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Made in us
On a Canoptek Spyder's Waiting List



TARDIS. that is all.

I am new here, and ive seen references to fluff. idk wtf that is, so if anyone can tell me, PLEASE do so.

newb to wargaming
working on currently 488 points 
   
Made in gb
Ian Pickstock




Nottingham

Fluff is the background/setting to 40k.

Naaa na na na-na-na-naaa.

Na-na-na-naaaaa.

Hey Jude. 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

Fluff is another word for lore. as the english man above me said, Background and settin for the story behind EVERYTHING.

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in us
Battlewagon Driver with Charged Engine




Ye Olde North State

I second the Norwegian above. Fluff is all the setting information of the game. All of the back story for the characters in the codex, all the info on the units, and all the countless paragraphs of stories and battles and lore of the factions.

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Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

The other half of the term is crunch (Though not used as much) which refers to the actual rules and mechanics of gameplay.

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"Further proof that Purple is a fething brilliant super villain " -KingCracker
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"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
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Made in gb
Fixture of Dakka






Glasgow, Scotland

I quote.

Fluff (or Lore if you want to be more polite and less demeaning) is gamer slang for the histories and colorful descriptions used for a game or game setting that have no mechanical effect on the game's rules. It is the opposite of Crunch.

Crunch is roleplaying gamer slang for the actual game mechanics of a system or setting; it is the opposite of Fluff, which describes things in an in-universe sense. For example, a special ability or feat's fluff might say that "You grew up in a school for mages, and have thus learned some of the rudiments of magic"; the associated crunch could be a +2 bonus to Spellcraft and Use Magical Device checks.

...Arguments over either lead to a reek of Skub. =)

   
Made in gb
Ian Pickstock




Nottingham

 purplefood wrote:
The other half of the term is crunch (Though not used as much) which refers to the actual rules and mechanics of gameplay.

Crunch is an horrific word

Naaa na na na-na-na-naaa.

Na-na-na-naaaaa.

Hey Jude. 
   
Made in fi
Boosting Black Templar Biker







Sorry, couldn't resist!

Armies:
Primary: Black Templars Crimson Fists Orks
Allied: Sisters of Battle Imperial Guard 
   
Made in no
Battlefortress Driver with Krusha Wheel




Norway (Oslo)

 tvih wrote:


Sorry, couldn't resist!


Because we want it.

Waagh like a bawz

-
Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed

6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)

 
   
Made in gb
Longtime Dakkanaut




 tvih wrote:


Sorry, couldn't resist!


that fluff is OTT cheese and conflicts with the wardian interpretation of the 40kiverse
   
Made in ca
Stalwart Space Marine





On top of being a delicious Marshmellow cream.

Its lore that does not take it self very seriously

: third compagny in the building 
   
Made in us
Consigned to the Grim Darkness





USA

Anything taht isn't gameplay mechanics. Names, descriptions, etc.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Douglas Bader






Fluff is that thing that you ignore when building your WAAC list and brutally crushing the fun out of your opponent. Its main purpose is to describe how heroic and awesome their units are so that when your optimized spam netlist crushes it effortlessly the loss will be even more heartbreaking. Fortunately it's an entirely optional part of the game, so feel free to never think about it again.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Fighter Pilot




Pennsylvania

Fluff is unimportant filler GW puts in our rulebooks to make them bigger and more expensive.

Ignore it; 40k is about winning.

Gunline IG 1850 pts
Elysian IG 3000 pts
Horus Heresy Imperial Fists 500 pts

W/L/D: 35/6/4 
   
Made in us
Consigned to the Grim Darkness





USA

 CaptainGrey wrote:
Fluff is unimportant filler GW puts in our rulebooks to make them bigger and more expensive.

Ignore it; 40k is about winning.
Without the fluff, 40k is nothing.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in gb
Renegade Inquisitor de Marche






Elephant Graveyard

 Melissia wrote:
 CaptainGrey wrote:
Fluff is unimportant filler GW puts in our rulebooks to make them bigger and more expensive.

Ignore it; 40k is about winning.
Without the fluff, 40k is nothing.

Agreed.
If 40k didn't have its fluff i probably wouldn't be interested.

Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. 
   
Made in us
Banelord Titan Princeps of Khorne




Noctis Labyrinthus

Fluff is the only reason a game as subpar as 40k is still around.
   
Made in gb
Cultist of Nurgle with Open Sores





London, England

 purplefood wrote:
 Melissia wrote:
 CaptainGrey wrote:
Fluff is unimportant filler GW puts in our rulebooks to make them bigger and more expensive.

Ignore it; 40k is about winning.
Without the fluff, 40k is nothing.

Agreed.
If 40k didn't have its fluff i probably wouldn't be interested.



Same here, everything 40k I do is centred around fluff and narative, that includes building armies and every game I have played to date.
   
Made in us
Dark Angels Librarian with Book of Secrets






Fluff is usually the first third of a codex or the last 4/5 of the big rule book.
   
Made in gb
Junior Officer with Laspistol





 Melissia wrote:

Without the fluff, 40k is nothing.


That's your opinion. Frankly I couldn't care less about it. If I want well written science fantasy, there's a million better choices than the GW writers.

This message was edited 1 time. Last update was at 2013/01/26 12:00:55



Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

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Made in se
Ferocious Black Templar Castellan






Sweden

 Griddlelol wrote:
 Melissia wrote:

Without the fluff, 40k is nothing.


That's your opinion. Frankly I couldn't care less about it. If I want well written science fantasy, there's a million better choices than the GW writers.


No, really, without fluff 40k wouldn't have enough players to be financially viable.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Junior Officer with Laspistol





 AlmightyWalrus wrote:


No, really, without fluff 40k wouldn't have enough players to be financially viable.


That's a rather bold statement. It's like saying the character bios or stories in all video-games make them viable. Some people read them, some people like them, but the game is essentially about playing.
The fluff adds flavour to everything, but by no means would 40k be un-viable without it. I think there's like 1 guy at my old LGS that read into the fluff, good for him, he liked it. Everyone else played the game.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in se
Ferocious Black Templar Castellan






Sweden

 Griddlelol wrote:
 AlmightyWalrus wrote:


No, really, without fluff 40k wouldn't have enough players to be financially viable.


That's a rather bold statement. It's like saying the character bios or stories in all video-games make them viable. Some people read them, some people like them, but the game is essentially about playing.
The fluff adds flavour to everything, but by no means would 40k be un-viable without it. I think there's like 1 guy at my old LGS that read into the fluff, good for him, he liked it. Everyone else played the game.


40k is not just a game.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Junior Officer with Laspistol





 AlmightyWalrus wrote:


40k is not just a game.


Of course not it's a way of life. /sarcasm

Seriously though, it's a game with stories to back up the arbitrary units in the game. When I was 12 I loved the stories about guardsmen and the idea of being an under-dog. Now, not so much.

You know what sells better than the novels and books? The models to use within the game.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in se
Ferocious Black Templar Castellan






Sweden

 Griddlelol wrote:
 AlmightyWalrus wrote:


40k is not just a game.


Of course not it's a way of life. /sarcasm

Seriously though, it's a game with stories to back up the arbitrary units in the game. When I was 12 I loved the stories about guardsmen and the idea of being an under-dog. Now, not so much.

You know what sells better than the novels and books? The models to use within the game.


Whoosh. That was the sound of the point going over your head. Playing is part of the hobby. So is building and painting the models. And fluff. 40k is not limited to one of these.

For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. 
   
Made in gb
Junior Officer with Laspistol





 AlmightyWalrus wrote:


Whoosh. That was the sound of the point going over your head. Playing is part of the hobby. So is building and painting the models. And fluff. 40k is not limited to one of these.


