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![[Post New]](/s/i/i.gif) 2013/03/19 16:59:52
Subject: kill team armies: quantity or quality?
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Morphing Obliterator
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my FLGS has a kill team campaign starting up next month and I'm thinking about using dark eldar for it. I'm new to DE, so it's a chance to get my feet wet with only a moderate investment. I have two different lists I'm considering, but I'm not sure which way to go. I've never played kill team before and I have no idea what the board/terrain setups will be like for the campaign.
the first list is 6 reaver jet bikes, pimped out with enough shooty goodies to bring them up to 200pts. I loosely call this the 'quality' list, since the squad is a bit tougher than normal DE, highly mobile and packs a high volume of fire for so few models.
the second list would be a unit of 10 kabalite warriors with a sybarite upgrade and some weapon upgrades and a unit of 6 wracks with a liquifier. I'm calling this one 'quantity' since it gives me almost 3 times as many bodies, more shooting and an ok chance at assault at the expense of some mobility.
which one would you go for and why?
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![[Post New]](/s/i/i.gif) 2013/03/19 17:41:09
Subject: kill team armies: quantity or quality?
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Pyro Pilot of a Triach Stalker
Somewhere over the rainbow, way up high
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I usually run as many Necron warriors as I can.
camp them in cover and just deluge my opponents to death with weight of fire.
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Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
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Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. |
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![[Post New]](/s/i/i.gif) 2013/03/19 20:30:30
Subject: kill team armies: quantity or quality?
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Morphing Obliterator
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so, go with more bodies then? I could just do a giant blob of kabalite warriors in that case
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![[Post New]](/s/i/i.gif) 2013/03/20 02:14:41
Subject: kill team armies: quantity or quality?
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Pyro Pilot of a Triach Stalker
Somewhere over the rainbow, way up high
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I'd say the jetbikes in your case might be the better call, but its hard to rely on assault in kill team games
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Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
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Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. |
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![[Post New]](/s/i/i.gif) 2013/03/20 02:21:14
Subject: kill team armies: quantity or quality?
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Dakka Veteran
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If you're going DE have you considered Helions? running them for kill team is the only reason i'd even consider bying them. In fact you could probably be fine taking 3 reavers and like 6 or 7 Helions. they should be manouverable enough to stay out of LOS with all the terrain in kill team games and they have a very good assault turn if you choose to do so. 2 BS4 4+ shots followed by a HoW attack at Str3 and then 3 more Initiative 5 str4 attacks with the glaive, pretty solid for their points. Also for the reavers you might want to consider taking a blaster to ID things or incase of vehicles also AP2, always nice
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