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Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

After playing 6th for awhile I still find myself going back to the codex powers half of the time. Only really used Telepathy when I want a libby to sit with a shooty unit. Shield of Sanguinius just seems too useful to give up.
What psychic disciplines do people like to use with BA Librarians?

This message was edited 1 time. Last update was at 2012/10/07 06:56:50


 
   
Made in us
Annoyed Blood Angel Devastator





Westminister CA

Divination 1-5 are extremely useful for shooty units some more than others of course and always take prescience as one a primaris. Roll two dice discard the lesser power as prescience, thats what I do.
   
Made in us
Cog in the Machine




 Deepstrike BA wrote:
Roll two dice discard the lesser power as prescience, thats what I do.


Well thats cheating but if thats how your group does it, then great.

Even without cherry picking like that Divination is way better than the book powers IMO.

4++, Ignore cover, re-roll saves curse all are top notch powers. The fallback is your primaris which is argueabley better that all three of those.

Smite(biomancy primaris) and psychic shreik(telepathy primaris) are both good back ups depending on the army you are facing, the unit the libby will be deploying with, and what you rolled on Divination.
   
Made in gb
Longtime Dakkanaut




Now I would not spend points on the 2 powers per game turn, as it costs a few too many points for a relatively weak model. Also given prescience is the only power you'll want to really use.

The advantage of codex powers is that you essentially only can play one new power per game turn.
Whereas the codex powers you are using shield and then another in your own turn, that is 2 powers per game turn.

TL goodness is awesome, especially for an assault army. You have shooting pistol+meltas(who really cares as you're BS4 with a handful of shots) then two assault phases(where it matters as 4+ to hit with a bucket load of attacks being TL is awesome.)
I suppose stormravens, land raiders and razorbacks are full of TL goodness so I guess prescience is not as useful.
   
Made in us
Sadistic Inquisitorial Excruciator





Good Ol' Texas

Definitely Divination. All of the powers are Warp Charge 1 so you don't need Epistolary upgrade. Primaris power is also AWESOME if you don't have Chaplain with a squad you want to wreck face in assault or if you need really accurate shooters.

Lucarikx

This message was edited 1 time. Last update was at 2012/10/08 01:41:41



 
   
Made in us
Calculating Commissar






First0f0ne wrote:
 Deepstrike BA wrote:
Roll two dice discard the lesser power as prescience, thats what I do.


Well thats cheating but if thats how your group does it, then great.

Even without cherry picking like that Divination is way better than the book powers IMO.

4++, Ignore cover, re-roll saves curse all are top notch powers. The fallback is your primaris which is argueabley better that all three of those.

Smite(biomancy primaris) and psychic shreik(telepathy primaris) are both good back ups depending on the army you are facing, the unit the libby will be deploying with, and what you rolled on Divination.


How is that cheating? You get two powers, so I fail to see the problem.


Automatically Appended Next Post:
Oh, and yes, divination all the way. It wrecks everything.

This message was edited 2 times. Last update was at 2012/10/08 01:49:17


40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

 Happygrunt wrote:
First0f0ne wrote:
 Deepstrike BA wrote:
Roll two dice discard the lesser power as prescience, thats what I do.


Well thats cheating but if thats how your group does it, then great.

Even without cherry picking like that Divination is way better than the book powers IMO.

4++, Ignore cover, re-roll saves curse all are top notch powers. The fallback is your primaris which is argueabley better that all three of those.

Smite(biomancy primaris) and psychic shreik(telepathy primaris) are both good back ups depending on the army you are facing, the unit the libby will be deploying with, and what you rolled on Divination.


How is that cheating? You get two powers, so I fail to see the problem.


Automatically Appended Next Post:
Oh, and yes, divination all the way. It wrecks everything.


It's allowing you to pick and choose your power. If you follow the procedure in the brb, you must decide to keep or discard the first before rolling the second. Doing it your way allows you to choose from both at once, so you always discard the least desirable.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

The correct statement of individual rights is that everyone has the right to an opinion, but crucially, that opinion can be roundly ignored and even made fun of, particularly if it is demonstrably nonsense!” Professor Brian Cox

Ask me about
Barnstaple Slayers Club 
   
Made in us
Calculating Commissar






 azreal13 wrote:
 Happygrunt wrote:
First0f0ne wrote:
 Deepstrike BA wrote:
Roll two dice discard the lesser power as prescience, thats what I do.


Well thats cheating but if thats how your group does it, then great.

Even without cherry picking like that Divination is way better than the book powers IMO.

4++, Ignore cover, re-roll saves curse all are top notch powers. The fallback is your primaris which is argueabley better that all three of those.

Smite(biomancy primaris) and psychic shreik(telepathy primaris) are both good back ups depending on the army you are facing, the unit the libby will be deploying with, and what you rolled on Divination.


How is that cheating? You get two powers, so I fail to see the problem.


Automatically Appended Next Post:
Oh, and yes, divination all the way. It wrecks everything.


It's allowing you to pick and choose your power. If you follow the procedure in the brb, you must decide to keep or discard the first before rolling the second. Doing it your way allows you to choose from both at once, so you always discard the least desirable.


Wow. That is... kinda stupid.

40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in us
Cog in the Machine




 Happygrunt wrote:
 azreal13 wrote:
 Happygrunt wrote:
First0f0ne wrote:
 Deepstrike BA wrote:
Roll two dice discard the lesser power as prescience, thats what I do.


Well thats cheating but if thats how your group does it, then great.

Even without cherry picking like that Divination is way better than the book powers IMO.

