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![[Post New]](/s/i/i.gif) 2013/02/12 08:57:04
Subject: Kustom Force Field Cover Save
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Annoyed Blood Angel Devastator
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A couple of questions guys. A friend of mine believes that if he has a Kustom Force Field, it gives a cumulative boost to the cover save, for example if he is in 4+ cover behind a barrier with a big mek with KFF, it will mean a 2+ cover save. This does not sound right to me, as it says nothing in the rules about cumulative cover saves for things like KFF, but only for a couple of specific cases, like going to ground. I would think it is like armor saves, choose the best on available. Also can you focus fire on models outside the 6" radius?
Thanks in advance for your help
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So they have us surrounded? Excellent, now we can shoot in any direction we want!!!
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![[Post New]](/s/i/i.gif) 2013/02/12 09:03:56
Subject: Kustom Force Field Cover Save
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[MOD]
Making Stuff
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The kff just provides a cover save. It works the same as any other cover save.
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![[Post New]](/s/i/i.gif) 2013/02/12 09:05:50
Subject: Kustom Force Field Cover Save
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Krazed Killa Kan
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No. KFF gives 5+. Regardless. If another cover save is better, like going to ground in ruins or behind an ADL then you'd use that instead.
No you cannot focus fire. If ONE model from a friendly unit is within 6", my understanding is that it extends to the whole unit. Imagine spokes on a wheel with the KFF at the hub.
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![[Post New]](/s/i/i.gif) 2013/02/12 18:57:03
Subject: Kustom Force Field Cover Save
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Shas'o Commanding the Hunter Kadre
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The KFF simply provides a standard cover bonus of 5+
It does not provide shrouding, which would increase a units cover save by 2, meaning units behind an aegis would then have a 2+ cover.
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![[Post New]](/s/i/i.gif) 2013/02/12 19:20:11
Subject: Kustom Force Field Cover Save
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Longtime Dakkanaut
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it is not cumulative if it was it wouldn't be a coversave it would be stealth or shrouded USR.
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![[Post New]](/s/i/i.gif) 2013/02/13 02:09:42
Subject: Kustom Force Field Cover Save
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Big Mek in Kustom Dragster with Soopa-Gun
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i WISH it did that, it would be a 6+ in the open which would suck under that condition but in any kind of cover we'd get a 3+/4+ which would be epic.
Slap two together if it stacks with each other and now its 2+/3+
Sadly its a 5+ flatout. Since its an HQ choice and kinda screws over the HQ when you do it (hes not that useful aside from the bubble he gives) i wish it was better.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2013/02/13 07:37:27
Subject: Kustom Force Field Cover Save
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Annoyed Blood Angel Devastator
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Thanks guys, that was pretty much what I was expecting. Your assistance is greatly appreciated.
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So they have us surrounded? Excellent, now we can shoot in any direction we want!!!
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![[Post New]](/s/i/i.gif) 2013/02/13 22:01:08
Subject: Kustom Force Field Cover Save
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Mekboy on Kustom Deth Kopta
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Vineheart01 wrote:i WISH it did that, it would be a 6+ in the open which would suck under that condition but in any kind of cover we'd get a 3+/4+ which would be epic.
Slap two together if it stacks with each other and now its 2+/3+
Sadly its a 5+ flatout. Since its an HQ choice and kinda screws over the HQ when you do it (hes not that useful aside from the bubble he gives) i wish it was better.
It gets really good with nightfighting though. start with a 5 and gain shroud. hey look I have MEQ Boys
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