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trasigtsonster wrote: What are peoples opinions on butcher cannons? And best platform for it? Been looking at a contemptor that duel wields butcher cannons. Looks good on paper but has anyone used them? Looks pretty reasonable priced to me as well 163 pts. For friendly games with good and fun lists so not hypercompetetive. And when I include a forgeworld unit in my list does it have to have it's own detachment or can I include it as an elite choose as long as it's the same legion?
I'm a big fan. Especially for DG. Dual butcher Contemptors and Leviathans are both good options, just depends whether or not you want flexibility or durability.
I've heard both options are great, especialy if you take them as Death Guard (can move and shoot with no penalty)
From my understanding, it's a big mighty powerhouse, especially with something like two butcher cannon arrays firing out 16 s8 shots a turn.
It is also expensive though, at around 350 points for that loadout. You can get two contemptors each with two normal butcher cannons for the same fire output per turn (but more wounds) for about the same cost. They don't look as cool though.
Curious about Fire Raptors. How are people generally running them for Chaos armies?
It's very different than Horus Heresy. I'm running mine with lascannons and heavy bolters, they definitely get the job done but Supersonic makes it hard to focus on the same units twice. Putting them in hover mode seems a shame and they get blown off the board when I'm not moving them.
techsoldaten wrote: Curious about Fire Raptors. How are people generally running them for Chaos armies?
It's very different than Horus Heresy. I'm running mine with lascannons and heavy bolters, they definitely get the job done but Supersonic makes it hard to focus on the same units twice. Putting them in hover mode seems a shame and they get blown off the board when I'm not moving them.
techsoldaten wrote: Curious about Fire Raptors. How are people generally running them for Chaos armies?
It's very different than Horus Heresy. I'm running mine with lascannons and heavy bolters, they definitely get the job done but Supersonic makes it hard to focus on the same units twice. Putting them in hover mode seems a shame and they get blown off the board when I'm not moving them.
People generally running them before the huge cost adjustment.
techsoldaten wrote: Curious about Fire Raptors. How are people generally running them for Chaos armies?
It's very different than Horus Heresy. I'm running mine with lascannons and heavy bolters, they definitely get the job done but Supersonic makes it hard to focus on the same units twice. Putting them in hover mode seems a shame and they get blown off the board when I'm not moving them.
So, I haven't really been seeing a lot about them so I have to ask: anyone running Renegade Marines? I know they lose out on warlord traits, relics and strategems that the legions get, but I rather like their Dark Raiders rule and they look like they lend well to playing more aggressive Marines without locking yourself out of psychic powers (ala World Eaters).
techsoldaten wrote: Curious about Fire Raptors. How are people generally running them for Chaos armies?
It's very different than Horus Heresy. I'm running mine with lascannons and heavy bolters, they definitely get the job done but Supersonic makes it hard to focus on the same units twice. Putting them in hover mode seems a shame and they get blown off the board when I'm not moving them.
People generally running them before the huge cost adjustment.
My impression is it's still worth the points but needs to be part of the right list. I've been pairing it with Bikers, Cultists, Obliterators and Maulerfiends with mixed results. Lost one game because it was the last model left standing.
I am considering a list which more or less boils down to running Magnus, Mortarion, and a Lord of Skulls in a superheavy detachment combined with a mass of cultists in one of a few configurations, all of them battalions: either 1 group of 40 and 2 of ten (mark of slaneesh, black legion) with abadon and a warpsmith or 2 groups of 40 and a group of 10 (mark of slaanesh, alpha legion) with a chaos lord and a sorc. Both versions come out right around 2000 points (maybe needing to shave a few cultists here or there).
What do people think about that sort of set up in a competitive sense? I feel like it has answers to most things, presents difficult targets to choose from and have some serious umph (buffed double tapping big cultist blob, numerous mortal wounds, etc).
Considering adding a transport option to my list (because I have a cool walker-tank model I want to convert and use), which pretty much boils down to the following -
Two Rhinos - Cheapest option, most boring option, probably the most efficient and reliable option. I only have one walker-tank though, so I'd need to find another. Maybe.
