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Made in gr
Freaky Flayed One





Decided to try out the Monolith. But, since I'm going to do it, I'm doing it the hard way, bringing two! Since, I'm bringing Monoliths, I brought units to benefit from them! Canoptek harvest is a great formation to benefit, I guess and I also brought my favorite Lychguard!

Talking about this! http://www.dakkadakka.com/dakkaforum/posts/list/0/711247.page#9080886

I'm testing it in a game versus Deathguard warband the following week!

"After Aeons of slumber the Necrotyr awakend to harvest the galaxy anew... but realizing they will never be Ultramarines, the Necrotyr descended into stasis once more."  
   
Made in us
Deranged Necron Destroyer





 necr0n wrote:
Decided to try out the Monolith. But, since I'm going to do it, I'm doing it the hard way, bringing two! Since, I'm bringing Monoliths, I brought units to benefit from them! Canoptek harvest is a great formation to benefit, I guess and I also brought my favorite Lychguard!

Talking about this! http://www.dakkadakka.com/dakkaforum/posts/list/0/711247.page#9080886

I'm testing it in a game versus Deathguard warband the following week!


good luck! Let us know how double monolith works out for you

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in us
Loyal Necron Lychguard






South Dakota

I hope that it goes well for you, but I'm also hoping not too well. See...
I've promised myself that when I do paint a Monolith, I'll need an airbrush. And if I need an airbrush, I'll need to remodel my hobby space. And if I remodel my hobby space, I'll buy an air nailer, and if I buy an airnailer, then I'll need a compressor for it. And since I'll need a big shop compressor, I might as well run lines into my hobby space (since I'll be remodeling it). Those lines will run the airbrush.
And that is how someone else's playtest causes me to take out a second morgage.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

You don't need an airbrush. I painted mine by hand, back when they didn't have airbrushes.
Now, an airbrush would certainly make the job a bit faster, but if you can't use an airbrush then don't use it.

Monoliths aren't really hard to paint anyway; there are a lot of large flat areas on the model. You just need time, paint, and a big brush.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Freaky Flayed One




Has anyone run a CAD including the Tesseract Ark, from Forgeworld? It comes with an invuln save, though a low one, and its shooting profiles give access to longer ranged, good Strength/good AP blasts.

The Night Shroud Bombers are also interesting (and can be an expensive addition to a Decurion) but I don't think they really bring anything that Necrons need.

I'm trying to make a Necrons list with stronger guns than usual, and it stinks because we have quite a bit to choose from -- FW options, DDAs, the Monolith -- but they're all either points prohibitive or incapable of really bringing their weapons to bear. If only C'tan could choose their shooting profiles...
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

What sort of anti-air solutions do Necrons have?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Decrepit Dakkanaut




 JNAProductions wrote:
What sort of anti-air solutions do Necrons have?

Depends on how much you hate the aircraft.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Slayer-Fan123 wrote:
 JNAProductions wrote:
What sort of anti-air solutions do Necrons have?

Depends on how much you hate the aircraft.


Let's say it's Magnus.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Decrepit Dakkanaut




 JNAProductions wrote:
Slayer-Fan123 wrote:
 JNAProductions wrote:
What sort of anti-air solutions do Necrons have?

Depends on how much you hate the aircraft.


Let's say it's Magnus.

Night Scythes spam shots that don't have AP so that the save he pays for is less valuable, and then you got Gauss Pylons for 2 TL S9 AP2 shots. And the obelisk exists, but I suggest ignoring it until we know what the firing arcs of the Tesla Spheres really are.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Isn't the Obelisk really mediocre at dealing with air though? I don't remember the spheres having skyfire, and its passive of giving a 1/6 chance of making aircraft take damage doesn't seem great.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Decrepit Dakkanaut




 CthuluIsSpy wrote:
Isn't the Obelisk really mediocre at dealing with air though? I don't remember the spheres having skyfire, and its passive of giving a 1/6 chance of making aircraft take damage doesn't seem great.

It is putting 5-10 shots out on the target on top of the AA ability.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Loyal Necron Lychguard




Slayer-Fan123 wrote:
 CthuluIsSpy wrote:
Isn't the Obelisk really mediocre at dealing with air though? I don't remember the spheres having skyfire, and its passive of giving a 1/6 chance of making aircraft take damage doesn't seem great.

It is putting 5-10 shots out on the target on top of the AA ability.


Which are snapshots that don't benefit from Tesla. It's pretty suboptimal.

Also reminder that if you play with Death From The Skies (which no one does, but it's technically the rules), the Scythes have to shapshoot at flyers. Because reasons.

If you want to shoot down flyers, get a Riptide Wing or something.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Slayer-Fan123 wrote:
 CthuluIsSpy wrote:
Isn't the Obelisk really mediocre at dealing with air though? I don't remember the spheres having skyfire, and its passive of giving a 1/6 chance of making aircraft take damage doesn't seem great.

It is putting 5-10 shots out on the target on top of the AA ability.


