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Made in us
Mekboy on Kustom Deth Kopta






Trying to find a way to use my wraithlord in 6th I have 3 of em and magnet used for all weapons but having a hard time getting them to do much. Toughness 8 is nice but no inv save and only a 5+ with conceal lock. Tried using to march up and wraithsword to stick in close combat and as artilary a shoot from the back unit and even when I take all 3 they rarely live past turn 2

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Dakka Veteran





There is no way to give them conceal locks. Haha.

I recommend giving them a BL & EML. Use them to take out heavy targets at first. Advance them up the board carefully using cover. Once they are weakened make sure to charge them into combat. They won't kill their way through the combat, but you can be sure that they will tie up whatever they are fighting, with some exceptions. If you are lucky, you'll be tying up a scoring unit that is on an objective, which means that you'll have denied that objective.

"The objective of the game is to win. The purpose of the game is to have fun. The two should not be confused."



 ErikSetzer wrote:

Or you can just claim it's all bad luck and you're really the best player in the world if not for those dice and/or cards.
 
   
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Irked Blood Angel Scout with Combat Knife




Boston

Wraithlords are some of the best heavy weapons platforms eldar can get. BS4 so they don't need to rely on Guide to throw down some EML/Brightlance shots.

Also, what's the rest of your list look like? It sounds like the wraithlords are soaking up lots of AT fire. That should allow your other vehicles (Vypers, WW - though they are a HS slot) to move around freely while the wraithlords take the brunt of the attack.

Wraithlords are also beasts at killing vehicles in CC. S10 MC so they get a S10 hammer of wrath attack, then 3 more attacks. Not much is going to stand up to that. And like Warpspider said, they can tie up melee units for a long time with T8.
   
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Courageous Silver Helm





A BL is a decent choice as it has decent AP - something all that Str.6 Eldar shooting lacks.
   
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Executing Exarch





The Twilight Zone

You are losing 3 wraithlords by turn2? What exactly is doing this? IG lascannon walls?

I field three wraithlords to great effect, and they almost always last the whole game. I may lose one every now and again, sometimes two, but rarely three(except against IG)

Wraithlords should be used for shooting, they are mediocore in CC against anything but a vehicle or troops that cant hurt them. CC is a nice secondary, but shoot first.

The BL+EML build as mentioned is a nice anti tank build, while still having a plasma missle for AT. You can go a bit more all rounder with an eml+scatter laser(sometimes even a bright lance and scatter). The third build is dakka for cheap, which is a shuricannon and scatter laser. Always have flamers on the wrists, always. Two flame templates is outright brutal.

Wraithlords are characters, so they get called shots on a 6. Use this to instagib special weapons and weapon teams. Also, you have to support them with both psykers and killing things that can kill them.

If your lords are dying that fast, use them as fire magnets. Wraithlords are not easy to drop short of tau or IG gunlines, so let the enemy focus on them while the rest of your army hits hard.

The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
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Made in us
Mekboy on Kustom Deth Kopta






mostly i do random lists, but different themes appear,

I am not particularly good at eldar, i can wipe the floor with most players with orks but they require very little finesse like eldar which is why i am trying to play them. I have a ton of models though so can easily field most anything

hq varies often avatar or eldrad but yriel or farseer/autarch sometimes sneak in

for troops I try to field alot of jet bikes often, usualyl groups of 3 guardian jet bikes x3 (9 bikes total) often a guardian unit or 2 for the heavy weapons platform, occasionally a dire avengers squad makes an appearance , usually 1 squad of rangers

for elites i have a gakton of harlies as in i can do 3 full squads of 10 with or without kisses, with shadowseers, death jesters and troup master, I usually do one full squad of them. I have banshees but never found them effective they stay in the box and often get used as objectives since they are so badly painted (as in the objective is to paint them they were bought used and look like they were dunked in yellow latex paint) I have 3 full squads of fire dragons usually bring one group in a wave serpent but they rarely make it to their targets make it, same for scorpions they show up shoot something and die but i have 2 full squads of them to. and 30 wraithguard with locks i occasionally bust em out as super tough as nails troops

for fast attack we have the only models i do not own, shining spear i proxied them many times but... no mayeb next edition. i often run one group of bouncing in and out swooping hawks sometimes with auch with wings so on a 2+ they drop a plate then leave. one group warp spiders stay in the box 3 vypers, i sometimes use these they can be effective .

