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Made in us
Kabalite Conscript




I'd like some more pairs of eyes on this list. The idea is to use the blue scribes to pavane units into little balls, then smash them with templates.

HQ:
Lord with Black Mace, Burning Brand, Pallaquin, MoN, and Blight Grenades
225

Huron
160

Troops:
Cultists x20 with 2 Flamers
100

Plague Marines x9 /w 2 Plasmaguns. Leader has power axe and melta bombs.
266

Plague Marines x9 /w 2 Plasmaguns. Leader has power axe and melta bombs.
266

Fast Attack:
Heldrake /w Flamer
170

Heavy Support:
Vindi /w Possession, Combi Bolter, and Dirge Castor
145

Vindi /w Possession, Combi Bolter, and Dirge Castor
145


Daemon Allies
HQ:

Blue Scribes
130

Elites:
Flamers x3 /w Pyro
74

Troops:
x5 Plaguebearers
75
   
Made in gb
Dakka Veteran




Reading - UK

Pavane certainly looks fun but a D6 isn't reliable to allow you to perfect placement, also casting distance is short so that puts the caster in danger.

I'm not sure what Huron's purpose is in this list and that's one fat nurgle lord, he could shed a few pounds and still be effective.
   
Made in gb
Longtime Dakkanaut





I'd put the chaos lord in a bike squad of 6-10 bikers and give them 2 flamers. Drive up in-front of the enemy and fill them with fire then use hit and run to get out of any combats in your opponents turn. Maybe drop the black mace too.
   
Made in gb
Death-Dealing Devastator




I might be wrong but I don't think a character can carry two chaos artifacts. Worth checking.

White Scars 2000 points
Guard 3000~ points
Grey Knights 875 points 
   
Made in gb
Tower of Power






Cannock

Why not get the Masque for a HQ? She can pavane three units at once. Scribes only have one true chance and you have to some dice roll or somthing to cast it again. She is a loads better choice.


warhammer 40,000 tactica and hobby blog - www.imperiusdominatus.com

Want list feedback and advice? e-mail imperiusdominatus@live.co.uk

Blood Angels - 2000 Iron Warriors - 2000 Orks -2000 Imperial Guard - 2000
Eldar - 2000 Hive Fleet Krakken - 2000 Dark Eldar - 2000 Necrons - 2000 Grey Knights - 2000 Daemons - 2000 Ravenwing - 2000 
   
Made in ca
Dakka Veteran





I'd be tempted to put the plague marines in Rhino's with Havoc Launchers. With Huron as your warlord, you can outflank with it too. What'd take to pay for that, drop your Plague Marines down to 7-men with 2 plasma guns?

On a side note, flyers wreck your army. That Heldrake will be target priority #1 for anyone with 2+ flyers. I kinda like Forgefiends and Obliterators to help deal with the flying menace. Either that or you could spend 100 points on the Aegis & Quad Gun. and stick your cultists in it.
   
Made in us
Kabalite Conscript




Replying to feedback for more feedback!

Pavane certainly looks fun but a D6 isn't reliable to allow you to perfect placement, also casting distance is short so that puts the caster in danger.

I'm not sure what Huron's purpose is in this list and that's one fat nurgle lord, he could shed a few pounds and still be effective.

Pavane is fun! I agree that a D6 isn't super reliable. However, even if I only got 2" on the roll, that should be enough to smash some units together for a template. Casting distance is 18", which is only bad because I will have to deep strike them somewhat close to enemy lines. This is why I include Huron in the list. Infiltrating some plague marines puts more pressure on my opponent early.

I will agree that I have a fat nurgle lord, lol. I've played lists before where all I give my nurgle lord is the brand and mark of nurgle. This makes him VERY cheap, which is awesome. I do think you're right about that, just not sure what I'd add in place of all the fatness?

I'd put the chaos lord in a bike squad of 6-10 bikers and give them 2 flamers. Drive up in-front of the enemy and fill them with fire then use hit and run to get out of any combats in your opponents turn. Maybe drop the black mace too.

