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![[Post New]](/s/i/i.gif) 2013/03/31 00:29:37
Subject: Cinematic Opponents for Tyranids
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Waaagh! Warbiker
Burton Latimer, UK
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I'm trying to think of a little Kill-Team or 500 point army to create alongside my partner starting a small tyranid force.
He's a fan of Assaulty 'nids and flying creatures.
I was considering modelling a ramshackle Imperial guard force where they're forced to patch vehicles together and are reduced to smaller mechanised groups of veterans due to losses.
Alternatively, perhaps a melee astartes chapter, running low on supplies, ammunition and fuel, fighting tooth and nail against the bugs.
I'd love to hear what the Dakka community would think makes a super fluffy/cinematic opponent for Tyranids.
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Rustgob wrote:I never use Special Characters. Ever!
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![[Post New]](/s/i/i.gif) 2013/03/31 00:31:41
Subject: Re:Cinematic Opponents for Tyranids
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Incubus
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Pulse carbine tau with a helios crisis suit commander and a short range oriented riptide if it is cheap enough. You would always have to go for the synapse and then pin small bugs with the pulse carbines, ninjaing distances. It will be a very climatic army.
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This message was edited 1 time. Last update was at 2013/03/31 00:33:22
Quote from chromedog
and 40k was like McDonalds - you could get it anywhere - it wouldn't necessarily satisfy, but it was probably better than nothing.
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![[Post New]](/s/i/i.gif) 2013/03/31 19:46:50
Subject: Cinematic Opponents for Tyranids
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Waaagh! Warbiker
Burton Latimer, UK
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Honestly, Only one reply for this? I figured this kind of question would be pretty popular for opinions and such.
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Rustgob wrote:I never use Special Characters. Ever!
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![[Post New]](/s/i/i.gif) 2013/03/31 19:55:51
Subject: Cinematic Opponents for Tyranids
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The Marine Standing Behind Marneus Calgar
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Ultramarines.
Chaplain Cassius, sternguard as tyranic war vets, some support elements. We really hate nids.
It's been a while since I read up on eldar, wasn't there a craftworld that got nommed pretty hard by the nids? Might be a fluffy option.
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![[Post New]](/s/i/i.gif) 2013/03/31 20:03:03
Subject: Cinematic Opponents for Tyranids
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Waaagh! Warbiker
Burton Latimer, UK
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Nevelon wrote:Ultramarines.
Chaplain Cassius, sternguard as tyranic war vets, some support elements. We really hate nids.
It's been a while since I read up on eldar, wasn't there a craftworld that got nommed pretty hard by the nids? Might be a fluffy option.
I'm asking about armies and not specific chapters. I'll chalk you down for 'vanilla space marines', lol.
I'll never play a 'pre-designed' chapter.
Edit: That Craftworld Was Malan'tai, I believe. As per the 'Doom of Malan'tai' Tyranid special character. Unfortunately, the Craftworld was stripped of all life, including it's infinity circuit.
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This message was edited 1 time. Last update was at 2013/03/31 20:04:17
Rustgob wrote:I never use Special Characters. Ever!
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![[Post New]](/s/i/i.gif) 2013/03/31 20:10:59
Subject: Cinematic Opponents for Tyranids
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Drop Trooper with Demo Charge
Virginia, USA
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A cinematic army against Nids could really be anything honestly... Orks, Imperial Guard, Space Marines, Eldar... Tau now I guess as well.
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Shas'O J'Osh |
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![[Post New]](/s/i/i.gif) 2013/03/31 20:16:46
Subject: Cinematic Opponents for Tyranids
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Tunneling Trygon
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Atheos wrote:A cinematic army against Nids could really be anything honestly... Orks, Imperial Guard, Space Marines, Eldar... Tau now I guess as well.
Pretty much the above. DEldar, Chaos, and Crons, as well as GK, are pretty uncinematic. The armies have little history.
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![[Post New]](/s/i/i.gif) 2013/03/31 20:21:42
Subject: Cinematic Opponents for Tyranids
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Junior Officer with Laspistol
Perth/Glasgow
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Rustgob wrote: Nevelon wrote:Ultramarines.
Chaplain Cassius, sternguard as tyranic war vets, some support elements. We really hate nids.
It's been a while since I read up on eldar, wasn't there a craftworld that got nommed pretty hard by the nids? Might be a fluffy option.
I'm asking about armies and not specific chapters. I'll chalk you down for 'vanilla space marines', lol.
I'll never play a 'pre-designed' chapter.
