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Made in us
Longtime Dakkanaut





Eye of Terror

I don't have the new rules for Screamers... Played a game against them and my opponent told me that if just one of the Screamers passes over my unit all the Screamers get to Vector Strike. Is that true?
   
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Frenzied Berserker Terminator






Not exactly. They do get their own special attack not completely unlike a vector strike, though.
   
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Eye of Terror

How exactly does it work?

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Decrepit Dakkanaut




The rules are laid out in the WD, very clearly. This forum isnt a replacement for the rules
   
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Eye of Terror

You see rules quoted here often which I'm not requesting. I just want to know the mechanics how it works.

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Stephens City, VA

 Dozer Blades wrote:
You see rules quoted here often which I'm not requesting. I just want to know the mechanics how it works.


They work like the DE bikes.


They Fly over, roll D3 hits per model on target.
Use the str/ap listed in their rules.

This message was edited 1 time. Last update was at 2012/12/22 19:47:33


   
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Proud Phantom Titan







basically you want to know if what he did was right? well, he should show you the rules upon request.

Tell us what he did and we'll tell you if he did it right.
   
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Eye of Terror

Only at most a couple Screamers passed over my unit and he then rolled the attacks for his entire squad of Screamers.

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 Dozer Blades wrote:
Only at most a couple Screamers passed over my unit and he then rolled the attacks for his entire squad of Screamers.


Only individual screamers that moved over the unit may attack.
   
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Kevlar wrote:
 Dozer Blades wrote:
Only at most a couple Screamers passed over my unit and he then rolled the attacks for his entire squad of Screamers.


Only individual screamers that moved over the unit may attack.


This.

Only the actual screamer that passes over a unit gets the "Slashing Attack" not the entire unit and it happens in the shooting phase as part of their Turbo Boost.
The target unit must be unengaged and it suffers D3 Str4 AP- hits per Screamers that flew over it. You use the final position to determine where the attack came from.

This message was edited 1 time. Last update was at 2012/12/22 21:30:04


 
   
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Eye of Terror

Thanks!

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Regular Dakkanaut






FYI its exactly the same as the vector strike rules, but effectively states they can't use their ap2 str5 melee weapons when doing so
   
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Longtime Dakkanaut





 psyklone wrote:
FYI its exactly the same as the vector strike rules, but effectively states they can't use their ap2 str5 melee weapons when doing so

Yeah, no this is not quite right.

Vector Strike can be used on zooming flyers and swooping FMC's while slashing attack is still being debated.

The two are virtually identical but some still disagree that slashing attack can hit zooming flyers/swooping FMC's.

For what it's worth i am in the yes they can camp.
   
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Nasty Nob on Warbike with Klaw




Stephens City, VA

 psyklone wrote:
FYI its exactly the same as the vector strike rules, but effectively states they can't use their ap2 str5 melee weapons when doing so


Considering Vector strikes are AP3. Slash attacks are AP-, they use seperate str, They're not exactly the same at all.


   
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Decrepit Dakkanaut






Burtucky, Michigan

Well sure they are! Red is blue and green is south, you get me right?
   
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The only units that can Vector Strike a Zooming Flyer or Swooping Flying Monstrous Creature are other Swooping Flying Monstrous Creatures or other Zooming Flyers called Heldrakes whose specific rules permit them to do that.

The idea being that while Turboboosting, the Jetbikes pass over those units they slash at, but they cannot pass over the Zooming or Swooping Flyers because they are up in the air, which is why they can't be assaulted and enemy models can pass over their bases as if not there (so long as they end the movement 1" away from those Flyer bases).

So I vote that the Screamers cannot Slash Attack Zooming Flyers nor Swooping Monstrous Creatures.

But if people were in heated argument about it in a game with no judge and they were about to throw things at each other, because the Slash Attack is resolved like a Shooting Attack, see how many hits the Screamers get on the Flyer or FMC and roll that many dice. On 6s the Flyer/FMC could take that many hits, then roll to wound or AP as normal.
   
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 Lord Krungharr wrote:
The only units that can Vector Strike a Zooming Flyer or Swooping Flying Monstrous Creature are other Swooping Flying Monstrous Creatures or other Zooming Flyers called Heldrakes whose specific rules permit them to do that.

The idea being that while Turboboosting, the Jetbikes pass over those units they slash at, but they cannot pass over the Zooming or Swooping Flyers because they are up in the air, which is why they can't be assaulted and enemy models can pass over their bases as if not there (so long as they end the movement 1" away from those Flyer bases).

So I vote that the Screamers cannot Slash Attack Zooming Flyers nor Swooping Monstrous Creatures.

But if people were in heated argument about it in a game with no judge and they were about to throw things at each other, because the Slash Attack is resolved like a Shooting Attack, see how many hits the Screamers get on the Flyer or FMC and roll that many dice. On 6s the Flyer/FMC could take that many hits, then roll to wound or AP as normal.


Why would it be a shooting attack? It is a special attack, neither shooting nor close combat attacks with its own rules.
   
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I'd say no to the zooming flyer/swooping FMC attacks. The screamers would need to be flyers themselves under the current rules.

Although I would love to see jet/jump troops/bikes/skimmers all get skyfire ability. Its kind of dumb no one can use their propulsion packs to zoom up into the air and get a shot off.

Or plant a melta bomb. Think Iron man.
   
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Eye of Terror

While it might not be RAW it's way cool.

