Switch Theme:

Jump Pack for Ork Warboss?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Mutilatin' Mad Dok





Australia

If Ork Warboss's had jump packs (that don't blow up on 1), do you think its a good idea? I mean it wouldn't hurt or make it a super killing machine plus many of the other races have jump packs for HQs.
Thoughts?

ATTENTIONS PAINTERS AND MODELLERS, LEND ME YOUR EARS
If you want to take good pictures - please follow these instructions. It will make it a lot easier for Dakka to constructively critique your stuff/ shower your masterpiece in praise
https://www.warhammer-community.com/2016/11/13/the-model-photo-how-to-photograph-models-for-display/

Alternative, click and drag the below picture onto a new tab.



 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

If it were a Blood Axe boss, maybe. They are one of the few warbands that view Stormboys as useful. Most others, especially Goffs, view flyimg as "wussy" and when your a boss, you need da ladz to respect you and lead from the front. So you need to appeal mostly to the masses of sloggers.

I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!

Credit to Castiel for banner. Thanks Cas!
 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

I think it's enough with our Boss character uppgrade for the stormboyz afterall he counts as a I3 powerklaw attack not unwieldy ftw.

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in kr
Big Mek in Kustom Dragster with Soopa-Gun





Nebraska, USA

Yea i think the boss that comes with them is all they really need. Even without the roll 1 go boom rule, i'd rather have a bike or mega armor. Warbosses WILL get a lot of flak thrown at them, they need that 4+ cover or that 2+ armor. They arent that shooty but can be more deadly than a lot of HQs in close combat.

An ork with an idea tends to end with a bang.

14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys 
   
 
Forum Index » 40K Proposed Rules
Go to: