|
Today I read up on a thread about Cyclops Raiders... and a guy had posted a ranged eHexy list that I loved the idea behind, albeit needed a bit of tweaking IMO. That said, heres a newly thought up list:
eHexy (-6)
- Titan Cannonneer (3)
- Cyclops Raider (5)
- Tiberion (11)
- Cyclops Savage (5)
Min Handlers (2)
Flayer Cannon (2)
Extoller (2)
Min Karax (4)
Gobbers (1)
Idea: Basically the Cannoneer, Raider, Extoller, and Cannon sit back and shoot up stuff. Savage gives me Future Sight animus, so the Cannoneer can be very accurate if need be (as can Hexy!). Tiberion would be my bonded target, and I'd shoot spells out of him. Savage backs up Tibby by counter charging when needed. Karax feeds me souls for the Extoller, or be a target for the Cannonneer to shoot to hit high def targets (and hey, they're immune to blasts! So I'd probably only kill one lol...). Extoller gives me eyeless sight (nice!) and magic weapons for those pesky incorpreal models. Gobbers sit in front of my brick and give them concealment or run interferance, also boosting the Karax survivability. Basically I have my hard to kill Tibby with Savage backup, my nice ranged shooty, and top it off with blackspot (two pow 15 shots on a unit per turn? Nice!). Thoughts?
|