With each having a 1/6 chance of hitting and can't proc tesla, which is what makes tesla weapons worthwhile.
As Super Heavy anti-air platforms go, its pretty terrible, imo. Not a particularly well designed unit.
I would actually put in the same category as a monolith, as it's a vehicle that's clearly designed for something, but lacks the means to do it effectively.
The monolith is meant to be a heavy transport / support vehicle, but it lacks the means of getting to where you want it to be without dying.
The Obelisk is meant to be an anti-air vehicle, but its not at all efficient at its role.

This message was edited 2 times. Last update was at 2016/12/27 11:23:18


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in ca
Fresh-Faced New User




Ayone else like to field a Double annihilation Nexus just to see that wtf moment on your opponent face?

Damage can be a bit random but the board control man.

I found out it's quite good to force your opponents to diversify their lists instead of just fielding a classic counter to decurion-wraith-destroyer cult.
   
Made in us
Decrepit Dakkanaut




It is a shame about the super point hike on the Barges. They were too cheap beforehand but now they're super expensive for what they do.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

yeh, the 30 point price hike was too steep, especially as they are no longer good makeshift AA like before. 10pts would have sufficient.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in jp
Proud Triarch Praetorian





Like it was said many many pages ago,
Either a price increase OR a nerf.
Both and you doom it to mediocrity.

The only way GW can redeem it would be to somehow give it Skyfire... but that probably won't happen unless they decide to release a Necron supplement (very unlikely).

This message was edited 1 time. Last update was at 2016/12/28 05:30:38


 
   
Made in nz
Irked Necron Immortal





The Warp

I realise this may be a minority view, but I don't think the Obelisk is terrible.It's certainly better than the burger van IMO. Tesla spheres are pretty awesome against armies like eldar, that are relying on lots of small units of jetbikes which the amount of shots you pump out at them is just gonna decimate. The gravity pulse ability is also pretty useful, as it is either going to begin to make your opponent start taking casualties with their movement, or force them into making suboptimal movements and mistakes.

Flyers aren't as prevalent in the current meta, but the Obelisk is a severe headache for people with two or more flyers in their force if it's sitting in the middle of the board.

Plus thunderblitz is quite a useful addition to Necrons, especially for clearing stuff away from hard to reach objectives if your force is mostly made up of slow moving warriors.

It's not the greatest superheavy in the game, but if you build tactics around it I reckon it can be a strategic unit that means you control the board to a large degree.

Strike Force Serpentine: 3000
Kabal of the Annihilated Souls: 3000
Red Corsairs: 2500
Knights of Titan: 2000
Waagh Wazzdakka 2000
 
   
Made in us
Longtime Dakkanaut




If you run the Obelisk, you probably want to run it in a Living Tomb list.

For example . . .

Reclamation Legion (Core)
Nemesor Zandrekh
10 Warriors
10 Warriors
6 Immortals
4 Tomb Blades: shieldvanes, nebuloscopes

Judicator Battalion
Triarch Stalker – Heat Ray
Triarch Praetorians: 6 Rods of Covenant
Triarch Praetorians: 6 Voidblade + Particle Caster

Living Tomb
Obelisk
Monolith

8 Deathmarks

8 Deathmarks


The list has a lot of mobility and a lot of reserve manipulation potential.
   
Made in nz
Irked Necron Immortal





The Warp

Yeah I've seen that list before, from the LVO?

I regularly use the Judicator Battalion, but not sure I'd go for the blade + pistol praetorians, would just take all Rods of Covenant. Love the two big Deathmark squads, super win.

As regards the living tomb - Obelisks I like, for me the jury is still out a bit on the Monoliths IMO.

Strike Force Serpentine: 3000
Kabal of the Annihilated Souls: 3000
Red Corsairs: 2500
Knights of Titan: 2000
Waagh Wazzdakka 2000
 
   
Made in gb
Tail-spinning Tomb Blade Pilot




The point behind the LVO list was bypassing mobility restrictions and using the monoliths, with precision deep strike (within 12"), to place the squads you need where they need them.

You'll notice, with that list, that otherwise, your warriors and immortals have to slog across the battlefield.

Granted, you could offset this loss with transports, but the whole point is to Target Denial dedicated AV on turn 1.


Automatically Appended Next Post:
Supplemental:

Also, this allows for a Swiss Army knife precision tactical approach for the praets. You send the rods versus 2+ sv targets, and sword/guns versus the mulching targets. Monoliths allow you to play this game with greater detail and across the whole board.

This message was edited 1 time. Last update was at 2016/12/28 16:50:50


 
   
Made in us
Longtime Dakkanaut




Ute nation

Aside from the whole firing arc for the tesla spheres, which is more or less a solved issue at this point since the FAQ (but some still choose to argue it), s7 tesla isn't really that useful of a weapon. It's great for popping low armor vehicles, but we don't really need much help in that area. No AP means it's so so against infantry, and str 7 makes it unreliable against heavier vehicles. Heavy 5 tesla averages out to about 5 hits per sphere, so if you can get all four spheres into play it can pressure your opponent, but with 24" range it's fairly easy for units to get away from. It's also a LoW which is a huge liability in tournaments, as it takes away your ability to get a counter in the form of the Warlord traits.

Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon.  
   
Made in us
Decrepit Dakkanaut




Actually having no AP isn't that big a liability, because it isn't paying for the opponent just to get a lesser save in cover.

However, firing arcs is the biggest issue for them. Assuming they can point two at the same target, they're doing a good amount of damage. Otherwise, they're definitely not worth fielding.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Tail-spinning Tomb Blade Pilot




 Grimgold wrote:
Aside from the whole firing arc for the tesla spheres, which is more or less a solved issue at this point since the FAQ (but some still choose to argue it), s7 tesla isn't really that useful of a weapon. It's great for popping low armor vehicles, but we don't really need much help in that area. No AP means it's so so against infantry, and str 7 makes it unreliable against heavier vehicles. Heavy 5 tesla averages out to about 5 hits per sphere, so if you can get all four spheres into play it can pressure your opponent, but with 24" range it's fairly easy for units to get away from. It's also a LoW which is a huge liability in tournaments, as it takes away your ability to get a counter in the form of the Warlord traits.


Agreed.

I've read a lot of positive comments about its anti flyer, as well: do not be fooled! This model is not anti flyer in any meaningful way.
   
Made in us
Dakka Veteran




What is everyone's opinion on the catacomb command barge, I play in meta that gets riptides, so it gets killed often before getting to do anything.
   
Made in us
Loyal Necron Lychguard




oz of the north wrote:
What is everyone's opinion on the catacomb command barge, I play in meta that gets riptides, so it gets killed often before getting to do anything.


I brought it to a tournament a few months back. It did well, except in the game against Eldar with a Warp Hunter (because multi-shot barrage D is fair and balanced)

Being immune to most small arms fire is nice. It's also relatively compact enough to hide if you play with enough LOS blocking terrain.

Against your Tau meta, he'll be immune to all the SMS guns, any Infantry weapons, etc. The S7 blasts aren't even that scary, and the S9 ones you can Jink against as well. Just make sure it's not the only thing they can shoot at - Target saturation is the key to any army. If it's out by itself, of course it's gonna get lit up. If it's alongside Destroyers and Wraiths, then something will get across.

It should gib a Riptide with no problem. Remember the Nightmare Shroud (which you should be taking on him) will cause Fear, and the Riptides are not immune.

Stormsurges are another story. They are just really gakky for us.

This message was edited 1 time. Last update was at 2016/12/30 15:02:20


 
   
Made in us
Decrepit Dakkanaut




It needs the sweep attacks again. I haven't used one since the new edition I think.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Dakka Veteran




Requizen wrote:
oz of the north wrote:
What is everyone's opinion on the catacomb command barge, I play in meta that gets riptides, so it gets killed often before getting to do anything.


I brought it to a tournament a few months back. It did well, except in the game against Eldar with a Warp Hunter (because multi-shot barrage D is fair and balanced)

Being immune to most small arms fire is nice. It's also relatively compact enough to hide if you play with enough LOS blocking terrain.

Against your Tau meta, he'll be immune to all the SMS guns, any Infantry weapons, etc. The S7 blasts aren't even that scary, and the S9 ones you can Jink against as well. Just make sure it's not the only thing they can shoot at - Target saturation is the key to any army. If it's out by itself, of course it's gonna get lit up. If it's alongside Destroyers and Wraiths, then something will get across.

It should gib a Riptide with no problem. Remember the Nightmare Shroud (which you should be taking on him) will cause Fear, and the Riptides are not immune.

Stormsurges are another story. They are just really gakky for us.


With riptides I am afraid of marker lights and str. 9 ordinance. Which should kill a open top vehicle easily.
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Honestly, I'm not a fan. I don't think its that effective, as its an fragile open topped vehicle that wants you to throw your commander into melta range. For a model that has command in its name, it doesn't seem to give command benefits.

It also looks kind of silly. The barge types already look a bit absurd, and the command barge makes it worse by having one of them standing upright. Because no one would ever shoot your army commander when he's exposed in a box, advancing towards the enemy there, right?

It doesn't look like something a machine would make to me. One of the problems I have with the newer aesthetic is they moved away from what a bunch of extremely ordered machines would design, and instead make it look too...Well, I wouldn't say human, because humans would know better than to expose the cockpit in a jet. Robots should not care if they feel the wind on their chassis.
Remember the monolith? That imposing block of metal? That's what their vehicles should like like. And of course they ruined that by giving it crew.

This message was edited 6 times. Last update was at 2016/12/31 17:43:59


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in jp
Proud Triarch Praetorian





Yes, but some of these robots still cling to the memories of before they lost their flesh and are constantly trying to retain any elements of that culture. This includes putting seats and steering wheels in vehicles that are perfectly capable of operating themselves autonomously.
Meanwhile there are other robots who have completely forgotten they were ever mortal and simply trudge through the Universe killing everything they encounter because they think they're supposed to. They don't know why, they just do it. No silly seat vehicles for those guys.
Luckily neither example is the correct one, while both being correct.
Some people can play their 'Crons as grand dynastic conquerors. Others can play them as cold automatons. No one is wrong, here.

 
   
 
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