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![[Post New]](/s/i/i.gif) 2012/11/22 05:14:29
Subject: Is running veterans on foot in a blob list a terrible idea?
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Rampaging Carnifex
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I used hybrid Guard a lot in 5th edition but it doesnt seem to fare too well in 6th. I find myself still reaching for my vetarans though, would it be insane to run them on foot behind platoon blobs, maybe with a lord commissar for the leadership 10 bubble?
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![[Post New]](/s/i/i.gif) 2012/11/22 05:21:53
Subject: Is running veterans on foot in a blob list a terrible idea?
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Decrepit Dakkanaut
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No, it wouldn't be insane. There are a couple of ways I'd use them.
First would be a harker deathsquad. Vets, 3x flamers, lascannon, forward sentries, harker. You've got a unit that can stay on a home objective with a BS4 lascannon and a 2+ cover save in a ruin without going to ground. If your opponent tries to assault you, they eat flamer overwatch fire. Conversely, you can use them in an offensive role, outflanking them onto an enemy objective, clearing the enemy off of said objective with flamers, and then take it, hiding in cover and plinking.
Another way would be to do a reaction squad. Say, 3x plasma guns, a lascannon, and grenadiers. These guys hang out behind your regular infantry and plink with the lascannon/single tap plasma. Then, when stuff runs up to threaten your regular infantry, you nail them with double-tap plasma.
And, of course, you can always stick some in a vendetta to have something to take objectives on the other side of the board.
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![[Post New]](/s/i/i.gif) 2012/11/22 05:22:33
Subject: Re:Is running veterans on foot in a blob list a terrible idea?
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Douglas Bader
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Yes. Veterans are awesome because they're aggressive melta/plasma delivery units. Running them behind a blob turns them into just another set of bodies without any real purpose to justify the cost compared to more meatshield squads. Automatically Appended Next Post: Ailaros wrote:You've got a unit that can stay on a home objective with a BS4 lascannon and a 2+ cover save in a ruin without going to ground.
It also costs almost 200 points, and does nothing besides score an objective at the end of the game. If you want a tough defensive unit take allied deathwing terminators, which give you 2+ saves, better ranged firepower, and powerful assault ability.
If your opponent tries to assault you, they eat flamer overwatch fire.
Overwatch from flamers is highly overrated. Your three flamers average one dead marine, which isn't going to stop the inevitable slaughter of the unit. It just means that your opponent pays a bit more to kill them, but given the high cost of the unit it's still worth the extra casualty to wipe them off the table.
Conversely, you can use them in an offensive role, outflanking them onto an enemy objective, clearing the enemy off of said objective with flamers, and then take it, hiding in cover and plinking.
Assuming that the objective is within 6"+ flamer range of the table edge, otherwise your squad arrives, does nothing, and then gets shot/assaulted to death.
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This message was edited 1 time. Last update was at 2012/11/22 05:27:07
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2012/11/22 06:00:37
Subject: Is running veterans on foot in a blob list a terrible idea?
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Decrepit Dakkanaut
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The harkerstar is still a BS4 lascannon, and it can still, in an emergency, rush out and flamer/shotgun/assault stuff.
I also forgot to mention, if your opponent charges you, after they eat flamer, lasgun and harker's bolter overwatch, if they're still in range, then they also have to deal with defensive grenades.
As for outflanking, it's not an auto-loss. I've had many an opponent leave their backfield objectives lightly defended. In conjunction with long range shooting to soften targets up, or in addition to other outflankers/deepstrikers, it's not that hard to get outflanking scoring units onto objectives.
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![[Post New]](/s/i/i.gif) 2012/11/22 07:49:32
Subject: Is running veterans on foot in a blob list a terrible idea?
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Battleship Captain
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Harker Vets are the only worthy foot vets.
Otherwise you're just buying 10 men for 20 more points that die like the 10 men that you could buy for 50 points.
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![[Post New]](/s/i/i.gif) 2012/11/22 08:17:46
Subject: Is running veterans on foot in a blob list a terrible idea?
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Calculating Commissar
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Ailaros wrote:
Another way would be to do a reaction squad. Say, 3x plasma guns, a lascannon, and grenadiers. These guys hang out behind your regular infantry and plink with the lascannon/single tap plasma. Then, when stuff runs up to threaten your regular infantry, you nail them with double-tap plasma.
I run these guys all the time. They put out a lot of hurt and are great for holding your backfield. Plus, who doesn't like BS4 plasma?
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![[Post New]](/s/i/i.gif) 2012/11/22 08:50:12
Subject: Is running veterans on foot in a blob list a terrible idea?
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Decrepit Dakkanaut
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TheCaptain wrote:Otherwise you're just buying 10 men for 20 more points that die like the 10 men that you could buy for 50 points.
Not exactly, though. Grenadiers vets are much more intolerant to most small arms fire. In this case, they're dying like 20 guardsmen, not like 10. They also aren't instantly obliterated in close combat either. Furthermore, forward sentry foot vets get a cool 3+ cover in ruins, and get defensive grenades in case close combat comes by. This means that they're more durable than you'd initially think as well.
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