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![[Post New]](/s/i/i.gif) 2018/01/25 13:09:22
Subject: Thousand sons codex rumors!
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Fresh-Faced New User
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Is there anything that could help Magnus survive T1? Maybe stratagem activated when model is target in enemy shooting? Are there any other changes to Magnus besides that we already know?
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![[Post New]](/s/i/i.gif) 2018/01/25 13:44:53
Subject: Thousand sons codex rumors!
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Frightening Flamer of Tzeentch
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tneva82 wrote: Skerr wrote:You know aspiring and sots might get big smite instead of mini smite. They seem to be getting more relevence and with smite nerf it is possible. I think i read here we dont pay for him seperate only his gear so maybe not.
The extra spell, added range and cheaper cost makes me inclined to say they will not as it is huge. The smite nerf however makes it a wild card.
Of course smite nerf itself had nothing to do with rules in codex that were already in print by the time smite nerf was announced. Which btw isn't yet even official rule and is on beta test phase.
Thank you. I dont follow it all as closely as others and rely on the good nature of folks for clarity sometimes.
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![[Post New]](/s/i/i.gif) 2018/01/25 13:57:59
Subject: Thousand sons codex rumors!
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Regular Dakkanaut
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I doubt we get full smite. If we do I’ll cry tears of joy but I’m more excited for the rumored reroll 1s on psychic tests bubbles if it extends to Ahriman and exalted Sorcerors.
I’ve loved everything I’ve heard so far, I’m just hoping there’s a few stratagems that ramp up the damage output of rubrics and sot.
So far from what we know we will be able to dish out a ton of mortal wound spells and if we get vehicles close enough can dish out even more mortal wounds.
I still think we will have to ally in some long range fire support but otherwise we are in a much better place
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![[Post New]](/s/i/i.gif) 2018/01/25 14:12:41
Subject: Thousand sons codex rumors!
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Shadowy Grot Kommittee Memba
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demontalons wrote:I doubt we get full smite. If we do I’ll cry tears of joy but I’m more excited for the rumored reroll 1s on psychic tests bubbles if it extends to Ahriman and exalted Sorcerors.
I’ve loved everything I’ve heard so far, I’m just hoping there’s a few stratagems that ramp up the damage output of rubrics and sot.
So far from what we know we will be able to dish out a ton of mortal wound spells and if we get vehicles close enough can dish out even more mortal wounds.
I still think we will have to ally in some long range fire support but otherwise we are in a much better place
yeah, I was really hoping for another real anti-tank option (though Maulerfiends are definitely going to be dynamite with the Gargoyle stratagem combined with Daemonforge.) Maybe the enlightened spears are an anti-tank weapon. Tzeentch just has so many options for anti elite and anti infantry and then you've got predators, maulerfiends, and exalted flamers for all your anti tank needs!
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2018/01/25 14:21:17
Subject: Thousand sons codex rumors!
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Decrepit Dakkanaut
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the_scotsman wrote:Yeah, sucks that firestorm is in there since it's such a garbage spell (of course the one time I tried using it on ahriman I scored 4 mortals with it, but like...averages, Scotsman, keep your eye on the averages...) but eh. A couple good spells in Change discipline to throw on offensive casters with cast bonuses, a couple low ml spells to throw on rubrics to buff stuff... some definitely good reasons to pick up the daemon psykers to get the tzeentch discipline, I like the lists so far.
If Rubrics still have little smite and can take a normal spell then firestorm is a clear winner there. Otherwise it is good enough to throw out mortal wounds.
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![[Post New]](/s/i/i.gif) 2018/01/25 14:56:05
Subject: Thousand sons codex rumors!
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Thrall Wizard of Tzeentch
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Breotan wrote:Personally, I'd prefer seeing Thousand Sons get Sehkmet and Khenentai and heavy support Rubrics than more varieties of demons.
That's my opinion as well, i would had preferred more actual TS units and that GW would have done an actual TS Codex, and not Codex: Tzaangors and friends...
So far i am not impressed at all. Same points cost, lackluster powers, uninspired rules...