Edit: That Craftworld Was Malan'tai, I believe. As per the 'Doom of Malan'tai' Tyranid special character. Unfortunately, the Craftworld was stripped of all life, including it's infinity circuit.
Malan'tai was destroyed and Prince Yriel's one got put on the brink of extinction as well
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Currently debating whether to study for my exams or paint some Deathwing |
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![[Post New]](/s/i/i.gif) 2013/03/31 20:23:41
Subject: Cinematic Opponents for Tyranids
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Lone Wolf Sentinel Pilot
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Imperial Guard using infantry platoons (perhaps some veterans, but only a squad or two) - it could represent the garrison of an isolated outpost, who maybe thought they'd got an easy guard duty assignment, trying to fight off the swarm.
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Driven away from WH40K by rules bloat and the expense of keeping up, now interested in smaller model count games and anything with nifty mechanics. |
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![[Post New]](/s/i/i.gif) 2013/03/31 20:25:35
Subject: Cinematic Opponents for Tyranids
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Twisted Trueborn with Blaster
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Hlaine Larkin mk2 wrote:Rustgob wrote: Nevelon wrote:Ultramarines.
Chaplain Cassius, sternguard as tyranic war vets, some support elements. We really hate nids.
It's been a while since I read up on eldar, wasn't there a craftworld that got nommed pretty hard by the nids? Might be a fluffy option.
I'm asking about armies and not specific chapters. I'll chalk you down for 'vanilla space marines', lol.
I'll never play a 'pre-designed' chapter.
Edit: That Craftworld Was Malan'tai, I believe. As per the 'Doom of Malan'tai' Tyranid special character. Unfortunately, the Craftworld was stripped of all life, including it's infinity circuit.
Malan'tai was destroyed and Prince Yriel's one got put on the brink of extinction as well
That was Iyanden
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I represent the Surrey Spartans gaming group. Check us out and feel free to come along for a game! https://www.facebook.com/groups/425689674233804/
Tzeentch Daemons 2000pts
Kabal of the Sundering Strike 2500pts
Eldar Corsairs 750pts
400pts Corregidor/Nomads
300pts Yu Jing
200pts+ each of Imperial and Rebel fleets for X-Wing
A Terran Alliance and Dindrenzi Fleet for Firestorm Armada
A Necromunda Goliath gang and Spyrer gang |
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![[Post New]](/s/i/i.gif) 2013/03/31 20:31:30
Subject: Cinematic Opponents for Tyranids
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Longtime Dakkanaut
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Least fluffy really, would be daemons. Tyranid's would get very little out of it, and daemons have no interest in the tyranid's since they are pretty much emotionless, and would have no "souls" to speak of to claim, seeing as how they are more a single mind.
Best, I would say, is Imperial guard. Something about average guy's, trying to fight off an endless wave of gribblies, is very cinematic.
Tau, is also a good choice, because they have confronted before, and it's like the best tech weapons, vs the best biological weapons.
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![[Post New]](/s/i/i.gif) 2013/03/31 22:13:50
Subject: Cinematic Opponents for Tyranids
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Hallowed Canoness
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Cinematically, Guard. Possibly Elysians.
I mean, Tyranids are designed to echo every alien swarm from a movie ever. Their inspirations are Aliens, Predators, Bugs (Starship Troopers)... all of whome are fought by hardarse soldiers with light armour and basic rifles in the movies (although Starship Troopers' original book had power armour that makes Marines look under-equipped).
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2013/03/31 22:27:08
Subject: Cinematic Opponents for Tyranids
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1st Lieutenant
Philadelphia, Pennsylvania, USA
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I would say Guard, echoing the others.
It's just the visions of Starship Troopers, Aliens, and other books/movies is just too cool. Plus, you can do so much scenario wise (is it a last-ditch attempt at survival, or just another routine bug-hunt?)
The more I think about Tau though, the more I like it...
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![[Post New]](/s/i/i.gif) 2013/03/31 22:34:23
Subject: Cinematic Opponents for Tyranids
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Waaagh! Warbiker
Burton Latimer, UK
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I could, perhaps, attach a small tau force to a guard army as allies and do a sort of 'Tau presiding over a seceded Imperial World' idea.
My favourite things in the world, however, are heavy robotics. (Necrons are too 'nanotech') and super-heavy guns and thick armour.
I'm tempted to go all-out Tau given the new releases, but on the flipside, there's the Imperials with their brute force tanks and low-tech machinery.
As always; I can never, ever, bloody decide. This has to be my 4th 'talk armies with me' thread. Lol.
Oh, and Furyou Miko; I'm known as Cobalt Scars on the B&C forums, you complimented my DIY chapter paint scheme once.
Of course, I never actually built that chapter, haha!
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This message was edited 1 time. Last update was at 2013/03/31 22:34:45
Rustgob wrote:I never use Special Characters. Ever!
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![[Post New]](/s/i/i.gif) 2013/03/31 22:45:47
Subject: Cinematic Opponents for Tyranids
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Corporal
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You could do an Iyanden force, with some nice modification, they got pushed to the brink before getting rescued by Yriel. In fact, now that I think about it, you could put together a really cool force of eldar corsairs, since they are what saved Iyanden from the Nids.
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1400 pts Canadian Armoured Squadron/Rifle Company FoW
1500 pts Imperial Guard
1250 pts Space Wolves
600 pts Alaitoc Eldar |
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![[Post New]](/s/i/i.gif) 2013/03/31 22:47:23
Subject: Cinematic Opponents for Tyranids
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Waaagh! Warbiker
Burton Latimer, UK
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Vortrey wrote:You could do an Iyanden force, with some nice modification, they got pushed to the brink before getting rescued by Yriel. In fact, now that I think about it, you could put together a really cool force of eldar corsairs, since they are what saved Iyanden from the Nids.
I could wait to see what the Eldar update (rumoured) has in store, I suppose. Of course, I'm not as much a fan of the Eldar as some other armies. Too aloof.
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Rustgob wrote:I never use Special Characters. Ever!
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![[Post New]](/s/i/i.gif) 2013/03/31 22:55:26
Subject: Re:Cinematic Opponents for Tyranids
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Kovnik
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If it´s all about the cinematics I´d like to see something desperate like an Imperial Guard Vet-Regiment that has been attacked by Dark Eldar on their search for some new playmates forced to unite their firepower to fend off the Tyranids attack.
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![[Post New]](/s/i/i.gif) 2013/03/31 23:12:32
Subject: Cinematic Opponents for Tyranids
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The Hive Mind
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Scythes of the Emporer - the chapter was almost destroyed by a Tyranid swarm and now they only survive by salvaging.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/03/31 23:17:07
Subject: Cinematic Opponents for Tyranids
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Waaagh! Warbiker
Burton Latimer, UK
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I think a blood angels (name in codex only) fighting tooth and nail against hordes of tyanids would be cool as hell.
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Rustgob wrote:I never use Special Characters. Ever!
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![[Post New]](/s/i/i.gif) 2013/03/31 23:20:56
Subject: Cinematic Opponents for Tyranids
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1st Lieutenant
Philadelphia, Pennsylvania, USA
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That's a good idea. Assault is one of the most cinematic things about the game (if only it wasn't one of the weakest aspects of 6th)
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![[Post New]](/s/i/i.gif) 2013/03/31 23:26:25
Subject: Cinematic Opponents for Tyranids
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Waaagh! Warbiker
Burton Latimer, UK
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washout77 wrote:That's a good idea. Assault is one of the most cinematic things about the game (if only it wasn't one of the weakest aspects of 6th)
The Blood angels are also backed up with some serious tyranid-wasting (thematically) firepower, such as Flamestorm(?) cannons and plenty of assault cannons.
I'm inspired. Maybe I can hang onto this idea for more than a week, lol!
Edit: I might even try to model the marines and their vehicles/equipment as severely battle-worn and damaged, make it look like they're absolutely on their last legs; Patched up plating and scratched armour.
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This message was edited 1 time. Last update was at 2013/03/31 23:29:39
Rustgob wrote:I never use Special Characters. Ever!
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![[Post New]](/s/i/i.gif) 2013/03/31 23:30:20
Subject: Cinematic Opponents for Tyranids
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Longtime Dakkanaut
The ruins of the Palace of Thorns
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Tau vs Nids.
Gundam vs Godzilla!
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![[Post New]](/s/i/i.gif) 2013/03/31 23:31:44
Subject: Cinematic Opponents for Tyranids
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Waaagh! Warbiker
Burton Latimer, UK
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Haha, a fun idea, but certainly less Grimdark!
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Rustgob wrote:I never use Special Characters. Ever!
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![[Post New]](/s/i/i.gif) 2013/03/31 23:33:40
Subject: Cinematic Opponents for Tyranids
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Longtime Dakkanaut
The ruins of the Palace of Thorns
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You could go with Orcs for those horde clashes in the middle of the board...
