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Made in us
Freaky Flayed One





Virginia Beach, VA

So, when attempting to kill >7 Ork Boys with the Abyssal Staff do we use the modified or Unmodified leadership value? I tried to find an answer to this, but it may just be so obvious to everyone else and that I just missed it. Also, does the Fearless USR have any affect on determining wounds from the Abyssal Staff?

   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Orks may always substitute the number of models for their LD score. If the Abyssal Staff does not say to use the unmodified LD then you just go off of the mob's LD.

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Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

I don't think Mob rule would actually qualify as a modifier. Its a direct substitution. So something saying "Unmodified Ld" would not work.

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Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

 Grey Templar wrote:
I don't think Mob rule would actually qualify as a modifier. Its a direct substitution. So something saying "Unmodified Ld" would not work.


According to modifiers on pg 2, even making X into Z is a modifier.

   
Made in us
Freaky Flayed One





Virginia Beach, VA

Hmmm... oh well, I guess I'll resolve the Tesla Immortals' shots first and pray for the best with orcy hordes. Oh well.

   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

 NakedSeamus wrote:
Hmmm... oh well, I guess I'll resolve the Tesla Immortals' shots first and pray for the best with orcy hordes. Oh well.

As long as Staff wielding dudes not in the same squad all is good ^^

   
Made in za
Mutilatin' Mad Dok





Abyssal Staff doesn't specify it uses unmodified leadership, so the ork player will be getting the benefit of Mob Rule, and will be using Ld10 if the target unit numbers 10 or more.
   
Made in us
Missionary On A Mission




Richmond Va

That being said, run 2 of him in units of deathmarks and watchthat abyssal staff destroy 2 units in a single turn.

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Made in us
The Hive Mind





 Vindicare-Obsession wrote:
That being said, run 2 of him in units of deathmarks and watchthat abyssal staff destroy 2 units in a single turn.

Deep Striking close enough to cover 2 units with templates would be ... risky.
How else are you nuking 2 units in a turn?

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Made in gb
Decrepit Dakkanaut




Presumably with the 2 Staffs that Vindicare hinted at?
   
Made in us
The Hive Mind





nosferatu1001 wrote:
Presumably with the 2 Staffs that Vindicare hinted at?

Right. 2 staffs would still have to target the same unit., covering as much of the target as possible... meaning it would still be difficult to cover more than one unit.

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Made in us
Blood Angel Terminator with Lightning Claws



Sioux Falls, SD

 NakedSeamus wrote:
Also, does the Fearless USR have any affect on determining wounds from the Abyssal Staff?


BRB Page 35 wrote:Units containing one or more models with the Fearless special rule automatically pass pinning, fear, and Regroup tests and Morale checks, but cannot Go to Ground and cannot choose to fail a Morale check due to the Our Weapons are useless rule


So since the abyssal staff causes none of those effects, they are perfectly vulnerable to it.

This message was edited 1 time. Last update was at 2012/10/29 13:54:42


Blood for the bloo... wait no, I meant for Sanguinius!  
   
Made in us
Been Around the Block




The Abyssal Staff wound roll, when not using the special Hunters From Hyperspace, is based on the majority Leadership value of the target unit just like when rolling to wound where you compare the strength of the attack based on the majority toughness of the unit that is being hit.

Aycee
   
Made in za
Mutilatin' Mad Dok





Aycee71 wrote:
The Abyssal Staff wound roll, when not using the special Hunters From Hyperspace, is based on the majority Leadership value of the target unit just like when rolling to wound where you compare the strength of the attack based on the majority toughness of the unit that is being hit.

Aycee

Yes, as the OP is aware (thus his question) - though majority leadership does not come into play with Orks due to a near global Ld7, as well as Mob Rule.

This message was edited 1 time. Last update was at 2012/10/29 14:57:14


 
   
Made in us
Missionary On A Mission




Richmond Va

rigeld2 wrote:
nosferatu1001 wrote:
Presumably with the 2 Staffs that Vindicare hinted at?

Right. 2 staffs would still have to target the same unit., covering as much of the target as possible... meaning it would still be difficult to cover more than one unit.


I meant 2 seperate units. My apolgiies if it was unclear.

My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much

Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
 
   
Made in us
Dakka Veteran




Anacortes

Just stick that cryptek with the necron snipers and mark that ubit he wounds on 2's\

In a dog eat dog be a cat. 
   
Made in us
Huge Hierodule





Louisiana

rigeld2 wrote:
 Vindicare-Obsession wrote:
That being said, run 2 of him in units of deathmarks and watchthat abyssal staff destroy 2 units in a single turn.

Deep Striking close enough to cover 2 units with templates would be ... risky.
How else are you nuking 2 units in a turn?


Who needs deep strike? We have night scythes!

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in cn
Ambitious Space Wolves Initiate




 NakedSeamus wrote:
Hmmm... oh well, I guess I'll resolve the Tesla Immortals' shots first and pray for the best with orcy hordes. Oh well.


Good idea .

Tesla Immortals are very good anti-infantry supports.

2000
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2000+
2000 
   
Made in no
Bonkers Buggy Driver with Rockets







 NakedSeamus wrote:
Hmmm... oh well, I guess I'll resolve the Tesla Immortals' shots first and pray for the best with orcy hordes. Oh well.


If you're playing necrons vs. orcs, you're playing two different game systems against each other.

For The Emperor
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Made in us
Freaky Flayed One





Virginia Beach, VA

 SgtSixkilla wrote:
 NakedSeamus wrote:
Hmmm... oh well, I guess I'll resolve the Tesla Immortals' shots first and pray for the best with orcy hordes. Oh well.


If you're playing necrons vs. orcs, you're playing two different game systems against each other.


I'm sorry, but isn't that true anytime you're play one army against a different army?

   
Made in us
Loyal Necron Lychguard






 NakedSeamus wrote:
 SgtSixkilla wrote:
 NakedSeamus wrote:
Hmmm... oh well, I guess I'll resolve the Tesla Immortals' shots first and pray for the best with orcy hordes. Oh well.


If you're playing necrons vs. orcs, you're playing two different game systems against each other.


I'm sorry, but isn't that true anytime you're play one army against a different army?


He means, since they were called "Orcs" they must be fantasy, as "Orks" are 40k.

In other words, he's being a wiseguy.

This message was edited 1 time. Last update was at 2012/10/31 21:51:43


 
   
Made in us
Freaky Flayed One





Virginia Beach, VA

 Kevin949 wrote:
 NakedSeamus wrote:
 SgtSixkilla wrote:
 NakedSeamus wrote:
Hmmm... oh well, I guess I'll resolve the Tesla Immortals' shots first and pray for the best with orcy hordes. Oh well.


If you're playing necrons vs. orcs, you're playing two different game systems against each other.


I'm sorry, but isn't that true anytime you're play one army against a different army?


He means, since they were called "Orcs" they must be fantasy, as "Orks" are 40k.

In other words, he's being a wiseguy.


Ah, I see.

   
 
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