Switch Theme:

2,000 lizardmen southlands list.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Towering Hierophant Bio-Titan





Fareham

Not going to be a hugely competative list since ive pretty much reduced my options, but i still want to see if i can make it work to some degree.

Tehenhauin (general)

Tetto-eko
Skink priest: D.scroll
Skink chief: BSB, silvered steel, AHW

25 skinks: full command
25 skinks: full command
16 skink skirmishers
15 skink skirmishers

3 Kroxigor
3 Terradon riders
Stegadon

Ancient stegadon


Magic wise, ive got 2 level 2's and a level 1 scroll caddy.
Granted, this really isnt a great deal but it can help a bit i feel.
Along with tetto'eko's rules it might actually help to no end.

Troops wise, just 2 small bunker units and 2 units of skirmishers.
I'd have liked more skirmishers since poison really does help out a ton.

Specials, not so simple really.
Terradons are for cannon hunting, allthough, in the past they have usually died shortly after doing so.
Krox i feel are too small to be of any great impact on the game, so im in 2 minds of swapping them for 2 sallies.
Steggy is there simply for the shock and hopefully will help to grind down units and monsters (using both paired together)

Steggy ancient, more of a case of i used one and loved the damage it did for me, so since then, ive allways taken one.



It seems magic has chewed up a ton of my points here (505 for 2 SC's) but thats really needed to prevent me losing everything in the magic phase, otherwise i would have like to have a 3rd steggy with a warspear chief on it.
However, i really am thinking about dropping both stegs for sallies, as i can run 2 units of 3 for less than the same cost, which frees up more points for skirmishers.

Points are tight though, so C&C needed please

   
 
Forum Index » The Old World & Legacy Warhammer Fantasy Discussion
Go to: