First let me say that when I say competitive here I do not mean tournament play. I just mean Strong enough to not get tabled and to put up a good fight.
2000 Pts - Black Templars Roster
HQ: Marshal (8#, 1007 pts)
1 Marshal, 1007 pts (Infantry (Character); Crusader Seals; Artificer Armour; Terminator Honours; Melta Bombs; Storm Shield x1; Thunder Hammer x1; Accept Any Challenge...; Infiltrate; Rites of Battle; Warlord)
1 Adamantine Mantle
1 Holy Orb of Antioch
1 Command Squad (Automatic Unit Type; Squad w/ Frag Grenades; Squad w/ Terminator Honours; Accept Any Challenge...; Infiltrate)
2 Initiate with Meltagun (Assault Grenades; Terminator Honours; Meltagun; Accept Any Challenge...; Infiltrate)
1 Apothecary (Narthecium; Artificer Armour; Frag Grenades (squad); Terminator Honours (squad); Melta Bombs; Storm Shield x1; Thunder Hammer x1; Accept Any Challenge...; Infiltrate)
1 Fighting Company Champion (Artificer Armour; Frag Grenades (squad); Terminator Honours (squad); Melta Bombs; Power Axe; Storm Shield x1; Thunder Hammer x1; Accept Any Challenge...; Infiltrate)
1 Fighting Company Standard Bearer (Artificer Armour; Frag Grenades (squad); Terminator Honours (squad); Storm Shield x1; Thunder Hammer x1; Accept Any Challenge...; Infiltrate)
1 Chapter Banner
1 Master of Sanctity (Crusader Seals; Rosarius; Artificer Armour; Terminator Honours; Assault Grenades; Melta Bombs; Crozius Arcanum; Storm Shield x1; Thunder Hammer x1; Accept Any Challenge...; Infiltrate)
1 Holy Orb of Antioch
1 Sergeant (Artificer Armour; Frag Grenades (squad); Terminator Honours; Melta Bombs; Storm Shield x1; Thunder Hammer x1; Accept Any Challenge...; Infiltrate)
: Emperor's Champion (1#, 140 pts)
1 Emperor's Champion, 140 pts (Infantry (Character); Assault Grenades; Crusader Seals; Bolt Pistol; The Black Sword; Accept Any Challenge...; Independent Character; Slayer of Champions)
Elite: Sword Brethren Squad (5#, 205 pts)
1 Sword Brethren Squad, 205 pts (Infantry; Accept Any Challenge...; Infiltrate)
1 Sword Brethren Veteran with Power Weapon (Terminator Honours; Power Axe; Accept Any Challenge...; Counter-attack)
1 Sword Brethren Veteran with Power Fist (Terminator Honours; Power Fist; Accept Any Challenge...; Counter-attack)
3 Veteran with Storm Shield and
CCW (Terminator Honours; Close Combat Weapon; Storm Shield; Accept Any Challenge...; Counter-attack)
Elite: Sword Brethren Squad (5#, 205 pts)
1 Sword Brethren Squad, 205 pts (Infantry; Accept Any Challenge...; Infiltrate)
1 Sword Brethren Veteran with Power Weapon (Terminator Honours; Power Axe; Accept Any Challenge...; Counter-attack)
1 Sword Brethren Veteran with Power Fist (Terminator Honours; Power Fist; Accept Any Challenge...; Counter-attack)
3 Veteran with Storm Shield and
CCW (Terminator Honours; Close Combat Weapon; Storm Shield; Accept Any Challenge...; Counter-attack)
Elite: Sword Brethren Terminator Assault Squad (5#, 225 pts)
1 Sword Brethren Terminator Assault Squad, 225 pts (Infantry; Crusader Seals; Accept Any Challenge...; Tank Hunters; Teleport)
5 Terminator with Thunder Hammer & Storm Shield (Terminator Armour; Crusader Seals; Storm Shield; Thunder Hammer; Accept Any Challenge...; Tank Hunters)
Troops: Crusader Squad (6#, 117 pts)
1 Crusader Squad, 117 pts (Infantry; Accept Any Challenge...)
4 Initiate with Bolt Pistol and
CCW (Bolt Pistol; Close Combat Weapon; Accept Any Challenge...)
1 Initiate with Plasmagun (Plasma gun; Accept Any Challenge...)
1 Initiate with Lascannon (Lascannon; Accept Any Challenge...)
Troops: Crusader Squad (5#, 101 pts)
1 Crusader Squad, 101 pts (Infantry; Accept Any Challenge...)
3 Initiate with Bolt Pistol and
CCW (Bolt Pistol; Close Combat Weapon; Accept Any Challenge...)
1 Initiate with Plasmagun (Plasma gun; Accept Any Challenge...)
1 Initiate with Lascannon (Lascannon; Accept Any Challenge...)
Validation Report:
c-1. File Version: 1.05 For Bug Reports/www.ab40k.org; b-1. Roster Options: Named or Special Characters; a-1. Scenario: Normal Mission; b-2. Levels of Alliance: Battle Brothers
Roster satisfies all enforced validation rules
Composition Report:
HQ: 1 (1 - 2)
Elite: 3 (0 - 3)
Troops: 2 (2 - 6)
Fast: 0 (0 - 3)
Heavy: 0 (0 - 3)
Fort: 0 (0 - 1)
Total Roster Cost: 2000
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The game plan is to Infiltrate my
HQ and the sword brethren at key points. The terminators will deep strike where needed. I feel that there is enough survivability in the units to take on almost anything in
CC and that is the goal. They will beeline for the enemy line and will do as much damage as possible. With the
SS they can soak up wolf spam list along with anything heavy the guard can throw at me. My main weakness here is fliers but I dont really fear them with 2 lascannons and 2 plasmaguns in the back who will deal with them along with holding objectives. What do you think? Any idea on how to make a more effective beat stick list for black templars?