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![[Post New]](/s/i/i.gif) 2013/03/04 17:13:49
Subject: vindicare assassin question?
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Fresh-Faced New User
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I recently played a game with an IG friend of mine, having been the first game i used my vindicare assassin we got into a "discussion" over him tearing up his tanks. Is his sniper rifle limited to str 10 or can it go higher than 10? Any help on the matter would be great.
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![[Post New]](/s/i/i.gif) 2013/03/04 17:19:15
Subject: vindicare assassin question?
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Plummeting Black Templar Thunderhawk Pilot
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For a Vindicare you roll to hit the tank.
Then you get 4d6+3 for armor penetration. So you could have a str of higher than 10
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![[Post New]](/s/i/i.gif) 2013/03/04 17:23:32
Subject: Re:vindicare assassin question?
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Executing Exarch
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The Turbo-Penetrator round has an Armour Penetration of 4D6, possibly unclear about whether it includes the default "Sniper-Vs Vehicle Str 3" or not.
A normal armour penetration roll is Str of weapon +1D6, where the Str is capped at 10 but clearly the total is not (otherwise Av11 vehicles would be invincible).
Plus of course, since the Sniper USR includes Rending, the potential result is somewhere between 4 (7 including default 3) to 36 (39 including default).
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![[Post New]](/s/i/i.gif) 2013/03/04 17:30:20
Subject: Re:vindicare assassin question?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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The strength of the sniper rifle is Str3 as always.
It rolls additional dice for penetration, that doesn't add to the strength. It adds to the total.
Its just like Meltaguns. Normally, weapons only roll 1D6 to penetrate. Meltaguns within half range roll 2D6.
The Turbo-penetrator round always rolls 4D6 plus Str3, adding any D3s due to rending.
The average roll for the turbo-penetrator is 17, easily penetrating AV14.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/04 17:44:07
Subject: Re:vindicare assassin question?
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Lieutenant Colonel
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Grey Templar wrote:The strength of the sniper rifle is Str3 as always.
It rolls additional dice for penetration, that doesn't add to the strength. It adds to the total.
Its just like Meltaguns. Normally, weapons only roll 1D6 to penetrate. Meltaguns within half range roll 2D6.
The Turbo-penetrator round always rolls 4D6 plus Str3, adding any D3s due to rending.
The average roll for the turbo-penetrator is 17, easily penetrating AV14.
this is correct,
snipers are alwasy str 3 for armour pen rolls,
the str3 + 4D6 +d3 per 6 rolled rolled is for armour pen, and can be as high as that all adds up too,
best weapon in the game for can opening,
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![[Post New]](/s/i/i.gif) 2013/03/04 18:10:05
Subject: vindicare assassin question?
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Willing Inquisitorial Excruciator
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i thought i was just 4d6+d3 for every 6 ?
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![[Post New]](/s/i/i.gif) 2013/03/04 18:15:25
Subject: vindicare assassin question?
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Blood Angel Terminator with Lightning Claws
Sioux Falls, SD
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It is but it doesn't matter if you roll one 6 and three 1s and a 1 on the bonus die you'd get 13 so two 6s would put you well over any AV in the game.
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This message was edited 1 time. Last update was at 2013/03/04 18:16:04
Blood for the bloo... wait no, I meant for Sanguinius! |
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![[Post New]](/s/i/i.gif) 2013/03/04 18:23:57
Subject: vindicare assassin question?
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Shas'o Commanding the Hunter Kadre
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Armor pen isn't strength.
The strength of the attack is 3, and then you roll 4d6 for armor pen instead of 1d6, and take into account the attack is rending, so add that on top of it.
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![[Post New]](/s/i/i.gif) 2013/03/04 18:50:29
Subject: vindicare assassin question?
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Decrepit Dakkanaut
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The strength of the sniper rifle is 3, so it is S3+ 4D6, +D3 for any 6
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![[Post New]](/s/i/i.gif) 2013/03/04 18:54:50
Subject: vindicare assassin question?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Yeah, but you also add the strength of the weapon. Which is 3 for a weapon with the Sniper type.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/05 04:39:53
Subject: vindicare assassin question?
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Focused Fire Warrior
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Im pretty sure it was FAQ'd that you can only ever claim 1 extra D3 for rending tho
considering its still only a single shot,
so if you get 2 or 3 6's you still only get to add 1 D3 for rending
Im almost positive i read that in an FAQ, which by the way wouldn't effect a singe thing if you rolled 2 6's anyways cuz your already penning everything in the game Automatically Appended Next Post: Im pretty sure it was FAQ'd that you can only ever claim 1 extra D3 for rending tho
considering its still only a single shot,
so if you get 2 or 3 6's you still only get to add 1 D3 for rending
Im almost positive i read that in an FAQ, which by the way wouldn't effect a singe thing if you rolled 2 6's anyways cuz your already penning everything in the game
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This message was edited 1 time. Last update was at 2013/03/05 04:40:12
Necrons
Tau |
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![[Post New]](/s/i/i.gif) 2013/03/05 04:45:19
Subject: Re:vindicare assassin question?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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No, if you roll 4 6s you get to add 4 D3s. Of course if you roll 2 or more 6s you've already penetrated.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/05 04:45:57
Subject: vindicare assassin question?
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Captain of the Forlorn Hope
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KonTheory wrote:Im pretty sure it was FAQ'd that you can only ever claim 1 extra D3 for rending tho
considering its still only a single shot,
so if you get 2 or 3 6's you still only get to add 1 D3 for rending
It does not say that, but it totally does not matter, because if you roll, on 4D6, a 6, 6, 1, and a 1 (+3 Str for the rifle) your total is 17 not including rending dice, which is already enough to pen anything in the game.
Therefore it does not matter one bit.
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![[Post New]](/s/i/i.gif) 2013/03/05 05:09:48
Subject: vindicare assassin question?
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Dakka Veteran
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You might've read ABOUT it in a FAQ, but it says "yes" instead of "no" (Grey Knights FAQ, pg 5):
Q: When firing a turbo-penetrator round at a vehicle, do you add D3
to the total for each 6 rolled on the 4 armour penetration dice? (p53)
A: Yes.
EDIT: Ninjas everywhere!
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This message was edited 1 time. Last update was at 2013/03/05 05:10:32
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![[Post New]](/s/i/i.gif) 2013/03/05 05:12:43
Subject: vindicare assassin question?
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Focused Fire Warrior
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Got it, didn't feel like double checking as it was irrelevant anyways lol
but yeah best weapon
its too bad he usually dies in the first turn for me, but thats still 145 points spent on insuring none of my other units get shot in the first turn
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Necrons
Tau |
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