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![[Post New]](/s/i/i.gif) 2012/11/16 18:45:49
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Hooded Inquisitorial Interrogator
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So there I was, reading, gathering up inspiration for my new inquisitor entourage and what do I stumble upon? well yes, an Image.
Now most of us know who Andy Chambers is, he's one of the lifers that got out from under Nottinghams thumb, he's one of the chosen few who developed games for Games Workshop back in the day, just google the guy and read his wikipedia.
Ah I digress, where was I? Ah yes, images. yes I did find an image, and well, considering both games depicted come from Andy's chambers of horror, well. I'll just let you lot judge on yer own.
Ah yes, similarities aye?
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![[Post New]](/s/i/i.gif) 2012/11/16 18:57:09
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Old Sourpuss
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It's not a hidden piece of knowledge that Starcraft and 40k were similar. I believe that Blizzard and GW had a deal to develop a game based on 40k, and GW backed out (this may have been something similar with WHFB and Warcraft), but yes they do look similar.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2012/11/16 19:01:13
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Badass "Sister Sin"
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Hey look! It is this thread... again...
Automatically Appended Next Post: Also, I expected MUCH more out of this thread title. Maybe, you know, an actual retrospective view of Andy Chambers as a game designer and not an over-used comparison of Starcraft and WH40k.
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This message was edited 1 time. Last update was at 2012/11/16 19:01:57
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![[Post New]](/s/i/i.gif) 2012/11/16 19:06:20
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Zealous Sin-Eater
Montreal
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pretre wrote:Hey look! It is this thread... again...
Automatically Appended Next Post:
Also, I expected MUCH more out of this thread title. Maybe, you know, an actual retrospective view of Andy Chambers as a game designer and not an over-used comparison of Starcraft and WH40k.
Thanks for the epic comic. Sums ups reaaaaaally well my feelings about this thread
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[...] for conflict is the great teacher, and pain, the perfect educator. |
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![[Post New]](/s/i/i.gif) 2012/11/16 19:07:50
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Badass "Sister Sin"
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Thank Penny Arcade, not me. I just trot it out when necessary.
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![[Post New]](/s/i/i.gif) 2012/11/16 19:18:36
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Decrepit Dakkanaut
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Games Workshop ripped off Starship Troopers!
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2012/11/16 19:21:43
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Badass "Sister Sin"
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Everything is derivative of something.
Would you like to know more?
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![[Post New]](/s/i/i.gif) 2012/11/16 19:22:31
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Decrepit Dakkanaut
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pretre wrote:Everything is derivative of something.
Would you like to know more?
I get the feeling it was a joke.
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Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
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![[Post New]](/s/i/i.gif) 2012/11/16 19:23:47
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Badass "Sister Sin"
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If I wasn't bludgeoned to death with its joky-ness then it wasn't a good one!!!!!
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![[Post New]](/s/i/i.gif) 2012/11/16 20:16:26
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Hooded Inquisitorial Interrogator
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oh come on, it was a jest, i'll fill in more fun stuff as it goes more of a retrospective on lord andy
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![[Post New]](/s/i/i.gif) 2012/11/16 22:15:49
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Bryan Ansell
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Not really ha ha fun though is it. More Ha ahem seen it.
It would be more interesting if you posted about the Squats dying of gayitis. (True GD story).
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![[Post New]](/s/i/i.gif) 2012/11/16 22:31:53
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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I was expecting a book review of an apparently non-exiatant biography/treatise on games design by Andy C.
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![[Post New]](/s/i/i.gif) 2012/11/16 22:38:05
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Longtime Dakkanaut
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It's almost as if the creators of starcraft were nerds, and would have drawn inspiration from other nerd things they liked. Including, but not limited to Warhammer 40k.
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![[Post New]](/s/i/i.gif) 2012/11/17 03:19:40
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Longtime Dakkanaut
Building a blood in water scent
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Good god I loved Andy Chambers. Like I loved Phil Anselmo and James Hetfield. He took away the scary, confusing chaos of teenage life and replaced it with the cool, cool chaos of 40K and heavy metal.
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We were once so close to heaven, St. Peter came out and gave us medals; declaring us "The nicest of the damned".
“Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge.'” |
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![[Post New]](/s/i/i.gif) 2012/11/17 03:29:25
Subject: Re:Andys Chambers of horrors - a retrospective look at the games designer.
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Xenohunter with First Contact
Loserville - population: 1
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I never get tired of that comic. I love how Gabe is crying in the last box.
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![[Post New]](/s/i/i.gif) 2012/11/17 08:52:45
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Powerful Pegasus Knight
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Alfndrate wrote:It's not a hidden piece of knowledge that Starcraft and 40k were similar. I believe that Blizzard and GW had a deal to develop a game based on 40k, and GW backed out (this may have been something similar with WHFB and Warcraft), but yes they do look similar.
It was actually the first Warcraft game, Warcraft: Orcs & Humans. It was supposed to be a Warhammer title but Games Workshop pulled out and it was re-branded as Warcraft.
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![[Post New]](/s/i/i.gif) 2012/11/17 16:22:23
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Trazyn's Museum Curator
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I don't get the purpose of this thread...what does this have to do with Andy Chambers? Are you implying that he knocked off Starcraft?
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This message was edited 3 times. Last update was at 2012/11/17 16:24:15
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/11/17 16:30:06
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Shas'la with Pulse Carbine
Buffalo, NY
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Do you think that if GW didn't pull out and Warcraft was Warhammer that it still would have gone on to the same levels of success?
WoW and Starcraft are some of the biggest games ever. Imagine what GW could have done with that revenue. They wouldn't have had to price gouge!
I do wish his Starship Troopers mini game would have taken off. I loved the models.
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![[Post New]](/s/i/i.gif) 2012/11/17 16:40:21
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Member of the Ethereal Council
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Ahem.
Everything is a ripoff of something else.
You cant find an original idea anymore.
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![[Post New]](/s/i/i.gif) 2012/11/17 17:03:38
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Longtime Dakkanaut
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pretre wrote:Hey look! It is this thread... again...
Automatically Appended Next Post:
Also, I expected MUCH more out of this thread title. Maybe, you know, an actual retrospective view of Andy Chambers as a game designer and not an over-used comparison of Starcraft and WH40k.
I've never got Penny Arcade. Do those guys just not try to be funny or what?
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This message was edited 1 time. Last update was at 2012/11/17 17:03:58
Unnessesarily extravegant word of the week award goes to jcress410 for this:
jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics. |
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![[Post New]](/s/i/i.gif) 2012/11/17 17:04:35
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Trazyn's Museum Curator
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hotsauceman1 wrote:Ahem. Everything is a ripoff of something else. You cant find an original idea anymore. I would argue that you can. Whether or not its good, however, is a completely different story. To me, an original work is defined by the whole and not by what it takes inspiration from. Wh40k takes inspiration from numerous sources, but in the end they make a unique and interesting setting that has its own identity. Same with Starcraft. YMMV
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This message was edited 1 time. Last update was at 2012/11/17 17:05:34
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/11/17 17:11:41
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Longtime Dakkanaut
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That's a good point. *Everything* in 40k is essentially a staple of western fiction, but it fits together seemlessly and it seems to work. The only area it really falls down, imo, is in things that were NOT stolen directly from existing fiction. Like the necron - robots...but also skeletons? And tau - aliens, but also fish...and with amazing technology. Also communists.
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Unnessesarily extravegant word of the week award goes to jcress410 for this:
jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics. |
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![[Post New]](/s/i/i.gif) 2012/11/17 17:22:21
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Trazyn's Museum Curator
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Actually, skeleton death robots isn't out of sci-fi; it does pop up now and again (see: Terminator). Egypt being visited by aliens is a common theory, and fish aliens also present in Sci-Fi (See: The mon calamari)
The Tau don't really come across as communist to me...feudal, progressive and oligarchical sure, but not really commy.
They have more in common with the US than with Soviet Russia.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2012/11/17 17:28:10
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Hallowed Canoness
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Really? The Necronytr are some of my favorite hunks of 40k fluff. The old school especially. Almost high tech zombies, and endless tide of death and destruction.