Again you're missing the obvious point. All those things are for the ultimate point of playing the game.

I also never said 40k was limited to any of those parts, they all add up to capture the imagination of people for a game whereby people use static models to represent a battle. There are plenty of other models out there, plenty of other science fantasy but none of them culminate in the final game that 40k has in which it can all be represented.
The popularity of RT developed out of the rules, not out of the hobby or fluff. The speed at which it took on was because people enjoyed playing the game, while the other parts were all additions onto that. I'm well aware that some people prefer the painting/modelling or the fluff over the game, but they are the small minority.

No one goes to a GW an asks for a "fluff introduction." There are certainly painting tutorials in order to get the models on the table top. As I said before to say that 40k is nothing without the fluff is hyperbole. However, to say it's nothing without the table top game is certainly within the limits of belief.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in gb
Speedy Swiftclaw Biker



Scotland

Fluff is the reason you play with models, and not bits of paper with "A", "B", "C" written on them

evilsponge wrote:
Lots of Little Napoleons in this thread. Half the people in here should never have authority over anyone
 
   
Made in jp
Sneaky Lictor




Eye of Terror... I think

I agree this game is all about fluff. The rules are so poorly written from a professional context... honestly... GW doesn't even play test codex's which creates FoTM armies and broken net armies and while I do love MOST of the models there are many that make no damn sense at all (Any SM Flyer, any IG or SM Tank, Tau... any of them, ect.) lol Love the fluff of the game and play for... how do the put it now?: Creating a Narrative?

Children of Excess 2500pts
Hive Fleet Chimera 3000pts
 
   
Made in us
Consigned to the Grim Darkness





USA

 Griddlelol wrote:
That's your opinion.
Gee, I was thinking it was God's opinion, not mine. No gak? It's my opinion?

Wow. I'm shocked. I didn't think I had opinions.

Thanks for telling me I'd never have figured that one out by myself!

This message was edited 3 times. Last update was at 2013/01/26 16:42:57


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
1st Lieutenant




Philadelphia, Pennsylvania, USA

 Griddlelol wrote:
 AlmightyWalrus wrote:


Whoosh. That was the sound of the point going over your head. Playing is part of the hobby. So is building and painting the models. And fluff. 40k is not limited to one of these.


Again you're missing the obvious point. All those things are for the ultimate point of playing the game.

I also never said 40k was limited to any of those parts, they all add up to capture the imagination of people for a game whereby people use static models to represent a battle. There are plenty of other models out there, plenty of other science fantasy but none of them culminate in the final game that 40k has in which it can all be represented.
The popularity of RT developed out of the rules, not out of the hobby or fluff. The speed at which it took on was because people enjoyed playing the game, while the other parts were all additions onto that. I'm well aware that some people prefer the painting/modelling or the fluff over the game, but they are the small minority.

No one goes to a GW an asks for a "fluff introduction." There are certainly painting tutorials in order to get the models on the table top. As I said before to say that 40k is nothing without the fluff is hyperbole. However, to say it's nothing without the table top game is certainly within the limits of belief.


Wow, can this site go a day without people arguing the stupidest crap instead of just accepting two separate view points and moving on hahaha

Anyway, from what I have read in this thread so far it seems that a lot of people only play 40k because of the fluff. I too am one of those people, because the rules and even some of the models are pretty bad to the point that if the game wasn't in such a cool setting I wouldn't still be playing.

And the differences from video games and those character bios that people don't read for the most part, is that a video game is mostly game. Look at the BRB, how much of that is actually rules? How much of it is fluff and hobby stuff?

Anyway, we both have opinions. They aren't the same. Oh well, move on, your opinion isn't fact and neither is ours. People play the game for different reasons, so let them. Yeah, the rules make the game. But without the fluff behind those (poorly written) rules, how many people would honestly be attracted to the game in the first place.

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