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![[Post New]](/s/i/i.gif) 2012/12/07 09:13:05
Subject: Horus Heresy Question (If anyone has the book to confirm)
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Ultramarine Land Raider Pilot on Cruise Control
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So I've been looking through the rules for Legiones Astartes and while it seems 'good' it also seems very different from "And They Shall Know No Fear." Essentially with ATSKNF you are able to regroup, move as normal, fire weapons, etc etc. Am I missing something for Leriones Astartes? Are the marines from the Horus Heresy book intended to function like ATSKNF with added rules or no? If that is the case are marines from this allowed to be sweeping advanced? When they regroup are they considered as having moved and subject to the normal regroup restrictions?
Any clarification would be great, the group I play with is considering playing some Horus Heresy stuff but I wanted to confirm how this special rule worked.
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![[Post New]](/s/i/i.gif) 2012/12/07 12:22:59
Subject: Horus Heresy Question (If anyone has the book to confirm)
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Sniping Hexa
Dublin
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The guys from the Horus heresy do not have ATSKNF, I think it's definitely a clear choice from the writers of the book as you can see that they are a few guys / traits that can cause Fear
It would have no sense if everything in the book had ATSKNF
Plus it's a book where you field big units in big battles with a high bodycount, Horus Heresy time is not for wussies !
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![[Post New]](/s/i/i.gif) 2012/12/07 14:24:51
Subject: Horus Heresy Question (If anyone has the book to confirm)
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Kelne
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So wait, HH marines can know fear? I don't have the book, just curious. What rule have they got?
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![[Post New]](/s/i/i.gif) 2012/12/07 14:45:45
Subject: Horus Heresy Question (If anyone has the book to confirm)
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Crazed Spirit of the Defiler
Ireland
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Alkasyn wrote:So wait, HH marines can know fear? I don't have the book, just curious. What rule have they got?
They have Legiones Astartes which allows them to roll to rally regardless of the casualties they've taken as well as some Legion specific rules.
For example the Sons of Horus gain the "Merciless Fighters" special rule. At Initiative step 1 if the Sons of Horus in the combat outnumber the enemy every Son of Horus who previously attacked may make one more attack at this stage.
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By the 37 keys of Tzeentch,We open the way for our brothers,
By the 1000 whispers of Slaanesh we call to them,
By the 12 plagues of Nurgle we fell their enemies,
And by the mighty axe of Khorne we cut open the world for them!
- Ritual of Summoning, Recited by Amphion and Zethus Dark Sorcerers of the Deimos Peninsula,Kronos
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![[Post New]](/s/i/i.gif) 2012/12/07 19:04:59
Subject: Horus Heresy Question (If anyone has the book to confirm)
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Ultramarine Land Raider Pilot on Cruise Control
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So essentially Codex Marines are actually 'better' in some regards. I just don't think the 'benefits' that are given with the new rule are any better than being immune to sweeping advances, auto-regroup without penalties, and so on.
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![[Post New]](/s/i/i.gif) 2012/12/07 20:42:38
Subject: Horus Heresy Question (If anyone has the book to confirm)
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Longtime Dakkanaut
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If you take Horus he is fearless. So is Abbadon.
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![[Post New]](/s/i/i.gif) 2012/12/08 09:10:44
Subject: Horus Heresy Question (If anyone has the book to confirm)
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Ultramarine Land Raider Pilot on Cruise Control
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I was more or less looking at it from the loyalist perspective.
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![[Post New]](/s/i/i.gif) 2012/12/08 17:19:43
Subject: Re:Horus Heresy Question (If anyone has the book to confirm)
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Steadfast Grey Hunter
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Vets can be fearless as well as a Praetor (chapter master) who takes an honor guard.
You can also take a chaplain that gives out the zealot rule.
A number of other units have access to a Vexilla, which lets you reroll morale.
So there are plenty of things that get around the morale issue, but HH does remove one of the big "easy mode" rules of marines. I think it just wouldn't be as fun otherwise.
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