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![[Post New]](/s/i/i.gif) 2012/11/05 22:53:29
Subject: Campaign Paradiso Unit Requirements Breakdown
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Dakka Veteran
Devon, UK
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(Copied from the official forum.)
Tables aren't too easy on the forum, so:
http://wargamingtrader.com/infinity/paradiso-reqs
I've gone through all of fourteen of the main missions and listed which unit types/skills you need for each mission and which ones are useful but not essential.
Long story short, you need Engineers and/or Hackers in the majority of the missions and Baggage is essential or very helpful in quite a few of them as well.
Note that the table is re-sortable by clicking on the column headers.
I've got similar info on deployment skill restrictions, numbers of objective markers and suggested terrain requirements but that all still needs to be put into web format. Also, one big table would have been unmanageable...
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![[Post New]](/s/i/i.gif) 2012/11/05 23:04:49
Subject: Re:Campaign Paradiso Unit Requirements Breakdown
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Martial Arts SAS
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Thanks !
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![[Post New]](/s/i/i.gif) 2012/11/05 23:09:09
Subject: Campaign Paradiso Unit Requirements Breakdown
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[DCM]
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That is nice - and very helpful...
Now if someone could make that into a doc or excel spreadsheet... wow!
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![[Post New]](/s/i/i.gif) 2012/11/05 23:24:53
Subject: Campaign Paradiso Unit Requirements Breakdown
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Dakka Veteran
Devon, UK
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It's actually converted from a spreadsheet I put together...
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![[Post New]](/s/i/i.gif) 2012/11/06 00:06:36
Subject: Campaign Paradiso Unit Requirements Breakdown
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Leaping Khawarij
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Aha! Sweet vindication for being such an Engineer whore!
Kaplans! Come to me! Muwahaha!
Really though that's super helpful, and a useful primer on what you should be expecting.
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![[Post New]](/s/i/i.gif) 2012/11/06 00:08:57
Subject: Campaign Paradiso Unit Requirements Breakdown
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Rampaging Furioso Blood Angel Dreadnought
Potters Bar, UK
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As ever, great work IJW, thanks
now if only Ariadna got hackers i would feel more comfortable...
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inmygravenimage wrote:Have courage, faith and beer, my friend - it will be done!
MeanGreenStompa wrote:Anonymity breeds aggression.
Chowderhead wrote:Just hit the "Triangle of Friendship", as I call it. |
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![[Post New]](/s/i/i.gif) 2012/11/06 00:20:52
Subject: Re:Campaign Paradiso Unit Requirements Breakdown
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Thanks for posting that, extremely useful!
So glad of the change in direction of the game this book has brought - use of specialist units and objective just fits the character of the game so much more than just setting up 24" apart and blowing the gak out of each other.
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![[Post New]](/s/i/i.gif) 2012/11/06 00:34:22
Subject: Campaign Paradiso Unit Requirements Breakdown
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Anti-Armour Swiss Guard
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Revenent Reiko wrote:As ever, great work IJW, thanks
now if only Ariadna got hackers i would feel more comfortable...
They do have hackers.
Mad Scotsmen berserkers with broadswords (which is NOT an "elegant, stabbing weapon", so is by default, a "hacking" one).
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I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
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![[Post New]](/s/i/i.gif) 2012/11/06 01:08:18
Subject: Campaign Paradiso Unit Requirements Breakdown
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Leaping Khawarij
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chromedog wrote: Revenent Reiko wrote:As ever, great work IJW, thanks
now if only Ariadna got hackers i would feel more comfortable...
They do have hackers.
Mad Scotsmen berserkers with broadswords (which is NOT an "elegant, stabbing weapon", so is by default, a "hacking" one).
Oh you.
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![[Post New]](/s/i/i.gif) 2012/11/06 09:07:31
Subject: Campaign Paradiso Unit Requirements Breakdown
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Rampaging Furioso Blood Angel Dreadnought
Potters Bar, UK
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chromedog wrote: Revenent Reiko wrote:As ever, great work IJW, thanks
now if only Ariadna got hackers i would feel more comfortable...
They do have hackers.
Mad Scotsmen berserkers with broadswords (which is NOT an "elegant, stabbing weapon", so is by default, a "hacking" one).
*claps* well played sir!
Sadly i dont think i would be able to convince an opponent that this counts for the mission...but it does give a whole new perspective on Offensive and Defensive Hacking
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inmygravenimage wrote:Have courage, faith and beer, my friend - it will be done!
MeanGreenStompa wrote:Anonymity breeds aggression.
Chowderhead wrote:Just hit the "Triangle of Friendship", as I call it. |
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![[Post New]](/s/i/i.gif) 2012/11/06 09:51:05
Subject: Campaign Paradiso Unit Requirements Breakdown
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Revenent Reiko wrote:As ever, great work IJW, thanks
now if only Ariadna got hackers i would feel more comfortable...
There is actually a way now that Ariadna can get hackers in a campaign - using the exp gain system you can give your special ops guy this ability.
As well as that a lot of the missions have at least been designed so an engineer can be used as well (with a few options denied if you don't have a hacker) so hopefully Ariadna won't suffer too much with it.
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![[Post New]](/s/i/i.gif) 2012/11/06 10:10:39
Subject: Campaign Paradiso Unit Requirements Breakdown
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Rampaging Furioso Blood Angel Dreadnought
Potters Bar, UK
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Pacific wrote: Revenent Reiko wrote:As ever, great work IJW, thanks
now if only Ariadna got hackers i would feel more comfortable...
There is actually a way now that Ariadna can get hackers in a campaign - using the exp gain system you can give your special ops guy this ability.
As well as that a lot of the missions have at least been designed so an engineer can be used as well (with a few options denied if you don't have a hacker) so hopefully Ariadna won't suffer too much with it.
Huh, didnt think the Intel could get the Hacker 'perk'....HOORAY! Well spotted Pacific, ill have to actually pore over my Paradiso book properly instead of just drooling at the pretty pictures....
Yeah i spotted that (and its made even more obvious with IJW's spreadsheet) but it does still leave you in a couple of cases wishing you had a hacker (or even effectively auto-losing if im not mistaken....). Also meas that im going to be shelling out for the Dozer Engineer at some point (but thats not so bad, i actually quite like him as a model  )
I still think that the reliance on having an Engineer/Hacker for all the missions is a bit hard on Arianda, only having access to one Engineer option, and not having a Hacker (without spending the aforementioned Exp points on the Intel, which also means you are using up an equipment slot so you cant take something else...) at all seems a bit....well, disappointingly unbalanced for CB i have to say.
But, since i have no actual gaming experience with Infinity and have yet to give the book/missions a thorough readthrough heres some salt for you all to take my comments with (and potentially Tequila if you are so inclined  )
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inmygravenimage wrote:Have courage, faith and beer, my friend - it will be done!
MeanGreenStompa wrote:Anonymity breeds aggression.
Chowderhead wrote:Just hit the "Triangle of Friendship", as I call it. |
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![[Post New]](/s/i/i.gif) 2012/11/06 10:46:46
Subject: Campaign Paradiso Unit Requirements Breakdown
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Dakka Veteran
Devon, UK
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Ariadna get a Dozer and AVA3 Irmandinhos, pretty well all the Sectorials have been bumped up to AVA2 on their Engineers.
Plus, don;t forget Mercenaries - Valerya Gromoz and Druze for Hackers, Kaplan for Engineers.
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![[Post New]](/s/i/i.gif) 2012/11/06 10:56:41
Subject: Campaign Paradiso Unit Requirements Breakdown
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Rampaging Furioso Blood Angel Dreadnought
Potters Bar, UK
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Good point, hadnt thought of Mercs at all, silly me! They arent going to be my first choice as i kind of want to keep my Ariadnans from Ariadna (if that makes any sense at all), but the option is there...
Same goes for Irmandinhos, but thats less of a hassle (irregular is annoying however)...
thanks IJW, this sort of thinking is exactly what i need
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inmygravenimage wrote:Have courage, faith and beer, my friend - it will be done!
MeanGreenStompa wrote:Anonymity breeds aggression.
Chowderhead wrote:Just hit the "Triangle of Friendship", as I call it. |
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![[Post New]](/s/i/i.gif) 2012/11/06 13:17:30
Subject: Campaign Paradiso Unit Requirements Breakdown
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Leaping Khawarij
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In the spirit of the game, Ariadna should be a bit screwed in these things. They are our tech level in a world of really hi-tech stuff, they SHOULD be gimped compared to the rest. I love my Ariadna, its just going to make pulling wins with them all the sweeter given the tech difference.