heavies i've got 2 falcons, 3 fire prisms and wraithguard but i want to make the wraithguard work the most becaus ei love the models. also have 3 war walkers, 15 dark reapers and 3 magnetised support guns

a typical list is

eldrad

fire dragons x5 in waev serpant
2 full harlies squad with kisses

1 squad rangers
2 squads guardians x 10 with platforms
3x3 jetbikes with lock and shuri cannon

swooping hawks x5 with exarch and skyleap

war walkersx 3 scatter lasers and shuri cannon
dark reapers
wraithlord usually missile launcher and bright lance

(sometimes 3x wraithlords though)














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Made in au
War Walker Pilot with Withering Fire




I'm running two BL/EML lords in my game tonight, for the first time. I'll be sure to check back in a post a review of how they perform.

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Mekboy on Kustom Deth Kopta






as for what they die to.. long fangs usually 5 missiles per squad usually 3 on the table, or las cannon spam guard/ vanilla marines

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Executing Exarch





The Twilight Zone

Long fang spam is a bitch, try using your dark reapers, they will ruin those long fangs real quickly. Same with the guard/nillas.
Exarch+crack shot and tempest launcher=dead squads, easy.

Swooping hawks can also drop templates to force saves, and mass walker fire(guided) can end the fangs and guard blobs. Not shooting the walkers(I would either go dual scatters or dual shuricannons) is a huge mistake, as they are far more dangerous than your lord.

Your wraithlords are eating lead and dying because you lack other targets for saturation. I usually have an avatar/wraithseer out front for another target(fortuned). Wraithlords can get cover easier now(25% of the model) so it can be done with harlies out front as long as your opponent is not on raised terrain.

If the lords die, the fire they eat protects the rest of your army., Those harlequins can get to the gunline and ruin them. One squad can roll a line easy(I assume eldrad fortunes them)

The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
Made in us
Mekboy on Kustom Deth Kopta






yea i actually like runing eldrad with one harlie squad and sometimes yriel with another

i can try putting avater in the mix though that's a good idea, people usually fear him alot.

dark reapers means one less wraithlord on the field but it would kill some long fangs pretty easily.

i guess for more saturation i could throw out a few more wave serpents but what to put in em? i will ponder that and get 2 tomorrow and put em together as i only have 2 currently (i just feel they are always so over costed points wise) maybe field 2 squads of dire avengers in 2 wave serpants and a 4th with wraithguard or gaurdians?

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Executing Exarch





The Twilight Zone

Dire avengers field the cheapest serpents, but not upgrading them just makes them deadweight. Another fragon squad is nice(cover your anti infantry elsewhere!) or guardians with a weapon platform(or defenders loaded out a la carte). Wave serpents are as tough as lords against missiles, but are better suited to resist the lascannon fire. Going first is critical for jink.

You can also use your wraithguard with the lords behind them, just focus on shooting down a heavy squad at a time.

The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
Made in au
War Walker Pilot with Withering Fire




Belly wrote:
I'm running two BL/EML lords in my game tonight, for the first time. I'll be sure to check back in a post a review of how they perform.


So I played a game against a GK player this evening. As far as target saturation goes, I had 2 WL's, a wave serpent, and 3 War Walkers that would attract high strength fire.

He fielded 2 Land Raiders, a Venerable Dread, 2 termy squads, and a deathstar pally squad.

The lords were quite awesome. My opponent went after the Walkers first, as they were munching on his termies. I blew up a LR with my first shot in the game. BL penned, rolled a 5+1, and killed 3 termies in the resulting explosion. The termies had misfortune on them, but it was still hilarious (to me).

They later immobilised the other LR on turn 4, after my opponent had it hidden for turn 2/3. The threat of the lords was enough for him to do this. They killed the last terminator in the final turn, leaving my opponent with just a LR, when he conceeded.

So yes, I'll be fielding 2 again. I see 2 options for my heavy support slots.

2 Lords & 3 Walkers
-or-
Falcon, 3 Walkers and Reapers/Support Weapon

I have neither reapers nor support weapons, so i'll have to think about that.

I like 2 lords as my AT fire. They are hard to kill due to T8, and can fulfill other roles if need be. They free up my walkers, spiders and fragons to go on infantry duties,and they're a big prescence on the board.



Plus, they look awesome.

