Inari82 wrote:Hey Dakkanauts.
So my friend and I are both playing
SM for a team tourny in a few weeks. They only really requirments is that you can't have more then 2 units in the same slot, other then troops. So one person can take 2 heavies, and the other none, or each person can take 1 slot a piece.
given this consideration I'd suggest specializing on heavies and elites, with each of you taking two from one category and 0 from the other
Inari82 wrote:
Mine
HQ
Space Marine Librarian (140)
- Terminater
- Storm Shield
Drop the Captain, he doesn't really add anything to your list and Isn't the best for the sternguard. I'd go with a Liby instead, give him some combination of
GOI, Force Dome, Null Zone, Vortex
Inari82 wrote:
Elites
5 Sternguard Veterans (190)
- A mix of combi weapons (I need help here)
- Drop Pod
Good unit, but Sternguard work best with a multiple alpha strike. Given your point limitations you might think about 2x 5 man teams. When not combat squading always use synergystic weapons, ie all
AT, or AI, don't mix and match as you'll only be shooting at one target. For this list I'd suggest doing one squad of 5x combi-meltas, and one of 5x combi-flamers or combi-plasmas. Combi-weapons are key, as if you manage to survive the first round of shooting you want access to the special ammo. You could also go with one big 10 man squad and drop the liby with them w/
GOI. They are more survivable this way and can hop around dealing out the pain, you're call. You're buddies bikes will also be helpfull for backing these guys up and splitting up target priority.
Inari82 wrote:
Troops
5 Scouts (135)
- Telion
-Camo
10 Tactical Marines (175)
-Melta
- Multi-melta
10 Tactical Marines (175)
- Flamer
- Plasma Cannon
Too many troops for a 1k list. I'd trade in one of the tactical squads for more sterns. Also, pay the 10 pts and give Telions Squad the
HB, hellfire rounds are nice. I'd also pop for a Lascannon over the
MM in the 1st squad, and drop the melta for a flamer. The sterns will probably wind up being your up-close
AT, use these guys for far out at. Combat Squad them and use the Sgt and flamer squad to screen your lascannon group. I'd do the same with the 2nd
tac squad if you keep it, as I'm not a big fan of
PCs, but it's your call.
Inari82 wrote:
Heavy Support
Predator (85)
-
HB Sponsons
ADL w/ Quadgun
Good selections, but if needed drop the pred to tool out your elite slots and trade that heavy slot to your buddy so he can have 2. Make sure Telion goes on the Quadgun.
Inari82 wrote:
And my partners list
HQ
Space Marine Captain (195)
- Relic Blade
- Storm Shield
- Artificer Armor
- Bike
The Captain works in his list as it gives him biker troops, still bikes are not the best in
CC, I'd tend to tool him down a bit. He's already made the bikes scoring before the game begins, so in effect has done his job. Keep him alive by using him as a backfield harassment unit or using cover instead of spending 1/5th of your points on him. If he's embedded in a squad he'll get
LOS rolls anyway.
Inari82 wrote:
Elites
Ironclad Dreadnought (185)
- Drop Pod
- 2x Heavy Flamer
I'd say this dosn't work the best with his army set up and that the points could be used elsewhere. Besides, single dreds tend to get shot to pieces before assaulting in turn 2, better to use the slot in your army for more stern for synergy or just let this one go.
Inari82 wrote:
Troops
8 Space Marine Bikers (310)
- x2 Plasma guns
- Attack bike w/ MultiMelta
8 Space Marine Bikers (310)
- x2 Plasma guns
- Attack bike w/ MultiMelta
Good troops, I'm assuming he'll be combat squading them For better use of cover, splitting fire, and objective grabbing. I'd mabey look at switching the plasmas in one squad for flamers, and the Atack Bikes might be better as single units for suicide attacks. He could also go with Suicide speeders (
HF/
HF or
MM/
MM), he could get two for the price of the dread if he drops it. This element of your army will be fast and effective.
If worried about fliers he could also take an
ADL w/quad and have you're
tac squad man it. It would give you more cover and better
AA. Though if you go for two, give you'rse (with telion) the Icarus for better one shot capability.
Inari82 wrote:
So there's our lists.
I'm still waiting for a thunderfire cannon to come in, that would take the place of the Pred. I also need help figuring out what combo I want for the combi weapons on the sternguard.
As for my friend we are torn between the ironclad and taking a storm talon. They survivabilty of both is sketchy at best. But there is a large contingent of
ADLs in my local meta. As well as a lot of
CSM and now
DA players, so while there is a limit of 1 flyer per person, I expect to see many teams with 2 of them.
Thoughts?
The
TFC is awesome, if you guys get to swap one in its a good deal for the points and super effective in 6th. If really worried about
ADLs use the
HF/
HF speeders to clear them out.
Hope that helps.