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![[Post New]](/s/i/i.gif) 2012/10/12 14:29:27
Subject: Necron Flayed One Lord (fun)
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Freaky Flayed One
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So anyone who has read Fall of Damnos will agree to being quite disappointed when the new Necron Codex came out without any mention of a Flayed One Lord. So I've been doing a bit on converting/modeling and my own FLO will eventually be complete and I wanted to make up some rules for friendly games. Here's some of my ideas:
Can take Flayed Ones as troop choices
BloodSwarm nano scarabs
The old Terrifying visage rule
(obligatory Deep Strike and RP)
Rez Skull (Rez orb but its a SKULL!!!)
Wargear:
Phase Shifter
something that gives rending
PE (flesh)
I wonder if anyone else has given this any thought, and if someone may want to collaborate on fleshing these rules out. Please post with ideas and suggestions!
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![[Post New]](/s/i/i.gif) 2012/10/12 15:13:00
Subject: Necron Flayed One Lord (fun)
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Death-Dealing Ultramarine Devastator
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The PE flesh idea's nice. The only thing that could be added is something like the old rage rule, where he has to try for something with flesh because of the need to be robed again.
For the rending, his talons could be void blades.
What stats and points cost where you thinking?
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DarknessEternal wrote:Christianity; Jesus may have had some ideas, but Paul made it popular. Omegus wrote:It's hard to fight a guy when your nipples are daemons. |
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![[Post New]](/s/i/i.gif) 2012/10/12 21:30:37
Subject: Necron Flayed One Lord (fun)
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One Canoptek Scarab in a Swarm
Canada
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That actually sounds pretty amazing if you finish modeling it you gotta post some pictures im really interested in seeing it !!!!
Also great idea for his rules i thinkonly thing that would add to freaky nature of it would be something like the "veil of darkness"
for Crypteks
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I never forget a face.... but in you case ill make an exception..... |
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![[Post New]](/s/i/i.gif) 2012/10/12 22:50:54
Subject: Necron Flayed One Lord (fun)
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Freaky Flayed One
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TommyPickles wrote:That actually sounds pretty amazing if you finish modeling it you gotta post some pictures im really interested in seeing it !!!!
Also great idea for his rules i thinkonly thing that would add to freaky nature of it would be something like the "veil of darkness"
for Crypteks
And in the old codex that was a wargear option for your Necron Lord, what do you think of a Bloodspace Cloak? The Lord and his unit fold in from the Blood Palace covered in gore. Deep Strike rules plus: any unit within 2d6 inches takes a pinning check on a 2d6 plus one d6 for every 10 flayed ones in the unit. If they fail they immediately go to ground, Fearless units do not take pinning checks.
smUrfsrUs wrote:The PE flesh idea's nice. The only thing that could be added is something like the old rage rule, where he has to try for something with flesh because of the need to be robed again.
For the rending, his talons could be void blades.
What stats and points cost where you thinking?
I was thinking WS: 5 BS:0 S:4 T:5 W:3 A:5 (since he wouldn't get credit for multiple CC weapons, i.e. hands) I:2 (Because that seems to be what Necrons do now, and he still strikes before PF, etc.) And a Stock 3+ Armour Save.
As for the old Rage Rule, that was the one where they could run and charge in the same turn but they had to run towards the nearest enemy right? Just from a fluff perspective I don't think that the FOL was so crazy that he was out of control, perhaps an option he can give to one of his units of FO's? As for voidblades from a modeling perspective I was thinking more of a T-1000 sort of thing, like Liquid Metal Talons? But I think where your head is at as far as energy fingers!
As for points I'm not sure, I'd say that the DL is the Necron's best CC HQ choice by far, and I don't think that this Lord will be able to do all the things that he does. I'd say that a baseline of 100 points would be fair, what do you guys think? More? Less? What about the wargear options?
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![[Post New]](/s/i/i.gif) 2012/10/13 06:01:46
Subject: Necron Flayed One Lord (fun)
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Death-Dealing Ultramarine Devastator
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For the rage like thing, I was thinking of the fact it the Fall of Damnos he doesn't seem like he would care about vehicles unless he knew there was flesh inside. He also came across as not to bright.
Think he needs to be s5 basic as the destroyer and overlords are.
The void blade idea would give him rending but could be modeled as large talons, void talons?
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DarknessEternal wrote:Christianity; Jesus may have had some ideas, but Paul made it popular. Omegus wrote:It's hard to fight a guy when your nipples are daemons. |
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![[Post New]](/s/i/i.gif) 2012/10/13 06:25:26
Subject: Necron Flayed One Lord (fun)
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Tail-spinning Tomb Blade Pilot
New York, USA
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definatly T5, fearless and why not shred or fleshbane?
