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Made in us
Bounding Assault Marine




St Louis, MO

I've always wanted to run a dreadknight in my list so I said screw it and I think I'll try it out. Any input is appreciated.
HQ
OM Inq with psycannon and psyker level 1 (divination) 110pts
Elites
Paladins (5) with 2 psycannons, 4 halberds, 1 hammer 315 points
Troops
Strike Squad (8) with psycannon 170pts
Strike Squad (8) with psycannon 170pts
Heavy
Dreadknight with PT and HI 235pts
Total 1000

The plan is to DS one strike squad while the other babysits an objective. The inquisitor takes prescience and goes with the paladins. The dreadknight is just there to look really mean and hit hordes or objective campers.

My regular opponents are IG chimera spam, vanilla SM, chaos SM, and necron warrior spam.


Automatically Appended Next Post:
Bump. I could use some feedback

This message was edited 1 time. Last update was at 2012/12/02 07:07:35


 
   
Made in nz
Judgemental Grey Knight Justicar





New Zealand

For 1k, with 25% of your points invested in a dreadknight, I would not take the paladins, max out the strikes, 2 psycannons, then maybe another squad, needs more scoring bodies
   
Made in us
Willing Inquisitorial Excruciator






MD. Baltimore Area

I also agree that you need more scoring units. Against this list, you just need to kill 16 marines and you win on objectives usually.


Is there any way you can shave points and trade the inquisitor for Grand master? Making the Paladin or the Knights scoring with Grand Strategy would also work.


Otherwise, I would downgrade the Paladins to regular terminators to make them scoring, maybe use the points saved to make your strike squads 10 man units.

40k: 2500 pts. All Built, Mostly Painted Pics: 1 -- 2 -- 3
BFG: 1500 pts. Mostly built, half painted Pics: 1
Blood Bowl: Complete! Pics: 1
Fantasy: Daemons, just starting Pic: 1  
   
Made in us
Furious Fire Dragon






Others have addressed your unit count which I also would have. But personally, I don't like the point investment in the Inquisitor. I think his major advantage is his cheapness. If you stripped him of utility, you could have enough points to fill out your Strike Squad and provide them with the Psycannon if that's what you really want. Otherwise, bite the bullet and get a Librarian if you want a decent psyker.

"We are all connected. To the Earth, Chemically. To each other, Biologically. And to the rest of the Universe, Atomically." 
   
Made in us
Bounding Assault Marine




St Louis, MO

Thank you all for the replies! I've taken your advice into account and altered my list.
HQ
Ordo Malleus inq with psycannon and psyker 1 (divination) 110pts

Troops
Terminator squad (5) with psycannon 225pts
Strike squad (10) with 2 psycannons 220pts
Strike squad (10) with 1 psycannon 210pts

Heavy
Dreadknight with Heavy Incinerator and Personal Teleporter 235pts

1000
   
Made in us
Willing Inquisitorial Excruciator






MD. Baltimore Area

Cieged wrote:
Others have addressed your unit count which I also would have. But personally, I don't like the point investment in the Inquisitor. I think his major advantage is his cheapness. If you stripped him of utility, you could have enough points to fill out your Strike Squad and provide them with the Psycannon if that's what you really want. Otherwise, bite the bullet and get a Librarian if you want a decent psyker.



The inquisitor is a great value and a great psyker.

110 points gives you
a Relentless psycannon (always 4 shots over the 2/4 shots from a GKSS psycannon)
3 wounds (better protection against perils of the warp than the librarian)
Re-roll to hit on himself and a unit (what other spells do you really need or what other spells are you consistently going to get that you want?)
with a 2+ save, a Thunder-Force Hammer, 3 attacks, you may find that he is surprisingly good in challenges. (Anything without an AP2 weapon will struggle against this guy.)


If you REALLY want a LVL 2 psyker, then coteaz is a great value. 100 pts for a LVL 2 is insanely cheap, plus you get a lot of other special rules as well.