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Made in us
Mekboy on Kustom Deth Kopta






Well guess I can just plop my war walkers down not reserve them for more target saturation will try this Saturday maybe the wraithlords will live a little longer though I worry the walkers might also die to a round or two of long fans x.x

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The Hive Mind





Wraithlords are MCs right? Area Terrain gives them a cover save in 6th so there's that if you can't find models to screen them with. And they have Move Through Cover so are unlikely to be stuck there (unless you roll like me and roll 111 one turn and 112 the next...)

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Mekboy on Kustom Deth Kopta






yea i have been setting up in cover, i need to push for more 4+ cover most the terrain we play with is considered 5+ as most players do power armor so use thier armor saves anyway

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Locked in the Tower of Amareo




You don't want to count on that. 5+ is the new 40K standard cover save. Not every planet has ruins
   
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Mekboy on Kustom Deth Kopta






true, but often even ruins are 5+ like buildings without a roof... 5+ not sure if it would work but do monstrous creatures behind a agis defense line get the 4+?

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The Hive Mind





Depends. Are they 25% covered?

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
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Member of a Lodge? I Can't Say




WI

I run dual death star with 2-3 Wraithlords (3 Scatter Walkers is sometimes my 3rd Heavy) and the Lords have been great for me. I have been considering replacing the EML for the Star Cannon (keeping the Bright Lance) just to give me something to drop on Terminators. I Run Eldrad (stock for dual Fortune) and a second Farseer at 185pts for 4 rolls on Divination. Both are attached to 10 Wraithguard with 10 Clowns behind them using them for cover. Both the Clowns and the Wraithguard are Fortuned every turn if possible. The Lords also use the Guard as cover, but ride the 5+ (if I can get it) and walks in with them, shooting as they move. I then take 5 Fire Dragons with a tricked out Exarch manning a Icarus LC on my ADL with 4 or so squads of jetbikes in 3 man groups, with a Shuri cannon in each squad. I am still messing with the list, but it is pretty much done. Messing with the Star cannons, Shuri cannons, and adding/subtracting more jetbikes depending on the points. Still not sure if I want 3 walkers or a 3rd Lord either... depends on points.

Has anyone been using the Star Cannons to give me a lowdown on them, or are they just to expensive to bother?

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in au
War Walker Pilot with Withering Fire




I've never used star cannons myself, but i remember reading a post about how against MEQ, scatter lasers were just as good if not better.

Against terminators? Hope that one of your seers rolls misfortune and use that. Personally, I use Scatter Walkers and pure weight of fire to take down termies.

I like to keep the BL/EML setup, as neither weapon is wasted when you shoot at tanks.

But really, in an army with 20 wraithguard, terminators should be the least of your worries.

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Morphing Obliterator






I have one wraithlord in my army that has always been equipped with BL & EML. He is simply the best long ranged anti tank that Eldar have right now, so much so that I am strongly considering getting a second.

I have toyed with the idea of trying a starcannon one a Lord at some point but it is wasted against tanks as another poster has pointed out.

My HS choices are usually a falcon (which dragons ride in although I may bump this back to a wave serpent), wraithlord and either dark reapers or war walkers with scatter lasers.

I have a single fire prism but this doesn't get used often as it is not a great anti tank platform and the one thing eldar don't lack imo is anti infantry firepower so it's large blast isn't of much use either.

I am probably going to wait until the next codex before adding anything but that second wraithlord is so very tempting.

GW need to do Eldar next so I can spend some money on them!

Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
Made in us
Longtime Dakkanaut



Beaver Dam, WI

Either 2 WL + Walkers or 3 WL. Also I find the best used with wraithguard. They have a built in spirit seer in range and 10x T6 troops n 2 or 3 T8 creatures. As mentioned, BL + EML is probably the best setup with 2 flamers. If they get in HTH they can hold up something forever but will also be easily held up forever.

The problem - of - course is this is almost 900 points in 4 units,

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WI

Yeah, I see the Star Cannon at Str 6, AP 2 with 2 shots that the 4 shots from a scatter laser can compare. I thought it was Str 7, but I have to agree the ML is the better option at this point. I guess if I want to save some points I can just run the BL and a sword. I use the Lords as my long range AT, so I need the BLs.

I can see how a Shuri Cannon and Scatter laser can be a good combo if you don't run war walkers, specially at BS 4.

So I think we can all agree that the 3 best combos would be a EML+BL, weapon + Sword, SC+SL?

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in gb
Morphing Obliterator






Yes at the moment those 3 are the best options for a Lord.

I plan to model my 2nd one with a sword and 2 weapons that can be slotted in at will so that I can field it with a sword and gun in smaller games and 2 guns in bigger games.

