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Made in gr
Regular Dakkanaut





SPACEWOLF 1850 COMPETITIVE LIST

TROOPS

220 (10 GH, 2 plasma,MOTW,standard,Rhino)

220 (10 GH, 2 plasma,MOTW,standard,Rhino)

185 (8 GH, 1 melta, MOTW,standard,DropPod)--->GO IN 1ST TURN WITH COMBI-MELTA WG
155 (6 GH, 1 melta, MOTW,standard,DropPod)--->GO IN 1ST TURN WITH COMBI-MELTA WG AND TDA RP


190 (8 GH, 1 plasma, MOTW,standard,DropPod)--->GO WITH COMBI-PLASMA WG

ELITES

85 Lone Wolf : TH/SS,TDA

65 Lone Wolf : TWC,TDA

114 WG pack leaders : (3xWG,3xTDA,1x CombiPlasma,2xCombiMelta, 3 x PA)

HQ

100 Runepriest (LL/JOTWW)

125 Runepriest (TDA,CM,Dinvination)


Heavy Support

170 6 longfangs (3ML,2LC) --->GO BEHIND AEGIS WITH PA RP

170 6 longfangs (3ML,2LC) --->GO BEHIND AEGIS


FORTIFICATION

50 Aegis Defence Line

!!!! If i face too many flyers ill give the PA RP divination

This message was edited 1 time. Last update was at 2012/12/06 07:07:21


 
   
Made in us
Badass "Sister Sin"






Camas, WA

Looks fine, although if you're going to take the aegis, I'd grab the Icarus or Quad.

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Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

You have too many men going into drop pod number 1. Probably just a mistake as drop pod 2 has space for the TDA rune priest.

What is the 65 point WG armed with? TWC is thunderwolf usually, what do you mean?
It looks solid. I would be weary of the melta in the drop pod squads (probably not going to be changed due to points cost).

Myself I am running 4x foot slog plasma spam GH. 5 WG one in PA to bulk out a LF squad, 4 TDA, 3x combi-melta + power axe, 1 chain fist + assault cannon.
2 maxed out LF missile squads, 1 maxed out Lazcannon squad. 2 rune priests in TDA + chooser of the slain, one with a MB. 1 Wolf priest with saga of the hunter, wolf tail and a plasma pistol.

I probably should drop the wolf priest but him, 10 GH and an assault cannon arriving in your back half can really mess up your day.

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Made in gr
Regular Dakkanaut





yes that was a mistake, he was going with the six man pod. The lone wolf is armed with twin wolf claws (TWC).

I prefer some kind of transport for my GH cause otherwise you lack the mobility. I dont like wolfpriests, i think the best SW HQs are RP and Wolf lord

Also as for longfangs i prefer having the squads equipped the same way cause if i had lascannons in one and MLs in the other there is an obvious target priority for my opponent.

Thnx for reply mate

This message was edited 1 time. Last update was at 2012/12/06 07:16:18


 
   
Made in ca
Ancient Space Wolves Venerable Dreadnought




Victoria B.C.

I would say don't underestimate an out flanking unit with crazy fire power. Saved me several times.
Grab an icarus they are good.

maybe make the dp units cheaper i don't see a huge point for banners but most armies are either gonna shoot you or be better at cc than you so that banner may not help.

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Do you have enough Priests do you?
 
   
Made in gr
Regular Dakkanaut





The standards may keep my TDA WG alive cause of rerolls of 1 in cc so i really wanna keep them. But the i carus is a good deal ill try to fit one somehow maybe remove 1 Lascannon from each long fang squad and swap it with MLs. then ill need 5 more points

 
   
Made in us
Grey Knight Psionic Stormraven Pilot




California

Make sure you know how to position properly and you should be fine other wise my 2 sense....

I see this list having trouble with deepstriking list. Your power takes its strength in castling LF but, anyone with the right amount of knowledge when playing them knows that focus firing them will end the game, given after they can outshoot you from there on out.

Playing against mainly SW at my LGS. I have ended games on the second round, when people use this type of list.

as soon as you lose 3-4 of those missile launchers out of each squad the game is literally over. because you can't outshoot me and my fw's have advantage over you in assault

My suggestion is to try and start to stray away from this castle and take up some TWC. Always seems to work as they are simply just too hard to beat with all those attacks at t5, given there quickness to stretch the battle field.

Other armies I could see you struggling against are jpBA players who know how to use terrain

and

Necs with a couple of doom sythes( who doesn't? true) but, I mean just those 2 flyers alone and no others needed, because like i said, when they line up those devs and insta kill them, he/she is free to shoot you to peices without the fear of templates.

** Gh are good on paper, but at the end of the day, they are simply a distraction

This message was edited 1 time. Last update was at 2012/12/07 04:23:27


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