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Made in it
Despised Traitorous Cultist





ITALY

There are some rules for play a Chaos Space Marine Gang in Necromunda?
I see something in the web, but I'm not sure about what it could be better. Thanks.

ArchMagus Katsuhiko JiNNai ~ Genestealer CULT ~

"Now the Battle Cries ring out as the CULT marches forth to overthrow the FALSE rulers of the land! Down with the Imperium and all who serve it! Forward for the Patriarch! Long Live the BROOD!"

VISIT my GALLERIES of miniatures (and more) ON Deviant ART:
http://fratersinister.deviantart.com/ 
   
Made in us
Dark Angels Librarian with Book of Secrets






huh?
   
Made in gb
Junior Officer with Laspistol




Perth/Glasgow

There's rules for a chaos cultist but power armour doesn't exist in the underhives, the closest is the spyrers

Currently debating whether to study for my exams or paint some Deathwing 
   
Made in gb
Willing Inquisitorial Excruciator






Think there is in Inquisimunda, but thats about all

- 1250 points
Empire of the Blazing Sun (Combined Theaters)- 1950 points
FUBAR Starship Troopers- Would you like to know more?
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in it
Despised Traitorous Cultist





ITALY

Thanks, I found these rules surfing on the web. What do you think?
http://www.scribd.com/doc/52276044/Necromunda-CSM-Supplement

ArchMagus Katsuhiko JiNNai ~ Genestealer CULT ~

"Now the Battle Cries ring out as the CULT marches forth to overthrow the FALSE rulers of the land! Down with the Imperium and all who serve it! Forward for the Patriarch! Long Live the BROOD!"

VISIT my GALLERIES of miniatures (and more) ON Deviant ART:
http://fratersinister.deviantart.com/ 
   
Made in gb
Junior Officer with Laspistol




Perth/Glasgow

Doesn't look too bad but I've never seen this in action so it could be interesting

Currently debating whether to study for my exams or paint some Deathwing 
   
Made in us
1st Lieutenant





Klamath Falls, OR

I'm rather uneasy about the concept of SM of any flavor in Necromunda. The reason being that Adeptus Arbites can be a tough enough gang to go up against & they're not near as tough as CSM. Plus, Necromunda is all about gang warfare, turf disputes, honor battles, etc while CSM would have very little use or interest in such matters. In fact, unless they killed every single gang they fought, their presence would be leaked & such an incursion would draw the Inquisition to hunt them down. Keep in mind that the cults operate below the radar & don't make it obvious what they're all about. 8' tall supermen in spiky powered armor could not successfully do this. However, Legions such as the Emperor's Children who employ clandestine agents might be able to get away with a cell operating led by an aspiring champion, but not an entire gang in PA, I wouldn't think. I mean, think about it, it's not like Necromunda is some isolated backwater or anything.

   
Made in it
Despised Traitorous Cultist





ITALY

You are right, a chaos gang could be nice with few chaos marines (a limit of three) while the other gangers could be cultists... an Alpha Legion gang could be fine for the background... this legion often recruit cultist in hive and other world of the imperium.

ArchMagus Katsuhiko JiNNai ~ Genestealer CULT ~

"Now the Battle Cries ring out as the CULT marches forth to overthrow the FALSE rulers of the land! Down with the Imperium and all who serve it! Forward for the Patriarch! Long Live the BROOD!"

VISIT my GALLERIES of miniatures (and more) ON Deviant ART:
http://fratersinister.deviantart.com/ 
   
Made in us
Knight Exemplar



NC

Over powered and just plain does not fit but if your whatever
   
Made in us
Squishy Squig




Boston, MA

Wait...wait...this could have potential. Rather than running Chaos Space Marines as a gang, why not have them as the antagonists in some big cooperative scenario where a couple of gangs need to band together in the face of an overwhelming threat? It could be played very similarly to the old Gorkamorka scenario [url=http://gorkamorka.co.uk/experimental/hunt-da-dread/]Hunt Da Dred[url], but the gangs are fighting together against some Chaos Space Marines who teleported into the hive instead of a dreadnaught.

Goodness knows, it's a less than subtle tactic on the Chaos boys' part, but they could plausibly be looking for some artifact or are Spyerers who gave themselves over to the dark gods and so traveled into the lower hive to perform their dark rituals. The gangs encounter the marines in a settlement or perhaps on some contested part of turf, and the battle commences.

Still, it's kind of a stretch, but I bet it'd be worth trying at least once.

PM me if you're in the area and want to play some Gorkamorka or Necromunda!

My Necromunda blog:
http://itcamefromthehive.blogspot.com 
   
Made in us
Crazed Savage Orc





From last i played (a while ago) Mordheim often has some more or less Fantasy Battle equivilants, while Necromunda are all crazy gangs pretty much removed from normal WH40k.

WHFB 3000 pts
40k 1000 pts
40k 1000 pts 
   
Made in au
[MOD]
Making Stuff






Under the couch

Don't have the book on me, but doesn't Outlanders have an entry for Chaos Marines in the back with all the Aliens and the like?

 
   
Made in us
Been Around the Block



Kickadonkey, MS

 insaniak wrote:
Don't have the book on me, but doesn't Outlanders have an entry for Chaos Marines in the back with all the Aliens and the like?


Yup. They come equipped with power armor, frag grenades, bolter and bolt pistol (both of which automatically pass ammo rolls ). I've never seen them used in a game, though.

To the OP, the stats from the link you posted are about right based on the Outlanders entry (specifically the Ganger, but with a slightly higher points cost), but as they are aliens, they are not eligible for advancements.

This message was edited 1 time. Last update was at 2013/01/08 05:41:00


 
   
Made in gb
Fixture of Dakka






To be honest, using non-humans in Necromunda is tricky. For example, Chaos Space Marines look scary because of the power armour and 10e-6 bolter. However, that statline of 4s isn't as impressive in Necromunda as it is in 40k; I've got Juves who are better shots than that.

To make a Space Marine properly scary, I think it needs all the Muscle and Ferocity skills, probably a good selection of the others and perhaps a "Movie Marines"-style stat increase.
   
 
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