MFletch wrote:Overwatching bolt pistols and hand flamers do not really matter to space marines.
15
BP, 4d3 Hand Flamers. 15/6
BP, 15/12 Wounds, 15/36 Dead Marines. 6
HF, 6/3 Wounds, 6/9 dead. That's a dead marine on the way in assuming averages.
Not terribly impressive. As for when the H&R, always H&R at the end of your opponent's turn unless there is some pressing reason to run away that is worse than being shot to death on your opponent's turn.