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Allied Grey Knights (read: Vindicare Assassin)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

I'm thinking of adding a small detactment of allied GK to my Eldar list. The reason I wonder is solely because of the VA, and his Rifle. I'm thinking with deadshot, there is almost nowhere that the opponent can put his warlord that I can't snipe first turn. That gives me first blood, slay the warlord, and possibly a kill point. It seems too good. So tell me Dakka, why shouldn't I?

azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

 xlEternitylx wrote:
I'm thinking of adding a small detactment of allied GK to my Eldar list. The reason I wonder is solely because of the VA, and his Rifle. I'm thinking with deadshot, there is almost nowhere that the opponent can put his warlord that I can't snipe first turn. That gives me first blood, slay the warlord, and possibly a kill point. It seems too good. So tell me Dakka, why shouldn't I?


The VA has a 36" range, so you cant hit just anywhere. Also he could be out of LOS or in a transport. Then you actually have to hit(easy), wound(4+), invuln save(can be tough) then hope the warlord only has 2 wounds(unlikely)

You are very very unlikely to get first blood from a vindy, but you might give it up. 2 T4 wounds arent that hard to kill.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Unless the warlord has only 2 wounds you can't pop him in one shot. Even less likely if he has any sort of invuln save.


What I find is best to do is to use him to, on turn 1, kill a vehicle that has some vital significance.

Then on turn 2 you can strip a character's invulns(maybe their warlord)

And after that hit targets of opprotunity.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Regular Dakkanaut




SC

I've heard of the VA and the Bastion with Icarus, his high BS and bypassing LOS could net you a first turn Slay the Warlord.

 
   
Made in ca
Lieutenant Colonel






put him in a building or dont bother, too squishy like all assassins now,

 
   
Made in ca
Sneaky Striking Scorpion





An Igloo Deep North in Canada, eh?

In all my calculations, I somehow forgot multiple wounds. I'll just sit here in the corner with my dunce hat on...

azazel the cat wrote:The best way to play Warhammer 40k is with a pretty girl.
Both players should be using the least durable units possible, with the house rule that all players remove an article of clothing every time you lose a unit, and take a drink every time you kill one of your opponent's units.
I have no idea which army will be triumphant, but I can assure you that everyone wins.
Kain wrote:The best counter to an Eldar Farseer with malefic is smashing them upside the head with their codex opened to any page detailing the Eldar's relationship with Chaos.
 
   
Made in us
Veteran Inquisitorial Tyranid Xenokiller





 xlEternitylx wrote:
In all my calculations, I somehow forgot multiple wounds. I'll just sit here in the corner with my dunce hat on...


You can still one shot him with the lascannon sitting on a bastion. Just hide him behind the lascannon if you don't get first turn, and you can just walk forward for line of sight and shoot something with a BS8 lascannon. Also sets you up for a turn two interceptor shot.

Inquisitor Jex wrote:
Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.

 Peregrine wrote:
So the solution is to lie and pretend that certain options are effective so people will feel better?
 
   
Made in lt
Sister Oh-So Repentia




 xlEternitylx wrote:
I'm thinking of adding a small detactment of allied GK to my Eldar list. The reason I wonder is solely because of the VA, and his Rifle. I'm thinking with deadshot, there is almost nowhere that the opponent can put his warlord that I can't snipe first turn. That gives me first blood, slay the warlord, and possibly a kill point. It seems too good. So tell me Dakka, why shouldn't I?


Because he'll fall in love with farseer, that's why.
   
Made in gb
Horrific Howling Banshee




Hemel Hempstead

Coyote81 wrote:
 xlEternitylx wrote:
In all my calculations, I somehow forgot multiple wounds. I'll just sit here in the corner with my dunce hat on...


You can still one shot him with the lascannon sitting on a bastion. Just hide him behind the lascannon if you don't get first turn, and you can just walk forward for line of sight and shoot something with a BS8 lascannon. Also sets you up for a turn two interceptor shot.


Isnt the icarus cannon heavy, thus you cannot move & shoot it in the same turn?

 
   
Made in us
Fireknife Shas'el





United States

 rubicant99 wrote:
Coyote81 wrote:
 xlEternitylx wrote:
In all my calculations, I somehow forgot multiple wounds. I'll just sit here in the corner with my dunce hat on...


You can still one shot him with the lascannon sitting on a bastion. Just hide him behind the lascannon if you don't get first turn, and you can just walk forward for line of sight and shoot something with a BS8 lascannon. Also sets you up for a turn two interceptor shot.


Isnt the icarus cannon heavy, thus you cannot move & shoot it in the same turn?
The icarus is a weapon emplacement. The gun can't move at all. The assassin can be wherever as long as he's in base contact.
   
Made in us
Longtime Dakkanaut




Hmm I've been wanting to ally coteaz, 5 strikes, and a VA into my crons for a little bit now. I feel like winning in 6th is about 3 things speed, durability, and utility. The combo of these 3 units with psybolt and psycannon is only like 370. And give you the VA which is SICK and warp quake or I've been waiting for you and forces you to reroll seizes which is awesome. Sothey give tons of utility, and the necrons bring speed and durability with scythes and wraithstars and re animation.

The Icarus/assassin trick seems cute for a lascannon sniper but then you lose his infiltration and amazing exitus rifle.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Not really. You can place fortifications anywhere on your half of the table, not just your deployment zone.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Horrific Howling Banshee




Hemel Hempstead

 McNinja wrote:
 rubicant99 wrote:
Coyote81 wrote:
 xlEternitylx wrote:
In all my calculations, I somehow forgot multiple wounds. I'll just sit here in the corner with my dunce hat on...


You can still one shot him with the lascannon sitting on a bastion. Just hide him behind the lascannon if you don't get first turn, and you can just walk forward for line of sight and shoot something with a BS8 lascannon. Also sets you up for a turn two interceptor shot.


Isnt the icarus cannon heavy, thus you cannot move & shoot it in the same turn?
The icarus is a weapon emplacement. The gun can't move at all. The assassin can be wherever as long as he's in base contact.


Thanks McNinja, I thought the heavy status still applied meaning you could not move next to the emplacement and then fire.

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

The Heavy does still apply. The Quad-gun/lascannon isn't what is shooting.

Being in BtB with it allows a model to fire a Quad-gun/Lascannon. Normal restrictions apply.

So moving into BtB with a gun thats heavy and shooting it will result in firing Snap shots, unless you have SnP or Relentless.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Stone Bonkers Fabricator General





Beijing, China

 Wingeds wrote:
I've heard of the VA and the Bastion with Icarus, his high BS and bypassing LOS could net you a first turn Slay the Warlord.


could, but anyone who is even half intelligent is going to put their warlord out of sight of Icarus. With just the vindy, you can infiltrate him to get around those pesky LOS blocking terrain peices.

Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
Made in us
Devestating Grey Knight Dreadknight




Yeah you're generally better off with First Blood: slay the rhino. 4D6+3 armor pen is awesome, but you want to make sure that your other mandatory choices (HQ, troops) compliment your army and strategy because they are expensive...you can get quite a few lances for those points. There's also the whole allies of convenience factor.

The best way to use him is to stick him in a ruin for a 3+ cover save, because here's the thing: He's T4 with a 4++. Even with good cover, if you can kill 2 space marines you can kill him; meaning that he might be dead on turn 2...or 1. Just something to consider, he really is a glass cannon. That being said, he is an auto-take in my grey knight army because he's really the only reliable anti-armor I have short of a land raider.

Hope is the first step on the road to disappointment. 
   
 
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