Land Raider Achilles - About 420 points, so double the cost of two Rhinos. Lots of Melta and a non-LoS soulburner barrage, as well as a 4+ invulnerable, makes it a bit more exciting on the table though. Can only transport 6, but that might be ok.
Land Raider Proteus - About 380pts. No invulnerable, less wounds, some decent lascannon firepower though. Transports 10 which would be enough.
Spartan Assault Tank - About 480 points. The most expensive option. Loads of lascannons, no invulnerable save. Which means the Achilles is maybe more survivable? But spartan can carry 25, which would make it a big old basket full of eggs. Edit - Biggest plus point though, is that it can still shoot in combat, as well as fall back, shoot, and charge. Something the Land Raiders -wish- they could do.
This message was edited 1 time. Last update was at 2018/07/19 02:55:40
Iur_tae_mont wrote: If you wanna just get ridiculous, You can do the Chaos Party bus- The Mastodon.
It's over 1000 points, but you can carry 40 models in it.
Dont think my army would have 40 models that would actually wan't to get in it lol.
Not even sure I'd have 25 for the Spartan, but the ability to shoot while in combat seems pretty huge, as well as being able to fall back and charge. The land raider achilles would be more survivable and be cheaper, but if a squad of termagents or conscripts walk up to it, it's basically a paperweight for the rest of the game.
ClockworkZion wrote: Put 40 Berserkers with chainaxes and swords in it with Icons of Wrath and dare people to ignore the impending doom?
I mean for this specific army list that I'm putting together lol. I don't think I even have 40 models that can get into the vehicle. I might have 20 mutants, but I dont think they can get onto CSM vehicles. I could change them for poxwalkers or cultists... but would you want them messing up the seats?
ClockworkZion wrote: Put 40 Berserkers with chainaxes and swords in it with Icons of Wrath and dare people to ignore the impending doom?
I mean for this specific army list that I'm putting together lol. I don't think I even have 40 models that can get into the vehicle. I might have 20 mutants, but I dont think they can get onto CSM vehicles. I could change them for poxwalkers or cultists... but would you want them messing up the seats?
To be fair, if we're talking about Chaos, it's just as likely that the seats would eat you like some sort of Mimic.
Hi all, I'm thinking about starting an alpha legion army and wanted to get some opinions before I made any purchases. I've played a proxy game against my friend's imperial knights with an earlier form of this list but decided to turn it into a brigrade for extra cps. Thanks for any input!
A Spartan with 20 Berzerkers and DA + EC is a pretty brutal target for Warptime. MoS + DA nicely makes up for lack of invuln, though eyebrows will raise with that carrying a Khornate unit.
lindsay40k wrote: A Spartan with 20 Berzerkers and DA + EC is a pretty brutal target for Warptime. MoS + DA nicely makes up for lack of invuln, though eyebrows will raise with that carrying a Khornate unit.
My current thoughts on a loadout for a vehicle would be along the lines of :
Fills up a rhino or land raider. If I went spartan, I'd maybe add another squad of plague marines and a chaos lord. A decent burst of dakka, followed by a decent melee and a huge dump of powerful grenade fun. Massively expensive though.
I was going to add some questions on some test list ideas I had, but instead I ended up writing out the lists in full on the Army Lists forum.
So if anyone would like to chime in with some tips or opinions, I'd be very appreciative
Played a guy last weekend that ran alpha legion dakka hellbrutes.
Which was interesting. I personally feel like dakka dreads waste a lot of potential outside of the Deredeo but I could see running up some lascannon power scourge hellbrutes and Just Running then down someone’s throat with minus one to hit until you’re in charge range.
Iur_tae_mont wrote: Played a guy last weekend that ran alpha legion dakka hellbrutes.
Which was interesting. I personally feel like dakka dreads waste a lot of potential outside of the Deredeo but I could see running up some lascannon power scourge hellbrutes and Just Running then down someone’s throat with minus one to hit until you’re in charge range.
pointless use alpha legion for -1 and play CaC oriented hellbrutes, if you want play them alpha legion, play with missiles+laser and sit in backfield, if you can in some cover.
