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Made in gb
Junior Officer with Laspistol




Manchester, UK

Does anyone think that the alternative manticore missiles from IA1:ed2 look any good? I know that one of the main complaints about the storm eagles is that they are AP4. Taking the cheaper manticore missiles gives you the ability to kill terminators and a larger blast, trading extra minimum range and the d3 shots for the privilege. It also makes them worse at killing vehicles, although since 6th they have not been as good at that anyway.

I think that they look quite nice, although it is a bit weird using an apocalypse sized blast in a normal game of 40k.

As for the sky eagles, they look ok but very situational.

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Wait, I thought Manticore rockets were AP4?

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Douglas Bader






 Grey Templar wrote:
Wait, I thought Manticore rockets were AP4?


Manticore missiles are STR 9 AP 2 with a 7" blast. They're the original weapon it was armed with before GW added the codex version with different missiles, and still available using the FW rules.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Ahhh I see it now. Misread the OP.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Battleship Captain





NYC

 Peregrine wrote:
 Grey Templar wrote:
Wait, I thought Manticore rockets were AP4?


Manticore missiles are STR 9 AP 2 with a 7" blast. They're the original weapon it was armed with before GW added the codex version with different missiles, and still available using the FW rules.


Apoc only?

Does it require a point upgrade?

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
Snake Eyes 1000pt Mixed Doubles: 3rd Place

Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
   
Made in us
Douglas Bader






 TheCaptain wrote:
Apoc only?


Standard 40k.

Does it require a point upgrade?


Point downgrade actually. The FW Manticore starts cheaper with manticore missiles, and pays a small point cost to upgrade to the codex missiles.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Shadowy Grot Kommittee Memba






Hey, if you want to, go for it. Sounds like making one of the most op land vehicles in the game even stupider, but if your opponent is cool with it.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

the_scotsman wrote:
Hey, if you want to, go for it. Sounds like making one of the most op land vehicles in the game even stupider, but if your opponent is cool with it.


It actually makes it worse at killing vehicles and infantry. It only gets better against MEQ and TEQ, which the IG codex has other means of dealing with.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Shadowy Grot Kommittee Memba






Let's see. First of all, it's a points downgrade. Theres that. Second, it is far more likely to hit a vehicle with that blast (assumeing a 2" wide vehicle, a normal blast could miss on a 6 or 7+, wheras the megablast would only miss on an 8 or 9+) third, AP2 means you get a +1 on your pen rolls, doubling your chances to explode a vehicle in one shot if it's a non open topper. This isn't even taking into account the fact that with a 7" blast I could easily waste more than one target if your opponent made the mistake of putting more than one vehicle within spitting distance of each other.

Since the SE fires the same thing 1/3 times, but much worse (far more probable to miss) and maybe 50% of your games (more in a tourney) will be MEQ, TEQ or crons (Dont forget those immortals, deathmarks, and lychguard) and even more in a tourney setting, then yeah, I'm going to call op on that. Sorry.


Automatically Appended Next Post:
If you want to kill TEQ what exactly is wrong with the demolisher?

This message was edited 1 time. Last update was at 2012/12/06 21:05:09


"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Havin D3 chance to hit a vehicle with a higher strength is better then a single lower strength shot that has a slight advantage on the pen chart.

Plus the D3 shots are better against infantry.

The accuracy difference is miniscule.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Battleship Captain





NYC

the_scotsman wrote:

If you want to kill TEQ what exactly is wrong with the demolisher?


The range.

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
Snake Eyes 1000pt Mixed Doubles: 3rd Place

Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
   
Made in us
Shadowy Grot Kommittee Memba






Basilisks have great range. The manticore is already highly effective for its points, the only trade off is the ap and the fact that it doesn't laugh in the face of the force org chart like the other guard HS choices. 24" range is not that much to deal with when you want to fight a kind of troop that'll be coming at you anyway.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Junior Officer with Laspistol




Manchester, UK

In all honesty, I really find the multiple barrage rules annoying. That is the main reason I was considering the manticore missiles.

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
Made in us
Battleship Captain





NYC

the_scotsman wrote:
Basilisks have great range. The manticore is already highly effective for its points, the only trade off is the ap and the fact that it doesn't laugh in the face of the force org chart like the other guard HS choices. 24" range is not that much to deal with when you want to fight a kind of troop that'll be coming at you anyway.


If they're coming at the demolisher, you'll get 1-2 turns of shooting before they're on top of you. Less if they're bikes, jump troops, or in transports. 24" range is crippling.

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
Snake Eyes 1000pt Mixed Doubles: 3rd Place

Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

 TheCaptain wrote:
the_scotsman wrote:
Basilisks have great range. The manticore is already highly effective for its points, the only trade off is the ap and the fact that it doesn't laugh in the face of the force org chart like the other guard HS choices. 24" range is not that much to deal with when you want to fight a kind of troop that'll be coming at you anyway.


If they're coming at the demolisher, you'll get 1-2 turns of shooting before they're on top of you. Less if they're bikes, jump troops, or in transports. 24" range is crippling.


So, your problem is that Guard Artillery has a weakness against fast moving, or heavily armored, things?

You can back up the demolisher as you are firing it, if you move up to meet them.

Manticores are already a ridiculously good HS option, they didn't need S9 AP2 shots. If I'm reading it right, it's atleast not Barrage/Ordnance?

And 7" Blast in standard 40k, seriously...

To sum it up:

"Oh noes, Guard tanks have a weakness! Guess we better buff them!"

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Douglas Bader






Crazyterran wrote:
"Oh noes, Guard tanks have a weakness! Guess we better buff them!"


I guess you missed the part where those were the original rules for the Manticore, and GW later changed it to the STR 10 AP 4 multi-shot missiles when they added it into the IG codex. The option to take the old missiles isn't about buffing anything, it's about keeping the original rules available.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Crazyterran wrote:


And 7" Blast in standard 40k, seriously...


I guess you consider the Deathstrike to be an abomination.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

 Grey Templar wrote:
Crazyterran wrote:


And 7" Blast in standard 40k, seriously...


I guess you consider the Deathstrike to be an abomination.


It would be if it had 4 shots, opposed to it's 1(IIRC), and didn't have to roll to see if it may fire.

This message was edited 1 time. Last update was at 2012/12/07 05:32:51


   
Made in gb
Junior Officer with Laspistol




Manchester, UK

Well manticore missiles are not barrage, yet still have a minimum range. I know in 5th there was a "minimum range implies barrage" rule, but cannot find one in 6th. Seems manticore missiles are better suited to apocalypse then.

The Tvashtan 422nd "Fire Leopards" - Updated 19/03/11

"Never attribute to malice that which is adequately explained by stupidity." - Hanlon's Razor 
   
 
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