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Date: 15th February 2013

Dear Mutant Chronicles Warzone Fans.
Firstly we would like to thank you for all the support and excitement you have shown for ‘Warzone Resurrection’. We are truly blown away by it! We would also like to thank you for your constructive feedback, which has helped us tread the fine line between the old and the new. We are very proud and excited by what has been produced and we hope you are too! After all - you’ve kept the dream alive for the last 20 years.
So as we promised, today is the day… the big reveal! What does that mean? Well, firstly we are able to present the three factions we have decided to lead with, namely Dark Legion, The Brotherhood and the MegaCorporation Cybertronic. It is also the day we launch the ‘Kickstarter’ project to finance the fourth faction MegaCorporation Bauhaus.

Our Kickstrater page :http://www.kickstarter.com/projects/513277403/mutant-chronicles-warzone-resurrection

We understand some people are not keen on the concept of ‘Kickstarter’ and as such wanted to explain a couple of things.
1. We intend for all products we have developed so far for the first 3 factions to be available in June 2013. The Kickstarter project (its success or failure) will not affect these plans.
2. We have a stretched goal for ‘Kickstarter’ which will allow us to manufacture the ‘starter boxes’ in plastic. If we do not meet this the starter will be made (like the rest of the initial releases) in high grade resin.
If you do not wish to support a Kickstarter project, but still want a Warzone Resurrection force (or two), you will be able to pre-order them from our website (warzonegame.com), after the Kickstarter, to receive in June. Or you can order them for near-immediate delivery after the release date from the same site.

We also intend to sell through FLGS. So if you know one that you think should stock Warzone Resurrection, let us know!
Another key thing is that we have designed a new game system; one that like everything else in Warzone Resurrection is a mixture of old and new. Key to this is the skirmish approach and the D20 of old, but we have also incorporated algorithms from computer game programming (for balance) and card play (to represent environmental, wargear and personnel effects on the battle). But be assured, Mutant Chronicles Warzone Resurrection is still primarily a tabletop 28mm scale miniature skirmish game and a very good, exciting and gripping one at that!

Kind Regards and Happy Gaming

Jarek, Mark and Michal (Prodos Games Ltd.)











Wallpapers




This message was edited 27 times. Last update was at 2013/04/16 05:53:10


 
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I can only say... only new range
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 Kroothawk wrote:
Hope this is a 28mm tabletop game with new minis, not 40mm, not a computer game.
Warzone - In the Future there is only War


Tabletop 28mm


Automatically Appended Next Post:
 Byte wrote:
I'm skeptical. I've was victimized by Warzones collapse the first time around.

I'll give it a chance, because I was a huge supporter the first time. Cybertronics raise again!


Wait for 2nd teaser !!!!

This message was edited 5 times. Last update was at 2013/02/02 01:17:49


 
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 Byte wrote:
 Warzone Resurrection wrote:
 Kroothawk wrote:
Hope this is a 28mm tabletop game with new minis, not 40mm, not a computer game.
Warzone - In the Future there is only War


Tabletop 28mm


Automatically Appended Next Post:
 Byte wrote:
I'm skeptical. I've was victimized by Warzones collapse the first time around.

I'll give it a chance, because I was a huge supporter the first time. Cybertronics raise again!


Wait for 2nd teaser !!!!


Yes! I was beginning to think it was a video game!

and

Yes!! Excited for the 2nd teaser!



MORE TO COME!

This message was edited 1 time. Last update was at 2013/02/02 01:41:28


 
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Join US:

http://www.facebook.com/groups/121888887983248/

This message was edited 1 time. Last update was at 2013/02/02 09:14:05


 
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 His Master's Voice wrote:
Dear God, looking at that shoulder pad brings back so many memories. I'm guessing it's a nepharite, right? Not Alakhai himself perhaps? Looks like his gear.


heeh its one of them

More to come!
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Taarnak wrote:
Definitely very interested!

Mult-part plastics of the core troops would be great. Can we tone down the shoulder pads just a bit though? Lol. Not a lot, just a bit.

Please, please, please make sure you post news around places other than Facebook. Not all of us use it, and not all of us who do want their hobbies in it.

@Mattlov: It was an awesome game. Companies keep dying under it though...

Eagerly awaiting more info.

~Eric


No worries, I'll post "Sneaky peeks" on daily basis here ... TONs of stuff to show!
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Mellon wrote:
I played and enjoyed warzone a fair bit during my late teens. However, today I'm way more sensitive to unbalanced and/or badly written rules. So I wonder if there will be crowdsourced playtesting (like the betatests of MMOs) or any other measures taken to ensure stringent balanced rulesets?

Because if this game too goes the way of Games Workshop in regard to rules being secondary to selling models, then I'm not interested.


Balancing: team of 12 educated brains atm, but there is still place for more,so if you are based in UK (Midlands) and interested just drop me PM.