4++, Ignore cover, re-roll saves curse all are top notch powers. The fallback is your primaris which is argueabley better that all three of those.

Smite(biomancy primaris) and psychic shreik(telepathy primaris) are both good back ups depending on the army you are facing, the unit the libby will be deploying with, and what you rolled on Divination.



How is that cheating? You get two powers, so I fail to see the problem.


Automatically Appended Next Post:
Oh, and yes, divination all the way. It wrecks everything.


It's allowing you to pick and choose your power. If you follow the procedure in the brb, you must decide to keep or discard the first before rolling the second. Doing it your way allows you to choose from both at once, so you always discard the least desirable.


Wow. That is... kinda stupid.


Perhaps but its RAW

This message was edited 1 time. Last update was at 2012/10/08 13:41:16


 
   
Made in us
Blood Angel Terminator with Lightning Claws




Montgomery, AL

I think it is dependent on the role of the Libby. Libby Dreads need Codex powers for Wings and Shield. JP Libby with an assault squad might want Rage and Shield.

Libby attached to a Sternguard squad in Pod, i can see a use for Divination Powers.

On Dakka he was Eldanar. In our area, he was Lee. R.I.P., Lee Guthrie.  
   
Made in us
Gor with Big Horns






IMO it completely matters what army you are playing as. A CQB army with Mephiston at its head, Biomancy is needed above ALL else. You will pretty much get at least one power that turns him into a complete monster. If you are running a shooty army, than 2 level one Libbies with Div base power rocks! If you are running a Furioso Libby than book powers remain supreme. Blood lance, Shield, or wings. Depending on how you want to use him.

Once again, this is how i use my army Psychics

Boom

When your opponent starts to complain that your army is overpowered and you look down at your Beastmen army book and smile to yourself, your doing something right 
   
Made in gb
Longtime Dakkanaut




I think mephiston needs his wings so I would be forced to keep his powers. Then again I am not completely sure he is playable in either case.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

If you load mephie in say... a Storm Raven then he wont need wings.
At the moment I think JP Libby with assault squad still like using Shield and Rage, Shield is just too useful to give up.
Div is certainly better for shooty builds.

 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant



Alexandria, VA

 Jackster wrote:
At the moment I think JP Libby with assault squad still like using Shield and Rage, Shield is just too useful to give up.

Prescience is much better than Rage (Preferred Enemy). But Shield is great. It depends on which power you think you will get the most mileage out of.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

reps0l wrote:
 Jackster wrote:
At the moment I think JP Libby with assault squad still like using Shield and Rage, Shield is just too useful to give up.

Prescience is much better than Rage (Preferred Enemy). But Shield is great. It depends on which power you think you will get the most mileage out of.

It is, the only good thing about rage it's that you can cast it on your opponent's turn. Shield is the main reason to go with BA power though.
If only BA can exchange some of their powers for rulebook ones instead of all of it like Chaos.

 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant



Alexandria, VA

 Jackster wrote:
It is, the only good thing about rage it's that you can cast it on your opponent's turn

You can't cast Prescience in the opponent's movement phase? I thought Blessings just have to be cast at the start of the movement phase, either one. Going from memory here.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

reps0l wrote:
 Jackster wrote:
It is, the only good thing about rage it's that you can cast it on your opponent's turn

You can't cast Prescience in the opponent's movement phase? I thought Blessings just have to be cast at the start of the movement phase, either one. Going from memory here.

The start of the Psyker's movement phase, so no.

 
   
Made in us
Raging-on-the-Inside Blood Angel Sergeant



Alexandria, VA

Right on. Thanks.
   
Made in gb
Longtime Dakkanaut




It lasts during the entire enemy turn.
So it is probably even with taking 2 powers from the codex.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

MFletch wrote:
It lasts during the entire enemy turn.
So it is probably even with taking 2 powers from the codex.

Yea, but with codex power a lv.1 BA Libby can do better, since he can cast 1 power on your turn and 1 on your opponent's turn.
With rule book ones you have to be lv.2 to be able to use both of his powers.

This message was edited 1 time. Last update was at 2012/10/14 02:23:59


 
   
Made in gb
Longtime Dakkanaut




 Jackster wrote:
MFletch wrote:
It lasts during the entire enemy turn.
So it is probably even with taking 2 powers from the codex.

Yea, but with codex power a lv.1 BA Libby can do better, since he can cast 1 power on your turn and 1 on your opponent's turn.
With rule book ones you have to be lv.2 to be able to use both of his powers.
But what if it lasts two turns what is the need.
In the enemy turn they can still reroll hits in overwatch and assault. So they can still gain some benefit. Also it frees up the librarian to use up his forceweapon in the enemy turn.

Whereas the codex powers do not carry over. Unrelease rage has do be done every turn, as way of example. Rage is no longer a brilliant skill, so probably not the best example.

It is probably best to think about the specifics. So will you grant prescience on some assault marines who can blow up a rhino with their meltas and then assault the occupants and still gain the advantage in the enemy turn.
Or will you lance a tank, then give all the surrounding units shield.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

Those are some very valid points and I'd need to play around with psychic powers more.

I'd like to point out though, a Libby with rulebook powers cant manifest blessings and maledictions on the turn they came in from reserve. Something to think about with Deep striking or Drop pod lists.

 
   
Made in us
Killer Klaivex




Oceanside, CA

Shield.
5+ cover for ~3 units is totally worth it.
I like sword for the S10 lib attacks, totally deals with enemy armor in a way that a power fist cannot.
I do like boil blood as well, just depends on who the librarian is running with.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
 
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