But yeah I mean Space Marines are the big trope from 40k and are actually a trope originator for much of the modern concept, they themselves are straight from Robert Heinlein's Starship Troopers and if you watch the film of the same title you can take the amusing inference that Verhoven may have taken some of his impressions of the Imperial Guard and given it to the Mobile Infantry.
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I beg of you sarge let me lead the charge when the battle lines are drawn
Lemme at least leave a good hoof beat they'll remember loud and long
SoB, IG, SM, SW, Nec, Cus, Tau, FoW Germans, Team Yankee Marines, Battletech Clan Wolf, Mercs
DR:90-SG+M+B+I+Pw40k12+ID+++A+++/are/WD-R+++T(S)DM+ |
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![[Post New]](/s/i/i.gif) 2012/11/17 18:30:02
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Fixture of Dakka
Kamloops, BC
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hotsauceman1 wrote:Ahem.
Everything is a ripoff of something else.
You cant find an original idea anymore.
There's a difference between ripoff and inspiration.
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![[Post New]](/s/i/i.gif) 2012/11/17 20:35:56
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Growlin' Guntrukk Driver with Killacannon
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Testify wrote:And tau - aliens, but also fish...and with amazing technology. Also communists.
Communism in its various iterations has always been a runing trend in sci-fi, actually. From early 20th century utopians to Roddenberry's Federation or Ursula K. Le Guin's "The Dispossessed" to the recent works of Kim Stanley Robinson or Iain M. Banks, a stream of authors have imagined societies based on the principles of socialism, usually made possible by means of advanced technology.
Some of those very same authors have also written extensively about the dilemmas a superior, enlightened and seemingly benevolent society has to face when meeting less advanced civilizations or ideological/cultural deviants (Iain M. Banks in his "The Culture" series of novels, "Left Hand of Darkness" by ms. Le Guin or the Federation in Star Trek. It was also a running theme in soviet authors, i.e. "Hard to be a God" by the brothers Strugatsky).
The Tau borrow influences from all of the above.
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War does not determine who is right - only who is left. |
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![[Post New]](/s/i/i.gif) 2012/11/17 21:44:56
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Longtime Dakkanaut
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pretre wrote:Hey look! It is this thread... again... Automatically Appended Next Post: Also, I expected MUCH more out of this thread title. Maybe, you know, an actual retrospective view of Andy Chambers as a game designer and not an over-used comparison of Starcraft and WH40k. Bolded Quoted for truth. Incidently that comic is TERRIBLY written. It reads like it has not been proof read at all (middle panel in particular).
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This message was edited 1 time. Last update was at 2012/11/17 21:47:04
Mary Sue wrote: Perkustin is even more awesome than me!
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![[Post New]](/s/i/i.gif) 2012/11/17 23:33:24
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Badass "Sister Sin"
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I think it is supposed to be like that. As if the words are spewing forth from a diseased mind.
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![[Post New]](/s/i/i.gif) 2012/11/17 23:53:10
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Longtime Dakkanaut
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Agent_Tremolo wrote: Testify wrote:And tau - aliens, but also fish...and with amazing technology. Also communists.
Communism in its various iterations has always been a runing trend in sci-fi, actually. From early 20th century utopians to Roddenberry's Federation or Ursula K. Le Guin's "The Dispossessed" to the recent works of Kim Stanley Robinson or Iain M. Banks, a stream of authors have imagined societies based on the principles of socialism, usually made possible by means of advanced technology.
Some of those very same authors have also written extensively about the dilemmas a superior, enlightened and seemingly benevolent society has to face when meeting less advanced civilizations or ideological/cultural deviants (Iain M. Banks in his "The Culture" series of novels, "Left Hand of Darkness" by ms. Le Guin or the Federation in Star Trek. It was also a running theme in soviet authors, i.e. "Hard to be a God" by the brothers Strugatsky).
The Tau borrow influences from all of the above.
I have heard of literally none of them and i would consider myself a sci fi/fantasy nerd.
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Unnessesarily extravegant word of the week award goes to jcress410 for this:
jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics. |
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![[Post New]](/s/i/i.gif) 2012/11/18 05:21:46
Subject: Andys Chambers of horrors - a retrospective look at the games designer.
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Badass "Sister Sin"
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Never heard of the Roddenberry or LeGuin?
Umm scifi nerd card revoked.
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