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Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

So... question that's sorta related to this topic.

If you roll Sacrifice for one of your powers, what are the situational "Herald" do you guys like to use? Especially in the context of using this formation....

Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Haven't used a tetrad but a Tzeentch Herald on a disc is usually my go to . A Nurgle Herald with a bell could also be useful if yoy didn't bring one already

"Backfield? I have no backfield." 
   
Made in nz
Trustworthy Shas'vre






 whembly wrote:
So... question that's sorta related to this topic.

If you roll Sacrifice for one of your powers, what are the situational "Herald" do you guys like to use? Especially in the context of using this formation....


Herald of Nurgle with Bell if you didn't already bring one. Psychic Shriek should be doing a lot of work with this army.

After that, Herald of Tzeentch Lv1 on Disc is 99% of the time the right choice. Maybe first turn a Lv2 on foot in your backline would be ok, but after that you don't have anything good for him to join and your casters are being too aggressive, he'll just give up a killpoint. Putting him on disc lets him get away from the action and on to objectives. It can occasionally be useful to bring him down and get Prescience up on the unit that summoned him, but most of the time he'll roll Malefic.


The other heralds are much more situational. Very occasionally, a Herald of Khorne has been the right choice for me - eg, when I'm trying up a unit in combat with 2++ save screamers but can't kill it. Summon a Herald in with a greater and lesser reward and he can potentially take it out if there aren't any combat threats nearby.
I've used a Lv1 Herald of Nurgle a few times as a ghetto torrent flamer or Blind Grenadier. This requires Cursed Earth to work though so its a 4+ Warp Charge investment for uncertain payoff. But its hilarious when you do manage to blind a Stormsurge.
I think I've only once summoned in a Herald of Slaanesh, who came in and instantly cast Shriek on a problem unit.
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

I'll be mostly bringing the tallyband in the incursion detachment, so I'll already have nurgle herald w/ bell.

So... priority is generally this:
-Tzentch on disk
- Khorne on jugger or w/ K. Axe
... that's it?

EDIT: "blind a Stormsurge"... wut? o.O

This message was edited 1 time. Last update was at 2016/08/09 14:27:51


Live Ork, Be Ork. or D'Ork!


 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

 whembly wrote:
I'll be mostly bringing the tallyband in the incursion detachment, so I'll already have nurgle herald w/ bell.

So... priority is generally this:
-Tzentch on disk
- Khorne on jugger or w/ K. Axe
... that's it?

EDIT: "blind a Stormsurge"... wut? o.O

Jugger is too expensive to be summoned. And yes, StormSurges do not have blacksun filters, so any Daemon of Nurgle can throw a Defensive grenade to blind it.

100% of the Herlards I have even summoned are Tz Disc Herlads. They are especially needed for the Tetrad as they give extra WC and give an extra unit that can turbo-boost to an objective.
There really isn't another choice for Sacrifice, since all other can get picked off. A Tz Disc Herald is the only "self-sufficient" Herald option.

-

This message was edited 1 time. Last update was at 2016/08/09 15:23:26


   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

 Galef wrote:
 whembly wrote:
I'll be mostly bringing the tallyband in the incursion detachment, so I'll already have nurgle herald w/ bell.

So... priority is generally this:
-Tzentch on disk
- Khorne on jugger or w/ K. Axe
... that's it?

EDIT: "blind a Stormsurge"... wut? o.O

Jugger is too expensive to be summoned. And yes, StormSurges do not have blacksun filters, so any Daemon of Nurgle can throw a Defensive grenade to blind it.

100% of the Herlards I have even summoned are Tz Disc Herlads. They are especially needed for the Tetrad as they give extra WC and give an extra unit that can turbo-boost to an objective.
There really isn't another choice for Sacrifice, since all other can get picked off. A Tz Disc Herald is the only "self-sufficient" Herald option.

-

Cool beans...

I'll have to kitbash a few Tz disc Heralds (I'm cheap).

Thanks for the input guys!

Live Ork, Be Ork. or D'Ork!


