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![[Post New]](/s/i/i.gif) 2012/09/29 16:51:54
Subject: Ork allies???
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Tough-as-Nails Ork Boy
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I've been thinking about getting some allies for my waaagh! and I would like to know the best allies to bring with orks.
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May the heretic burn.
Micah da ork
Orks - 2000 Points
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![[Post New]](/s/i/i.gif) 2012/09/29 16:58:19
Subject: Ork allies???
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Ladies Love the Vibro-Cannon Operator
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How about Necrons with some flyers, like this:
Overlord w/ warscythe, mss, ccb
5 Warriors w/ Nightscythe
Doomscythe
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2012/09/29 18:23:15
Subject: Ork allies???
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Gore-Soaked Lunatic Witchhunter
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Small shooty armies would benefit the most from the addition of a couple of giant assaulty blob mobs (it's theoretically possible to get eighty-six Orks on the table within the confines of an allied detachment); try shooty Space Marines, shooty Grey Knights, or Tau.
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![[Post New]](/s/i/i.gif) 2012/09/29 19:05:17
Subject: Re:Ork allies???
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5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
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What would be a good guard allies list?
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Live Ork, Be Ork. or D'Ork!
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![[Post New]](/s/i/i.gif) 2012/09/29 19:20:43
Subject: Ork allies???
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Battlewagon Driver with Charged Engine
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depends on how many points. a CCS, a PCS with 2 squads and a LRBT is pretty cheap.
Or be a dick and get a CCS, a squad of vets and 3 LRBTs for 570 points
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This message was edited 1 time. Last update was at 2012/09/29 19:21:25
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![[Post New]](/s/i/i.gif) 2012/09/29 21:14:54
Subject: Re:Ork allies???
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5th God of Chaos! (Ho-hum)
Curb stomping in the Eye of Terror!
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CCS, a squad of vets and 3 LRBTs for 570 points
Hmmmm... and those 3 LRBTs can be different variants?
I wonder how effective that would be, sitting behind an ADL.... *pondering*
I'd probably field a foot list with that...
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Live Ork, Be Ork. or D'Ork!
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![[Post New]](/s/i/i.gif) 2012/09/29 21:35:09
Subject: Ork allies???
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Longtime Dakkanaut
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I wouldn't bring three heavy IG tanks, as they can only hit one target. Also there are better tanks than LRBT.
Though this is all about synergy with orks.
Think about:
necron/IG flyers and dakkajets.
units using the kff
In terms of what orks want, then they would mostly like melta. They can do scoring, they kill infantry, they are ok at killing flyers, they can do av up to 12.
Post your list/models you like to use, it'll probably help a lot.
Keep in mind in a week the answer will be definitively be chaos.
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![[Post New]](/s/i/i.gif) 2012/09/30 05:46:03
Subject: Ork allies???
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Heroic Senior Officer
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I field IG with my orks quite a bit, and they sync up quite well. Think about the strengths of each army.
Orks:
1. can field tons of cheap infantry
2. can field tons of AV 14
3. Can field tons of firepower
4. Has an awesome flier
5. has good close combat ability
6. Has fast, durable units that can get stuck in
7. Has the most insanely point efficient way to take autocannons ever
IG:
1. Can field tons of cheap infantry
2. can field tons of AV 14
3. Can field tons of firepower
4. Has an awesome flier.
5. Can field so much anti tank/TEQ/MEQ it makes other armies cry.
6. Has the best barrage weapons in the game
7. Has the best tanks in the game
They really cover each others weaknesses and add to each other's strengths from what I've found. For example, orks can bring lootas for the insane autocannon total, while the IG bring as many lascannons as you can carry, giving you a ton of firepower at range. IG can take tons of cheap infantry (even endlessly respawning conscripts) to act as tougher and more deadly gretchin to screen boyz mobz with.
You can even run Battlewagons alongside Leman russes, if you really just want to crush your opponent under AV 14. I've thought of and IG with ork allies list where I was taking 3 battlewagons and 6 leman russes of various types at one point, with chimeras just so the guard troops could keep up.
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'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell |
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![[Post New]](/s/i/i.gif) 2012/09/30 07:14:56
Subject: Ork allies???
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Mekboy Hammerin' Somethin'
Kansas City, Missouri
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MrMoustaffa wrote:I field IG with my orks quite a bit, and they sync up quite well. Think about the strengths of each army.
Orks:
1. can field tons of cheap infantry
2. can field tons of AV 14
3. Can field tons of firepower
4. Has an awesome flier
5. has good close combat ability
6. Has fast, durable units that can get stuck in
7. Has the most insanely point efficient way to take autocannons ever
IG:
1. Can field tons of cheap infantry
2. can field tons of AV 14
3. Can field tons of firepower
4. Has an awesome flier.
5. Can field so much anti tank/ TEQ/ MEQ it makes other armies cry.
6. Has the best barrage weapons in the game
7. Has the best tanks in the game
They really cover each others weaknesses and add to each other's strengths from what I've found. For example, orks can bring lootas for the insane autocannon total, while the IG bring as many lascannons as you can carry, giving you a ton of firepower at range. IG can take tons of cheap infantry (even endlessly respawning conscripts) to act as tougher and more deadly gretchin to screen boyz mobz with.
