Hi Hi I am looking at my
HQ slot and I have about 280pts or so and want something that can deepstrike, so terminator armour really as I want him/them to join 1-2 of my 3 5 man Terminator Sternguard Squads
So I'm running 3 units of 5 each with 3 combi melta, 2 combi plasma
and I want to know what people would think is scarier to deepstrike down with them,
Abaddon...
Super hard to remove, a literal beast in combat and very scary to have in your lines. His
PE vs. marines is also super neat with all the combi weapons, so he could be giving 2-3 units of terminator
PE which hurts vs. Marines!
or
2x Sorcerer,
lvl 3 in terminator armour:
telepathy, lots of nice options if you roll invisibility you can deepstrike into cover taking difficult terrain! And then giving your termies a 2++
Hallucigens, for target unit doesn't do anything
Signature, pretty good vs heavy armour or low leadership...
Puppet master- most synergy with the anti tank role, as witchfires have to fire at the same target as unit.. so I can make a tank fire at their units and then blow it up with melta...
Biomancy, smite is nice as it's a witchfire you may want to fire it with the plasma at heavy armour etc
toughness boost means you can stand at the front and take hits and then
LoS them onto the unit for Toughness 5-7 Termies!
Slaanesh, maladiction of -1
bs and blind shooting attack does give out a lot of suppression fire and might well make my termies a lot more survivable... just worried that they won't do much vs. tanks which my termies will inevitably be targetting when they come down...
Also while the level 3's are so good, being only 2 wounds means Perils checking 3 times a turn becomes an issue!
-----
2x Chaos Lord
Terminator Armour/Jump pack
Mark of Tzeentch
Sigil of Corruption
This is just to provide storm shields into my units making them a lot more survivable, terminator armour is 25pts more for the 2+ save.. while I'd be look out sirring the small arms onto the unit.. so jump pack for deepstrike potential gives me a lot more options... and saves some points does mean I have to buy a combat weapon though..
The only issue with these guys is while they do stop plasma.. I don't really want to risk taking meltas+ on them due to instant death.. so their role is a bit redundant..
----
I was thinking of the brand of satyawhatever it's called (hellhound in a bottle) but I didn't know how much I'd use it when I came down as I'd be combying something else...
Anyway, for my band of deepstrikers what do you think would be better? Equally, has anyone had to fight the new abaddon any comments?
C-Hydra