The Librarian is best if you are going for a true deathstar. If that is the case you will need Shrouding to mitigate damage in the shooting phase, and Quicksilver so you can forgo Halberds for Swords for more durability in the Assault Phase. Might of Titan and Sanctuary are just the gravy on top for a Librarian.
If you are going for Divination spells, then a psycannon inquisitor is just a better value.


Personally, I feel that the MASSIVE nerf that 6th edition gave to psychic hoods makes the librarian less mandatory than it was in 5th edition.


40k: 2500 pts. All Built, Mostly Painted Pics: 1 -- 2 -- 3
BFG: 1500 pts. Mostly built, half painted Pics: 1
Blood Bowl: Complete! Pics: 1
Fantasy: Daemons, just starting Pic: 1  
   
Made in us
Bounding Assault Marine




St Louis, MO

I agree. Every time I've used this inq build he has always made his points back. Two (basically) twin linked, relentless psycannons can put quite a dent in many things while my opponents main concern will be my dreadknight.
   
Made in us
Boosting Black Templar Biker





Orlando

 korghan wrote:
Thank you all for the replies! I've taken your advice into account and altered my list.
HQ
Ordo Malleus inq with psycannon and psyker 1 (divination) 110pts

Troops
Terminator squad (5) with psycannon 225pts
Strike squad (10) with 2 psycannons 220pts
Strike squad (10) with 1 psycannon 210pts

Heavy
Dreadknight with Heavy Incinerator and Personal Teleporter 235pts

1000


You are running a 5 man terminator squad and leaving them all with force swords? Why when the hammer or halberd is free...

Black Templars 3000
Grey Knights 3000
Menoth 190 points
Circle 60 points  
   
Made in nz
Judgemental Grey Knight Justicar





New Zealand

Im guessing becasue they are free he has not included them in the list and will decide apon the day.

I would put a sword on the justicar, then 3 halberd and 1 hammer for the others.
   
Made in us
Bounding Assault Marine




St Louis, MO

I was planning on running 4 halberds and 1 hammer.
   
Made in nz
Judgemental Grey Knight Justicar





New Zealand

Sword is actually better for the justicar, becasue if you challenge, you will likely be up against thunderhammers, powerfists, powerclaws etc. With the sword, you will still be stiking first, so can kill them. But if you dont you can fall back on a 4+ invun, not 5+. Better to take than the halberd, which should be saved for the normal guys and the hammer
   
Made in gb
Purposeful Hammerhead Pilot





London

 tuiman wrote:
Sword is actually better for the justicar, becasue if you challenge, you will likely be up against thunderhammers, powerfists, powerclaws etc. With the sword, you will still be stiking first, so can kill them. But if you dont you can fall back on a 4+ invun, not 5+. Better to take than the halberd, which should be saved for the normal guys and the hammer


What this guy said. Your dreadknight will also be well worth the points and if you really really need more scoring units you can always combat squad the GKSS

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Made in us
Bounding Assault Marine




St Louis, MO

Great tip. I guess I never thought about challenges. The highest initiative I normally face is 4 so it will work out great! I'm glad to hear that the dreadknight will be a good buy. I love the idea of shunting into cover, dropping a template on a squad and possibly charging the next turn. If nothing else I figured it would draw attention away from the rest of my army.
   
Made in us
Blood-Raging Khorne Berserker





New Jersey

They are a massive distraction. You tell your opponent what they are equipped with and what they do and thier mind implodes. You start seeing them make terrible mistakes to take it down while your main force is free to cap objectives and what-not.

I need to return some video tapes.
Skulls for the Skull Throne 
   
Made in ie
Been Around the Block




London

I've had a lot of success at just under 1,000 pts with the list below.

HQ
Coteaz

Elites
Vindicare assassin

Troops
GK - Psycannon, 2 Halderds, Hammer, Psybolt ammo
GK - Psycannon, 2 Halderds, Hammer, Psybolt ammo
GK - Psycannon, 2 Halderds, Hammer, Psybolt ammo
Warrior acolytes (8)

Fortifications
Aegis defence line

Heavy support
Nemesis Dreadknight - Hammer, Heavy incinerator


A decent number of troops, Coteaz can sit on the quad gun with the acolytes or support one of the GK squads, whilst the Dreadknight and Vindicare cause enough trouble to draw fire from the troops. Plus you can easily swap either out (or the defence line) if you want more feet on the ground.

NW4NW

This message was edited 1 time. Last update was at 2012/12/04 07:25:53


- 7,000 pts
- 2,500 pts
- 2,500 pts
- 2,000 pts 
   
Made in nz
Judgemental Grey Knight Justicar





New Zealand

I would drop the hammer on the knight, sword or dual fists is much better imo.

Psybolt is not really worth it on 5 man squads as you pay a premium for it. My standard build is 2 psycannon, hammer, 6 swords, justicar with halberd and psybolt. Its 255 but you can combat squad if needed. This way psybolt is only 2 points per model, not 5 with the smaller squads. Just something to think about
   
Made in eu
Been Around the Block




London

Thanks, I can actually remove a load of upgrades (the hammer on the dreadknight, halberds etc) and have this well rounded list.

HQ
Inquisitor Coteaz

Elites
Vindicare assassin

Troops
Grey Knights - (10) - 2 Psycannons, Hammer,Psybolt ammo
Grey Knights - (10) - 2 Psycannons, Hammer,Psybolt ammo
Warrior acolytes - (4)

Fortifications
Aegis defence line with quad cannon

Heavy support
Nemesis Dreadknight - Heavy incinerator

Thanks,

NW4NW

This message was edited 2 times. Last update was at 2012/12/04 12:35:43


- 7,000 pts
- 2,500 pts
- 2,500 pts
- 2,000 pts 
   
Made in us
Bounding Assault Marine




St Louis, MO

One more quick question. Should I keep the hammer on the inquisitor or opt for the sword?
   
Made in us
Smokin' Skorcha Driver






at 1k I would do something unpredictable like 2 dreadknights, draigo, a squad of 2 palies and a solo palie. with grand strategy you'll most likely be able to make both dreadknights troops, then you can choose to put draigo with the 2 palies and have the one be a rear objective holder or put him with the solo palie and maybe have them DS.

Friendship is like peeing on yourself: everyone can see it, but only you get the warm feeling that it brings. 
   
Made in us
Willing Inquisitorial Excruciator






MD. Baltimore Area

 korghan wrote:
One more quick question. Should I keep the hammer on the inquisitor or opt for the sword?


Force hammer is very very powerful. I would keep it. Your INT is not very high and you need the STR and AP of the weapon.


Automatically Appended Next Post:
flaming tadpole wrote:
at 1k I would do something unpredictable like 2 dreadknights, draigo, a squad of 2 palies and a solo palie. with grand strategy you'll most likely be able to make both dreadknights troops, then you can choose to put draigo with the 2 palies and have the one be a rear objective holder or put him with the solo palie and maybe have them DS.



While that is an Awsome idea....... it is not really a good idea.

Save it for a fun game with a new player or a narrative campaign, not for a competitive list.

This message was edited 2 times. Last update was at 2012/12/05 01:22:54


40k: 2500 pts. All Built, Mostly Painted Pics: 1 -- 2 -- 3
BFG: 1500 pts. Mostly built, half painted Pics: 1
Blood Bowl: Complete! Pics: 1
Fantasy: Daemons, just starting Pic: 1  
   
Made in us
Bounding Assault Marine




St Louis, MO

Yea I'm thinking a hammer is probably my best bet. As far as the two dreadknight list I'll likely get another one when I work up to 1250 but for now I think 1 will serve me just fine. I greatly appreciate all of the input. I'm going to be heading to the shop on thursday to grab the dreadknight and try to get it painted up as soon as I can. I'll let you know how the list fares! thanks again!
   
 
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