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lindsay40k wrote: A Spartan with 20 Berzerkers and DA + EC is a pretty brutal target for Warptime. MoS + DA nicely makes up for lack of invuln, though eyebrows will raise with that carrying a Khornate unit.
My current thoughts on a loadout for a vehicle would be along the lines of :
Fills up a rhino or land raider. If I went spartan, I'd maybe add another squad of plague marines and a chaos lord. A decent burst of dakka, followed by a decent melee and a huge dump of powerful grenade fun. Massively expensive though.
Leave the Putrifier out and add a Lord. Either that or leave the gun upgrades out, you'll probably be throwing strategem buffed grenades instead of shooting. And if you are shooting, you want to rerolls ones. As a bonus, give your Lord the relic sword Plaguebringer and the Arch Contaminator and he can shred in combat.
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lindsay40k wrote: A Spartan with 20 Berzerkers and DA + EC is a pretty brutal target for Warptime. MoS + DA nicely makes up for lack of invuln, though eyebrows will raise with that carrying a Khornate unit.
My current thoughts on a loadout for a vehicle would be along the lines of :
Fills up a rhino or land raider. If I went spartan, I'd maybe add another squad of plague marines and a chaos lord. A decent burst of dakka, followed by a decent melee and a huge dump of powerful grenade fun. Massively expensive though.
Leave the Putrifier out and add a Lord. Either that or leave the gun upgrades out, you'll probably be throwing strategem buffed grenades instead of shooting. And if you are shooting, you want to rerolls ones. As a bonus, give your Lord the relic sword Plaguebringer and the Arch Contaminator and he can shred in combat.
Interestingly enough, since I posted this (and then posted up my new list, link a couple posts above this one), I had already made this change
SHUPPET wrote: I want to build pure Alpha Legion list. Any tips other than a cultist blob and some sorcerers? How many Obliterators to run? Thanks guys
3*20 Khorne Berzerkers, 2 Apostals, 2 Exalted Champions, 3*10 Cultists.
Prey to Khorne that the enemy dont bring Flyers.
Iur_tae_mont wrote: Played a guy last weekend that ran alpha legion dakka hellbrutes.
Which was interesting. I personally feel like dakka dreads waste a lot of potential outside of the Deredeo but I could see running up some lascannon power scourge hellbrutes and Just Running then down someone’s throat with minus one to hit until you’re in charge range.
Dakka Dreads aren't bad if you're using a missile launcher and plasma cannon or lascannon and tapping into fire frenzy to nuke things. Since it requires you to shoot the nearest visible target it's not hard to set up using terrain or other units (like a Land Raider) to let you block LoS to anything you don't want to shoot with 4x lascannon shots plus missile hits.
Automatically Appended Next Post: I've been mulling over basic CSM and while I know Cultists are seen as superior for CP farming, I feel like with the beta rules in play the CSM give the army some durability until the hammer drops.
Then again I'm working on Renegade Chapter rules so I'm tossing out some of the stuff that makes cultists really good (Alpha Legion tactics for example).
That said, I am tempted to run a melee focused blob of cultists to Tide of Traitors into my opponent's back line and smashing into their squishier stuff. Too bad any bonuses you have are lost when you redeploy and Bile can't buff them first.
This message was edited 1 time. Last update was at 2018/07/21 00:32:10
SHUPPET wrote: I want to build pure Alpha Legion list. Any tips other than a cultist blob and some sorcerers? How many Obliterators to run? Thanks guys
3*20 Khorne Berzerkers, 2 Apostals, 2 Exalted Champions, 3*10 Cultists. Prey to Khorne that the enemy dont bring Flyers.
My opponents do bring flyers. Lol.
I should mention I'm looking for something a little less narrow. Doesn't have to be hyper competitive, it's not my main army and I'm doing it mostly for flavor, but at the same time I want to do it well.
I was thinking about bringing a Cultist blob for infiltration, a couple of units of Berzerkers in Rhinos with Ex.Champs, and supporting it with some Sorcerors and Jump Lords, with some Oblits for some AT that comes with -1 to hit. Is 3 full units of Oblits too much? Or too little? Should I just take Alpha Legion Havocs instead?
This message was edited 1 time. Last update was at 2018/07/21 01:35:28
P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it.