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Made in us
Bounding Dark Angels Assault Marine




Iowa

So I'm trying to build my first tournament list and have gone and done some digging into the matter as well as some thinking and have come up with two possible lists.

List 1.0

HQ

Company Command Squad-plasma guns x3= 95pts

Troop Choice

Platoon Command Squad= 30pts
Infantry Squads x1= 50pts
Infantry Squads x1= 50pts
Infantry Squads x1= 50pts
Infantry Squads x1= 50pts
Veteran Squad, melta guns x3= 100pts
Veteran Squad, melta guns x3= 100pts

Fast Attack

Vendetta Gunship= 130pts
Vendetta Gunship= 130pts

Heavy Support

Leman Russ Executioner= 190pts
Medusa x2- bastion-breacher shells=280pts
Leman Russ Executioner= 190pts

Fortifications

Aegis defense line= 50pts

Total= 1495pts


List 1.1

HQ

Company Command Squad= 50pts

Troop Choice

Platoon Command Squad= 30pts
Infantry Squads x1= 50pts
Infantry Squads x1= 50pts
Infantry Squads x1= 50pts
Infantry Squads x1= 50pts
Veteran Squad, plasma guns x3= 115pts
Veteran Squad, plasma guns x2= 100pts
Chimeras x2-mutli-laser, hull flamer= 110pts

Fast Attack

Vendetta Gunship= 130pts
Vendetta Gunship= 130pts

Heavy Support

Colossus= 140pts
Medusa x2- bastion-breacher shells=280pts
Manticore x1=160pts

Fortifications
Aegis defense line= 50pts

Total= 1495pts

Out of these two list which one would work better or are both lists workable and what would be needed to be done to improve them.




 
   
Made in ca
Conniving Informer



Canada

They're both definitely going in the right direction. I think their are elements of both which are good, and not so good.

1.0, 2x executioners is overkill here. They're really good at killing meq/teq, but I honestly think you only need one executioner at this points level.
Veterans in vendettas you would think are good, but consider. Those meltaguns you think are for anti av14/AT, right? The earliest they'll be coming on is turn 2, if you're lucky.
Your vendetta guardsmen won't be in range until turn 3. Its just too many points tied up. Personally I say throw in some cheap scoring, instead of melta. Late game objective grabbing.

1.1, I like a bit more. The artillery mix up is better. I would drop something and squeeze in 1 executioner for any meq/teq that gets too close.
Buy a third plasma gun for the second vets if you wish to run them. Just be careful and realistic with what you expect them to do.

Warhammer 40K
1500 Imperial Guard Armageddon Steel Legion - Blade Storm Battalion - 1st Company

Warhammer Fantasy Battles
1000 Chaos Warriors Undivided 
   
Made in us
Douglas Bader






 Gunhead1 wrote:
what would be needed to be done to improve them.


Fill all of your special weapon slots. Squads with less than the maximum number of weapons (heavy and special for infantry squads, 3x special for veterans) are a complete waste of points. Find a way to get all of those slots filled with melta/plasma/lascannons, with 4x flamers on the PCS (and put it in a Vendetta).

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Bounding Dark Angels Assault Marine




Iowa

Ok so with taking that into mind here are the changes.

List 1.0

HQ

Company Command Squad-plasma guns x4= 110pts

Troop Choice

Platoon Command Squad- flamers x4= 50pts
Infantry Squads x1-flamer= 55pts
Infantry Squads x1-flamer= 55pts
Infantry Squads x1-flamer= 55pts
Infantry Squads x1-flamer= 55pts
Veteran Squad, plasma guns x3= 115pts
Veteran Squad, plasma guns x3= 115pts

Fast Attack

Vendetta Gunship= 130pts
Vendetta Gunship= 130pts

Heavy Support

Leman Russ Executioner= 190pts
Medusa x2- bastion-breacher shells=280pts
Manticore x1=160pts

Total= 1500pts


List 1.1

HQ

Company Command Squad-plasma guns x4= 110pts

Troop Choice

Platoon Command Squad- flamers x4= 50pts
Infantry Squads x1-flamer= 55pts
Infantry Squads x1-flamer= 55pts
Infantry Squads x1-flamer= 55pts
Infantry Squads x1-flamer= 55pts
Veteran Squad, plasma guns x3= 115pts
Veteran Squad, plasma guns x3= 115pts

Fast Attack

Vendetta Gunship= 130pts
Vendetta Gunship= 130pts

Heavy Support

Colossus= 140pts
Medusa x2- bastion-breacher shells=280pts
Manticore x1=160pts

Fortifications

Aegis defense line= 50pts

Total= 1500pts

I have a few questiosns.
1) Could I put lascannons in the CCS or should I stick with the plasma or is there something better to give the CCS?

2) Not really sure what to put on the regular infantry squads for their special weapon. So what do you normally put on them and/or advice on what to put on them?





 
   
 
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