Hit and run? I think only the slannesh lord on steed gains that rule? This is a decent idea, and I do have the bikes to do it. I think dropping huron would make the most sense to put in bikes (I give up infiltrating for fast movement). However, using a slannesh steed means I can't bring plague marines as troops. And while the nurgle lord on a bike seems awesome, I can't fire the brand on him and go all out in the same turn. I think I'd rather infiltrate him as my way of getting across the board, and have him light things up with the brand.

Why not get the Masque for a HQ? She can pavane three units at once. Scribes only have one true chance and you have to some dice roll or somthing to cast it again. She is a loads better choice.

I agree! And its slightly more fluffy because of the whole nurgle/tzeentch thing. However... she can't join a squad. I feel like she'll deep strike in, pavane a few times, then get shot to bits. Only 2 wounds and a 3++ prolly won't save her. Scribes get it once for sure, then a 50% chance to get it again. And the scribes have loads more utility with Breath and Bolt. If the Masque could join a squad of daemonettes, there wouldnt be any question, but I think we could argue for either one in this case. Ideas on making the masque look more desirable/survivable?

I'd be tempted to put the plague marines in Rhino's with Havoc Launchers. With Huron as your warlord, you can outflank with it too. What'd take to pay for that, drop your Plague Marines down to 7-men with 2 plasma guns?

Rhinos are my true love who cheated on me with 6th edition. Every game I play with rhinos, I wish I hadn't brought them. Now plagues are fearless, and I probably won't do much charging with them, so it may not be TOO bad, but I just hate the damn things, lol. Havoc Launchers actually sound like a good idea, but that would require me to stay back and fire when I think I should be moving midfield to support my daemons. If I dropped the scribes in and didn't have units infiltrating or moving forward, I'd be lucky to see the scribes next turn.

On a side note, flyers wreck your army. That Heldrake will be target priority #1 for anyone with 2+ flyers. I kinda like Forgefiends and Obliterators to help deal with the flying menace. Either that or you could spend 100 points on the Aegis & Quad Gun. and stick your cultists in it.

Why Oblits against flyers, may I ask? I have a couple autocannon havoc units, but I find that even they are unreliable against flyers. I agree that flyer lists direct counter a template list, and thats a major downfall of my list. Maybe I could add another helldrake with a autocannon? Give my opponent a choice - kill the flamer heldrake thats destroying the ground, or kill the drake thats going to be able to shoot me out of the air? Tis a lot of points to squeeze in, though. EDIT: Also, remember, with me moving midfield early, flyers at the most will get 1-2 turns to shoot me. Thats hardly something that scares me.

Flyers, in my opinion, are best ignored. I am lucky, however, to not play in a super flyer heavy meta.

EDIT:
Had an epiphany. I could brine the Masque and The Blue Scribes... how much fun would that be? I trimmed the lord down, took off melta bombs and 1 plague marine from each squad. 1738 total points.

HQ:
Lord with Burning Brand, Pallaquin, MoN, and Power Wep (probably sword, but maybe axe)
165

Huron
160

Troops:
Cultists x20 with 2 Flamers
100

Plague Marines x8 /w 2 Plasmaguns. Leader has power axe.
237

Plague Marines x8 /w 2 Plasmaguns. Leader has power axe.
237

Fast Attack:
Heldrake /w Flamer
170

Heavy Support:
Vindi /w Possession, Combi Bolter, and Dirge Castor
145

Vindi /w Possession, Combi Bolter, and Dirge Castor
145


Daemon Allies
HQ:

Blue Scribes
130

The Masque
100

Elites:
Flamers x3 /w Pyro
74

Troops:
x5 Plaguebearers
75

This message was edited 2 times. Last update was at 2012/12/07 02:10:54


 
   
Made in us
Fresh-Faced New User




rossatdi wrote:
I might be wrong but I don't think a character can carry two chaos artifacts. Worth checking.
the codex makes mention of "Only one of each of the following artefacts may be chosen per army" this makes no mention of how many one model can carry. I think you can carry more than one artefacts as long as you aren't carrying two or more of the same
   
 
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