 
   
Made in nz
Trustworthy Shas'vre






I'd be wary about too many sacrifices with the Tetrad. Do it if there's a decent non-Prince target in range (if he cast it with the Herald or even just tag along your furies as Sacrifice targets), or maybe on the Slaanesh Prince if he can go to town with Souleater; but you only have 16 wounds making up 75% of your points, be vary careful about taking any of those away unnecessarily!!
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Trasvi wrote:
I'd be wary about too many sacrifices with the Tetrad. Do it if there's a decent non-Prince target in range (if he cast it with the Herald or even just tag along your furies as Sacrifice targets), or maybe on the Slaanesh Prince if he can go to town with Souleater; but you only have 16 wounds making up 75% of your points, be vary careful about taking any of those away unnecessarily!!

Since I run Tetrad with Tallyband, I find there is never a shortage of Nurglings to Sacrifce, but I like your idea about the Furies. Gives them more of a "reason to exist" other than to fill the Auxiliary.

-

This message was edited 2 times. Last update was at 2016/08/11 12:37:29


   
Made in us
Regular Dakkanaut




So what is generally more versatile/better, tzeetch or nurgle core to run with tetrad?
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Ecdain wrote:
So what is generally more versatile/better, tzeetch or nurgle core to run with tetrad?

That depends on how many points you have and what you need the core to do.
If you are low on points and need a way to cap lots of objectives I would take the taliband. However if you want something that can reliably take down SH, GMC, etc. I would take the warpflame host.

Personally I play 2500pts, so I have the points to spare, and I prefer to use the tactic of blowing things off of objectives, so I take the warpflame host.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Regular Dakkanaut




 mrhappyface wrote:
Ecdain wrote:
So what is generally more versatile/better, tzeetch or nurgle core to run with tetrad?

That depends on how many points you have and what you need the core to do.
If you are low on points and need a way to cap lots of objectives I would take the taliband. However if you want something that can reliably take down SH, GMC, etc. I would take the warpflame host.

Personally I play 2500pts, so I have the points to spare, and I prefer to use the tactic of blowing things off of objectives, so I take the warpflame host.


I see I see, I think I'd prefer to run the warpflame as I eventually will be switching over to summoning factory anyway. Think it will work at 2k as that is the most common game size around here?
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Ecdain wrote:
 mrhappyface wrote:
Ecdain wrote:
So what is generally more versatile/better, tzeetch or nurgle core to run with tetrad?

That depends on how many points you have and what you need the core to do.
If you are low on points and need a way to cap lots of objectives I would take the taliband. However if you want something that can reliably take down SH, GMC, etc. I would take the warpflame host.

Personally I play 2500pts, so I have the points to spare, and I prefer to use the tactic of blowing things off of objectives, so I take the warpflame host.


I see I see, I think I'd prefer to run the warpflame as I eventually will be switching over to summoning factory anyway. Think it will work at 2k as that is the most common game size around here?

It should do, a tetrad with the warpflame host and furies comes to just under 2000pts.
Here is some advice: have your slaanesh prince role all his powers on biomancy, this way you can get iron arm for a Str10 lash of despair and you can get endurance so your exalted flamers can fire their Str10 blue fire on the turn they deep strike as well.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Regular Dakkanaut




Excellent, I'll try for that then, now to comb back through the thread and find the best way to load out the tetrad, do you recommend all exalted flamers or a mix?
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Ecdain wrote:
Excellent, I'll try for that then, now to comb back through the thread and find the best way to load out the tetrad, do you recommend all exalted flamers or a mix?

I use all exalted flamers, they are cheaper than than horrors and have more firepower.

Let me give you a hand with the best loadouts:
Give all princes 2xgreater and a lesser.
If grav is a problem in your area only give armour to the slaanesh, if grav isn't then go crazy with the armour.
Give the Tzeentch the robes.
Give the Khorne armour of scorn.
Give the slaanesh soulstealer (this isn't necessary if you keep him flying using the lash of despair).
Give the Slaanesh the lash of despair.
You can give the Nurgle grotti, but make sure to keep him away from the other princes.