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"Surrender and Die."
"To an Immortal, to one among a legion, honor and your word are all that matter" - Phaeron Orionis of the Brotherhood
W-L-D
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![[Post New]](/s/i/i.gif) 2012/10/13 12:41:51
Subject: Necron Flayed One Lord (fun)
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Freaky Flayed One
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ooooo hadn't thought of shred or fleshbane, have to look those up though (not a typical necron ability) Void talons, freakin' awesome name!
As for S5 I was worried about balance, especially since the guy has 5 base attacks that rend, statistically on the charge that's 1 rend. Plus, Fearless and RP is a ridiculous combination, its one of the reason TP's are so expensive.and why there is only one model with that power combo.
Its true that this is just for fun (still crossing my fingers for a WD supplement haha) I just don't want it to be unfair. Its tough looking across the table at my friend's 10pts a piece fire warriors when my warriors are a mere 3 pts more and just raping face. I want it to be fun from a fluff point of view fair/balanced from a ules point of view.
What do you guys think of the Bloodspace Cloak Rules? Overpowered?
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![[Post New]](/s/i/i.gif) 2012/10/13 13:51:45
Subject: Necron Flayed One Lord (fun)
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Death-Dealing Ultramarine Devastator
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Should have it as a set 6", otherwise you have good chance of affecting quite a few models. If you have a full squad, thats a 4d6 ld check. Most things will fail that.
Its a great idea to give him something unique.
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DarknessEternal wrote:Christianity; Jesus may have had some ideas, but Paul made it popular. Omegus wrote:It's hard to fight a guy when your nipples are daemons. |
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![[Post New]](/s/i/i.gif) 2012/10/13 20:08:13
Subject: Necron Flayed One Lord (fun)
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Commoragh-bound Peer
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smUrfsrUs wrote:The PE flesh idea's nice. The only thing that could be added is something like the old rage rule, where he has to try for something with flesh because of the need to be robed again.
For the rending, his talons could be void blades.
What stats and points cost where you thinking?
If you look at my new and first post in this section you'll see I agree with you. I'm making two necron titans bc there is fluff and I have no Titan. I wouldn't mind doing rules with you for a flayed one themed army bc there is plenty if fluff for The Lord I actually already have a list on army builder built for this. The only problem is that they made flayed ones complete gak. But pm we can come up with a hell of a good lord that maybe holds back part of the virus bc if I remember correctly The Lord who is with them doesn't show signs of the virus. So what if he just transfers part if his mind to each of them for the battle making them not suck as bad?
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![[Post New]](/s/i/i.gif) 2012/10/13 21:12:30
Subject: Necron Flayed One Lord (fun)
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Freaky Flayed One
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smUrfsrUs wrote:Should have it as a set 6", otherwise you have good chance of affecting quite a few models. If you have a full squad, thats a 4d6 ld check. Most things will fail that.
Its a great idea to give him something unique.
Hmm, its true that most units would fail, but with random dice and scattering there's also a chance that more units might be missed as far as distance from the unit. As for the 4d6, if I'm dropping 260 points for a full unit of Flayed Ones and another 100+ for the lord I'd say that it was worth it. Causing a unit to go to ground just ensures that the FO's actually live to assault the next turn, haha.
Mentok wrote:smUrfsrUs wrote:The PE flesh idea's nice. The only thing that could be added is something like the old rage rule, where he has to try for something with flesh because of the need to be robed again.
For the rending, his talons could be void blades.
What stats and points cost where you thinking?
If you look at my new and first post in this section you'll see I agree with you. I'm making two necron titans bc there is fluff and I have no Titan. I wouldn't mind doing rules with you for a flayed one themed army bc there is plenty if fluff for The Lord I actually already have a list on army builder built for this. The only problem is that they made flayed ones complete gak. But pm we can come up with a hell of a good lord that maybe holds back part of the virus bc if I remember correctly The Lord who is with them doesn't show signs of the virus. So what if he just transfers part if his mind to each of them for the battle making them not suck as bad?
Essentially. I wouldn't re-write the rules for Flayed Ones so much as allow the Lord to be taken and that would buff them up. I'd love to see your Titans, as the only one I've seen had a terminator head it kinda put me off. Is it more like something you the on the first couple of pages of the Codex? I'd love to help flesh out rules for that too!
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![[Post New]](/s/i/i.gif) 2012/10/14 07:55:25
Subject: Necron Flayed One Lord (fun)
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Death-Dealing Ultramarine Devastator
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Mentok wrote:smUrfsrUs wrote:The PE flesh idea's nice. The only thing that could be added is something like the old rage rule, where he has to try for something with flesh because of the need to be robed again.
For the rending, his talons could be void blades.
What stats and points cost where you thinking?
If you look at my new and first post in this section you'll see I agree with you. I'm making two necron titans bc there is fluff and I have no Titan. I wouldn't mind doing rules with you for a flayed one themed army bc there is plenty if fluff for The Lord I actually already have a list on army builder built for this. The only problem is that they made flayed ones complete gak. But pm we can come up with a hell of a good lord that maybe holds back part of the virus bc if I remember correctly The Lord who is with them doesn't show signs of the virus. So what if he just transfers part if his mind to each of them for the battle making them not suck as bad?
The flayed lord in the fall of damnos, seems to be even more consumed by the flayer virsus than the normal flayed ones. He still has more of a mind due to being a lord, but it is completely driven to being 'robed' again and can control the other flayed ones. This can be a way to write better rules for them.
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DarknessEternal wrote:Christianity; Jesus may have had some ideas, but Paul made it popular. Omegus wrote:It's hard to fight a guy when your nipples are daemons. |
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![[Post New]](/s/i/i.gif) 2012/10/15 00:40:08
Subject: Necron Flayed One Lord (fun)
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Freaky Flayed One
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smUrfsrUs wrote:Mentok wrote:smUrfsrUs wrote:The PE flesh idea's nice. The only thing that could be added is something like the old rage rule, where he has to try for something with flesh because of the need to be robed again.
For the rending, his talons could be void blades.
What stats and points cost where you thinking?
If you look at my new and first post in this section you'll see I agree with you. I'm making two necron titans bc there is fluff and I have no Titan. I wouldn't mind doing rules with you for a flayed one themed army bc there is plenty if fluff for The Lord I actually already have a list on army builder built for this. The only problem is that they made flayed ones complete gak. But pm we can come up with a hell of a good lord that maybe holds back part of the virus bc if I remember correctly The Lord who is with them doesn't show signs of the virus. So what if he just transfers part if his mind to each of them for the battle making them not suck as bad?
The flayed lord in the fall of damnos, seems to be even more consumed by the flayer virus than the normal flayed ones. He still has more of a mind due to being a lord, but it is completely driven to being 'robed' again and can control the other flayed ones. This can be a way to write better rules for them.
I agree! I think the flayed ones have a huge potential and to make it viable to take them in a fun game I want to make these rules. So what kind of bonuses would flayed ones on the board get for taking a FOL? Aside from those discussed above?
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![[Post New]](/s/i/i.gif) 2012/10/15 06:23:10
Subject: Necron Flayed One Lord (fun)
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Death-Dealing Ultramarine Devastator
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They should definatly cause fear, mechanical things covered in scraps of flesh and dripping blood would be scarry.
Furious charge would be a simple one, but would also improve their ability to kill.
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DarknessEternal wrote:Christianity; Jesus may have had some ideas, but Paul made it popular. Omegus wrote:It's hard to fight a guy when your nipples are daemons. |
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![[Post New]](/s/i/i.gif) 2012/10/19 03:00:06
Subject: Necron Flayed One Lord (fun)
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Hallowed Canoness
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Best fix for Flayed Ones?
Heroic Intervention.
Also, a Flayer Lord should have a basic Lord statline, but swap BS for better WS. Nothing in the Necron book has more than 3 attacks unless it's a god.
So here's my suggestion for the Flayed One Lord, based off ideas in this thread and my own thoughts:
Flayed Overlord: 100 points
WS 5 BS 0 S5 T5 W3 I2 A3 Ld 10 Sv 3+
Type: Infantry, Character
Wargear: Flensing Talons
Special Rules: Everliving, Independent Character, Skinned Host, Fear, Deep Strike, Infiltrate
Options:
May exchange Flensing Talons for;
- Void-whisper Talons: +5 points
- Living Metal Talons: +10 points
May be equipped with;
- Bloodswarm Nanoscarabs: +15 points
- Dread Mantle: +20 points
- Sempiternal Weave: See Codex: Necrons
- Phase Shifter: See Codex: Necrons
- Gaze of Flame: See Codex: Necrons
Skinned Host:
Flayed One units in an army whose Warlord is a Flayed Lord count as Troops and gain the Heroic Intervention special rule. They may elect to upgrade 1 model in every 5 to carry Flensing Talons for 2 points/model.
Flensing Talons:
Flensing Talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 5 Special: Shred
Void-whisper Talons:
Void-Whisper Talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 4 Special: Entropic Strike, Rending
Living Metal Talons:
Living Metal talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 2 Special: Armourbane
Dread Mantle:
Enemy units within 12" of the Flayed Overlord may not make Overwatch shots.
Flayed Courtier: 50 points
WS 5 BS 0 S5 T5 W1 I2 A2 Ld 10 Sv 3+
Type: Infantry, Character
Wargear: Flensing Talons
Special Rules: Everliving, Skinned Courtier, Fear, Deep Strike, Infiltrate
Options:
May exchange Flensing Talons for;
- Void-whisper Talons: +5 points
- Living Metal Talons: +10 points
May be equipped with;
- Fearsome Cloak: +10 points
- Sempiternal Weave: See Codex: Necrons
- Phase Shifter: See Codex: Necrons
- Gaze of Flame: See Codex: Necrons
Skinned Courtier:
The Skinned Court Lord may join units of Flayed Ones in the same manner that a normal Court Lord or Cryptek may join other Necron units.
Flensing Talons:
Flensing Talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 5 Special: Shred
Void-whisper Talons:
Void-Whisper Talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 4 Special: Entropic Strike, Rending
Living Metal Talons:
Living Metal talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 2 Special: Armourbane
Fearsome Cloak:
The Flayed Court Lord and his unit count as having Offensive Grenades, although they may not throw them.
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This message was edited 1 time. Last update was at 2012/10/19 03:00:54

"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2012/10/19 06:29:23
Subject: Necron Flayed One Lord (fun)
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Death-Dealing Ultramarine Devastator
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Those actually sound like a very balanced set of rules. They don't make the flayed lord over powered compared to a normal overlord.
You have found a none cheese way to improve flayed ones as well, well done.
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DarknessEternal wrote:Christianity; Jesus may have had some ideas, but Paul made it popular. Omegus wrote:It's hard to fight a guy when your nipples are daemons. |
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![[Post New]](/s/i/i.gif) 2012/10/19 08:41:27
Subject: Necron Flayed One Lord (fun)
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Freaky Flayed One
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Furyou Miko wrote:Best fix for Flayed Ones?
Heroic Intervention.
Also, a Flayer Lord should have a basic Lord statline, but swap BS for better WS. Nothing in the Necron book has more than 3 attacks unless it's a god.
So here's my suggestion for the Flayed One Lord, based off ideas in this thread and my own thoughts:
Flayed Overlord: 100 points
WS 5 BS 0 S5 T5 W3 I2 A3 Ld 10 Sv 3+
Type: Infantry, Character
Wargear: Flensing Talons
Special Rules: Everliving, Independent Character, Skinned Host, Fear, Deep Strike, Infiltrate
Options:
May exchange Flensing Talons for;
- Void-whisper Talons: +5 points
- Living Metal Talons: +10 points
May be equipped with;
- Bloodswarm Nanoscarabs: +15 points
- Dread Mantle: +20 points
- Sempiternal Weave: See Codex: Necrons
- Phase Shifter: See Codex: Necrons
- Gaze of Flame: See Codex: Necrons
Skinned Host:
Flayed One units in an army whose Warlord is a Flayed Lord count as Troops and gain the Heroic Intervention special rule. They may elect to upgrade 1 model in every 5 to carry Flensing Talons for 2 points/model.
Flensing Talons:
Flensing Talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 5 Special: Shred
Void-whisper Talons:
Void-Whisper Talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 4 Special: Entropic Strike, Rending
Living Metal Talons:
Living Metal talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 2 Special: Armourbane
Dread Mantle:
Enemy units within 12" of the Flayed Overlord may not make Overwatch shots.
Flayed Courtier: 50 points
WS 5 BS 0 S5 T5 W1 I2 A2 Ld 10 Sv 3+
Type: Infantry, Character
Wargear: Flensing Talons
Special Rules: Everliving, Skinned Courtier, Fear, Deep Strike, Infiltrate
Options:
May exchange Flensing Talons for;
- Void-whisper Talons: +5 points
- Living Metal Talons: +10 points
May be equipped with;
- Fearsome Cloak: +10 points
- Sempiternal Weave: See Codex: Necrons
- Phase Shifter: See Codex: Necrons
- Gaze of Flame: See Codex: Necrons
Skinned Courtier:
The Skinned Court Lord may join units of Flayed Ones in the same manner that a normal Court Lord or Cryptek may join other Necron units.