Something i would like to point out, that i think nobody has said before, is that in the WH Tv game, the Thousand sons rubrics 5 man squad did not have a soulreaper cannon. If they could have one each 5, why not? I am guessing that that means the Rubric squad will stay the same as the index chaos, so 1 soulreaper every 10 man in the squad... Soooo yet another super-exciting new to pile in this steaming piece of sh...
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![[Post New]](/s/i/i.gif) 2018/01/25 15:03:02
Subject: Thousand sons codex rumors!
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Shadowy Grot Kommittee Memba
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Warpspy wrote: Breotan wrote:Personally, I'd prefer seeing Thousand Sons get Sehkmet and Khenentai and heavy support Rubrics than more varieties of demons.
That's my opinion as well, i would had preferred more actual TS units and that GW would have done an actual TS Codex, and not Codex: Tzaangors and friends...
So far i am not impressed at all. Same points cost, lackluster powers, uninspired rules...
Something i would like to point out, that i think nobody has said before, is that in the WH Tv game, the Thousand sons rubrics 5 man squad did not have a soulreaper cannon. If they could have one each 5, why not? I am guessing that that means the Rubric squad will stay the same as the index chaos, so 1 soulreaper every 10 man in the squad... Soooo yet another super-exciting new to pile in this steaming piece of sh...
I think it is fair to point out that they also chose to mount a combi-melta on a four-las predator.
you know, just in case they wanted to drive the predator up to 12" range to get that shot off.
Does this mean that predators will now be required to mount 20-something point combi-meltas? Of course, otherwise GW wouldn't have chosen to mount it that way, because we all know GW makes purely tactical decisions with the gear on their models. Oh woe to the thousand sons! What a steaming pile of crap! Burn your models!
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2018/01/25 15:09:01
Subject: Thousand sons codex rumors!
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Regular Dakkanaut
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Yea I agree anti tank/monster is our only real hole. Although if you can get some spawn into CC they are lethal with that strat. Reroll # of attack’s and reroll wounds for hordes. Or -4 ap for against tanks All at D2. They will need prescience on them though to be truly effective
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![[Post New]](/s/i/i.gif) 2018/01/25 15:16:09
Subject: Thousand sons codex rumors!
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Thrall Wizard of Tzeentch
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the_scotsman wrote:Does this mean that predators will now be required to mount 20-something point combi-meltas? Of course, otherwise GW wouldn't have chosen to mount it that way, because we all know GW makes purely tactical decisions with the gear on their models.
Fair point. However is a bit strange to me if they can indeed have a soulreaper every 5 models, why not have it on that game?
And to adress your subtle hint to me, i don't care if this codex is very good in game or very efficient or very bad. I don't care about that. I've played 40k with TS in 3rd and 4th and i would like a codex like the 3.5, just like that, to properly represent the TS legion, not this... thing. This makes me sad, not mad. This is the same as most of the 8th edition codexes. They are lackluster, dull, boring and without character and they feel all like the same thing...
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![[Post New]](/s/i/i.gif) 2018/01/25 15:16:28
Subject: Thousand sons codex rumors!
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Regular Dakkanaut
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Warpspy wrote: Breotan wrote:Personally, I'd prefer seeing Thousand Sons get Sehkmet and Khenentai and heavy support Rubrics than more varieties of demons.
That's my opinion as well, i would had preferred more actual TS units and that GW would have done an actual TS Codex, and not Codex: Tzaangors and friends...
So far i am not impressed at all. Same points cost, lackluster powers, uninspired rules...
Something i would like to point out, that i think nobody has said before, is that in the WH Tv game, the Thousand sons rubrics 5 man squad did not have a soulreaper cannon. If they could have one each 5, why not? I am guessing that that means the Rubric squad will stay the same as the index chaos, so 1 soulreaper every 10 man in the squad... Soooo yet another super-exciting new to pile in this steaming piece of sh...
I wouldn't take Gw's list-design philosophy to actually mean anything within the codex.
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![[Post New]](/s/i/i.gif) 2018/01/25 16:00:50
Subject: Thousand sons codex rumors!