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![[Post New]](/s/i/i.gif) 2013/03/31 23:34:51
Subject: Cinematic Opponents for Tyranids
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Waaagh! Warbiker
Burton Latimer, UK
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Fifty wrote:You could go with Orcs for those horde clashes in the middle of the board...
I'm a little more inclined towards 'elite' armies than hordes, but don't tempt me with Ork convershuns. I'm barely able to refuse!
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Rustgob wrote:I never use Special Characters. Ever!
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![[Post New]](/s/i/i.gif) 2013/03/31 23:37:27
Subject: Cinematic Opponents for Tyranids
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Longtime Dakkanaut
The ruins of the Palace of Thorns
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I was leaning away from Imperial Guard, but you could convert them all to be wearing trophies made of bits of bugs.
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![[Post New]](/s/i/i.gif) 2013/03/31 23:43:58
Subject: Cinematic Opponents for Tyranids
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Wing Commander
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Either a Tau or Guard gunline would be my choice. Lots of tech and heavy firepower means an initial defender advantage... but then once the swarm reaches the lines, the slaughter begins and inevitable defeat emerges. Very dramatic.
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Homebrew Imperial Guard: 1222nd Etrurian Lancers (Winged); Special Air-Assault Brigade (SAAB)
Homebrew Chaos: The Black Suns; A Medrengard Militia (think Iron Warriors-centric Blood Pact/Sons of Sek) |
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![[Post New]](/s/i/i.gif) 2013/03/31 23:50:23
Subject: Cinematic Opponents for Tyranids
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Waaagh! Warbiker
Burton Latimer, UK
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Anfauglir wrote:Either a Tau or Guard gunline would be my choice. Lots of tech and heavy firepower means an initial defender advantage... but then once the swarm reaches the lines, the slaughter begins and inevitable defeat emerges. Very dramatic.
I'm interested in seeing if I can capture the 'fight against Inevitable defeat' with the BA codex marines. Rather hard to make super-human warriors look vulnerable though.
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Rustgob wrote:I never use Special Characters. Ever!
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![[Post New]](/s/i/i.gif) 2013/04/01 00:05:14
Subject: Cinematic Opponents for Tyranids
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Hurr! Ogryn Bone 'Ead!
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I'd recommend:
- Ultramarines (Cassius + Tyranid war vets): Insanely thematic
- Imperial Guard: Always cool for fighting off Tyranid swarms. One of the classics.
- Tau: The Tau's flexibility and maneuverability combined with the fact that they have already been rather successful in fighting the tyranids make them a nice choice
- Eldar: Not a fan, but most people here already explained why.
- Deathwatch: If you can build a thematic deathwatch army, that would be amazing against Tyranids!
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"Wait... wait... wait... NOW SHOTGUN THAT MOTHAF*****!!!" "I'd
AreTwo wrote: this list is dangerously cheesy, so much so that you might have been playing Chester Cheeto in disguise.
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![[Post New]](/s/i/i.gif) 2013/04/01 00:32:30
Subject: Cinematic Opponents for Tyranids
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Wing Commander
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Rustgob wrote:I'm interested in seeing if I can capture the 'fight against Inevitable defeat' with the BA codex marines. Rather hard to make super-human warriors look vulnerable though.
Well, harder than human or tau foot-sloggers, sure. But still perfectly doable.  It depends on what your modelling aspirations are when it comes to "capturing the fight against inevitable defeat". This is something that can be brought out easily in fluff and dioramas, but is more difficult with a normal tabletop army.
My advice would be to make use of spent mags and shell casings, show how the BA have cast aside their spent boltguns and are readying their chainswords and combat-knives for the charging nid swarm. Make their armour battle-damaged and weathered, have fallen Marines litter the field. Have their poses be of being backing into a corner, or defiantly raging and charging their death head-on. Consider getting some nid minis yourself and use them either as mounting corpses in front of a heavy weapons Marine, or perhaps as falling on some of them for brutal close-quarters.
Like I said, these things are easy to do as dioramas and/or as mini-dioramas to be used as scenery for your tabletop. Capturing it with a normal army to be used for standard play is harder, but not impossible. It all depends on what you and your friend are aiming for, I suppose.
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Homebrew Imperial Guard: 1222nd Etrurian Lancers (Winged); Special Air-Assault Brigade (SAAB)
Homebrew Chaos: The Black Suns; A Medrengard Militia (think Iron Warriors-centric Blood Pact/Sons of Sek) |
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