Of course all want mastery levels.
The powers I find most helpful are:
Cursed earth
Endurance
Iron arm
Psychic shriek

Don't feel like you need to copy this exactly; for one, this is my set up against armoured brigade guard so the tetrad may require different loadouts for different mettas; and two, the tetrad is still being figured out so experiment with different set ups, tactics, powers, etc. It would help us if you find a knew super tactic for the tetrad.

This message was edited 1 time. Last update was at 2016/08/14 11:26:19


Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in nl
Fresh-Faced New User




Ecdain wrote:
So what is generally more versatile/better, tzeetch or nurgle core to run with tetrad?


As said before, it depends on the point level. In my area we play most of the time at 1850. Then tzeentch is not an option. I think at 2000 it is better because of more damage output compared to the tallyband.
However I do believe that the tetrad combines very good with the tallyband when you give the nurgle herald the doomsday bell for -1 ld. All my princes always have psychic shriek
   
Made in us
Regular Dakkanaut




Alright Im going to try this out.

Warpflame host:

Tzherald w/ psyker lvl 3, disc, grimoire - 155

Exalted flamer x 9 - 450

Tetrad:
All princes have psyker lvl 3(barring khorne ofc) and wings

Khorne prince - armour of scorn, 2 x greater, 1 x lesser reward - 280

Slaanesh prince - warp-forged armour, 2 x greater, 1 x lesser reward - 360

Nurgle prince - 2x greater - 315

Tzeetch prince(warlord) - robes, 2 x greater, 1 x lesser reward - 360

Flock of harpies - 35

Total: 1955

I get I have 45 points leftover, I'm just unsure what to put in for the filler. I'm hoping it all works out and looking forward to a different kind if army. Getting a bit tired of scat bikes xD

   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

All looks good

If you have no deep seeded hatred of death from the skies you could give your khorne prince flyer ace for 35pts, it would give you a 1/3 chance of getting +1 invul which would make him far more survivorable.

Besides that, have fun and let us know how it goes.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Regular Dakkanaut




 mrhappyface wrote:
All looks good

If you have no deep seeded hatred of death from the skies you could give your khorne prince flyer ace for 35pts, it would give you a 1/3 chance of getting +1 invul which would make him far more survivorable.

Besides that, have fun and let us know how it goes.


Lgs doesn't play with death from the skies cause local players are stubborn and don't like change. If it sounds like I'm bitter it's only cause I am xD. I'm switching armies from my 6k of eldar strictly cause Noone within a 45 minute drive will play any army they view as competitive( which is a lot of the appeal of daemons, people around here don't realize how good they can be and thus are actually willing to play).

Anyways, I'm thinking of either giving nurgle prince grotti and running him away from other princes or maybe a loci on Tzherald and put a lesser reward on nurgle?
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Ecdain wrote:
 mrhappyface wrote:
All looks good

If you have no deep seeded hatred of death from the skies you could give your khorne prince flyer ace for 35pts, it would give you a 1/3 chance of getting +1 invul which would make him far more survivorable.

Besides that, have fun and let us know how it goes.


Lgs doesn't play with death from the skies cause local players are stubborn and don't like change. If it sounds like I'm bitter it's only cause I am xD. I'm switching armies from my 6k of eldar strictly cause Noone within a 45 minute drive will play any army they view as competitive( which is a lot of the appeal of daemons, people around here don't realize how good they can be and thus are actually willing to play).

Anyways, I'm thinking of either giving nurgle prince grotti and running him away from other princes or maybe a loci on Tzherald and put a lesser reward on nurgle?

Your locals don't sound too fun, no offence

I'd go with grotti, I don't think a loci and a lesser will add much to your army.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Regular Dakkanaut




They aren't, they get super pissy when they lose but refuse to bring armies that can win. For instance, I very specifically asked if anyone was willing to test up against my tourney list, so a guy agrees and when we get there he gets all butt hurt cause I brought a wraithknight (as already stated I asked for a competitive tourney test game) and he brought sisters of battle...