Flensing Talons:
Flensing Talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 5 Special: Shred
Void-whisper Talons:
Void-Whisper Talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 4 Special: Entropic Strike, Rending
Living Metal Talons:
Living Metal talons are a Close Combat Weapon with the following profile:
Rng N/A S: user AP: 2 Special: Armourbane
Fearsome Cloak:
The Flayed Court Lord and his unit count as having Offensive Grenades, although they may not throw them.
These are absolutely awesome! Stayed tuned, because modelling on the FOL is coming along well and pictures will be posted soon!
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![[Post New]](/s/i/i.gif) 2012/10/21 23:03:47
Subject: Necron Flayed One Lord (fun)
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Freaky Flayed One
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I put up a quick pic on my blog of the WIP Flayed One Lord, check it out
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![[Post New]](/s/i/i.gif) 2012/10/28 03:01:22
Subject: Necron Flayed One Lord (fun)
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Freaky Flayed One
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New pics of the Flayed One Lord  Coming together nicely!
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![[Post New]](/s/i/i.gif) 2012/10/28 05:04:08
Subject: Re:Necron Flayed One Lord (fun)
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Bane Lord Tartar Sauce
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My only suggestion is that instead of Heroic Intervention, it has a slightly different name to represent that there is nothing particularly heroic about a bunch of bloody (literally) robots jumping out at you from Hyperspace wanting to tear your flesh off to make a sombrero out of it. How about "Stalk from the Shadows" Stalk from the Shadows - A unit of Flayed Ones with Stalk from the Shadows may assault on the turn they deep strike or arrive on the board via outflanking. Additionally, if they charge a unit marked with bloodswarm nanoscarabs on the turn they arrive, they gain the (Rage and/or Furious Charge?) USR.
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This message was edited 1 time. Last update was at 2012/10/28 05:04:33
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![[Post New]](/s/i/i.gif) 2012/10/28 14:19:59
Subject: Re:Necron Flayed One Lord (fun)
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Freaky Flayed One
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RegalPhantom wrote:My only suggestion is that instead of Heroic Intervention, it has a slightly different name to represent that there is nothing particularly heroic about a bunch of bloody (literally) robots jumping out at you from Hyperspace wanting to tear your flesh off to make a sombrero out of it. How about "Stalk from the Shadows"
Stalk from the Shadows - A unit of Flayed Ones with Stalk from the Shadows may assault on the turn they deep strike or arrive on the board via outflanking. Additionally, if they charge a unit marked with bloodswarm nanoscarabs on the turn they arrive, they gain the (Rage and/or Furious Charge?) USR.
I like your ideas, I just worry about how broken a unit that doesn't scatter on DS, can charge the same turn, and gains Rage or Furious Charge would be. I have to think of the worse case scenario and what someone would do to "break" (i.e. make the rule broken) the ruleset because despite this being just for fun, I don't want to field it against my friends only to have them never let me do it again, haha. As it happens with just casual lists against casual lists I have won all the games I've played with my Crons, except the first which was the first game I had played in 10 years and of 5th edition.
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![[Post New]](/s/i/i.gif) 2012/10/28 22:54:21
Subject: Necron Flayed One Lord (fun)
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Hallowed Canoness
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I called it Heroic Intervention because the standard for the current edition of the game is, "every unit with a special rule has that rule by the same name".
The No-scatter-deep-strike+charge-when-arrive+Rage/FC problem is easily solved by a slight rewording;
Stalk from the Shadows A unit of Flayed Ones with Stalk from the Shadows may always attempt an assault on the turn they arrive from Reserves. Additionally, if they arrived by Outflanking this turn, they gain the Rage and Furious Charge USRs when assaulting any enemy marked with Bloodswarm Nanoscarabs.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2012/10/29 01:07:26
Subject: Necron Flayed One Lord (fun)
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Freaky Flayed One
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Furyou Miko wrote:I called it Heroic Intervention because the standard for the current edition of the game is, "every unit with a special rule has that rule by the same name".
The No-scatter-deep-strike+charge-when-arrive+Rage/ FC problem is easily solved by a slight rewording;
Stalk from the Shadows A unit of Flayed Ones with Stalk from the Shadows may always attempt an assault on the turn they arrive from Reserves. Additionally, if they arrived by Outflanking this turn, they gain the Rage and Furious Charge USRs when assaulting any enemy marked with Bloodswarm Nanoscarabs.
So they only get the two bonus abilities if they outflank in the same turn? Hurmmm....
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![[Post New]](/s/i/i.gif) 2012/10/29 19:03:19
Subject: Necron Flayed One Lord (fun)
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Hallowed Canoness
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Basically, it means Bloodswarm Nanoscarabs are still useful even if you don't Deep Strike, being a buff to that upgrade rather than an improvement to Flayed Ones in general.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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