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![[Post New]](/s/i/i.gif) 0008/10/13 13:47:16
Subject: Campaign Paradiso Unit Requirements Breakdown
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Rampaging Furioso Blood Angel Dreadnought
Potters Bar, UK
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Absolutely, I see where you are coming from, but then in the spirit of competition and of the balance that CB has done extremely well to keep, no faction should be gimped from the outset like that....granted, it will make getting the win sweeter (if i ever get a game, if not, for those that do  ), but i suppose it just rubs me the wrong way... YMMV.
That said, i do like that they are pseudo-incorporating the fluff in how far behind Ariadna are tech-wise not just in the unit choices/availability, but in the missions themselves, that. is. awesome!
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inmygravenimage wrote:Have courage, faith and beer, my friend - it will be done!
MeanGreenStompa wrote:Anonymity breeds aggression.
Chowderhead wrote:Just hit the "Triangle of Friendship", as I call it. |
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![[Post New]](/s/i/i.gif) 2012/11/06 14:06:30
Subject: Campaign Paradiso Unit Requirements Breakdown
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Leaping Khawarij
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Yeah. When you think about it they do have other things that make up for their lack of Hackers and Engineers. And don't they gain a bunch of Specialists as well? Thats always good for hamfisting a problem.
And if it looks like it might take a while to get the job done, just park a Moramer in a doorway and dare people to come get you.
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![[Post New]](/s/i/i.gif) 2012/11/06 15:08:30
Subject: Campaign Paradiso Unit Requirements Breakdown
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Rampaging Furioso Blood Angel Dreadnought
Potters Bar, UK
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O absolutely, in fact, im looking forward to hearing about other players bringing lists full of specialists only to be blown off the table by a bunch of screaming 'hackers' or a howling werewolf or being shot to pieces by a table full of camo markers etc....all the 'nasty' tricks of the other factions coming to naught as they are cut to pieces...its gonna be a RIOT!
im not sure on gainig a bunch of specialists i have to say, i really need to read through my C: P Book when i get home...
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inmygravenimage wrote:Have courage, faith and beer, my friend - it will be done!
MeanGreenStompa wrote:Anonymity breeds aggression.
Chowderhead wrote:Just hit the "Triangle of Friendship", as I call it. |
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![[Post New]](/s/i/i.gif) 2012/11/06 16:26:31
Subject: Campaign Paradiso Unit Requirements Breakdown
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Camouflaged Zero
Where the sun crosses the field of blood.
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Well... it seems like I'm gonna buy a couple of Ikadron Batroides then.
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![[Post New]](/s/i/i.gif) 2012/11/06 16:43:34
Subject: Campaign Paradiso Unit Requirements Breakdown
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Leaping Khawarij
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@CF - And why wouldn't you? Sure having a Total Reaction Remote with combirifles is fun and all. But Heavy Flamethrowers mean it is really scary all on its lonesome. People will think twice about coming after it.
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![[Post New]](/s/i/i.gif) 2012/11/06 17:18:08
Subject: Campaign Paradiso Unit Requirements Breakdown
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Hacking Shang Jí
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Thanks IJW!  Very useful.
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![[Post New]](/s/i/i.gif) 2012/11/06 17:25:41
Subject: Campaign Paradiso Unit Requirements Breakdown
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Camouflaged Zero
Where the sun crosses the field of blood.
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Chemical Cutthroat wrote:@ CF - And why wouldn't you? Sure having a Total Reaction Remote with combirifles is fun and all. But Heavy Flamethrowers mean it is really scary all on its lonesome. People will think twice about coming after it.
I run Shasvastii, and i aim to have a all-hidden deployment since it's a good way to feth with your opponents mind (and I sure love playing some mind games).
However, with two Ikadrons on the field they become something of a target... Since it's the only thing my opponent actually knows what it is.
Also, aren't they kitted with two Light FT?
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![[Post New]](/s/i/i.gif) 2012/11/06 17:30:18
Subject: Campaign Paradiso Unit Requirements Breakdown
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Leaping Khawarij
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Ah. They might be. Still, fire is fire. Aaaand you can use them as a trap. Your opponent goes after them and you start springing ARO's as he makes his way to them.
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![[Post New]](/s/i/i.gif) 2012/11/06 20:10:21
Subject: Campaign Paradiso Unit Requirements Breakdown
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Camouflaged Zero
Where the sun crosses the field of blood.
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I guess, I guess.
I've seriously toyed with the idea of placing a TO whatever close to them on spring the trap when my opponent gets greedy.
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![[Post New]](/s/i/i.gif) 2012/11/07 00:01:53
Subject: Re:Campaign Paradiso Unit Requirements Breakdown
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Camouflaged Ariadna Scout
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Quite impressive work, IJW.
Thank you very much.
So... Hackers for Ariadna, let's see:
If I play Mission 101 with Generic Ariadna Army[u] I can use:
2x SHOCK Hacker (33 | 0.5) each one of them.
or VALERYA GROMOZ Hacker (26 | 0.5)
If I play Mission 101 with Merovingian Rapid Response Force I can use:
Just one ALGUACIL Hacker Combi Rifle / Pistol, Knife (22 | 0.5)
but If I play Mission 101 with Caledonian Highalnder Army I can use:
NO ONE.
So... there is no way I can intercept enemy's transmission if I go Highlander.
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This message was edited 1 time. Last update was at 2012/11/07 00:19:31
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![[Post New]](/s/i/i.gif) 2012/11/07 05:33:19
Subject: Campaign Paradiso Unit Requirements Breakdown
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Leaping Khawarij
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Which... I mean...
Oh come on they're guys with swords. They should never have been deployed in the first place. Maybe if given the mission you can rework things a little in your list to play generic rather than the Sectorial?
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![[Post New]](/s/i/i.gif) 2012/11/07 10:28:56
Subject: Campaign Paradiso Unit Requirements Breakdown
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Dakka Veteran
Devon, UK
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Only if you're playing in full narrative mode, otherwise Sectorials have exactly the same access to Mercenaries as anyone else.
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![[Post New]](/s/i/i.gif) 2012/11/07 10:32:53
Subject: Campaign Paradiso Unit Requirements Breakdown
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Rampaging Furioso Blood Angel Dreadnought
Potters Bar, UK
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Thank you BobbaFett! This is exactly what i mtalking about, there is a huge handicap in these missions for Ariadna...
But again, that doesnt necessarily mean im not looking forward to the opponent list full of hackers/engineers getting wiped by the howling barbarians from the highlands....
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inmygravenimage wrote:Have courage, faith and beer, my friend - it will be done!
MeanGreenStompa wrote:Anonymity breeds aggression.
Chowderhead wrote:Just hit the "Triangle of Friendship", as I call it. |
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![[Post New]](/s/i/i.gif) 2012/11/07 10:53:35
Subject: Campaign Paradiso Unit Requirements Breakdown
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Dakka Veteran
Devon, UK
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Again, as it appears to have been missed:
If you are not playing narrative mode, Sectorials have exactly* the same access to Mercenaries as vanilla lists. This has been the case outside of ITS events for about two years.
So Caledonians if they wanted to could take two Druze Hackers, Valerya Gromoz and three Kaplan Engineers.
*Actually it's slightly better as the AVA stacks with any Mercs already listed for the Sectorial.
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![[Post New]](/s/i/i.gif) 2012/11/07 11:43:28
Subject: Campaign Paradiso Unit Requirements Breakdown
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Rampaging Furioso Blood Angel Dreadnought
Potters Bar, UK
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Sorry IJW, missed your post before mine...huh, didnt know they stacked with regular Sectorial mercs...interesting...
Its true that Mercs are an option (outside of ITS), but what if i only want to field Ariadna troops? Or what if you are in an ITS tournament using the Paradiso campaign rules...?
Its a minor niggle really, but still valid i feel...
Saying that, thanks again for the resource, helps iron out some of the 'must haves' for the missions
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inmygravenimage wrote:Have courage, faith and beer, my friend - it will be done!
MeanGreenStompa wrote:Anonymity breeds aggression.
Chowderhead wrote:Just hit the "Triangle of Friendship", as I call it. |
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