Anyway yeah I was thinking grotti as well, the loci wouldn't hardly do anything in this list and the lesser on nurgle is kinda lackluster. I'll be picking up the princes on Friday with games next week. Should be fun
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Have fun, sorry about your 'friends'.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in nl
Fresh-Faced New User




I would go for the paradox on your herald instead of the grimoire. I think the grimoire is too unreliable without fatewaver and i dont think it brings a lot in this list. With the paradox you get a reliable psyker.

This message was edited 1 time. Last update was at 2016/08/14 18:27:22


 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

Khornegod wrote:
I would go for the paradox on your herald instead of the grimoire. I think the grimoire is too unreliable without fatewaver and i dont think it brings a lot in this list. With the paradox you get a reliable psyker.

Only problem there is that paradox only works on powers used by the Herald and really the Herald is never going to use any powers with your princes soaking up all the warp charge. Unfortunetly :(

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Regular Dakkanaut




 mrhappyface wrote:
Khornegod wrote:
I would go for the paradox on your herald instead of the grimoire. I think the grimoire is too unreliable without fatewaver and i dont think it brings a lot in this list. With the paradox you get a reliable psyker.

Only problem there is that paradox only works on powers used by the Herald and really the Herald is never going to use any powers with your princes soaking up all the warp charge. Unfortunetly :(


The grimoire was pretty much cause paradox was slightly less useful and I'm kinda stuck on where to spend the points. Being new to daemons I'm not too sure what would really help this list with the points I had leftover so I'm kinda winging it with what seems useful for now until I get a more stable(stable daemons, hehe).
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Daemon FAQ is out.

RIP psychic Khorne Prince.

Otherwise they FAQ'd Shared Power correctly

   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 Galef wrote:
Daemon FAQ is out.

RIP psychic Khorne Prince.

Otherwise they FAQ'd Shared Power correctly

Shame about the Khorne prince :/
At least they sorted it so warlord traits effect all princes in the tetrad, may end some arguments.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

So, that incursion 'corrupt objective' ability.

If my nurglings corrupts one of them and stays within 3"... opponent moves a non-ObjSec unit within 3'... I still have that objective?

O.o

That doesn't seem... right. (disclosure, I play incursion army).

How do I convince my opponent that this is correct?

Live Ork, Be Ork. or D'Ork!


 
   
Made in gb
Potent Possessed Daemonvessel





Why Aye Ya Canny Dakkanaughts!

 whembly wrote:
So, that incursion 'corrupt objective' ability.

If my nurglings corrupts one of them and stays within 3"... opponent moves a non-ObjSec unit within 3'... I still have that objective?

O.o

That doesn't seem... right. (disclosure, I play incursion army).

How do I convince my opponent that this is correct?

You could show them the rules. (Or the FAQ)

Rules state that the objective is yours until they fully take it back, if you are both within 3" it is contested so he hasn't fully taken it and therefore it is still yours.

Ghorros wrote:
The moral of the story: Don't park your Imperial Knight in a field of Gretchin carrying power tools.
 Marmatag wrote:
All the while, my opponent is furious, throwing his codex on the floor, trying to slash his wrists with safety scissors.
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

And as many players have found out, if you Corrupt an objective and then place your own ObSec unit (from a CAD) within 3" of that objective, the only way for your opponent to claim & cleanse it is to remove you ObSec unit first. Having their ObSec unit within 3" will not claim it and it will still belong to the Daemon player.

This message was edited 1 time. Last update was at 2016/08/25 12:46:00


   
Made in us
5th God of Chaos! (Ho-hum)





Curb stomping in the Eye of Terror!

Great... thanks for the clarification.

This weekend I have a tourny and I'm bringing a Tallyband incursion, fatey, K dp, N dp and a CSM cad with TzChaos Knight.

Live Ork, Be Ork. or D'Ork!


 
   
 
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