You can even run Battlewagons alongside Leman russes, if you really just want to crush your opponent under AV 14. I've thought of and IG with ork allies list where I was taking 3 battlewagons and 6 leman russes of various types at one point, with chimeras just so the guard troops could keep up.
my problem is ... IG ain't cheap...
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" I don't lead da Waagh I build it! " - Big-Mek Wurrzog
List of Da Propahly Zogged!!!
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![[Post New]](/s/i/i.gif) 2012/09/30 08:37:09
Subject: Ork allies???
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Decrepit Dakkanaut
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wuestenfux wrote:Overlord w/ warscythe, mss, ccb
5 Warriors w/ Nightscythe
Doomscythe
Or, to put it another way, take the strongest HQ+other thing combo in the game, and add it to any list, including orks. Of course, there may be some debate over what the strongest 3-unit ally plugin is, but certainly whatever it is it will many any list thus the strongest it could be.
Of course, whether you pick GK, or the above necron build, you will have to deal with the fact that your vision of game balance requires you to include units outside of the primary way of enforcing what little game balance 40k has (the codex system). Whether its arrogance or waac tendencies, it's hard to cast powergaming in a positive light.
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![[Post New]](/s/i/i.gif) 2012/09/30 08:47:48
Subject: Re:Ork allies???
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Tail-spinning Tomb Blade Pilot
Onuris Coreworld
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Don't know how many points you play at, but Imotekh plus Chronotek allows for Night Fighting for usually up to turn 3. Combine this with KFFs spread around your Ork army, you're talking some seriously sweet cover saves for your mobs of Orks and Vehicles.
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This message was edited 2 times. Last update was at 2012/09/30 08:48:43
"Most mortals will die from this procedure...and so will you!" |
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![[Post New]](/s/i/i.gif) 2012/10/01 08:00:43
Subject: Re:Ork allies???
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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I've borrowed half the collection of a semi-inactiv friend and have been playing around with it a lot. In the end, it actually was KingCracker who pointed me to the ( IMO) best ally configuration:
- HQ -
CCS, as much plasma as possible, nothing else. Add Master of Ordnance for fun. While IG player seem to think that dual-plasma Commandars are a really bad idea, I think it does awesome. But maybe, my ork nature is simply used to my models blowing up for no reason at all.
- Troops -
2x Veterans, as much plasma as possible, nothing else. Plasma really works great for orks, it can handle both light vehicles and heavy infantry, something we usually do with by taking a lot of casualties. It's also the one weapon option that orks can't do anyways.
- Fast Attack -
Vendetta. Duh.
- Heavy Support -
Maticore. Not as "Duh." as the Vendetta. I have experimented with russes and basilisk, but all other variants simply cost too much points for just an ally detachment, while short-ranged russes work well with battlewagons, you are simply taking away too much points from your main body. At 2000+ I would pick a LR squadron (the ones with the demolisher cannons) over the manticore, to have them charge towards the enemy alongside my battlewagons.
- Elite -
Marbo (proxied by Snikrot, obviously). This was a difficult call, PBS are very nice, too, but they are kind of expensive and fragile. On top of that, the eldar seem to have opened a rent-a-farseer business, so you have runes of warding on every second table, nullifying them anywas. I rather have Snikrot tossing a bomb squig at people out of nowhere. Automatically Appended Next Post: TheCrazyCryptek wrote:Don't know how many points you play at, but Imotekh plus Chronotek allows for Night Fighting for usually up to turn 3. Combine this with KFFs spread around your Ork army, you're talking some seriously sweet cover saves for your mobs of Orks and Vehicles.
Imothekh + 2 scythes as minimal troops is pretty awesome already and not very expensive, so I would skip on the council.
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This message was edited 1 time. Last update was at 2012/10/01 08:02:27
7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/10/02 04:44:53
Subject: Ork allies???
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Stinky Spore
Ontario, Canada
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I like running Codex SM allies (mostly because it's my only other ally-able army, *single tyranid tear) I run a tactical squad with a rhino for objective grabbing/holding and another to combat squad, one with Ml to hold home objective and tank blast and the other to support the main body, then I take 3 LS with MM and either a Devastator squad with 4 ML or an Annihilator pred for obvious fire support. Simple and to the point to take some of the luck reliance (but a bit of fun as well) away from the Orks. I tried all bike allies to spice it up, but the 6 inch rule didn't give me enough room to maneuver properly around the eager boyz
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![[Post New]](/s/i/i.gif) 2012/10/02 06:26:18
Subject: Ork allies???
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Regular Dakkanaut
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Minimum SM with a tech marine can help with cover saves by bolstering terrain. Add a thunderfire for fun =)
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This message was edited 1 time. Last update was at 2012/10/02 06:26:29
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![[Post New]](/s/i/i.gif) 2012/10/02 06:52:49
Subject: Ork allies???
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Space Marines are desperate allies, and thus may not claim or contest objectives for an ork army.
You could do exactly the same using the chaos codex though. Besides, has anyone been able to look at the book? I'm seriously thinking about adding something along the lines of Sorcerer/Marines/Dragon/Forge Fiend, simply because they way they look
And it really fits my orks fluff, considering they live on a ruined hive planet which is a constant battlefield for IoM vs Chaos Space Marines
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2012/10/02 10:58:39
Subject: Ork allies???
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Ladies Love the Vibro-Cannon Operator
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In fact, Jidmah is right. CSM would be a decent and fluffy choice. With the new codex, you'll be able to field some new nasty units.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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