, going for a full out assault

   
Made in us
Blood Angel Neophyte Undergoing Surgeries






The Baals do have assault cannons.

Good to know about the hand flamers, I haven't ever used them on paper the sounded nice.

Thanks for the advice on the tech marines. I didn't know if they were now worth taking with the way vehicle damage has changed.

7000 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

Baal preds are amazing and wonderful.

3 inf pistols sounds like a hoot. maybe give the unit a priest that's always nice.

i like my assault swuad with melta melta pf.

Maybe take a third baal pred rather than a second vindi since you will be up in their candy fast and you don't want blasts to kill your own guys. Baal preds make for great fire support especially when your guys are close. 3 would get 12 tl ac shots 9 hb at bs and 9 at snap fire when you move 12. Plus you can be in range turn 1 with you scout move.

Overview of the WoC army book.
http://www.dakkadakka.com/dakkaforum/posts/list/0/388667.page#3171854
Ralin Givens is the chaos to my warriors. Ra Ra Ra go team awesome I mean chaos
Tzack Vahr Zhen's unholy followers.
all hail Howie Mandel deal or no deal it dosnt matter tzeentch wins
Khorne flakes part of a good breakfast when you plan to kill maim and burn all!!!

Do you have enough Priests do you?
 
   
 
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