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Manchester, NH

That would be cool. If GW had allowed jump/jet infantry and jump/jet MCs to attack Flyers without skyfiring, and/or allowed both of those units to assault them, that would have been very cool, cinematic, would have helped integrate/balance flyers better in relation to the rest of 40k, and made jump infantry better overall.

Alas.

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 Mannahnin wrote:
That would be cool. If GW had allowed jump/jet infantry and jump/jet MCs to attack Flyers without skyfiring, and/or allowed both of those units to assault them, that would have been very cool, cinematic, would have helped integrate/balance flyers better in relation to the rest of 40k, and made jump infantry better overall.

Alas.


Right, the problem with jump infantry is there is almost no reason to ever take them over a biker. If they could do something unique, like assault flyers, they would easily have a place in my list.
   
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Manchester, NH

Going OVER impassible terrain and other units, and going up levels in buildings, are two good things, but not quite enough on their own.

In 5th when dangerous terrain didn't allow armor saves and prevented turbo-boosting, bikes were a bit less attractive by comparison. Not sure why they made those two changes.


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One other fine point with screamers. People insist they have to move in a straight line and cannot backtrack after moving over their slashing attack target. I've never seen those rules, and think people are mixing them up with reaver jetbikes or something. Am I missing something?

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Stephens City, VA

 schadenfreude wrote:
One other fine point with screamers. People insist they have to move in a straight line and cannot backtrack after moving over their slashing attack target. I've never seen those rules, and think people are mixing them up with reaver jetbikes or something. Am I missing something?


To determine if you flew over a unit.

Look at where you were, and where you are. Draw a line if necesary, however yes you will go in a straight line.

   
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The Hive Mind





jdjamesdean@mail.com wrote:
 schadenfreude wrote:
One other fine point with screamers. People insist they have to move in a straight line and cannot backtrack after moving over their slashing attack target. I've never seen those rules, and think people are mixing them up with reaver jetbikes or something. Am I missing something?


To determine if you flew over a unit.

Look at where you were, and where you are. Draw a line if necesary, however yes you will go in a straight line.

There's no rule requirement for that to be true. You can move in any number of curves or backtracking if you wish.

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rigeld2 wrote:
jdjamesdean@mail.com wrote:
 schadenfreude wrote:
One other fine point with screamers. People insist they have to move in a straight line and cannot backtrack after moving over their slashing attack target. I've never seen those rules, and think people are mixing them up with reaver jetbikes or something. Am I missing something?


To determine if you flew over a unit.

Look at where you were, and where you are. Draw a line if necesary, however yes you will go in a straight line.

There's no rule requirement for that to be true. You can move in any number of curves or backtracking if you wish.


So my Stunned flyer can move 12", back track 6" and count that as 18"?

But, to answer the question, only screamers who move over the actual unit get the attack. Not the entire unit.

This message was edited 1 time. Last update was at 2012/12/24 03:08:38


 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
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The eye of terror

Crazyterran wrote:
rigeld2 wrote:
jdjamesdean@mail.com wrote:
 schadenfreude wrote:
One other fine point with screamers. People insist they have to move in a straight line and cannot backtrack after moving over their slashing attack target. I've never seen those rules, and think people are mixing them up with reaver jetbikes or something. Am I missing something?


To determine if you flew over a unit.

Look at where you were, and where you are. Draw a line if necesary, however yes you will go in a straight line.

There's no rule requirement for that to be true. You can move in any number of curves or backtracking if you wish.


So my Stunned flyer can move 12", back track 6" and count that as 18"?

But, to answer the question, only screamers who move over the actual unit get the attack. Not the entire unit.


What does stunned flyer movement have to do with how a jetbike moves during it's turbo-boost?

In answer to the original question, there is no restriction on how you use your 24" move mentioned in the jetbikes section of the main rulebook, and there is no mention of having to move straight in the white dwarf update with regard to the slashing attack.

Therefore I'd agree that you can wiggle around and backtrack as much as you like as long as you stay at 24" total movement, and there's no requirement of drawing lines from where you were to where you ended up, if you moved over a unit at all then it suffers the slashing attack according to the white dwarf update. The only affect of the final position you end in is wound allocation, therefore if anything you could use the slashing attack to 'snipe' models by purposefully ending your move on the side of the unit they are on.


 
   
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Eye of Terror

I don't think you can't go over and then come back. That's like landspeeder flying in a circle back to its original point to claim a cover save.

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Manchester, NH

...which has basically been codified in the rules, now, as Skimmers all have a Jink save as long as they move at all.

The 5th ed Turbo Boost rules required the unit to end its move at least 18" from where it started to qualify for the cover save.

The Reaver Jetbike rules require aline to be drawn between the start and end points of the move.

Whether other units which have movement-related rules are bound by similar restrictions depends on whether such restrictions or requirements are laid out in their respective rules.

This message was edited 1 time. Last update was at 2012/12/24 03:32:46


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Stephens City, VA

rigeld2 wrote:
jdjamesdean@mail.com wrote:
 schadenfreude wrote:
One other fine point with screamers. People insist they have to move in a straight line and cannot backtrack after moving over their slashing attack target. I've never seen those rules, and think people are mixing them up with reaver jetbikes or something. Am I missing something?


To determine if you flew over a unit.

Look at where you were, and where you are. Draw a line if necesary, however yes you will go in a straight line.

There's no rule requirement for that to be true. You can move in any number of curves or backtracking if you wish.



Ugh, now I have to find out what I'm thinking of than. It defined what it had moved over that way. Most likely it was in the BGB for something.

   
 
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