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Oozing Plague Marine Terminator
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Am I right to assume the standard Sorcerer is just like re vanilla CSM and Death Guard ones with basic wargear and <Legion>? No fancy Invul or inferno bolts?
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![[Post New]](/s/i/i.gif) 2018/01/25 16:05:06
Subject: Thousand sons codex rumors!
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Warplord Titan Princeps of Tzeentch
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Most likely.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2018/01/25 16:07:42
Subject: Thousand sons codex rumors!
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Decrepit Dakkanaut
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the_scotsman wrote:
I think it is fair to point out that they also chose to mount a combi-melta on a four-las predator.
you know, just in case they wanted to drive the predator up to 12" range to get that shot off.
Does this mean that predators will now be required to mount 20-something point combi-meltas? Of course, otherwise GW wouldn't have chosen to mount it that way, because we all know GW makes purely tactical decisions with the gear on their models. Oh woe to the thousand sons! What a steaming pile of crap! Burn your models!
I like you. Automatically Appended Next Post: Warpspy wrote:
Fair point. However is a bit strange to me if they can indeed have a soulreaper every 5 models, why not have it on that game?
Points?
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This message was edited 1 time. Last update was at 2018/01/25 16:08:33
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![[Post New]](/s/i/i.gif) 2018/01/25 16:46:21
Subject: Thousand sons codex rumors!
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Shadowy Grot Kommittee Memba
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Nightlord1987 wrote:Am I right to assume the standard Sorcerer is just like re vanilla CSM and Death Guard ones with basic wargear and <Legion>? No fancy Invul or inferno bolts?
I hope not, especially if they leave the Daemon Shell stratagem in the codex and forget to edit it to include warp bolt weaponry.
Don't get me wrong, I hope they leave it in and do the latter (include warp bolt weaponry in the stratagem) but I don't have faith in gw's ability to remember to do that. It'd be super fun to run Ahriman just full trollmode with 2 offensive spells+smite+Daemon Shell stratagem and just dump 4D3 mortal wounds on something.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2018/01/25 18:28:01
Subject: Thousand sons codex rumors!
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Stern Iron Priest with Thrall Bodyguard
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Anyone had confirmation if forgefiends are included in the codex?
Did a nice converted necosphinx a vhile back, would be nice to run now that he has an army to back him up.
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![[Post New]](/s/i/i.gif) 2018/01/25 18:35:11
Subject: Thousand sons codex rumors!
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Regular Dakkanaut
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We are all waiting on that 'later this week' bombshell, aren't we?
I've been waiting on a new preview for too long
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![[Post New]](/s/i/i.gif) 2018/01/25 18:40:13
Subject: Thousand sons codex rumors!
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Regular Dakkanaut
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Yeah it's pretty funny that Custodes (small model range, limited player interest, newer fanbase) got 5 days of detailed articles and 1k Sons (lots of models, longtime fan favorite) go 1 article and I guess maybe 1 more on Friday before pre order goes up Saturday (I assume that's the day).
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![[Post New]](/s/i/i.gif) 2018/01/25 18:46:45
Subject: Thousand sons codex rumors!
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Virules wrote:Yeah it's pretty funny that Custodes (small model range, limited player interest, newer fanbase) got 5 days of detailed articles and 1k Sons (lots of models, longtime fan favorite) go 1 article and I guess maybe 1 more on Friday before pre order goes up Saturday (I assume that's the day).
Custodes are a new army that previously consisted of a single unit.
Thousand Sons had their release last edition but no dedicated book until now.
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![[Post New]](/s/i/i.gif) 2018/01/25 18:53:17
Subject: Thousand sons codex rumors!
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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Thousand Sons received the same threatment Blood Angels and Dark Angels received. They are afterall a subfaction.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2018/01/25 18:58:54
Subject: Thousand sons codex rumors!
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Decrepit Dakkanaut
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Stuff people said already.
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This message was edited 1 time. Last update was at 2018/01/25 18:59:35
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![[Post New]](/s/i/i.gif) 2018/01/25 19:13:45
Subject: Thousand sons codex rumors!