Also, always use the 2 flamers. 2 Shuriken catapults is more than pointless.

Chaos Space Marines - Iron Warriors & Night Lords 7900pts

 
   
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Mekboy on Kustom Deth Kopta






OK came up with my list for Saturday to try rip it to shreds and nitpick to your hearts content

Eldrad 210
Yriel 155

2x Harlies with 4 kisses death jester troop master with power weapon and shadowseer 256 each

2x Dire avengers x 5 ex arch with dire sword 82 each
2x Wave serpant shurri cannon and to middle 130 each

5x rangers 95

3x jet bikes with warlock and embolden 111

2x wraithlords DL and missile launcher 155 each

3x war walkers w/ scatter lasers 180

Start everything on the table for target saturation and use as much cover for wraithlords and walkers as possible





Automatically Appended Next Post:
Total 1997/2k

This message was edited 1 time. Last update was at 2013/03/28 13:58:31


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Sybarite Swinging an Agonizer






WLords are adequate anti-tank if you hide ne behind cover and use EML and BL. Still ally in enough stuff to get a Ravager and you can get 3 Dark Eldar BLs for 50 less pts. (30 if Ravager has NShields and FFields).

Really I only use WLords if I need to fill points in larger games.

This message was edited 1 time. Last update was at 2013/03/28 17:44:06


Eldar (Craftworld Sahal-Deran) 2500pts. 2000pts Fully Painted.

Dark Eldar (Kabal of the Slashed Eye) 2000pts. 1250pts Fully Painted. 
   
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Member of a Lodge? I Can't Say




WI

 G00fySmiley wrote:
OK came up with my list for Saturday to try rip it to shreds and nitpick to your hearts content

Eldrad 210
Yriel 155

2x Harlies with 4 kisses death jester troop master with power weapon and shadowseer 256 each

2x Dire avengers x 5 ex arch with dire sword 82 each
2x Wave serpant shurri cannon and to middle 130 each

5x rangers 95

3x jet bikes with warlock and embolden 111

2x wraithlords DL and missile launcher 155 each

3x war walkers w/ scatter lasers 180

Start everything on the table for target saturation and use as much cover for wraithlords and walkers as possible

Total 1997/2k


You have a 2k list and two things that can hurt AV 14.... and AV 12 at range consistently.... How well do you think your list is going to do? How will you deal with flyers? You realize Eldrad can't Move Through Cover to keep up with the Clowns, so where is he attached? I hope you get enough cover to hide all of your stuff.

Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in us
Mekboy on Kustom Deth Kopta






well after 2 matches one vs dark angels deathwing/terminator spam and then vs ork/grey knights they still both died but they last pretty long this time. the harlies were the stars both games though and prince yriel is a beast for the points >_<. dreadknight is brutal took out one by himself in one round, i really wish they had an inv save even a 5+

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WI

They can get a 4+ Invuln if you get Forewarning from the Divination list. Though your only going to be able to give one unit this power and I wouldn't use Eldrad for this, as two Fortunes a turn is huge. The best your going to get for Lords are cover saves (which doesn't help you in CC).

Clowns give Eldar a second Death Star unit and they really are amazing, though I don't feel you need the Troup Master, as all he gives you is a Character for Challenges and Ld 9. I would rather tell them my Seer/Jester declines the challenge so he isn't involved in the combat (they choose). Is that really a bad thing?

I think Guardians with a Warlock with Conceal with a Bright Lance platform can give you the additional AT your looking for, but it will cost you. You can always ditch the Walkers for a 3rd Lord... but I can totally understand if you don't want to.


Been playing 40k on and off since 89.
Armies...
Orks, Eldar, Lamentors, Pre-Heresy EC, CSM EC, and IG.  
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

Since you have just enough points left, throw a spear on the jetlock.
Is pretty amusing as to how often he will pop armour.
S9, fleshbane and armourbane is pretty decent.
Also, he is in a small unit which for the most part, will be ignored in favour of shooting bigger things.

But OT: I run 3 wraithlords in my eldar "Dead" list, which is pretty much seers, locks, and wraith.
I find that running the 3rd one really does help improve the staying power to no end, just keep them spaced out if you can (center and both flanks is allways good)

I never run anything but BL/EML with them as i find they are pretty reliable at hunting armour.
If you want a distraction, throw an avatar into the list.
He will soak alot of fire, just dont expect him to do a great deal past catching missiles and las fire.

   
 
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