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![[Post New]](/s/i/i.gif) 2012/11/01 03:49:57
Subject: do tyranid get +1 attacks for having two close combat weapons?
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Brainy Zoanthrope
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I can't find the answer for this anywhere. most tyranid have two scything talons or even two sets. what about double bonesword? any help on this matter would be great. thank you.
I answered it myself. woops. on the top right of page 33 in the tyranid rulebook if you're looking too. the answer is no. they never have close combat weapons.
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This message was edited 2 times. Last update was at 2012/11/01 03:52:38
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![[Post New]](/s/i/i.gif) 2012/11/01 03:51:46
Subject: do tyranid get +1 attacks for having two close combat weapons?
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Nasty Nob on Warbike with Klaw
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Nope, it specifies in codex they do not
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![[Post New]](/s/i/i.gif) 2012/11/01 03:53:28
Subject: Re:do tyranid get +1 attacks for having two close combat weapons?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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No, the Tyranid codex states in very clear terms that they do NOT use CCWs and don't get the bonus for multiple CCWs.
In compensation, all their melee biomorphs stack with each other.
So a Tyranid that has a Bonesword, Lashwhip, Venom Glands, and a pair of Scything Talons will have poison, make every enemy model in btb I1, reroll 1s to hit, and his attacks will ignore armor saves while forcing Ld tests to cause ID.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/11/01 04:00:34
Subject: do tyranid get +1 attacks for having two close combat weapons?
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Thinking of Joining a Davinite Loge
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No
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![[Post New]](/s/i/i.gif) 2012/11/01 15:06:12
Subject: Re:do tyranid get +1 attacks for having two close combat weapons?
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Missionary On A Mission
Richmond Va
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Grey Templar wrote:No, the Tyranid codex states in very clear terms that they do NOT use CCWs and don't get the bonus for multiple CCWs. In compensation, all their melee biomorphs stack with each other. So a Tyranid that has a Bonesword, Lashwhip, Venom Glands, and a pair of Scything Talons will have poison, make every enemy model in btb I1, reroll 1s to hit, and his attacks will ignore armor saves while forcing Ld tests to cause ID. This. It is an excellent tradeoff seeing as if I was, say, a space marine with similar wargear, I would only get one of the above listed effects. Its a nice way to keep balance while still flavoring the army.
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This message was edited 1 time. Last update was at 2012/11/01 15:06:31
My Overprotective Father wrote:Tyrants shooting emplaced weapons? A Hive Tyrant may be smarter than your average bug, but that still isint saying much
Pretre: Are repressors assault vehicles? If they are, I'm gonna need emergency pants.
n0t_u: No, but six can shoot out of it. Other than that it's a Rhino with a Heavy Flamer thrown on if I remember correctly.
Pretre: Thanks! I guess my pants are safe and clean after all.
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