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Fresh-Faced New User
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Any information about cost of Tzaangor Shamans?
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![[Post New]](/s/i/i.gif) 2018/01/25 19:17:20
Subject: Thousand sons codex rumors!
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Automated Rubric Marine of Tzeentch
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80 or 90 pts, elite slot.
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![[Post New]](/s/i/i.gif) 2018/01/25 21:52:45
Subject: Thousand sons codex rumors!
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Longtime Dakkanaut
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We should get full leaks on the weekend if previous codices are anything to go by.
Based on what hikaru said earlier about "some characters" going up, I'd imagine Ahriman took a hike in particular. They also confirmed we had some points changes with regards to wargear, which could just mean the force weapon and Soulreaper changes that were done pre-codex and post-index, or it could mean something for our inferno weapons. Here's hoping.
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This message was edited 1 time. Last update was at 2018/01/25 21:52:58
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![[Post New]](/s/i/i.gif) 2018/01/25 23:38:17
Subject: Thousand sons codex rumors!
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Tzeentch Veteran Marine with Psychic Potential
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Caederes wrote:We should get full leaks on the weekend if previous codices are anything to go by.
Based on what hikaru said earlier about "some characters" going up, I'd imagine Ahriman took a hike in particular. They also confirmed we had some points changes with regards to wargear, which could just mean the force weapon and Soulreaper changes that were done pre-codex and post-index, or it could mean something for our inferno weapons. Here's hoping.
I hope not unless they made him better in some way. He is pretty fairly priced now, and he should not have to pay more because the legion tactic is good.
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![[Post New]](/s/i/i.gif) 2018/01/26 00:05:24
Subject: Thousand sons codex rumors!
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Beautiful and Deadly Keeper of Secrets
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nintura wrote: Arachnofiend wrote: nintura wrote:the_scotsman wrote: nintura wrote:Well, Thursday or Friday, warhammer TV is going to have Custodes vs Thousand Sons with some preview of the codex. I predict a slaughter that will make Thousand Sons new codex look like an embarrassment.

Question. What all was left of the Thousand Sons forces after they won via objective?
Enough to win the game.
And if the objective of the game was different? Did the models feel balanced? I recall the custodes player being outnumbered 5:1? And having semi bad die rolling. Granted Magnus did too, but not as bad as the Custodes.
If the objective of the game was different then he'd be attempting different strategies to accomplish the goal. Kind of an odd thing to ask given that different objectives will require different methods and thoughts as for what one needs to do to win the game.
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![[Post New]](/s/i/i.gif) 2018/01/26 06:22:49
Subject: Re:Thousand sons codex rumors!
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Fresh-Faced New User
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Fluff related question!
How many color schemes are portrayed in the TS codex?
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![[Post New]](/s/i/i.gif) 2018/01/26 10:18:51
Subject: Re:Thousand sons codex rumors!
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Fresh-Faced New User
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Berwald wrote:Fluff related question!
How many color schemes are portrayed in the TS codex?
i think there were about 5 or 6 in the wrath of magnus
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![[Post New]](/s/i/i.gif) 2018/01/26 12:45:41
Subject: Thousand sons codex rumors!
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Warplord Titan Princeps of Tzeentch
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5 full page schemes, and 5 one-line schemes.
some are rather similar though.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2018/01/26 13:04:42
Subject: Re:Thousand sons codex rumors!
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Fresh-Faced New User
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So I did understand about the Mutalith Vortex Beast that costs around 150 points and has a profile in the line of a Haruspex, that’s about 10~14 Wounds of T8 with S3+/5++ with a damage chart dependant Strength and aura range. There are 6 different auras and you can choose one of them o just roll 2d6 getting both auras at the same time. I’m right?
Hikaru, by any chance can you share the six aura effects? We already know that one on them lets you rerroll charge distances and it was hinted that the other causes Mortal Wounds, but what about the other four that remain unknown?
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![[Post New]](/s/i/i.gif) 2018/01/26 14:15:56
Subject: Re:Thousand sons codex rumors!
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Decrepit Dakkanaut
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There is no way the Mutalith is T8.
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