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Made in us
Bloodthirsty Bloodletter





Glen Ellyn, IL

I ran my first game with Skaven today against Bretonnia, and it went pretty well. In the end I lost my engineer who proved to be borderline useless minus killing a single kotr, around 18 slaves, 7 clan rats (of the 7, 3 died due to my engineer miscasting), and the ratling gun which never fired the entire game.

Warlock Engineer - 85pts
Lv1, Warp-Energy Condenser

30 Clanrats - 225pts
Spears, Shields, Full Command, Ratling Gun

50 Slaves - 100pts

Warp Lightning Cannon - 90pts

500pts

I want to fix up this list before making my 1k list and so on. Any suggestions?

This message was edited 3 times. Last update was at 2013/02/04 19:37:08


 
   
Made in gb
Snord






Drop the gun for a warp fire thrower IMO.

Otherwise, seems pretty good. In the advancement I would add another cannon and prob a small unit of rats with another warpfire thrower. People didn't like me when I played Skaven though... haha!

Von Chogg

LunaHound wrote:Eldrad was responsible for 911 *disclaimer, because Eldrad is known to be a dick, making dick moves that takes eons to fruit.

tremere47 wrote:
fear leads to anger, anger leads to hate, hate, leads to triple riptide spam
 
   
Made in pl
Been Around the Block




Spears, shields, full command are waste of points. Your crats cant fight with any strong unit, no matter how you equip them, and they are really expensive.
I would aim into something like this:

Warlock enginer 85 pts
1lvl, warp-energy condensator

Warlock enginer 15 pts

2x 40 Slaves 160 pts

20crats 143 pts
ratling gun, standard

Warp lightning canon 90pts

Or cut 60 slaves + standard from clan rats and add one more 20crats with weapon team if you want to be more shotting orientated.

U can consider lvl2 on enginer, becouse sometimes you can get nice spell and you have to swap it for lightning now (otherwise you waste item) and with 2nd lvl you can have nice spell+lightining and you get +2 to cast.

Single Warlock is a blocker, he is simply amazing for 15 points, too good to not pick him if you are not taking 2lvl.


   
Made in us
Pulsating Possessed Space Marine of Slaanesh





Florida, USA

If you're going to take the lone warlock, pick up a doomrocket for 30 points. If you decide not to take the lone warlock and only take the wizard...STILL take the doomrocket. In fact, if you ever take a warlock, take a doomrocket. For 30 points, it is simply too good not to pass up. And at this point level of a game, if you use it correctly, it can easily wipe out 1/4th of your opponents army by itself.

Other than that, everything else looks pretty darn good!

----Warhammer 40,000----
10,000  
   
Made in us
Bloodthirsty Bloodletter





Glen Ellyn, IL

Drop the gun for a warp fire thrower IMO.

I have some very mixed feelings about the warp fire thrower, I've never used one before but on paper it seems a bit to risky at this point total. Its 70pts and if it misfires even once it will most likely explode, so I think I'll wait till 1k and higher to use them. However I may use a poison wind mortar.

Warlock enginer 85 pts
1lvl, warp-energy condensator

Warlock enginer 15 pts

2x 40 Slaves 160 pts

20crats 143 pts
ratling gun, standard

Warp lightning canon 90pts

The thing I'm considering dropping the most is the warlock enginer for a chieftain but I like the idea of using more slaves than my original list. Maybe I should add some rat ogres for hitting power or something.


Automatically Appended Next Post:
Or I could give the warlock engineer the ruby ring of ruin, in order to make him more useful. So something like this...

Warlock Engineer - 110pts
Lv1, Warp-Energy Condenser, Ruby Ring of Ruin

30 Clanrats - 220pts
Shields, Full Command, Poison Wind Mortar

40 Slaves - 80pts

Warp Lightning Cannon - 90pts

500pts


Automatically Appended Next Post:
Now then for 1k, I was thinking something like...

Grey Seer - 240pts

Chieftain - 74pts
BSB, Halberd, Shield

Warlock Engineer - 45pts
Doom Rocket

28 Clanrats - 211pts
Shields, Full Command, Poison Wind Mortar

40 Slaves - 80pts

40 Slaves - 80pts

5 Gutter Runners - 90pts
Slings, Poisoned Attacks

Warp Lightning Cannon - 90pts

Warp Lightning Cannon - 90pts

1000pts

This message was edited 4 times. Last update was at 2013/02/03 23:56:56


 
   
 
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