| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/11/16 21:26:59
Subject: Chimera gear?
|
 |
Using Object Source Lighting
|
Hi, couldn't find that much conclusive, what gear is generally optimal for a chimera (and how does this vary by squad)?
As a secondary question, I'm planning on magnetizing the weapons, so I'm wondering for the turret (since they're partially made of the same pieces) is the flamer or multilaster is a better choice?
I was mostly thinking multilaser/heavy flamer (multilaser since S6 seems worth more than AP4, HF as some close support), assume upgrades aren't worth it?
Thanks!
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/16 21:28:43
Subject: Chimera gear?
|
 |
Decrepit Dakkanaut
|
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/16 22:21:59
Subject: Chimera gear?
|
 |
Using Object Source Lighting
|
oops...
well, thanks for hte pretty recent link.
I guess there's no obvious choice?
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/16 22:30:18
Subject: Chimera gear?
|
 |
Battleship Captain
|
Depends on what you want to do with it.
If its just sitting still behind a defense line; Heavy Bolter is the obvious choice.
If it is on a wall of chimeras outflanking; Heavy Flamer.
For 90% of the other uses, its kindof a toss-up.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/17 05:10:14
Subject: Chimera gear?
|
 |
Stalwart Veteran Guard Sergeant
|
As a rule, the multi-laser for the turret is optimal. In extremely rare cases you may find use for a flamer turret, but the multi-laser is basically always better than the heavy bolter.
For the hull weapon, like TheCaptain said, it depends on if it's going anywhere. I use one for my Company Command Squad with a heavy bolter, and they sit way back to deny Slay the Warlord. I use heavy flamers for Veterans in Chimeras so they can roll forward and throw plasma or melta through the firepoints.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/17 06:23:29
Subject: Chimera gear?
|
 |
The Conquerer
Waiting for my shill money from Spiral Arm Studios
|
Unless you can use FW autocannons.
|
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/18 17:54:37
Subject: Re:Chimera gear?
|
 |
Knight of the Inner Circle
|
ML/HF all day. Never fails.
|
6000 points
4000 points
Empire 5500 Points
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/18 18:05:20
Subject: Chimera gear?
|
 |
Fresh-Faced New User
|
I agree m/l and flamer for those close encounters!
After i deployed what I want I just rush them to the closest thing and burn em
|
Try and stop them if you can! |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/18 19:04:32
Subject: Re:Chimera gear?
|
 |
Battleship Captain
|
Except on a CCS Chimera. Sitting behind a blob.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/18 21:26:42
Subject: Chimera gear?
|
 |
Douglas Bader
|
Even then it's still arguably the best. The AC and ML are both about equal at destroying light vehicles (mostly through glancing to death), and the ML gets an extra shot against infantry targets. Unless you're facing a lot of 4+ save infantry the whole " FW autocannon is the best and overpowered" idea seems to come from an obsolete assumption that ACs are the best weapon and you win games by taking as many as you can.
|
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/19 01:31:21
Subject: Chimera gear?
|
 |
Longtime Dakkanaut
|
This thread got me thinking...how are you guys using your Chimeras with specific units inside of them?
I can see the ML/HF being awesome with a squad of Flamers or Meltaguns inside since your usually rushing the Chim 12" to get those Flamers in range and those Meltaguns into effective Melta range.
What about Plasmagun Vets or AC Infantry Squads in Chims? I find myself normally moving only 6" and firing everything so I don't have to snapfire. With guys inside that benefit more for moving up slowly wouldn't it be better to just put HBs on the Hull? You'll get about 2+ turns of shooting with it from range that the HF would not have reach on.
|
Easy Stable Flying base tutorial here on Dakka:
http://www.dakkadakka.com/dakkaforum/posts/list/356483.page
Check out my Tyrannofex Conversion tutorial here on Dakka:
http://www.dakkadakka.com/dakkaforum/posts/list/334523.page
Check out my Librarian holding fire tutorial here on Dakka:
http://www.dakkadakka.com/dakkaforum/posts/list/314801.page |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/19 02:51:04
Subject: Chimera gear?
|
 |
Humorless Arbite
|
Peregrine wrote:
Even then it's still arguably the best. The AC and ML are both about equal at destroying light vehicles (mostly through glancing to death), and the ML gets an extra shot against infantry targets. Unless you're facing a lot of 4+ save infantry the whole " FW autocannon is the best and overpowered" idea seems to come from an obsolete assumption that ACs are the best weapon and you win games by taking as many as you can.
Yep, the FW autocannon only looks better then the sad small flat old turrets.
|
Voxed from Salamander 84-24020
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/19 03:35:42
Subject: Chimera gear?
|
 |
Stalwart Veteran Guard Sergeant
|
I tend to use the hull heavy bolter on my command squad and keep them parked in the back. Everyone else usually uses flamers to guard the line or advance.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/19 04:01:10
Subject: Chimera gear?
|
 |
Douglas Bader
|
Well, there is that. IMO use the FW autocannon turret and count it as a multilaser.
syypher wrote:With guys inside that benefit more for moving up slowly wouldn't it be better to just put HBs on the Hull? You'll get about 2+ turns of shooting with it from range that the HF would not have reach on.
Except if you move the Chimera at all you can only fire a single weapon at full BS. I'd rather have a flamer that does nothing for several turns and then maybe does something awesome than a snap fire HB that consistently does almost nothing.
|
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/11/19 16:19:31
Subject: Chimera gear?
|
 |
Sword-Bearing Inquisitorial Crusader
|
Peregrine wrote:Except if you move the Chimera at all you can only fire a single weapon at full BS. I'd rather have a flamer that does nothing for several turns and then maybe does something awesome than a snap fire HB that consistently does almost nothing.
My Hull Heavy Bolters have been invaluable at letting me put a few more wounds on squads each turn, or knocking out Hull Points on light vehicles (including flyers, when I get lucky). People seem to imagine that your Chimeras will be moving every turn, but that's not the case. Eventually, you reach your destination, you seize the part of the table that you want, and then there's no compelling reason to keep zipping around. At that point, the Multi-Laser/Hull Heavy Bolter Chimera becomes a pretty decent fire base.
My Heavy Flamers have only scored kills in one game in which I've run them (on a particularly unlucky squad of Scourges that managed to get between both of my Heavy Flamer equipped Chimeras  ), but otherwise, they've never put a wound on anything. Now, I will say that part of the reason for that is that people tend to run their units away from Heavy Flamer armed Chimeras. They don't get me kills, but they can work to bully people out of an area that are afraid of having their GEQ infantry friend wholesale.
At the end of the day, I don't believe that there's a clear choice between the two, both are good in their own right, and in the end it comes down to the intended role of the unit being carried in the Chimera, and your own personal tastes.
|
|
|
|
 |
 |
|
|