Game play: revolution in tabletop gaming (rly, no joke!) and D20, Skirmish.... man... I'm selling too much info !

more to come!
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 Ronin_eX wrote:
Ah, good to see the D20 and skirmish scale are sticking around. Always loved the granularity of the venerable D20, enough room for really minor tweaks to be made, but easier to roll en masse than percentile or something with a bell-curve to it (and thus, multiple dice). Which edition are you drawing the most inspiration from (if any at all)? I kind of liked Ultimate's half-way approach, with the balance of 2nd mixing with the flavour of 1st. But I could certainly see other ways of going with it. And I still enjoy me some games of 1st Edition (even if characters were insanely broken in it). Something about it basically being an RPG where you got to control your dude and a couple of squads was fun. 2nd Edition had some nice initial balance (ruined by the two army books) but was so, damn flavourless (and it's weapon range-band system was way too clunky for my taste).

Something that starts from the simplicity of 1st Edition, keeps some of that character generation stuff for making your own hero, but keeps a keen eye on balance between the armies (and making sure characters aren't better or worse for the points than they should be) would be my ideal. Ultimate hewed closer to 2nd in rules-terms but brought back a lot of the lovely flavour (like not having generic weapon profiles for all assault rifles). That was a great way to go, but I'd almost like to see what happens if you go from the opposite end and start with 1st, moving toward 2nd/UWZ on the balance axis.


My friend, our 1st rule in this project is "Balance of forget about it!"
Max I can say is "going between " but we are making balanced/strategy/tactical game, therefore it must containssssssssssss ...... lest say "many aspects" of Strategy. I can assure you, your brain will hurt due to "extreme usage of your grey cells" after game! ... it will be a revolution (20+ years in tabletop gaming and I have not seen anything like this before) ...unlimited number of strategies/tactical movements !... man definitely not boring 3+,3+ 3+ .....

This game is made by Strategist for Strategist! And imho, this is only one way to stay on the market for many many years!
OK I must stop here
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ok, as it's after midnight !!!!!
meet Cybertronic Chasseur s



http://www.facebook.com/WarzoneResurrection

This message was edited 1 time. Last update was at 2013/02/03 00:09:39


 
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 c0un7_z3r0 wrote:
I'm a little worried here, I love the original art and don't understand why the old concepts aren't being used. If this is going to be like FF's horrible try at MC with a whole new aesthetics I'm out! Cybertronic have an awesome aestethic, which the old CT minis failed to "actualize", that a skilled artist should be able to make wonders with!


is that more "classic" to you Sir ?



As we work under MC license, everything is approved by Paradox team and FREDRIK MALMBERG! the GOD/creator of MC cannon and he loves all bits so far






Automatically Appended Next Post:
Gamingdog wrote:
a few questions.

Will the new line your making be compatible with the old lines? I see a render of a 'Kratach' assault rifle and it's a dead ringer for the weapons the original models had.

Will all factions be made? I see dark legion and cybertronic which is a nice start. if I can remember correctly the Dark legion had 4 or 5 factions and the humans had 7, I'm going off memory here.

Will this be a crowdfunded project? everyone seems to be going that direction and if the end result is plastic minis I could probably be talked into supporting it.

Will the models be on 25mm bases like the original models or 30mm bases like so many newer companys make?


1. Yes
2. Aiming at 4 to 5 to start with !
3. Don't know yet ... it's good commercial tool... but don't know...
4. 30mm, but you can play with old models (25mm) as well (balance rules for 25mm included in rulebook )

This message was edited 3 times. Last update was at 2013/02/03 16:00:52


 
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Shadow Walker wrote:
Does '' Aiming at 4 to 5 to start with'' mean you will include only 4-5 faction in rulebook or just 4-5 factions will get new miniatures?


Everything you need you will find in rulebook! ,

4 - 5 Corps/Legion with revamped range of minis to start with + MAYBE some new stuff not seen in 1st, 2nd and Ulti ,MAYBE



Automatically Appended Next Post:
 His Master's Voice wrote:
That's an Atilla Cuirassier, right? A Machinator maybe?

 Warzone Resurrection wrote:
30mm, but you can play with old models (25mm) as well (balance rules for 25mm included in rulebook )


You actually have balance rules for older edition base sizes? What is this, I don't even...


Is that bad thing? ... base in skirmish game is critical for balance and we don't want nobody to take an advantage of having a bit smaller base .... We think people will want to use the new models because they are so cool,
but are sure many will still want to play with their vintage stuff

This message was edited 3 times. Last update was at 2013/02/03 18:05:55


 
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Don't worry, it's not Attila. I will pots new Attila in next couple of days, I can assure you that you wont be disappointed

This message was edited 1 time. Last update was at 2013/02/03 19:19:17


 
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some clues what we might have here :

Chasseurs
Cuirassiers
Mirrormen
Enhanced Chasseur
Mark I "Machinator"
Mark III "Attila" - its definitely not this one
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 Ronin_eX wrote:
For what it's worth I like that you are modernizing the look within the aesthetics of the game. It's a mixture of the more industrial 2nd Edition stuff and a bit of the smoothness (at least on the Chasseurs) of the 1st Edition stuff. Cybertronic always had a bit of a hectic aesthetic because it changed wildly from 1st to 2nd edition. It went from being smooth 80's sci-fi to a more industrial 90's sci-fi with a lot of grit and gasmasks. For my own part I like the 2nd Edition stuff a bit more (Shock Troopers are one of my favourites). And lets face it, even classics like the death egg could use a revamp. So as a secondary Cyber player I'm excited for these guys. I love that you managed to capture the feel of the Mk1 chasseurs while still making sure that they are augmented enough to look like they could take a bullet and keep moving.

So for me, it is pretty faithful so far and I appreciate that you are trying to update things a bit while still hewing close to the classic art. And if I'm not mistaken... Is that piece of concept art a Surveiler?



Because it looks like a dead ringer to me. And if so TAKE MY MONEY!


my friend I wish to show you new concept! just pure awesomeness ..... but sadly we have to wait :(
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........yes, but you will get this:




ohh and you may join our facebook group to check some samples

http://www.facebook.com/groups/121888887983248/

This message was edited 2 times. Last update was at 2013/02/03 22:26:20


 
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 Ronin_eX wrote:
Those are awesome, really capture the flavour of proper legionnaires. Semi-intelligent bio-tech zombies. Can't wait to see the Necromutant that will be leading them. They'd look at home in any 2000AD comic.


heeh you will get that tomorrow
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 stormwell wrote:
robertsjf wrote:
 scipio.au wrote:
 Ronin_eX wrote:
With Target it was almost completely unrelated to the game (which was actually around as popular as 40k at the time of the crash). Had they not been expanding so much at the time, they may have even survived. But with two major game lines (one with limited plastic production), an RPG, some board games and an upcoming spin-off (oh how I long for Chronopia Empires). Well, yeah, they would have needed a new source of funding, stat.


Popular - yes. That popular - no way.


Um, are you aware that the only time GW ever lowered prices was so that their price drop could coincide with the release of WZ 2nd ed? Seems like GW thought they were pretty popular...


I also heard a rumour that GW HQ broke out the champagne when Warzone collapsed.


This is actually not a rumour , in fact, it was not champagne but JD
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 His Master's Voice wrote:
agustin wrote:
So at what model count will the game be considered full size? Around a platoon of soldiers, a few characters and some vehicles, robots or monsters? Or are we looking at a smaller skirmish game with 10 or less? Or are we shooting to out do GW in terms of models needed and go for 100+ per side as the full sized game?


Previous editions were playable at anything between a squad and a hero and several squads, vehicles and multiple heroes/command models. A squad was usually 7 or more IIRC. It was pretty flexible, dunno how much of the previous system remains in the new rules.


correct, no changes here, same good, old... and not expensive! but awesome tabletop game!

This message was edited 1 time. Last update was at 2013/02/04 00:06:14


 
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Option nr1
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 His Master's Voice wrote:
Oh yeah, that's much better. I think this new direction is growing on me.

I do have to note again that the stances feel a bit to samey. Will there be no more variation in poses?


yes, 3 variants of legs, 3 torso, 5 arms , 2 weapons, 8 heads in one pack,
each pack is 5 models.

now legs can be rotated ±90°
depending on torso/leg mix you will get more/less dynamic position
in general 720+ combinations for one model, like for skirmish should be ok ?

AND all of that for price of Jack Daniel's! ))



Soon painted version!

This message was edited 1 time. Last update was at 2013/02/05 21:38:52


 
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 judgedoug wrote:
 c0un7_z3r0 wrote:
Looks good but why aren't they wearing armor?


Aren't they replacing these guys?
Spoiler:

http://shop.princeaugust.ie/warzone-mutant-chronicles-wargame/cybertronic-mega-corporation/tg9508pb-warzone-cybertronic-chasseurs-4-figures/

Dermal plates seems more armor than a wifebeater


Automatically Appended Next Post:
 Warzone Resurrection wrote:

yes, 3 variants of legs, 3 torso, 5 arms , 2 weapons, 8 heads in one pack,
each pack is 5 models.

AND all of that for price of Jack Daniel's! ))


$21.99 ?


that is about right ±1.99
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also some chasseurs poses you can make:

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 Kroothawk wrote:
 bbb wrote:
Alright, you've sold me. Best version of the chasseurs I've seen yet

I miss the "pew pew" on the pic

BTW I think it is time to show a normal soldier, by e.g. Capitol, Bauhaus or Imperials, not just cyber/daemon thingies.


Working on this one
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